New chat room entered at 1/18/2005 8:47:38 PM.
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New chat room entered at 1/18/2005 8:49:31 PM.
You are now in chat room Chat 26450252841700714775.
EverGuard4 (8:49:45 PM): though I'm still suffering from lag =(
EverGuard4 (8:49:45 PM): really bad lag, for that matter
EverGuard4 (8:49:45 PM): hm...
EverGuard4 (8:49:46 PM): do you register my comments?
EverGuard4 (8:50:01 PM): wow...
Thematrian1 (8:50:01 PM): yes
Thematrian1 (8:50:01 PM): I'm getting them
Thematrian1 (8:50:03 PM): just now
EverGuard4 (8:50:06 PM): that was sooo....
EverGuard4 (8:50:12 PM): I finally registered them, as well
EverGuard4 (8:50:19 PM): about a minute after I actually wrote the first one
EverGuard4 (8:50:25 PM): but I seem to be alright now...
Thematrian1 (8:50:27 PM): I got yours all at once, within ~3 seconds
EverGuard4 (8:50:29 PM): thanks for putting up with me
Thematrian1 (8:50:47 PM): well, I cleverly made you integral to the plot
EverGuard4 (8:51:17 PM): thanks...
EverGuard4 (8:51:35 PM): (I think) ;-)
Umbrafer (8:56:30 PM): Doot doot
Thematrian1 (8:56:41 PM): doobie doobie doot
Umbrafer (8:57:05 PM): Weren't you leaving the Place of Home Alone IV?
Thematrian1 (8:57:16 PM): no, it'll take like 20 minutes
Umbrafer (8:58:54 PM): Ah
Thematrian1 (8:59:04 PM): and it's very cold, so I'm putting it off
Umbrafer (8:59:09 PM): Just as long as you're not�Ķ ah.
EverGuard4 (8:59:11 PM): EverGuard4 rolled 9 6-sided dice: 3 4 2 4 3 4 5 3 6
Thematrian1 (8:59:15 PM): not that it'll make a difference, in the long run, but you know
EverGuard4 (8:59:15 PM): EverGuard4 rolled 1 6-sided die: 6
EverGuard4 (8:59:17 PM): EverGuard4 rolled 1 6-sided die: 3
Umbrafer (8:59:25 PM): Ok. As long as you aren't gouging out your ears/eyes/whatever because of the HAIV
Thematrian1 (8:59:31 PM): HAIV?
Umbrafer (8:59:39 PM): Home Alone IV
Thematrian1 (8:59:44 PM): ah
Thematrian1 (8:59:52 PM): though it was some variant of HMMV
Thematrian1 (8:59:57 PM): but no, that would be merciful
MilesMk1 (9:01:23 PM): Back.
Umbrafer (9:01:29 PM): Wb
EverGuard4 (9:01:35 PM): wb...
Thematrian1 (9:01:38 PM): marvellous
Umbrafer (9:01:38 PM): Incidentally, have you all seen http://forums.dumpshock.com/index.php?showtopic=6898&st=0 yet
Umbrafer (9:01:40 PM): ?
Thematrian1 (9:01:57 PM): nay
MilesMk1 (9:02:06 PM): Every try to grow a beard, and find out that even though your hair is nearly black, you have a large patch of blond hair right on your chin?
MilesMk1 (9:02:24 PM): Well, the lag seems to have gotten better.
Umbrafer (9:02:27 PM): Considering that I'm blond, I can't say I have.
MilesMk1 (9:02:44 PM): That'd make it harder.
Thematrian1 (9:03:00 PM): when we left the team, they had just blasted somebody through a wall
MilesMk1 (9:03:09 PM): And then set him on fire.
Thematrian1 (9:03:16 PM): (My beard is darker than my hair. My five o'clock shadow takes like two hours to grow)
Thematrian1 (9:03:22 PM): Yes, with an incendiary grenade, that's right
Umbrafer (9:03:30 PM): Someone who looked familiar, and who had remarkably bad teeth.
Thematrian1 (9:04:00 PM): indeed
MilesMk1 (9:04:08 PM): (So's mine. Mine's black for the most part, but if I just grew a goatee, it'd be blond. I thought that mainly happened to animals...)
MilesMk1 (9:04:29 PM): (Anyway... The game.)
MilesMk1 (9:05:20 PM): And I was just sort of letting him burn, watching from a safe distance.
Thematrian1 (9:05:22 PM): Dude is on fire. He's burning merrily, which is pretty weird given that his clothing and grass around him were all sopping wet, and there's still some water coming out of the sky
Thematrian1 (9:05:42 PM): the van trundles closer
Thematrian1 (9:05:45 PM): The body does not move.
MilesMk1 (9:06:02 PM): *shoots the body experimentally a couple of times*
Thematrian1 (9:06:18 PM): bang, bang
Thematrian1 (9:06:23 PM): using explosive rounds?
MilesMk1 (9:06:26 PM): Yeah
Thematrian1 (9:06:41 PM): ok, roll some to-hit
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Thematrian1 (9:06:50 PM): the target does not dodge, or anything
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Umbrafer (9:07:13 PM): Wb
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Umbrafer (9:07:39 PM): While you were out, the target was busy not dodging.
Umbrafer (9:07:39 PM): Er
Umbrafer (9:07:42 PM): Well then.
MilesMk1 has entered the chat room.
Thematrian1 (9:08:22 PM): the target lies there
MilesMk1 (9:08:34 PM): MilesMk1 rolled 6 6-sided dice: 2 4 6 1 6 6
MilesMk1 (9:08:40 PM): MilesMk1 rolled 6 6-sided dice: 3 5 3 2 2 4
Thematrian1 (9:09:50 PM): Blam, blam. Power is something like 14D, right?
MilesMk1 (9:10:14 PM): 10M base, with ex factored in
Thematrian1 (9:10:27 PM): (Yeah, I was adding EX and the successes)
MilesMk1 (9:10:36 PM): So, 10D or so.
Umbrafer (9:10:53 PM): Ranged doesn't stage power. It just has the other successes need to be burned off.
MilesMk1 (9:11:16 PM): It'd be 13S base if I used burst fire, but I didn't. I might, though...
Thematrian1 (9:12:12 PM): blam, blam. He burns. It's kinda dark, but not too dark for you. You see his flesh spray outward, then reform on his body.
Thematrian1 (9:13:19 PM): The van continues to approach the hangar. It will reach the hangar momentarily
MilesMk1 (9:13:26 PM): #The bastard is still regenerating... Hold back!#
Umbrafer (9:13:59 PM): *Holds back, deploys MMG* #Stand back.#
MilesMk1 (9:14:13 PM): *goes back to get a thermite charge*
Umbrafer (9:14:22 PM): (By "holds back" I mean continue to approach but get no closer than twenty-five meters)
Thematrian1 (9:15:01 PM): The standoff between the heavily armed professions and burning body continues.
Thematrian1 (9:15:37 PM): Blake, perception please.
MilesMk1 (9:17:07 PM): MilesMk1 rolled 6 6-sided dice: 2 2 2 6 5 6
MilesMk1 (9:17:14 PM): MilesMk1 rolled 2 6-sided dice: 5 1
Thematrian1 (9:17:35 PM): The elevator whirrs; it's headed downstairs.
Thematrian1 (9:18:38 PM): the thing burns
MilesMk1 (9:19:08 PM): #The elevator is going down again...#
Umbrafer (9:19:22 PM): #FUCK# Where's the Strato-9?
MilesMk1 (9:19:37 PM): #I'm going to thermite this fuck while he's still on fire.#
MilesMk1 (9:19:54 PM): *does so*
Umbrafer (9:19:57 PM): #Use it sparingly. That might not be him.#
MilesMk1 (9:20:10 PM): (We had multiple charges, right?)
Thematrian1 (9:20:17 PM): (Yep. Two bars IIRC)
Umbrafer (9:20:50 PM): (*Checks to see how much we had*)
MilesMk1 (9:20:53 PM): #Should I wait, then? Do we wanna see if we can blast him apart with automatic fire?#
Umbrafer (9:21:29 PM): #You check the elevator. I'll cover the body.#
Thematrian1 (9:21:43 PM): The Strato was with Blake IIRC.
Umbrafer (9:23:01 PM): *Nods* It'll head towards the elevator shaft.
MilesMk1 (9:23:02 PM): *moves to cover the elevator* (positioning himself along the wall 3-4 meters away from the elevator door)
Umbrafer (9:23:48 PM): (I'm pretty sure we only got raw thermite, not burning bars)
Umbrafer (9:23:57 PM): (I think it was something like five kilos worth, though)
MilesMk1 (9:24:24 PM): (Yeah, I thougth we got more than just two charges...)
Umbrafer (9:24:31 PM): Going to take aim three times at the body and give it a six-round burst.
Umbrafer (9:24:51 PM): After which I'm going to have the shielddrone go to rejoin Blake.
Umbrafer (9:25:04 PM): (I'm using its infrared spotlight as illumination)
Thematrian1 (9:26:20 PM): all right. Go ahead and roll. Don't rule-of-one
Umbrafer (9:26:29 PM): Ignore the last six dice if combat pool is nonapplicable
Umbrafer (9:26:31 PM): Umbrafer rolled 12 6-sided dice: 2 5 4 6 4 2 6 5 3 2 5 1
Umbrafer (9:26:37 PM): Umbrafer rolled 2 6-sided dice: 2 6
Umbrafer (9:26:40 PM): Umbrafer rolled 1 6-sided die: 1
Thematrian1 (9:27:35 PM): ::blast blast blast::
Thematrian1 (9:28:36 PM): Both Blake and Alex see it: the wounds in his flesh heal immediately
MilesMk1 (9:29:13 PM): #Crap.#
Umbrafer (9:29:29 PM): #Elevator.#
MilesMk1 (9:29:48 PM): #It's not her yet, I've got it covered.#
Umbrafer (9:29:49 PM): Strato-9 goes down the elevator shaft, looking for trouble
Thematrian1 (9:30:04 PM): How is it opening the door?
Umbrafer (9:30:23 PM): Oop, thought it was an open shaft. Cancel that, then.
Umbrafer (9:30:42 PM): It waits its turn until after Blake.
Umbrafer (9:31:44 PM): #I've got an idea�Ķ which do you want more, the shielddrone or something to keep anyone from getting up past us?
MilesMk1 (9:32:00 PM): Well, I'm waiting till the elevator comes and the doors open, not actually opening the door.
MilesMk1 (9:32:11 PM): #I'll stick with the shieldrone.#
Umbrafer (9:32:24 PM): #Got it.#
MilesMk1 (9:32:46 PM): Come to think of it, I'm going to use the shield drone as cover
Thematrian1 (9:32:47 PM): The elevator is just hanging out down there.
Thematrian1 (9:32:57 PM): against stuff that might come from the elevator?
MilesMk1 (9:33:01 PM): Yeah
MilesMk1 (9:33:21 PM): #Damn thing isn't coming back up... I'm going to call it up.#
MilesMk1 (9:33:31 PM): *hits the elevator call button*
MilesMk1 (9:33:54 PM): #By the way, I think all the healing might be our answer as to whether it is him...#
Thematrian1 (9:34:03 PM): it sits there
Umbrafer (9:34:15 PM): #Hm?#
Thematrian1 (9:34:52 PM): (Home Alone IV is worse than the worst movie ever. I don't know how that works, but it does)
MilesMk1 (9:34:53 PM): #The elevator's stuck down there... I was saying, the way he can shrug off damage seems to suggest this is the real deal. Those other zombies were tough, but came apart after a dozen rounds...#
Umbrafer (9:35:39 PM): (I didn't even know there was a Home Alone IV. I was content in that knowledge.)
MilesMk1 (9:35:52 PM): #I think we need to figure out what to do about Teeth there before I start messing with the elevator.#
Thematrian1 (9:36:00 PM): The rain has basically stopped; there's a bit of mist in the air but that's it.
Umbrafer (9:36:02 PM): #You think it is?#
MilesMk1 (9:37:14 PM): #That it's really him? I guess. I mean, he's on fire, and still healing bullet wounds...#
MilesMk1 (9:38:06 PM): #I'm tempted to use the thermite on him, just to see if it does any good, because if it doesn't, we really need to think outside the box, here.#
Thematrian1 (9:38:35 PM): Speaking of boxes, the elevator is coming up. No roll needed to hear it, it's quite clear from within the booth.
MilesMk1 (9:38:58 PM): #Elevator's coming back... *sigh*#
Umbrafer (9:39:16 PM): #Could be worth burning half a kilo on, I guess.#
MilesMk1 (9:39:23 PM): #Did I ever mention I thought we were understaffed?#
MilesMk1 (9:39:36 PM): #After we see what comes out of the elevator.#
Thematrian1 (9:39:36 PM): That reminds me. Alex, where is your mind?
MilesMk1 (9:39:48 PM): ...
Umbrafer (9:39:53 PM): In the gutter.
Thematrian1 (9:39:57 PM): fair enough.
Thematrian1 (9:40:03 PM): Which drone are you in?
Umbrafer (9:40:15 PM): No, in rotation between Shielddrone, Strato, and Van.
Umbrafer (9:40:25 PM): About two seconds in each, as usual, slightly biased towards jumping into the van
Thematrian1 (9:40:42 PM): ::nod:: roll sensors for the van
Umbrafer (9:40:47 PM): Umbrafer rolled 5 6-sided dice: 5 3 4 5 5
Thematrian1 (9:41:06 PM): it's dark and wet. That's about the size of it.
Umbrafer (9:41:16 PM): Any movement from our burning friend?
Thematrian1 (9:41:37 PM): he's holding very still
Umbrafer (9:41:48 PM): Incidentally, if I haven't already, I'm going to resume a slightly erratic circular motion around the area, still staying 25 meters away from Bad Teeth at all times.
Thematrian1 (9:44:00 PM): so noted
Thematrian1 (9:45:11 PM): The elevator reaches the top. It goes 'ding!', but very quietly
MilesMk1 (9:45:40 PM): *gets gun ready*
MilesMk1 (9:45:51 PM): (redundant, really..)
Thematrian1 (9:46:06 PM): Thematrian1 rolled 1 6-sided die: 1
Umbrafer (9:46:22 PM): More quietly than usual, or a typical ding?
Umbrafer (9:46:31 PM): That can't be good. Question is, for who?
Thematrian1 (9:46:51 PM): the ding for this elevator is just quiet. Maybe the air force wanted it that way.
Thematrian1 (9:48:06 PM): The door begins to open. Alex, as you enter the van, it reports to you that there are a bunch of sphere-shaped things flying toward the general area of your van.
Thematrian1 (9:48:17 PM): The elevator door opens fully.
Thematrian1 (9:48:20 PM): It is empty.
Umbrafer (9:48:26 PM): Looking at them. What do they look like?
Thematrian1 (9:49:47 PM): small. spherical. Approaching you. Roll sensors
Thematrian1 (9:49:54 PM): oh yes
Thematrian1 (9:49:54 PM): arcing
Umbrafer (9:50:14 PM): Umbrafer rolled 5 6-sided dice: 5 5 4 6 1
Umbrafer (9:50:45 PM): Arcing as in electricity is passing between them, or are they travelling in arcs?
Umbrafer (9:50:45 PM): Umbrafer rolled 1 6-sided die: 2
Thematrian1 (9:51:03 PM): this time you pick them up. A bunch of things that don't emit heat, crouching
Thematrian1 (9:51:07 PM): travelling in arcs
Umbrafer (9:51:16 PM): Where are they located?
Thematrian1 (9:54:10 PM): (argh, one moment)
Thematrian1 (9:56:51 PM): range is very short; maybe 15 meters
Thematrian1 (9:57:08 PM): (Difference of opinion between me and a security guard over whether I'm allowed to be here. I won.)
Umbrafer (9:57:36 PM): (Heh. That's good.)
Thematrian1 (9:58:48 PM): the non-heat-emitting things are vaguely man-shaped
Thematrian1 (9:58:54 PM): the elevator doesn't have anything inside
Umbrafer (9:59:01 PM): Direction? Proximity to other things? Do I have a count of the things? Same direction or opposite direction from the spheres?
Thematrian1 (9:59:25 PM): many. The sphere are approaching from them. In fact, they're bare moments from landing.
Umbrafer (10:00:19 PM): Acceleration test in the opposite direction or at slightly less than right angles, whichever is easier.
Thematrian1 (10:01:08 PM): all right. Right angles are easy.
Umbrafer (10:01:32 PM): Rather I should say slightly more than right angle if we consider them to be 0.
Umbrafer (10:01:48 PM): Ookay.
Umbrafer (10:01:56 PM): Umbrafer rolled 12 6-sided dice: 6 5 3 6 4 4 6 3 2 1 4 6
Umbrafer (10:02:04 PM): Umbrafer rolled 4 6-sided dice: 2 4 6 4
Umbrafer (10:02:07 PM): Umbrafer rolled 1 6-sided die: 6
Umbrafer (10:02:13 PM): Umbrafer rolled 1 6-sided die: 1
Umbrafer (10:02:34 PM): Applicable TN mods?
Thematrian1 (10:03:00 PM): The spheres are pretty scattered, generally poorly-aimed. This will help, but not as much as if they were good shots.
Thematrian1 (10:04:03 PM): TN mods, TN mods...none that bring your TN above 2, I don't think.
Umbrafer (10:04:35 PM): So eleven successes, or 33 meter/turn increase.
Thematrian1 (10:05:21 PM): The spheres land. They apparently don't explode on impact.
Thematrian1 (10:05:28 PM): The van takes off like a rocket.
Umbrafer (10:05:55 PM): They're still touching the van?
Thematrian1 (10:06:47 PM): most of them landed on the grass. 2 are touching the van.
Umbrafer (10:07:17 PM): Noting the area they landed and avoiding it. After going slightly away, going to swing the van around and attempt to shake them off.
Umbrafer (10:07:35 PM): #Got zombies throwing stickyballs at me#
Thematrian1 (10:07:49 PM): all right. We'll resolve that as a Dodge. Go.
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Umbrafer (10:08:16 PM): Umbrafer rolled 6 6-sided dice: 5 5 5 4 2 5
MilesMk1 (10:08:26 PM): #Well, there was no one I could see in the elevator... Want me to help with the zombies, or what?#
Thematrian1 (10:08:37 PM): The elevator door closes
Umbrafer (10:08:48 PM): #If you can. You're sure it was empty?#
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MilesMk1 (10:09:30 PM): #Let me check.#
Thematrian1 (10:10:36 PM): Blake, roll hearing
MilesMk1 (10:10:45 PM): MilesMk1 rolled 6 6-sided dice: 4 4 4 1 4 6
MilesMk1 (10:10:49 PM): MilesMk1 rolled 1 6-sided die: 3
Thematrian1 (10:11:00 PM): you hear nothing special
MilesMk1 (10:12:24 PM): *Quickly moves up to the elevator, and sweeps his gun barrel through what he thinks is empty space, checks the ceilng, etc. If that turns up nothing, goes out to engage the zombies.*
Thematrian1 (10:13:16 PM): Re-opening the elevator, then?
MilesMk1 (10:13:46 PM): Oh, it closed back up? Yeah, if I have to.
Thematrian1 (10:14:48 PM): The elevator is still there, pushing the button opens the door. Your gun barrel meets no resistance.
Thematrian1 (10:14:55 PM): That takes about 15 seconds.
Thematrian1 (10:15:10 PM): Meanwhile, the sticky things blow up
MilesMk1 (10:15:15 PM): #Seems empty. Heading back out.#
Umbrafer (10:15:24 PM): In those five rounds, I will have been a busy beaver. How quickly do they blow up?
Umbrafer (10:17:07 PM): Equally importantly, how many of them were still attached to the van at time of detonation?
Thematrian1 (10:17:23 PM): ~two seconds after impact.
Thematrian1 (10:17:33 PM): There were two. Give me another Dodge, I think
Umbrafer (10:18:15 PM): Umbrafer rolled 6 6-sided dice: 3 3 2 6 5 3
Umbrafer (10:18:22 PM): Umbrafer rolled 1 6-sided die: 4
Thematrian1 (10:18:26 PM): (What's your base TN for dodging?)
Umbrafer (10:19:22 PM): (My base TN is 0, modified to -3 for VCR but back up to 0 for Manouver Performed in Combat and Large Vehicle of Type)
EverGuard4 (10:19:27 PM): (Handling, plus Driving Test modifiers)
Thematrian1 (10:19:40 PM): (Ah, thank you)
EverGuard4 (10:19:46 PM): (aren't there more than that?)
Thematrian1 (10:20:09 PM): Blake: are you entering the elevator at any point?
Umbrafer (10:20:18 PM): (There are. I'm not sure there are any more applicable. At most it's another +2; I'm not moving very fast)
MilesMk1 (10:20:35 PM): I thought I did, to examine it. I wanted to be thorough...
Thematrian1 (10:20:50 PM): Ok, just making sure. Nothing happens.
MilesMk1 (10:21:09 PM): Ok, so after I do that, I run back out to shoot some zombies.
Thematrian1 (10:21:26 PM): It'll take five Combat Turns. Sorry.
Umbrafer (10:21:44 PM): (Why do we never have shotguns when we need them�Ķ)
Thematrian1 (10:21:57 PM): Ok, you shake the first one with little effort. The second one explodes a tiny fraction of a second after you've thrown it out.
Thematrian1 (10:22:22 PM): You are resisting 10M
Umbrafer (10:22:36 PM): 10? It has a base Power of 20?
Thematrian1 (10:22:55 PM): (er? Oh, right)
Umbrafer (10:22:57 PM): (Or is antivehicular?)
Thematrian1 (10:23:03 PM): Indeed
Umbrafer (10:23:23 PM): Er... indeed which?
Thematrian1 (10:23:30 PM): Serious weapons, and a lot of them. Indeed they are anti-vehicular.
Thematrian1 (10:23:39 PM): One presumes that the air force didn't leave them behind.
Umbrafer (10:23:48 PM): Eek. So 8M after armor.
Umbrafer (10:24:11 PM): And I've got exactly one Control Pool left after dodging x.x ah well.
Umbrafer (10:24:22 PM): Umbrafer rolled 6 6-sided dice: 4 4 1 3 2 6
Umbrafer (10:24:27 PM): Umbrafer rolled 1 6-sided die: 3
Umbrafer (10:24:32 PM): M damage.
Umbrafer (10:24:43 PM): Thank Bob for the CMCs.
Thematrian1 (10:24:55 PM): one success is not enough to stage. The frame rattles; it's hard to say how serious the damage is from within, but your CMCs keep you together.
Umbrafer (10:25:22 PM): How spread out are the zombies?
Thematrian1 (10:25:40 PM): Extremely tight together. You can't even tell for sure how many there are.
Umbrafer (10:26:07 PM): What's the distance between the leftmost zombie and the rightmost zombie from where I am?
Thematrian1 (10:26:41 PM): Blake continues to search. You hear the tell-tale sound of a bullet ricochet off of the bottom of the elevator
Thematrian1 (10:26:49 PM): Distance is about six meters.
MilesMk1 (10:27:31 PM): Uh...
Umbrafer (10:27:38 PM): And my current vehicle motion is taking me away from them, correct?
MilesMk1 (10:28:02 PM): I get out of the elevator?
Thematrian1 (10:28:03 PM): Yes
Thematrian1 (10:28:04 PM): That's the radius that they're all in
Thematrian1 (10:28:06 PM): The distance from you to them is more like 15
Thematrian1 (10:28:21 PM): Blake leaves the elevator. There's another richochet. No visible effect on the elevator, though
Umbrafer (10:29:26 PM): Ok. Suppressive fire on the middle three meters in a 3-4-3 bullet spread.
Thematrian1 (10:30:53 PM): Go for it
Umbrafer (10:31:56 PM): I don't roll until later, IIRC. All zombies in that area need to make dodge tests with more successes than the bullets there. If they fail, then we get into attack rolls (TN 6, starting from base weapon damage)
Thematrian1 (10:32:11 PM): ah
MilesMk1 (10:33:38 PM): *Takes an empty clip (or just one of the pistol clips) and uses it to jam the door closed*
Thematrian1 has left the chat room.
thematrian is not online, and therefore cannot chat.
Thematrian1 has left the chat room.
Umbrafer (10:34:59 PM): Someone else try inviting Seiler?
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Thematrian1 (10:35:23 PM): huzzah
Umbrafer (10:35:24 PM): There we go?
Umbrafer (10:35:26 PM): Good.
Thematrian1 (10:36:34 PM): The jamming goes to plan. The doors make no attempt to close.
Thematrian1 (10:37:24 PM): It's hard to say what would happen if they did; the doors are pretty serious and this was a military installation.
MilesMk1 (10:37:59 PM): Eh. I had to try.
Thematrian1 (10:38:18 PM): Indeed.
MilesMk1 (10:38:34 PM): #Someone is shooting at the elevator from below, now... What are the corpses doing?# *goes outside to shoot something*
Thematrian1 (10:38:51 PM): Finish the suppressive fire, Jon. None of the zombies succeeded.
Umbrafer (10:39:55 PM): Ok. Attack test is at +2 for suppressive fire, but other than that nothing. Range is still Short, so final TN 6. Combat pool not applicable. How many zombies?
Thematrian1 (10:40:19 PM): In that 3-meter area? Four.
Umbrafer (10:40:46 PM): Umbrafer rolled 6 6-sided dice: 1 4 6 6 2 4
Umbrafer (10:40:49 PM): Umbrafer rolled 6 6-sided dice: 3 2 2 3 5 4
Umbrafer (10:40:52 PM): Umbrafer rolled 6 6-sided dice: 1 4 6 4 6 2
Umbrafer (10:41:01 PM): Umbrafer rolled 6 6-sided dice: 3 4 4 1 2 2
Umbrafer (10:41:13 PM): One of them gets off scot free. The other�Ķ
Umbrafer (10:41:20 PM): Er, two
Umbrafer (10:41:43 PM): What's MMG damage again? Curse my lack of books
Umbrafer (10:41:50 PM): 9S? 8S?
Thematrian1 (10:42:02 PM): 8S, IIRC
Umbrafer (10:42:19 PM): So the other two resist 8S with two successes
Thematrian1 (10:42:53 PM): ::rolls:: No, no they don't. They fall over.'
Umbrafer (10:43:43 PM): Other than that and driving in a straight line away from them, that's my action until my next pass.
EverGuard4 (10:43:47 PM): btw, when you make the dodge test for people in suppresive fire areas, you only count their wound mods
Umbrafer (10:44:00 PM): Er?
Thematrian1 (10:44:07 PM): (But they still need as many successes as bullets, right?)
Umbrafer (10:44:14 PM): Oh, yes, you don't apply the +1 for every three bullets. Yes, though.
EverGuard4 (10:44:15 PM): yes
EverGuard4 (10:44:26 PM): I was just looking at the rules
Thematrian1 (10:44:34 PM): (Ok, that's how I ran it. Lucky me.)
EverGuard4 (10:44:38 PM): I think you covered everything except for that point
EverGuard4 (10:44:48 PM): (just for people's info... (really my own info))
Thematrian1 (10:44:56 PM): They turn and scatter, spreading out as far as they can. They travel a few meters away
Thematrian1 (10:44:57 PM): (Thank you)
Thematrian1 (10:44:59 PM): you get another pass
Umbrafer (10:45:44 PM): I'm assuming that since the grenades exploded we're in a new combat turn?
Thematrian1 (10:45:56 PM): Yep
Umbrafer (10:45:58 PM): We may want to roll initiative just for pool tracking purposes if nothing else
Thematrian1 (10:46:03 PM): That's fair.
Thematrian1 (10:46:15 PM): Blake won't get to roll for a while, sorry.
Umbrafer (10:46:49 PM): Umbrafer rolled 4 6-sided dice: 1 4 3 1
Umbrafer (10:46:53 PM): Eww.
Umbrafer (10:47:01 PM): 22.
Thematrian1 (10:47:13 PM): You have a pass. Go.
Umbrafer (10:47:27 PM): What's the largest cluster of zombies available?
Thematrian1 (10:47:54 PM): A group of five, directly behind the van and fleeing.
Umbrafer (10:48:20 PM): How widely are they spread?
Thematrian1 (10:48:31 PM): 3 meters, same as before
Umbrafer (10:49:26 PM): 3-4-3 again, then.
Thematrian1 (10:49:38 PM): go nuts
Umbrafer (10:49:55 PM): Well, it's them that would need to go nuts first
Thematrian1 (10:51:02 PM): No, no, the nuts-going is all you. Their pool is unimpressive, and they have failed.
Umbrafer (10:51:16 PM): Ah
Thematrian1 (10:51:18 PM): (I have a little Lisp app that rolls k dice against some TN, records successes, all that. Good times)
Umbrafer (10:51:23 PM): Hehehe
Umbrafer (10:51:29 PM): Umbrafer rolled 6 6-sided dice: 1 5 1 3 3 4
Umbrafer (10:51:34 PM): Umbrafer rolled 6 6-sided dice: 5 4 6 3 2 1
Umbrafer (10:51:37 PM): Umbrafer rolled 6 6-sided dice: 1 2 4 1 3 1
Umbrafer (10:51:38 PM): Umbrafer rolled 6 6-sided dice: 5 6 1 6 1 2
Umbrafer (10:51:39 PM): Umbrafer rolled 6 6-sided dice: 3 4 2 4 1 1
Umbrafer (10:51:44 PM): Ew.
Umbrafer (10:52:03 PM): Lighting conditions are Minimal Light, correct?
Thematrian1 (10:52:08 PM): Yep
Umbrafer (10:52:28 PM): So this is still better than manual gunnery, and I have no time to lock them all. C'est la vie.
Umbrafer (10:52:43 PM): One zombie heading for potential pain, the other for potential death.
EverGuard4 (10:53:00 PM): has suppresive fire been errated?
Umbrafer (10:53:37 PM): I don't think so, why?
EverGuard4 (10:53:48 PM): lighting doesn't appear to be counted (though cover is)
Thematrian1 (10:53:59 PM): One of them stops moving. One just staggers.
Umbrafer (10:54:07 PM): Well, considering that suppressive fire is spray-and-pray�Ķ
Thematrian1 (10:54:12 PM): They continue to flee.
Umbrafer (10:54:25 PM): I mean, one could make an argument that Full Darkness should count, but as long as the area is where one thinks it is�Ķ
Umbrafer (10:54:48 PM): Largest clump?
Thematrian1 (10:55:00 PM): They flee. You shoot them. Group of 4.
EverGuard4 (10:55:05 PM): Im not trying to make any fucking argument, Im just telling you what's written in cc
Thematrian1 (10:55:35 PM): (It makes sense; the weapon as firehose approach)
Umbrafer (10:56:05 PM): I didn't say that you were, I said that one could.
Umbrafer (10:56:06 PM): Group of four in three meters again?
Thematrian1 (10:56:10 PM): yes
Umbrafer (10:56:17 PM): Same as usual, then.
Thematrian1 (10:56:38 PM): Roll some dice.
Umbrafer (10:56:45 PM): Umbrafer rolled 6 6-sided dice: 4 2 2 2 6 1
Thematrian1 (10:56:45 PM): Hey Blake, roll Intelligence please.
Umbrafer (10:56:48 PM): Umbrafer rolled 6 6-sided dice: 5 1 2 6 2 5
Umbrafer (10:56:49 PM): Umbrafer rolled 6 6-sided dice: 6 4 6 4 4 6
Umbrafer (10:56:50 PM): Umbrafer rolled 6 6-sided dice: 4 5 1 1 2 3
Thematrian1 (10:58:23 PM): Three injured zombies. They go on fleeing.
Umbrafer (10:59:07 PM): Rinse and repeat until the largest clump three meters together at widest is two zombies or less.
Thematrian1 (10:59:21 PM): Ok, with your permission I'm going to just tell Lisp to do that for us.
Umbrafer (10:59:28 PM): Sure
Thematrian1 (11:00:33 PM): Ok, done. Six lie dead. The rest are fleeing. They're pretty slow, but not as slow as zombie trid might lead you to believe.
Umbrafer (11:00:57 PM): 1) How many left?
Umbrafer (11:01:01 PM): 2) How close is Blake?
Umbrafer (11:01:07 PM): 3) How many rounds have I expended?
Thematrian1 (11:01:22 PM): Twelve, and he's still in the hangar.
Thematrian1 (11:01:50 PM): Ten per pass, right? 90.
Umbrafer (11:01:58 PM): *Nods*
Thematrian1 (11:02:07 PM): How many left?
Thematrian1 (11:02:13 PM): Blake, roll intelligence.
EverGuard4 has left the chat room.
Umbrafer (11:02:54 PM): 362 left.
MilesMk1 (11:03:30 PM): MilesMk1 rolled 6 6-sided dice: 4 2 5 3 6 3
MilesMk1 (11:03:35 PM): MilesMk1 rolled 1 6-sided die: 5
EverGuard4 has entered the chat room.
Thematrian1 (11:04:30 PM): The elevator door tries to close. Against all the odds, your jury-rigged doorstop holds
Thematrian1 (11:06:08 PM): The door whines like an angry dog.
MilesMk1 (11:07:59 PM): Are there any places in the elevator one could hide something?
Thematrian1 (11:08:32 PM): If you could somehow get one of the wall panels off, then seamlessly put it back on, you suppose you could put something small and thin on the other side.
MilesMk1 (11:09:47 PM): Never mind then.
Thematrian1 (11:10:03 PM): That's pretty much it.
MilesMk1 (11:10:09 PM): I let it whine, and continue outside, unless someone tells me different.
MilesMk1 (11:10:24 PM): Does Alex tell me that the zombies are dispatched?
Umbrafer (11:10:36 PM): #Watch out, the zombies are packing grenades. They're on the run, though.#
MilesMk1 (11:10:44 PM): #Someone is trying to call the elevator down now... What's teeth doing?#
Thematrian1 (11:11:01 PM): Teeth is barely smoldering now, but hasn't moved.
Umbrafer (11:11:17 PM): #He's cooling off, but still here.#
MilesMk1 (11:11:34 PM): #Well, let's get the thermite idea out of the way.#
MilesMk1 (11:11:56 PM): *goes out, shoots Mr.Teeth to see if he heals - 6 round burst of EX*
Thematrian1 (11:12:16 PM): Roll, don't rule-of-one
MilesMk1 (11:12:21 PM): MilesMk1 rolled 6 6-sided dice: 2 6 6 1 4 4
MilesMk1 (11:12:25 PM): MilesMk1 rolled 2 6-sided dice: 2 4
Thematrian1 (11:12:42 PM): yeah, you blast him. He heals
MilesMk1 (11:12:52 PM): Ok, thermite time.
MilesMk1 (11:13:06 PM): Is he still on fire, but barely, or just smoking?
Thematrian1 (11:13:19 PM): Smoking
Umbrafer (11:13:43 PM): #Use it sparingly, and spread it around. A little on his forehead, and then trail it around his body.#
MilesMk1 (11:14:23 PM): *Tries to follow that suggestion, but keeps the gun aimed at Teeth's forehead throghout the procedure*
MilesMk1 (11:14:49 PM): (or tries to keep it aimed at his head, anyway)
Thematrian1 (11:15:24 PM): All right. As you're smearing it on his abdomen, he lunges for your throat. Tricky, since he's lying on his stomach, but he gives it a shot. Roll Reaction.
MilesMk1 (11:15:42 PM): MilesMk1 rolled 3 6-sided dice: 3 1 6
MilesMk1 (11:15:46 PM): 20
Umbrafer (11:15:53 PM): Reaction, not Initiative
Thematrian1 (11:15:55 PM): I phrased that badly. Roll a Reaction test.
MilesMk1 (11:15:57 PM): Duh
MilesMk1 (11:16:05 PM): MilesMk1 rolled 10 6-sided dice: 4 4 2 2 6 4 6 3 1 5
MilesMk1 (11:16:11 PM): MilesMk1 rolled 2 6-sided dice: 5 2
Thematrian1 (11:17:36 PM): As he begins to move, you're on top of it. He's barely twitched before you've analyzed the situation, and you can do whatever you want.
Thematrian1 (11:17:42 PM): Shooting him in the head?
Umbrafer (11:18:24 PM): If you can, I'd suggest lighting the thermite. Seems improbable, though.
MilesMk1 (11:18:31 PM): Nah. As he lunges forward, I shove the remaining thermite in his mouth, and backpedal, hoping to light him up and set him on fire. ;)
Thematrian1 (11:18:57 PM): (Gah, Home Alone IV is off, and the 700 club is on. Why does the god of the UC hate me?)
MilesMk1 (11:19:13 PM): (I won't ask what the 700 club is...)
EverGuard4 (11:19:18 PM): religious programming
Thematrian1 (11:19:43 PM): (Really friggin' stupid religious programming. I am a Christian. I love God. I want to shoot all of these people in the face.)
Umbrafer (11:19:45 PM): (Can't you convince the security guard that whoever is responsible for the TV isn't permitted to be there?)
MilesMk1 (11:20:30 PM): Is that even remotely possible, as far as "whatever you want" goes, or would I be better off just dropping the thermite on him, and backing away firing?
Thematrian1 (11:20:38 PM): Blake leaps off of Mr. Teeth. Mr. Teeth claws at thin air.
Thematrian1 (11:20:59 PM): The "in his mouth" thing doesn't really work, but smearing it on his face works fine. The firing is not a problem.
MilesMk1 (11:21:10 PM): Ah, ok.
MilesMk1 (11:21:34 PM): So I move back, and open up with explosive rounds, hoping the thermite ingnites. And keep backing up.
Umbrafer (11:22:09 PM): When I get a clear shot, I back him up with some MMG fire. Keep in mind that every third round is a tracer.
Thematrian1 (11:23:29 PM): Hm.
Thematrian1 (11:23:32 PM): Thematrian1 rolled 1 6-sided die: 4
Thematrian1 (11:23:46 PM): Roll the shooting.
MilesMk1 (11:24:04 PM): 6 round burst
Thematrian1 (11:24:24 PM): (It looks like explosive bullets won't be hot enough to ignite the thermite; people who make thermite bombs have to go to extreme, magnesium-ribbon-filled lengths to get them to go off properly)
MilesMk1 (11:24:40 PM): MilesMk1 rolled 10 6-sided dice: 3 2 5 1 5 6 2 5 4 1
Thematrian1 (11:24:46 PM): (A blow torch, for example, is apparently not enough)
MilesMk1 (11:24:47 PM): MilesMk1 rolled 1 6-sided die: 1
Thematrian1 (11:24:51 PM): (The things I learn running this game)
MilesMk1 (11:25:07 PM): Will an incendiary greande do?
MilesMk1 (11:25:28 PM): (If we live through this, I'm getting a flamethrower.)
Umbrafer (11:25:29 PM): (Indeed. The magnesium ribbon is lit with the blowtorch, though)
Umbrafer (11:25:41 PM): (Flamethrower wouldn't be enough either)
Thematrian1 (11:25:47 PM): Does Blake have demolitions, anything of that nature?
MilesMk1 (11:25:52 PM): (Just use it on him directly)
MilesMk1 (11:26:05 PM): Sadly, no.
Thematrian1 (11:26:38 PM): Ok. you're not sure if an incendiary grenade would do it.
Thematrian1 (11:26:50 PM): (Actually, go ahead and try a default on Intelligence)
MilesMk1 (11:26:54 PM): Well, it's my best shot, probably...
MilesMk1 (11:26:57 PM): MilesMk1 rolled 6 6-sided dice: 5 6 3 1 5 5
MilesMk1 (11:27:01 PM): MilesMk1 rolled 1 6-sided die: 4
Thematrian1 (11:27:27 PM): You doubt that it would, since the guy who sold it to you mentioned that lots and lots and lots of heat is required, but you're not sure.
MilesMk1 (11:27:52 PM): Did the guy who sold it to us sell us a way to light it, or did we forget to ask?
Thematrian1 (11:28:05 PM): You got some magnesium ribbon
Umbrafer (11:28:25 PM): We got a decent amount of it, on the grounds that it would be useless without it.
MilesMk1 (11:28:41 PM): Uhh... Shove it down the barrel of my grenade launcher, and shoot him with it? ;)
MilesMk1 (11:29:31 PM): Ok...
MilesMk1 (11:29:49 PM): Is it feasible for me to light the ribbon, and toss it at him, or will I have to get closer?
Thematrian1 (11:30:18 PM): Heh. It, uh, might work...
Thematrian1 (11:30:21 PM): Anyhow, he's lying on his back now, trying to climb to his feet while his organs restore themselves.
Thematrian1 (11:30:23 PM): ping
MilesMk1 (11:30:48 PM): Oh... Well, if it looks like I have the time, I light the ribbon, and throw it at whatever area of his body has the most thermite on it.
Umbrafer (11:31:13 PM): Well, if I get an action during this time before he throws the ribbon, I'm going to spray him down and give him some more organs to restore.
Thematrian1 (11:31:17 PM): Where is the ribbon? You're carrying it, but even getting it out will probably take too long.
Thematrian1 (11:31:22 PM): Go ahead and roll.
Umbrafer (11:31:34 PM): Umbrafer rolled 12 6-sided dice: 1 5 1 1 4 1 6 4 2 6 3 1
Umbrafer (11:31:38 PM): Umbrafer rolled 2 6-sided dice: 3 4
Umbrafer (11:31:47 PM): (6-round burst)
MilesMk1 (11:32:16 PM): #Try to keep him down#
MilesMk1 (11:32:47 PM): Well, I didn't actually remember about the ribbon... If I had it, I'd have gotten it ready at the same time as the thermite, I think.
MilesMk1 (11:33:05 PM): We did plan for this run like 6 weeks ago. ;)
Thematrian1 (11:33:28 PM): (Heh, so true. And your default demolition went very nicely.)
Thematrian1 (11:33:52 PM): Very well; the ribbon is ready to hand. You can drop it on him as you run; an incendiary would probably ignite it.
Umbrafer (11:34:18 PM): I will keep sawing off organs with gunfire as long as is necessary.
Thematrian1 (11:34:47 PM): He doesn't seem to care about the organs, but he's finding it surprisingly hard to remain standing when he's being pelted with bullets.
MilesMk1 (11:35:00 PM): Ok... Drop the ribbon, then move back and use the incendiary, then.
Thematrian1 (11:36:32 PM): ::piff:: The incendiary shoots off. Roll it.
MilesMk1 (11:37:21 PM): MilesMk1 rolled 8 6-sided dice: 3 4 6 4 5 3 4 4
MilesMk1 (11:37:25 PM): MilesMk1 rolled 1 6-sided die: 6
MilesMk1 (11:37:28 PM): MilesMk1 rolled 1 6-sided die: 5
Umbrafer (11:37:57 PM): *Buddabuddabuddhabuddabuddabuddhabuddabuddabuddha*
Thematrian1 (11:38:08 PM): Thematrian1 rolled 1 6-sided die: 3
Thematrian1 (11:38:21 PM): The magnesium stip flares. The thermite, catches, and spreads.
Thematrian1 (11:38:43 PM): (er, delete a few commas there)
Umbrafer (11:39:12 PM): I immediately stop firing.
MilesMk1 (11:39:36 PM): (Then he comes over, and gives me a hug, unaffected by any of it.:p)
Thematrian1 (11:40:24 PM): He screams. It's an astonishingly high, thin sound.
MilesMk1 (11:41:06 PM): #HAH! I think we have a winner!#
MilesMk1 (11:41:24 PM): #You getting this on tape?#
Umbrafer (11:41:31 PM): Recording.
Umbrafer (11:41:43 PM): #Don't let your guard down.#
MilesMk1 (11:41:50 PM): (Watch this become a recording of my grisly death)
Thematrian1 (11:41:58 PM): He tries to stand. It doesn't quite work, and he winds up lying face-down on the grass.
MilesMk1 (11:41:59 PM): *keeps backing up even as he gloats*
Umbrafer (11:42:20 PM): #Get ready in case he needs more thermite#
MilesMk1 (11:42:31 PM): *gets ready in case he needs more thermite*
Umbrafer (11:42:46 PM): For reference, it should be burning through him and down into the ground, unless he's less burnable than a car including engine block (not that I don't consider that a possibility)
Thematrian1 (11:43:06 PM): That does appear to be what it's doing.
MilesMk1 (11:43:14 PM): (magnesium strips and all)
Thematrian1 (11:43:20 PM): (My sources suggest that it vaporizes steel. Human flesh is not a problem)
Thematrian1 (11:43:51 PM): The thermite on his head catches. His scream fades away.
Umbrafer (11:44:03 PM): (The assumption that it was human flesh was not one I was willing to make.)
Thematrian1 (11:44:30 PM): (That's a cogent point. But it's still going right through him)
MilesMk1 (11:45:01 PM): (I wonder if the anonymous Spanish-speaker is watching this in horror, somehow. :))
EverGuard4 (11:45:29 PM): well...
EverGuard4 (11:45:37 PM): I mean... I am...
EverGuard4 (11:45:53 PM): so with a little bit of not - too - flagrant metagaming I suppose my char knows =)
Thematrian1 (11:47:01 PM): The body stops moving. It has no head, and a bunch of other relevant parts are missing. They aren't regenerating.
Umbrafer (11:47:48 PM): Are any of the zombies still moving?
MilesMk1 (11:47:51 PM): *brushes any clinging thermite bits off his hands and clothing*
MilesMk1 (11:48:01 PM): *Moves in for a closer look*
Thematrian1 (11:48:03 PM): ::brush brush brush::
Thematrian1 (11:48:13 PM): It's a pretty revolting sight.
MilesMk1 (11:48:16 PM): #Think I should use another kilo, just to make sure?#
MilesMk1 (11:48:32 PM): In all the usual ways, or is there somthign special about his insides?
Thematrian1 (11:49:00 PM): His innard are rotted, like meat left out too long.
Umbrafer (11:49:29 PM): #No, just see if you can sever the arms and legs. A kilo'd probably destroy everything left. If you can stomach it, we might want to take a piece for analysis.#
MilesMk1 (11:49:59 PM): #Huh... He kept regenerating, but he's rotten inside. Living flesh growing back instantly I heard about, but dead matter growing back?#
MilesMk1 (11:50:27 PM): *takes out his combat knife, and does some cutting, still not taking any chances with this thing*
Thematrian1 (11:50:34 PM): What are you cutting?
MilesMk1 (11:50:46 PM): What he suggested. Limbs off, etc.
Umbrafer (11:50:51 PM): #Some old zombie flicks. Maybe spirits or something? WHo knows, with magic.#
Umbrafer (11:51:06 PM): Sever the limbs so that if he does come back to life it will be a disadvantaged sort of life.
MilesMk1 (11:51:12 PM): If I do *gag* take a sample, I'll probably try to go for something like heart, or spine section...
Thematrian1 (11:51:22 PM): The limbs come off. Wow, this is unpleasant.
Umbrafer (11:51:38 PM): Him, or the line of conversation?
Thematrian1 (11:51:45 PM): The limbs.
Umbrafer (11:52:01 PM): Sorry. I'm pragmatic, what can I say? :)
Thematrian1 (11:52:26 PM): Does Blake have any anatomy training, anything like that?
MilesMk1 (11:52:32 PM): #How much of a... sample... do you want?#
MilesMk1 (11:52:44 PM): He has Biotech and First Aid. That's the closest thing.
EverGuard4 (11:53:23 PM): EverGuard4 rolled 5 6-sided dice: 2 2 6 4 6
EverGuard4 (11:53:28 PM): EverGuard4 rolled 2 6-sided dice: 4 3
Umbrafer (11:53:37 PM): #The spine or one of the limbs, I'd say.#
MilesMk1 (11:53:38 PM): Hey, the new guy does something! :p
Thematrian1 (11:53:58 PM): hm. Roll Biotech. Not first aid, just Biotech, if you're trying to find a heart or anything like that.
MilesMk1 (11:54:05 PM): Heh...
MilesMk1 (11:54:16 PM): Looking for the spine, actually.
MilesMk1 (11:54:19 PM): MilesMk1 rolled 1 6-sided die: 2
MilesMk1 (11:54:25 PM): Heh.
Thematrian1 (11:54:59 PM): The spine you can manage.
Thematrian1 (11:55:12 PM): you're wearing gloves, right?
MilesMk1 (11:55:19 PM): Oh, hell yeah.
MilesMk1 (11:55:39 PM): And I just might throw them out after I'm done with this...
Thematrian1 (11:55:40 PM): ok. It occurs to you that they might never be clean again, but you can saw off some spine.
Thematrian1 (11:55:52 PM): Where's the shield drone?
MilesMk1 (11:55:55 PM): *saws away some spine*
Umbrafer (11:56:18 PM): It's behind Blake, illuminating the work with the IR spotlight.
Umbrafer (11:56:38 PM): The Strato is hovering about ten meters up and a few meters to the side, observing it all.
MilesMk1 (11:56:40 PM): #We need something that closes tight to put this in, because I'm not carrying this with me otherwise#
Thematrian1 (11:56:42 PM): Gotcha
Thematrian1 (11:56:47 PM): Roll Sensors for the Strato
Umbrafer (11:56:59 PM): Umbrafer rolled 5 6-sided dice: 5 6 5 6 1
Umbrafer (11:57:04 PM): Umbrafer rolled 2 6-sided dice: 5 3
Umbrafer (11:58:04 PM): #I'll see if I can find anything.#
Thematrian1 (11:58:10 PM): All right. For a moment, it registers a human presence near Blake, but it follows up and concludes that it was just a false positive.
Umbrafer (11:59:56 PM): #Watch out, got a blip near you. Registered as human, but it may just be the sensors acting up.#
Umbrafer (12:00:05 AM): Taking another look with the van.
Umbrafer (12:00:27 AM): Umbrafer rolled 5 6-sided dice: 2 1 1 6 5
Umbrafer (12:00:32 AM): Umbrafer rolled 1 6-sided die: 2
Umbrafer (12:00:38 AM): Passive sensors:
Umbrafer (12:00:41 AM): Umbrafer rolled 7 6-sided dice: 5 3 5 4 5 4 3
EverGuard4 (12:00:43 AM): EverGuard4 rolled 10 6-sided dice: 4 2 2 5 1 4 1 6 4 5
EverGuard4 (12:00:46 AM): EverGuard4 rolled 1 6-sided die: 6
EverGuard4 (12:00:48 AM): EverGuard4 rolled 2 6-sided dice: 6 2
EverGuard4 (12:00:56 AM): err... that last one was supposed to be one
EverGuard4 (12:00:59 AM): EverGuard4 rolled 1 6-sided die: 5
Thematrian1 (12:01:02 AM): darn
MilesMk1 (12:01:26 AM): *scans the area, and listens for anything unsual*
Thematrian1 (12:01:28 AM): your passives pick up nothing much
Thematrian1 (12:01:40 AM): hm. Roll hearing
MilesMk1 (12:01:46 AM): MilesMk1 rolled 6 6-sided dice: 6 1 2 6 1 1
MilesMk1 (12:01:50 AM): MilesMk1 rolled 2 6-sided dice: 2 6
MilesMk1 (12:01:53 AM): MilesMk1 rolled 1 6-sided die: 3
MilesMk1 (12:02:01 AM): 15, 8
Thematrian1 (12:02:18 AM): Faint, but distinct: the sound of a door closing, very quietly.
MilesMk1 (12:02:51 AM): #I heard a door close. I'm sure of it.#
Umbrafer (12:03:09 AM): Incidentally, we left nothing of Mr. Bad Teeth's teeth, correct?
Umbrafer (12:03:15 AM): #Where?#
MilesMk1 (12:03:25 AM): (Do I know where?)
Thematrian1 (12:03:33 AM): There may be a few teeth left. Are you going to check?
Thematrian1 (12:03:43 AM): Behind and to your left. Most likely the small door for the hangar
MilesMk1 (12:03:58 AM): Not unless I'm asked to, and offered a bonus. :)
MilesMk1 (12:04:16 AM): #Behind and to the left, small hangar door. Gonna go check it out.#
Umbrafer (12:04:21 AM): Not that important right now. We may check later, and add a little thermite to remove them. We'll see.
Umbrafer (12:04:33 AM): #Got your back.
Umbrafer (12:04:35 AM): #
MilesMk1 (12:05:12 AM): *Heads for that door*
Thematrian1 (12:05:29 AM): You have reached the door.
MilesMk1 (12:05:31 AM): *Opens it, looks around inside, etc.*
MilesMk1 (12:05:43 AM): (gun ready)
Umbrafer (12:06:14 AM): Backing him up with the Strato.
Thematrian1 (12:06:40 AM): Roll vision.
MilesMk1 (12:06:44 AM): MilesMk1 rolled 6 6-sided dice: 5 3 4 3 4 3
MilesMk1 (12:06:50 AM): Hrmph.
MilesMk1 (12:07:15 AM): I think I only used Karma once, so far, right? For perception on Mr.Teeth.
EverGuard4 (12:07:29 AM): EverGuard4 rolled 10 6-sided dice: 3 6 2 4 6 3 3 2 3 6
Thematrian1 (12:07:31 AM): Yeah, you have more karma coming.
EverGuard4 (12:07:35 AM): EverGuard4 rolled 2 6-sided dice: 3 6
EverGuard4 (12:07:38 AM): EverGuard4 rolled 1 6-sided die: 5
MilesMk1 (12:07:54 AM): Ok, Karma.
Thematrian1 (12:07:58 AM): where by 'more' I mean 'one more', IIRC
MilesMk1 (12:08:07 AM): Ah.
MilesMk1 (12:08:11 AM): Never mind.
MilesMk1 (12:08:33 AM): Saving that one for something a little more essential. ;)
Thematrian1 (12:08:44 AM): (OK, we have cut from the 700 Club to 'America's Funniest Home Viedoes'. WTF station are we on, "Shows David Hates?")
EverGuard4 (12:09:00 AM): (it could be worse)
MilesMk1 (12:09:25 AM): "If there's anyone here who's not a fucking zombie, they might want to show themselves to avoid any unfortunate misunderstandings...!"
Thematrian1 (12:09:38 AM): Well, you see the hangar. It's dark. The office lights are off, just as they were (Blake didn't need them, neither did the drones).
MilesMk1 (12:09:51 AM): (Well, I do say that)
MilesMk1 (12:10:07 AM): What's the elevator up to?
Thematrian1 (12:10:19 AM): The elevator door is shut.
MilesMk1 (12:10:29 AM): Hmm.
MilesMk1 (12:11:02 AM): Well, look, listen, etc., if nothing shows, go back and report finding squat.
Thematrian1 (12:11:36 AM): Heading into the office, or just looking from the hangar door?
MilesMk1 (12:12:15 AM): I'll walk around the place, checking everything. Might as well be thorough, since I *did* hear someone in here.
Umbrafer (12:12:55 AM): Keeping my eye out, keeping the van moving erratically. Also going to check for more of the sticky grenades where I killed the zombies.
MilesMk1 (12:13:04 AM): (Next time I hear movement, I'm tempted to throw an unfused grenade towards it, and see if I hear any panicked running and stumbling.:))
Thematrian1 (12:13:13 AM): (OK, now it's some kind of "Animal videos with voiceovers by people who should never, ever speak" show.)
MilesMk1 (12:13:32 AM): (Concentrate, man! :))
Thematrian1 (12:13:41 AM): ((Yes, yes))
MilesMk1 (12:13:46 AM): (You can handle this. :P)
MilesMk1 (12:14:02 AM): (We do appreciate the sacrifice.)
Umbrafer (12:14:21 AM): (Indeed. It is a heroic one.)
Thematrian1 (12:14:34 AM): Jon: sensors for the van.
EverGuard4 (12:14:51 AM): how much longer will this last?
Umbrafer (12:14:55 AM): Active or passive?
Thematrian1 (12:14:57 AM): Blake. You inspect the hangar area. Nothing much in the hangar areas; there's the booth by the door and the office.
Thematrian1 (12:15:06 AM): passive
Thematrian1 (12:15:13 AM): oh, and perception to go grenade-hunting
Umbrafer (12:15:14 AM): Umbrafer rolled 7 6-sided dice: 4 5 3 1 2 6 3
Umbrafer (12:15:23 AM): Umbrafer rolled 7 6-sided dice: 5 2 6 4 4 3 3
Umbrafer (12:15:28 AM): Umbrafer rolled 1 6-sided die: 1
Umbrafer (12:15:33 AM): Umbrafer rolled 1 6-sided die: 5
MilesMk1 (12:15:34 AM): *Tromps over to check the booth*
MilesMk1 (12:15:47 AM): *Then the office*
Umbrafer (12:15:54 AM): (The first of each was passive sensors, the second of each, grenade-hunting)
Thematrian1 (12:16:03 AM): Ok, where's the Strato
Thematrian1 (12:16:18 AM): (this shouldn't go on too much longer, if for no other reason than I need to sleep)
Thematrian1 (12:16:50 AM): ok, Perception to search the booth
Umbrafer (12:17:23 AM): Strato is following Blake. I'm spending about two out of every six seconds in it.
Umbrafer (12:17:43 AM): (Now I know why Alex never keeps her eyes still)
Thematrian1 (12:18:22 AM): Perception, Blake?
MilesMk1 (12:18:37 AM): MilesMk1 rolled 6 6-sided dice: 2 2 4 4 6 4
MilesMk1 (12:18:41 AM): MilesMk1 rolled 1 6-sided die: 2
EverGuard4 (12:19:00 AM): EverGuard4 rolled 10 6-sided dice: 2 2 3 3 3 6 2 6 1 3
EverGuard4 (12:19:05 AM): EverGuard4 rolled 2 6-sided dice: 5 3
MilesMk1 (12:19:50 AM): (I need Glitch here... Fear his Spatial Recognizer!)
Thematrian1 (12:21:33 AM): You've searched the booth. It's tiny; even an invisible person couldn't have hidden from you.
MilesMk1 (12:21:51 AM): *moves on to the office*
Thematrian1 (12:25:05 AM): You head to the office.
Umbrafer (12:25:30 AM): *Search search search*
MilesMk1 (12:25:37 AM): Perception?
Thematrian1 (12:26:10 AM): you enter the office
MilesMk1 (12:27:14 AM): More to come next week?
Thematrian1 (12:27:18 AM): As you enter, your eyes flicker away from the chair in front of the desk. On your second look, there's a man sitting there.
Thematrian1 (12:27:25 AM): The elevator dings. It starts to open.
MilesMk1 (12:27:27 AM): Ahh...
Thematrian1 (12:27:30 AM): More to come next week.
MilesMk1 (12:27:49 AM): Is it... Mr. Teeth in the chair?
Thematrian1 (12:28:22 AM): It is not. He's got a swarthy, Hispanic look. He's fairly tall.
Umbrafer (12:28:24 AM): If the answer's no, I can sleep in peace. If yes�Ķ KAAAAAAAHN!!!
Umbrafer (12:28:28 AM): Ah, good.
EverGuard4 (12:28:33 AM): =)
MilesMk1 (12:28:39 AM): Thank god.
EverGuard4 (12:28:48 AM): *grins a Cheshire cat grin*
Thematrian1 (12:28:51 AM): He's wearing a uniform-ish thing, but without any insignia.
Thematrian1 (12:28:57 AM): It's Adam's character.
Thematrian1 (12:29:01 AM): In case that wasn't obvious.
EverGuard4 (12:29:04 AM): o cmon...
MilesMk1 (12:29:06 AM): Finally!
EverGuard4 (12:29:09 AM): *pouts*
MilesMk1 (12:29:14 AM): Now we can shoot him.
MilesMk1 (12:29:28 AM): Speaking of next week...
EverGuard4 (12:29:30 AM): (did you say that in char?)
EverGuard4 (12:29:38 AM): (because I've got a response if you did...)
Thematrian1 (12:29:41 AM): (Next week?
MilesMk1 (12:29:43 AM): (Hell no.)
Umbrafer (12:29:53 AM): (Not unless you've learned English since last time, you don't :P).
MilesMk1 (12:30:00 AM): It's when I'll probably see everyone, I don't think I can make it this Thursday.
EverGuard4 (12:30:13 AM): Who said anyone needed to understand it?
EverGuard4 (12:30:15 AM): =)
Umbrafer (12:30:27 AM): Ah *Nods*
Thematrian1 (12:30:36 AM): Heh. Our plan for Thursday is basically 'find out where the Js went, decide what if anything to do about it. Oh, and launder the money.'
MilesMk1 (12:30:40 AM): I'll leave a post in the Lounge, letting you know?
MilesMk1 (12:30:57 AM): Well, if you can play without me (impossible!), go ahead.
Thematrian1 (12:31:16 AM): We might be able to launder the money, anyhow.
MilesMk1 (12:31:23 AM): Ok, then...
EverGuard4 (12:31:26 AM): anyways... *waves* night
MilesMk1 (12:31:29 AM): Goodnight, everyone.
EverGuard4 has left the chat room.
MilesMk1 (12:31:33 AM): *wave*
Thematrian1 (12:31:37 AM): good night
MilesMk1 has left the chat room.
Umbrafer (12:31:47 AM): *Waves* Sleep well, and enjoy the respiete from the TV.
Umbrafer (12:31:54 AM): *respite
Thematrian1 (12:31:56 AM): heh
Thematrian1 (12:32:01 AM): oh, and would you post this log for me?
Umbrafer (12:32:15 AM): Sure. This time, I'll actually remember.
Thematrian1 (12:32:20 AM): rock
Thematrian1 (12:32:31 AM): but yeah, time to leave this TV
Thematrian1 (12:32:48 AM): right now, they're having a special on animals that pee on their owners' heads
Umbrafer (12:32:56 AM): �Ķ
Umbrafer (12:33:02 AM): I hate people so much.
Thematrian1 (12:33:36 AM): ...well, they've switched to something with an ostritch. I honestly don't know.
Thematrian1 (12:34:12 AM): ok, sleep well, don't die
Thematrian1 has left the chat room.
Chat room exited at 1/19/2005 12:34:21 AM.