Thematrian1 (8:49:56 PM): my first try at a room was called 'Not the Last Thermite Dentistry Session'
Thematrian1 (8:50:05 PM): which AIM rejected, because it was too long
Thematrian1 (8:50:24 PM): lag is about one second on this end, which I can live with. You?
MilesMk1 (8:50:27 PM): Can you post now?
MilesMk1 (8:50:27 PM): Ping.
MilesMk1 (8:50:36 PM): About 30 for the first one.
Thematrian1 (8:50:38 PM): I see you
MilesMk1 (8:50:39 PM): None now.
Thematrian1 (8:50:42 PM): oh good
MilesMk1 (8:51:14 PM): So, how did the Vampire game go, if it did happen already?
Thematrian1 (8:51:25 PM): nope; tomorrow at 4
(8:52:11 PM) Umbrafer has left the room.
Thematrian1 (8:52:33 PM): so, how about that gurps?
MilesMk1 (8:53:53 PM): Oh, that. It's an Infinite Worlds game, and the PCs are members of an inter-dimensional SWAT team. World hopping, trying to keep bad people from messing with reality, etc.
MilesMk1 (8:53:53 PM): Lag.
Thematrian1 (8:54:20 PM): neat-o. I vaguely remember the setting from the time travel book, way back in the day...
MilesMk1 (8:55:04 PM): Problem is, 4 people out of 6 (including the GMs so far, we're rotating, each world a different GM), are really not quite up to playing highly competent professionals. ;-)
Thematrian1 (8:55:17 PM): hehehehe. How so?
MilesMk1 (8:56:47 PM): Just don't have the right mindset... Sort of like someone who's only ever casually played D&D trying to play a SR rigger/mage...
MilesMk1 (8:57:14 PM): They just sort of amiably stumble through things, rather than applying reason and tactics...
Thematrian1 (8:57:37 PM): oh, I see. How's that working out for them?
MilesMk1 (8:58:08 PM): *They* seem happy enough, since the first GM has really encouraged that sort of happy-go-lucky stuff.
Thematrian1 (8:58:41 PM): hm. When's your turn?
MilesMk1 (8:59:14 PM): He's done multiple combats in which 4 characters (3 completely incompetent when it come to combat, at least by my standards ;-)) went up against... at one point, 12 enemies, and no one died or was even badly hurt. In *GURPS*.
MilesMk1 (8:59:33 PM): When I ask for it, or two worlds from now, I think.
Thematrian1 (8:59:55 PM): Hm. Were they Roman legionnairies or something?
MilesMk1 (9:00:14 PM): Were-coyotes.
Thematrian1 (9:00:23 PM): oh
MilesMk1 (9:00:58 PM): And I was the only one effectively using a gun.
MilesMk1 (9:01:31 PM): One guy was throwing rocks, one using karate (not expertly) and one was shooting and missing with every shot.
Thematrian1 (9:01:33 PM): what were the others doing? I mean, with reasonable character design and some cover, it doesn't seem like you could go too far wrong.
Thematrian1 (9:01:54 PM): oh
Thematrian1 (9:01:54 PM): throwing rocks?
Thematrian1 (9:01:54 PM): interdimensional SWAT? What happened there?
MilesMk1 (9:02:05 PM): Yeah, that's what I said.
MilesMk1 (9:02:51 PM): Mind you, it's not quite as formal as real-world SWAT (the members have a much more esoteric skill base, as per the books) but still, some tactics and expert combat ability with one weapon would be nice.
MilesMk1 (9:03:56 PM): I, of course, built someone actually competent at combat and was labaled a powergamer. ;P
(9:04:09 PM) Vernjonal has entered the room.
Vernjonal (9:04:26 PM): Could it be?
Thematrian1 (9:04:31 PM): naturally. But if you're roleplaying a member of an expert strike force...
Thematrian1 (9:04:38 PM): it could
Thematrian1 (9:04:44 PM): I'm taking ~1 or 2 seconds lag
Thematrian1 (9:04:44 PM): but that's workable
MilesMk1 (9:04:47 PM): Well, you still seem to have connection...
Vernjonal (9:04:55 PM): Amazingly enough. Hopefully it will last.
Thematrian1 (9:05:09 PM): good times. Let's get this party started.
MilesMk1 (9:05:21 PM): Ping
MilesMk1 (9:05:24 PM): My lag seems highly variable, from almost nothing to more than 30.
Vernjonal (9:05:38 PM): (I'm a bad person. I requisitioned my mother's birthday present (as-yet undelivered, I was setting it up) for this game)
MilesMk1 (9:05:41 PM): Ok for the most part, though.
Thematrian1 (9:05:42 PM): lord-a-mercy. Well, we'll do our best
Thematrian1 (9:05:57 PM): (Wow, you are a bad person. I salute your dedication)
OnlineHost (9:06:15 PM): Vernjonal rolled 2 6-sided dice: 1 3
Vernjonal (9:06:15 PM): Mmk. Let's go kill some bugs.
Vernjonal (9:06:15 PM): And by bugs I mean zombies.
Thematrian1 (9:06:43 PM): good call
Thematrian1 (9:06:46 PM): the bugs are for Trickster
MilesMk1 (9:08:12 PM): Heh. Sick a fox on 'em?
MilesMk1 (9:08:24 PM): BTW, Adam just logged on, should I invite him?
Thematrian1 (9:08:29 PM): so: you've just driven through the grenade-hole into the hangar
Thematrian1 (9:08:29 PM): they'll never expect it
Thematrian1 (9:08:30 PM): oh God yes
MilesMk1 (9:08:33 PM): I assume yes.
OnlineHost (9:08:40 PM): Thematrian1 rolled 7 6-sided dice: 3 3 1 5 6 3 2
(9:09:04 PM) EverGuard4 has entered the room.
(9:09:09 PM) Umbrafer has entered the room.
MilesMk1 (9:09:25 PM): We had some technical problems so I ended up creating the room.
Thematrian1 (9:09:26 PM): woo hoo.
Thematrian1 (9:09:43 PM): so the room has an actual name this time
MilesMk1 (9:09:45 PM): I have not supplanted our GM. Yet.
Vernjonal (9:09:49 PM): (Incidentally, how long until the day of Bug City? And I don't suppose the calls start coming in in, say, the late afternoon or evening, do they? ;-) )
Vernjonal (9:09:49 PM): !!!
Vernjonal (9:09:49 PM): *Pointpoint*
Thematrian1 (9:10:25 PM): You'll have to see. This is around noon on the 20th
(9:10:59 PM) Umbrafer has left the room.
MilesMk1 (9:11:02 PM): (and bug city is on...)
Thematrian1 (9:11:20 PM): yep, they got Alex first
(9:11:22 PM) EverGuard4 has left the room.
(9:11:32 PM) Umbrafer has left the room.
MilesMk1 (9:11:35 PM): Damn it.
(9:11:51 PM) EverGuard4 has entered the room.
MilesMk1 (9:12:19 PM): Why is everything so hard tonight?
Thematrian1 (9:12:24 PM): spring break?
Vernjonal (9:12:30 PM): Indeed I have.
Vernjonal (9:12:30 PM): And the place was… empty?
Vernjonal (9:12:32 PM): (This thing on?
Vernjonal (9:12:32 PM): )
Thematrian1 (9:12:39 PM): is now
Vernjonal (9:13:08 PM): (Gr.)
Thematrian1 (9:13:08 PM): but seriously, AIM is having seizures all over the place. Had some friends test
Thematrian1 (9:13:21 PM): Adam, you there?
Vernjonal (9:13:42 PM): (Am I live?)
Vernjonal (9:13:42 PM): He's away temporarily
Thematrian1 (9:13:56 PM): (But here? Good times)
Vernjonal (9:13:59 PM): (Damn, no timestamps. Everguard4 (a minute or two ago): I'll brb)
Thematrian1 (9:14:26 PM): F2 for timestamps in Windows AIM.
Vernjonal (9:14:54 PM): I'm on Fire for the Mac right now; it's trivial enough to turn on, but isn't applied retroactively.
Thematrian1 (9:14:58 PM): ah
Vernjonal (9:16:52 PM): So. No one in hangar on either active or passive sensors, as I remember?
Thematrian1 (9:17:21 PM): nope
Thematrian1 (9:18:04 PM): not a soul
Thematrian1 (9:18:12 PM): hah, and no bodies either
MilesMk1 (9:18:40 PM): *checks out the elevator*
Thematrian1 (9:19:07 PM): it's as you left it, as far as you can tell.
Vernjonal (9:21:46 PM): #It looks clear. If they've half a brain, they'll have defenses waiting for us this time.#
Vernjonal (9:21:46 PM): #You ready for this?#
Vernjonal (9:21:46 PM): #Should've brought that bioweapon. We could make sure this place was clear and good.#
Vernjonal (9:21:46 PM): #Probably wouldn't have worked on them, though…#
(9:21:46 PM) Vernjonal has left the room.
MilesMk1 (9:22:07 PM): fuck
Thematrian1 (9:22:13 PM): indeed
(9:22:20 PM) Vernjonal has left the room.
Thematrian1 (9:22:26 PM): okaaaay
Thematrian1 (9:22:50 PM): in other, entirely unrelated news, I've been looking into switching the game to IRC
EverGuard4 (9:22:52 PM): sorry about that
Thematrian1 (9:22:55 PM): how would that be for you guys?
(9:23:04 PM) Vernjonal has entered the room.
EverGuard4 (9:23:18 PM): must you? I would prefer to remain AIM
Vernjonal (9:23:33 PM): Hm?
Thematrian1 (9:24:19 PM): normally I mustn't. Days like this, though...
MilesMk1 (9:24:19 PM): Don't remember the last time I used IRC... As long as someone tells me what to get and how to connect...
Vernjonal (9:24:31 PM): Ew, IRC?
Vernjonal (9:24:50 PM): Under the circumstances, I suppose I can understand the attraction, but still.
Thematrian1 (9:25:02 PM): yeah, don't mind me. Just having a weak moment
Thematrian1 (9:26:05 PM): so, going in?
Thematrian1 (9:26:15 PM): And is Rock going in with Blake?
EverGuard4 (9:26:26 PM): (note that my problem rests not with AIM, but with location)
MilesMk1 (9:27:10 PM): #I'm as ready as I'm going to get... Make sure you stay with me as much as possible in one of the combat drones.#
Vernjonal (9:27:11 PM): #Will do. Shielddrone and Strato?#
Thematrian1 (9:27:12 PM): (Yeah, we were having major issues for some time, even before you arrived. It's been ugly)
MilesMk1 (9:28:17 PM): #Well... Either or, at least, but both are good too. If that doesn't leave you too unprotected.#
MilesMk1 (9:30:01 PM): #Maybe just the shield drone, it's not like you can be in both at once... Whichever you think is best.#
Vernjonal (9:30:11 PM): #You got it. Take Spider with you too. Might come in handy.#
Vernjonal (9:30:49 PM): #You can guide the shieldddrone, and it's mostly a wall anyway.#
Vernjonal (9:31:38 PM): #My van is the best weapon I have up here.#
MilesMk1 (9:31:38 PM): *takes the spider, hooks up to the shield drone, and gets out to get killed horribly*
MilesMk1 (9:31:38 PM): #Let's do this.#
EverGuard4 (9:32:43 PM): hm? (all of my notes and assorted books remain in MA)
Vernjonal (9:32:43 PM): #Cheat commandoes, rock rock on#
Vernjonal (9:32:43 PM): (Or not)
MilesMk1 (9:32:57 PM): *heads to the elevator and checks it for signs of traps or sabotage.*
Vernjonal (9:32:57 PM): #Roll.#
Thematrian1 (9:32:57 PM): down the elevator?
Thematrian1 (9:33:02 PM): ah
Thematrian1 (9:33:06 PM): roll Electronics
OnlineHost (9:35:03 PM): MilesMk1 rolled 4 6-sided dice: 4 6 1 6
OnlineHost (9:35:03 PM): MilesMk1 rolled 2 6-sided dice: 2 5
MilesMk1 (9:35:03 PM): Electronics. My greatest skill.
Thematrian1 (9:35:21 PM): ::shakes head in continued awe::
Thematrian1 (9:35:58 PM): With the experience born of incredible natural talent, you inspect the elevator. It seems to be just as you left it, untrapped and no more dangerous than before. But as you are doing so
Thematrian1 (9:36:25 PM): It occurs to you that it would be easy to set a charge that explodes when the elevator reaches a particular floor, in a way impossible to detect without being on that floor
OnlineHost (9:37:48 PM): Vernjonal rolled 7 6-sided dice: 5 2 4 1 2 4 6
MilesMk1 (9:37:50 PM): *conveys that theory to Alex*
Vernjonal (9:37:52 PM): (Hm.)
Vernjonal (9:38:03 PM): #Can you send it down without going down with it?#
Vernjonal (9:38:24 PM): (I don't need that one, but I'm going to need my dierolls conveyed to me tonight; fortunately, they're looking into that for the next version)
MilesMk1 (9:38:30 PM): #I was thinking of the same thing. I think so.#
MilesMk1 (9:39:05 PM): (No reason I can't just hit a button and step out before it leaves, right?)
Vernjonal (9:39:08 PM): #Try it. If it blows, we might need to leave the shielddrone up here, but it's better than losing a drone or some limbs#
MilesMk1 (9:39:39 PM): *sends the elevator down to the lowest floor*
Thematrian1 (9:39:54 PM): down it goes
Thematrian1 (9:39:57 PM): roll Perception
Vernjonal (9:40:09 PM): Do active sensors apply at the moment?
OnlineHost (9:40:11 PM): Thematrian1 rolled 7 6-sided dice: 6 1 2 6 1 1 4
Thematrian1 (9:40:14 PM): not to this, no
OnlineHost (9:40:23 PM): Vernjonal rolled 7 6-sided dice: 3 5 4 5 2 3 4
Vernjonal (9:40:45 PM): (How many sixes, if any?)
Thematrian1 (9:40:53 PM): zero
Thematrian1 (9:40:58 PM): 5 5 4 4 3 3 2
OnlineHost (9:41:33 PM): MilesMk1 rolled 6 6-sided dice: 2 6 6 1 6 1
OnlineHost (9:41:37 PM): MilesMk1 rolled 3 6-sided dice: 6 3 1
OnlineHost (9:41:41 PM): MilesMk1 rolled 1 6-sided die: 5
MilesMk1 (9:41:47 PM): 17, 9, 7
Thematrian1 (9:42:02 PM): you neither of you hear anything
(9:42:06 PM) MilesMk1 has left the room.
Thematrian1 (9:42:20 PM): aww
(9:42:30 PM) MilesMk1 has entered the room.
MilesMk1 (9:42:40 PM): *sigh*
Vernjonal (9:42:51 PM): Wb. And that is definitely a "you find no traps" situation.
OnlineHost (9:43:11 PM): Thematrian1 rolled 6 6-sided dice: 2 1 5 4 1 4
MilesMk1 (9:43:15 PM): I picked up hitting "Esc" as a way of cancelling what I just typed in from WoW chat.
MilesMk1 (9:43:27 PM): It doesn't work well in AIM.
MilesMk1 (9:43:37 PM): *calls elevator back*
MilesMk1 (9:43:58 PM): #I suppose they could have planted something radio-detonated and are watching us now...#
Thematrian1 (9:44:01 PM): (Hah, that's a nasty one)
Thematrian1 (9:44:11 PM): The elevator smoothly returns. Everything looks fine.
Vernjonal (9:44:17 PM): #If it gets back, send it down again. I can scout the shaft out.#
MilesMk1 (9:44:31 PM): *sends elevator down again*
Vernjonal (9:45:21 PM): Strato: *Floats into the shaft, gives it a good, hard look and scan*
Thematrian1 (9:45:27 PM): roll it
OnlineHost (9:45:49 PM): Vernjonal rolled 7 6-sided dice: 5 1 2 5 5 1 1
OnlineHost (9:45:51 PM): Vernjonal rolled 5 6-sided dice: 3 4 6 4 2
Vernjonal (9:46:01 PM): (Driving blind here0
Vernjonal (9:46:03 PM): *)
MilesMk1 (9:46:25 PM): Roll one more die.
Thematrian1 (9:46:32 PM): oh yeah
Vernjonal (9:46:35 PM): Bah.
Thematrian1 (9:46:37 PM): 5 5 5 2 1 1 1
OnlineHost (9:46:37 PM): Vernjonal rolled 1 6-sided die: 1
Thematrian1 (9:46:44 PM): 7 4 4 3 2
Thematrian1 (9:46:59 PM): it looks like an elevator shaft. You notice nothing explosive
Thematrian1 (9:47:12 PM): and nothing tries to kill you
Vernjonal (9:47:26 PM): *Floats downwards, ready to bolt as required*
Thematrian1 (9:48:08 PM): hm
Vernjonal (9:48:20 PM): Hm?
OnlineHost (9:48:55 PM): Thematrian1 rolled 7 6-sided dice: 5 1 3 1 6 3 4
OnlineHost (9:48:57 PM): Thematrian1 rolled 5 6-sided dice: 4 1 5 6 3
Thematrian1 (9:49:06 PM): you detect nothing new or exciting
Vernjonal (9:49:47 PM): *Float float* Am I about down to the level of B1 door?
Thematrian1 (9:50:04 PM): yes. You can see it, in fact
Vernjonal (9:50:22 PM): Remind me, do the elevator doors close?
Vernjonal (9:50:57 PM): Never mind, stupid question.
Vernjonal (9:51:01 PM): Mmm, safety regulations.
Vernjonal (9:51:21 PM): How many levels are there in this shaft, again?
EverGuard4 (9:51:21 PM): (a lot can change in 60 years)
Vernjonal (9:51:39 PM): (Either way, having a three-story open shaft != good mojo)
Thematrian1 (9:51:40 PM): There's the ground floor, there's B1, and there's B2. The elevator is presently at B2
Vernjonal (9:52:09 PM): #Nothing visible, Do I blast open the door to B1 or come back up for you?#
MilesMk1 (9:52:45 PM): #I think we shouldn't make this too easy for them... Blast away, maybe we can surprise them at least a little.#
MilesMk1 (9:53:05 PM): *sounding a little doubtful* #I have rope...#
Vernjonal (9:53:11 PM): #Hm. I've got a better idea…#
Vernjonal (9:53:19 PM): #Rope, eh? Do you feel confidant climbing down the shaft?#
Vernjonal (9:53:37 PM): #More importantly, back up?#
MilesMk1 (9:53:53 PM): (What's the TN for climbing a rope with a wall to brace your feet against?)
Thematrian1 (9:54:12 PM): (Low. 3 or 2 IIRC)
MilesMk1 (9:54:21 PM): #Pretty confident.#
MilesMk1 (9:54:29 PM): #What;s the better idea, though?#
Vernjonal (9:54:45 PM): #We're hitting B2 first, right?#@
Vernjonal (9:54:48 PM): *-@
Vernjonal (9:56:21 PM): Hold on a minute, is there a ladder in this shaft?
Vernjonal (9:56:23 PM): #Never mind, it works either way. My idea is that we send the shielddrone to the desired level, then you rappel down to B1. If we want to do B2, we send the elevator to GF, then you rappel down again.#
Thematrian1 (9:56:52 PM): You scan. Yes, there is a ladder in the shaft wall.
OnlineHost (9:56:56 PM): Thematrian1 rolled 5 6-sided dice: 4 3 3 3 6
Vernjonal (9:57:56 PM): #There's a ladder, if that makes things easier.#
MilesMk1 (9:58:03 PM): #Works for me.#
MilesMk1 (9:58:10 PM): *goes along with the plan*
Vernjonal (9:58:23 PM): (We hitting B2?#
Vernjonal (9:58:39 PM): (Hm. You can replace either of those with the other, it works either way)
Thematrian1 (9:58:55 PM): Oh balls, one thing I forgot. How were you opening the elevator doors when there wasn't an elevator behind them?
Vernjonal (9:59:22 PM): They're trivial to force open
Thematrian1 (9:59:28 PM): good to know
Vernjonal (9:59:34 PM): Unless safety regulations have been ignored.
Vernjonal (9:59:43 PM): After all, someone climbing up the ladder has to be able to get out.
Vernjonal (9:59:51 PM): (Or down)
Thematrian1 (10:00:08 PM): (well, those guys have overrides. But your point is well taken)
MilesMk1 (10:00:26 PM): (Yeah, let's hit B2. So shield drone first, then I clamber to B1, then to B2)
MilesMk1 (10:00:57 PM): (And I will use a rope despite the ladder, just for extra security. In case, say, someone I can't see tries to push me off or casts Accident...)
Thematrian1 (10:01:17 PM): (Yeah, that could be bad)
Vernjonal (10:01:22 PM): Jumped into the shielddrone, riding down the elevator, held action to race forward and potentially ram someone outside the door.
EverGuard4 (10:01:56 PM): (safety regulations in a military installation may differ from current standards =))
Thematrian1 (10:02:08 PM): All right. The doors open. On the other side is a man with deep brown skin, a tatooed face and a big spear. As the doors open he lunges for the drone. Contest of reaction
OnlineHost (10:02:11 PM): Thematrian1 rolled 15 6-sided dice: 2 6 3 3 2 3 3 4 2 4 2 1 4 2 4
OnlineHost (10:02:18 PM): Thematrian1 rolled 1 6-sided die: 2
Vernjonal (10:02:20 PM): Woah.
Thematrian1 (10:02:22 PM): (I think he loses)
Vernjonal (10:02:25 PM): Standard surprise test?
Thematrian1 (10:02:30 PM): yeah
OnlineHost (10:02:36 PM): Vernjonal rolled 13 6-sided dice: 3 5 5 6 2 2 5 4 4 1 5 6 2
Vernjonal (10:02:51 PM): (Seeing //roll-dice13 is just so jarring)
Thematrian1 (10:02:53 PM): 8 successes for the drone. Less than that for the guy
Thematrian1 (10:03:02 PM): ramming speed?
Vernjonal (10:03:07 PM): Ramming speed.
Thematrian1 (10:03:16 PM): power?
Vernjonal (10:03:21 PM): Want an acceleration test and then a ramming test?
Vernjonal (10:03:46 PM): (Power depends on my speed when I hit)
Thematrian1 (10:03:50 PM): what's the maximum power you can get?
Vernjonal (10:04:07 PM): *Logging into SotSW to get the Speed rating#
Vernjonal (10:04:08 PM): **
Thematrian1 (10:04:13 PM): yeah, go ahead and roll both while you're at it, then
EverGuard4 (10:04:35 PM): (for my own rules knowledge, what's the Acc on a Strato?)
Vernjonal (10:04:48 PM): (9)
Thematrian1 (10:05:01 PM): (The thing doing the charging is not a strato, though)
EverGuard4 (10:05:13 PM): (roight)
Vernjonal (10:05:32 PM): (Erg, it's not posted here; lemme grab from backup. I'll need that info to make some pool-use decisions)
EverGuard4 (10:06:03 PM): (so... can one legally make an acceleration test and a ramming test in a single pass?)
Thematrian1 (10:06:39 PM): (Honestly I'm not sure, but how else do you adjudicate ramming from a standing start?)
EverGuard4 (10:07:15 PM): (*shrugs* I don't know if it's possible, that's why I'm asking...)
Vernjonal (10:08:16 PM): (No, but I've got the surprise round. I am admittedly basing it off the potentially-erroneous assumption that I'm going to win init… want me to roll that?)
Thematrian1 (10:08:44 PM): sure, go ahead
OnlineHost (10:09:47 PM): Vernjonal rolled 4 6-sided dice: 1 1 3 2
EverGuard4 (10:09:52 PM): ouch
Thematrian1 (10:09:53 PM): ouch
Thematrian1 (10:09:56 PM): 3 2 1 1
Vernjonal (10:09:56 PM): What'd I get?
Vernjonal (10:09:59 PM): Ewwwwwwwwww
Vernjonal (10:10:02 PM): Hm.
Vernjonal (10:10:15 PM): To karma, or not to karma?
Thematrian1 (10:10:17 PM): well, take your surprise round action
Thematrian1 (10:10:21 PM): (you can karma initiative?)
Vernjonal (10:10:28 PM): Hm. Come to that, I don't know
MilesMk1 (10:10:35 PM): You beat him. That's, what, 20?
Thematrian1 (10:10:37 PM): (how does that even work? There aren't any failures to reroll?)
EverGuard4 (10:10:41 PM): (I doubt it-- it's not a test)
Thematrian1 (10:10:57 PM): (Blake could well beat him)
Vernjonal (10:10:57 PM): I personally would probably allow it, based on the idea that, while a powerful option, you can potentially roll worse
EverGuard4 (10:11:20 PM): *laughs*
Vernjonal (10:11:25 PM): Ah well. I'll trust to luck. Since I can't find the stats, want to go with nominal acceleration of 3 and max speed of 50?
Thematrian1 (10:11:46 PM): sure
Thematrian1 (10:11:53 PM): not that I expect max speed to matter
Thematrian1 (10:12:12 PM): (or more precisely, if it does something exciting is happening ;-))
Vernjonal (10:12:32 PM): Stop the presses!
Vernjonal (10:12:34 PM): I found it!
Vernjonal (10:12:38 PM): 8 and 100.
Vernjonal (10:12:51 PM): (I am so glad I found it)
OnlineHost (10:13:01 PM): Vernjonal rolled 12 6-sided dice: 4 4 5 2 5 6 3 6 4 3 4 4
Thematrian1 (10:13:12 PM): wow. You needed 2's, right?
Thematrian1 (10:13:28 PM): 12 successes. 9 if you needed 4's, 11 if 3's
Vernjonal (10:13:58 PM): Almost certainly 2s. *Digs for R3*
Vernjonal (10:14:07 PM): So that'd be acceleration to 96 meters/turn.
Thematrian1 (10:14:18 PM): ...
EverGuard4 (10:14:22 PM): *laughs*
Thematrian1 (10:14:39 PM): well, the max speed still didn't matter. So hah. ::weep::
EverGuard4 (10:14:44 PM): SR rules lack distance during that acceleration, right?
Vernjonal (10:15:07 PM): Hm?
Thematrian1 (10:15:11 PM): I will shortly create rules for the maximum acceleration that you can get from your poor vehicle no matter what, but for now this stands. What's the damage?
Vernjonal (10:15:27 PM): 9S unless you round up.
Vernjonal (10:15:39 PM): The rules don't specify, IIRC; I'd say 9S is fair.
Vernjonal (10:16:01 PM): No armor applies, however.
EverGuard4 (10:16:03 PM): (I mean you probably accelerated over 1-2 meters, if that, given the man waited for you on the far side of the elevator door)
Vernjonal (10:16:21 PM): (It's true. The SR rules were meant for the open highway)
Thematrian1 (10:16:23 PM): (Yeah, this whole thing is really bogus. We can ignore it though, because...)
Thematrian1 (10:17:20 PM): You crash into the guy's legs. He is smashed against the wall, and you with him, but from your position in the vehicle you can tell that his legs haven't broken, or even been damaged.
Vernjonal (10:17:30 PM): *Rage*
Thematrian1 (10:17:44 PM): roll a crash test as the riot drone encounters the opposite wall
OnlineHost (10:18:03 PM): Vernjonal rolled 7 6-sided dice: 6 4 2 6 5 5 5
Thematrian1 (10:18:07 PM): wow
Vernjonal (10:18:08 PM): ?
Thematrian1 (10:18:14 PM): 2 4 5 5 5 6 6
Vernjonal (10:18:19 PM): Muahahaha.
Vernjonal (10:18:46 PM): For a damage resistance TN of -3, adjusted to 2.
Vernjonal (10:19:00 PM): Wait
Thematrian1 (10:19:01 PM): base damage still S?
Vernjonal (10:19:03 PM): No
Vernjonal (10:19:06 PM): Base for him was D
Vernjonal (10:19:09 PM): Base for me is M
Thematrian1 (10:19:13 PM): ok
Vernjonal (10:19:13 PM): (Collision with human)
Vernjonal (10:19:28 PM): (You can keep me at S if you want for the wall behind him)
Thematrian1 (10:19:32 PM): yes, I do
OnlineHost (10:19:36 PM): Vernjonal rolled 8 6-sided dice: 6 1 1 5 2 2 5 1
Thematrian1 (10:19:38 PM): he's not really relevant
Thematrian1 (10:19:44 PM): 5 successes
Thematrian1 (10:19:55 PM): The riotdrone brains itself, and takes an L
Vernjonal (10:19:57 PM): (If his legs aren't broken at all…) L damage, then, for two boxes total (which I have been keeping track of)
Thematrian1 (10:20:04 PM): good for you
Thematrian1 (10:20:16 PM): Riot-drone has how much armor?
Vernjonal (10:20:44 PM): 5 points
Thematrian1 (10:21:01 PM): The guy thrusts at the riot-drone with his spear. It has no effect.
Thematrian1 (10:21:07 PM): (Yes, his init is > 20)
Thematrian1 (10:21:17 PM): He looks puzzled and frustrated
Vernjonal (10:21:24 PM): #I could use some help down here…#
Vernjonal (10:21:34 PM): Can I see any good way to tip him over?
Thematrian1 (10:21:58 PM): Not too handily; he seems to be nice and light on his feet. You could pin him to the wall without much trouble, his legs at least
MilesMk1 (10:22:08 PM): #Uh... Coming.#
Vernjonal (10:22:13 PM): Ok, I'll keep him pinned for the moment.
Thematrian1 (10:23:01 PM): He pokes the drone with his spear some more
Vernjonal (10:23:18 PM): The drone makes chirping noises and cuddles him violently.
MilesMk1 (10:23:30 PM): (So, am I on ground level, or B1?)
Thematrian1 (10:23:39 PM): right now you're at ground level.
Vernjonal (10:24:21 PM): Assuming that "keep him pinned" is simple enough for the shielddrone, I'll take a complex action to follow Blake.
Vernjonal (10:24:24 PM): Er
Vernjonal (10:24:28 PM): To order the Strato to.
EverGuard4 (10:24:32 PM): brb, aunt needs compy
Thematrian1 (10:24:35 PM): hah
MilesMk1 (10:25:05 PM): *calls elevator back*
Thematrian1 (10:25:26 PM): whirrr
Thematrian1 (10:25:30 PM): the elevator is back
MilesMk1 (10:25:31 PM): (I think that'll be faster than trying to climb down and break through the elevator roof)
Vernjonal (10:25:46 PM): (Probably, and it was what I was planning)
Thematrian1 (10:25:56 PM): You get in the elevator?
MilesMk1 (10:26:01 PM): *piles in with strato and goes to B2, ready for action*
MilesMk1 (10:26:10 PM): I don't like the way you ask that...
Vernjonal (10:26:20 PM): (Oh, I was thinking you'd send it to surface and then climb down again)
MilesMk1 (10:26:56 PM): (But I was at ground level, and didn't have the time to climb to B1, send it up, then climb again)
Thematrian1 (10:27:00 PM): (Climb down how? He's at the top level, so there's nowhere to put the elevator such that it doeesn't obstruct him)
Thematrian1 (10:27:04 PM): (Oh, right, except that)
Vernjonal (10:27:21 PM): (Ah)
Vernjonal (10:27:25 PM): (Up to you.
Thematrian1 (10:28:22 PM): Blake heads to B2 with the Strato?
MilesMk1 (10:30:09 PM): Yep
Vernjonal (10:30:17 PM): #Mumbles Navajo prayers#
MilesMk1 (10:30:22 PM): (Please don't explode, please don't explode...)
Thematrian1 (10:30:33 PM): You reach B2. There is no explosion.
MilesMk1 (10:31:06 PM): (If Blake dies, I'm making a Sumo Wrestler adept who specializes in smothering enemies. Fair warning. ;-))
Thematrian1 (10:31:17 PM): The doors open, and you see the scene described
MilesMk1 (10:31:27 PM): I shoot spear-man in the head.
Thematrian1 (10:31:42 PM): all right Short burst?
MilesMk1 (10:31:46 PM): (That's just color, I just shoot him.)
MilesMk1 (10:31:53 PM): Yeah, 3 rounds of EX
Thematrian1 (10:31:58 PM): (I know, but I need the power of the attack)
OnlineHost (10:32:03 PM): MilesMk1 rolled 9 6-sided dice: 5 2 3 6 3 4 5 1 6
MilesMk1 (10:32:11 PM): That'd be 13S
Vernjonal (10:32:37 PM): (FYI, "short burst" specifically applies to two-round bursts in which Power is +1 and damage is not staged)
Thematrian1 (10:32:39 PM): Bang bang bang ping ping ping. He's completely unharmed.
Vernjonal (10:32:51 PM): Hm. Ping you say? Does it not penetrate?
Thematrian1 (10:33:01 PM): (Ah, thanks. So three rounds are a burst, and more are full auto?)
Thematrian1 (10:33:02 PM): Nope
MilesMk1 (10:33:41 PM): I try to examine him to see if he's really there. We ran into illusionary stuff here before - or at leats stuff that wasn't quite there....
Vernjonal (10:33:53 PM): (A burst is three rounds unless HV, in which case it's six. I've used the term "long burst" for six rounds (twelve for HV), but that's personal usage and not canon)
Thematrian1 (10:33:55 PM): The guy looks even more annoyed than before. He struggles to free himself, but he's nowhere near strong enough
MilesMk1 (10:34:06 PM): All the while avoiding being speared, just in case.
Thematrian1 (10:34:26 PM): Yep. He pokes his spear in your general direction, but as long as you stay in the elevator you're well out of range
Thematrian1 (10:34:40 PM): Trying to leave would give him a chance to skewer you
MilesMk1 (10:35:08 PM): Did it look like the bullets disintegrated right at his skin?
Vernjonal (10:35:38 PM): Indeed; what, if anything, do we see of the actual act of bullet impact?
Thematrian1 (10:35:38 PM): no, they bounced. You heard them explode, even, just not anywhere near him
Vernjonal (10:35:44 PM): Hm.
MilesMk1 (10:35:46 PM): I shoot his spear.
MilesMk1 (10:35:55 PM): Let's see if that's protected...
MilesMk1 (10:36:01 PM): Doable?
Thematrian1 (10:36:05 PM): yes
Thematrian1 (10:36:14 PM): Um. +4 TN though.
OnlineHost (10:36:29 PM): MilesMk1 rolled 9 6-sided dice: 6 5 5 6 3 1 3 2 3
MilesMk1 (10:36:40 PM): I think that's still 2 successes...
Thematrian1 (10:36:46 PM): You hit his spear. The spear is not affected
Vernjonal (10:37:25 PM): Can I push or herd him at all?
Thematrian1 (10:37:34 PM): You can grind him into the wall no problem
Vernjonal (10:37:48 PM): His legs aren't giving way at all?
Thematrian1 (10:37:56 PM): nope
Vernjonal (10:38:36 PM): What melee TN mods would being pushed up against a wall be worth?
Thematrian1 (10:39:04 PM): um. I'll call it +1, for now.
MilesMk1 (10:39:10 PM): Ok...
Vernjonal (10:39:27 PM): Question:
Vernjonal (10:39:36 PM): When he fired at the spear, did it move at all?
Vernjonal (10:39:43 PM): Did it just withstand the impact, or was it not even shifted?
MilesMk1 (10:40:00 PM): I'll wait till my combat pool refreshes, and try to nail him with a shock glove, I think. Pending answer to Jon's question.
Thematrian1 (10:40:00 PM): not shifted
Thematrian1 (10:40:08 PM): it was in motion, so it's hard to be 100% sure
Thematrian1 (10:40:25 PM): but you saw it up close, and you think it was not moved at all
Vernjonal (10:40:44 PM): I'm going to scan again to make absolutely sure that the drone isn't touching the wall as opposed to, say, a pair of indestructable legs.
EverGuard4 (10:40:55 PM): *waves* night
(10:40:57 PM) EverGuard4 has left the room.
Vernjonal (10:41:08 PM): Hm. So much for that, I suppose
Thematrian1 (10:41:16 PM): Oh well, he was staying in the van anyway
Vernjonal (10:41:21 PM): True enough.
MilesMk1 (10:42:06 PM): (I'm all for originality, but couldn't he have made an original character that would actually feel like helping us out? :P)
Vernjonal (10:42:46 PM): (Adam's chargen contribution to this character was checking the box next to the words "L5 Amnesiac")
MilesMk1 (10:42:52 PM): (Heh.)
Thematrian1 (10:43:00 PM): (Yeah, I'm really to blame here)
MilesMk1 (10:43:11 PM): (Ok. I blame you, then. ;-))
Thematrian1 (10:43:23 PM): (It is but my humble lot in life)
Vernjonal (10:43:27 PM): (Brb, grabbing beverage and checking on backup)
Thematrian1 (10:44:43 PM): (Besides, he doesn't really know you yet, or you him. Given what you know about him, do you really want his help?)
MilesMk1 (10:45:13 PM): (You're underestimating the mounting desperation. ;-))
MilesMk1 (10:46:48 PM): (BTW, is there anything I can do when I suspect something is illusionary? Examine it in more detail, or something? Or does it all depend on my INT roll, or the roll of whoever created the illusion?)
Vernjonal (10:47:43 PM): (INT roll. You can figure out that it's an illusion, but if you fail that roll you'll see it either way)
Vernjonal (10:48:16 PM): (Incidentally, SotSW canon is that a resisted illusion is not observable in any way. I believe that to be the true canon interpretation, but there's some debate.)
Thematrian1 (10:48:52 PM): (Aren't there rules for getting a second try at resisting an illusion?)
MilesMk1 (10:49:06 PM): (And I assume I already would have made any applicable INT rolls, then?)
Thematrian1 (10:49:12 PM): (Yeah)
Vernjonal (10:49:52 PM): (SotSW canon is also that casters have no special immunity to their own illusions.)
Vernjonal (10:50:10 PM): (SotSW canon otherwise ignores just about all of the new stuff posted on Invis in the FAQ)
OnlineHost (10:51:01 PM): Thematrian1 rolled 7 6-sided dice: 1 1 4 6 6 4 6
OnlineHost (10:53:05 PM): Thematrian1 rolled 15 6-sided dice: 2 3 5 6 2 3 4 6 5 1 3 1 4 5 1
Thematrian1 (10:53:20 PM): So: you've got a real and seemingly-invicible guy. Shock glove time?
MilesMk1 (10:54:10 PM): Yeah.
Vernjonal (10:54:24 PM): (I'm not sure how a shock glove works IRL, but would it be able to discharge if it didn't hit something conductive? This could be a good test…)
Thematrian1 (10:54:26 PM): You close in on him. He has reach on you, but can't move
MilesMk1 (10:54:33 PM): What's my TN?
Thematrian1 (10:54:37 PM): 4
Thematrian1 (10:54:43 PM): uh
OnlineHost (10:54:44 PM): MilesMk1 rolled 12 6-sided dice: 6 3 5 6 6 1 3 6 1 1 5 1
Thematrian1 (10:54:46 PM): yeah 4
MilesMk1 (10:54:57 PM): Perfectly average...
Thematrian1 (10:55:01 PM): wow, not that it would have mattered
Vernjonal (10:55:02 PM): Heh. All those sixes, and it's still average.
OnlineHost (10:55:46 PM): Thematrian1 rolled 7 6-sided dice: 4 4 3 1 3 2 3
Vernjonal (10:56:35 PM): With the TN mods I know of right now, his TN should be 3… I guess we'll see.
OnlineHost (10:57:05 PM): Thematrian1 rolled 15 6-sided dice: 6 6 2 4 6 5 5 4 3 5 1 6 4 4 5
Vernjonal (10:57:21 PM): Eyikes!
Thematrian1 (10:58:03 PM): You think you've made it past his guard, but he suddenly, somehow shortens his grip on the spear all the way to the hilt, and stabs you under the breastbone
MilesMk1 (10:58:14 PM): ...
Thematrian1 (10:58:40 PM): What do you have for impact armor?
MilesMk1 (10:58:42 PM): 5
Thematrian1 (10:58:57 PM): (Oh, and both of you roll Intelligence)
Thematrian1 (10:59:02 PM): Resist 4M, Blake
OnlineHost (10:59:03 PM): MilesMk1 rolled 6 6-sided dice: 5 6 1 5 2 4
OnlineHost (10:59:07 PM): MilesMk1 rolled 1 6-sided die: 3
OnlineHost (10:59:10 PM): Vernjonal rolled 7 6-sided dice: 2 3 2 3 2 5 1
MilesMk1 (10:59:12 PM): That was INT
OnlineHost (10:59:33 PM): MilesMk1 rolled 13 6-sided dice: 6 5 5 5 2 3 6 6 3 6 4 5 4
MilesMk1 (10:59:42 PM): I think I soaked it.
Vernjonal (10:59:42 PM): (What'd I get, out of interest?)
MilesMk1 (10:59:52 PM): 2 3 2 3 2 5 1
Thematrian1 (10:59:54 PM): He stabs you, but not very well. The spearhead seems sharper than it should be, too
Thematrian1 (11:00:51 PM): Ok Blake, you've actually heard about this before. Spirits are supposed to be invulnerable to ordinary attacks. The shock glove should deal with him, if you can get close enough.
MilesMk1 (11:01:27 PM): Aw, shit...
Vernjonal (11:01:36 PM): Woah, wait. So he might not actually have the Reach we think he does?
Thematrian1 (11:02:14 PM): Yeah, there's that aspect too
Vernjonal (11:02:20 PM): Woo!
Thematrian1 (11:02:29 PM): oh
MilesMk1 (11:02:41 PM): (If I had better charisma, I could attack him with Willpower)
Vernjonal (11:02:52 PM): (Indeed, but does Blake know that?)
Thematrian1 (11:03:01 PM): and up above when I wrote "...spearhead seems sharper...", I actually meant "...spearhead seems duller...".
Thematrian1 (11:03:19 PM): You recall that such beings can be attacked with willpower too, even when they're physical
MilesMk1 (11:03:24 PM): (No, but he is pretty frustrated by now, he might do it without knowing. :-))
Vernjonal (11:03:48 PM): (What is your Charisma, out of interest?)
MilesMk1 (11:03:57 PM): (I'll stick to the shock glove, though. Charisma is 3.)
Vernjonal (11:04:20 PM): (Heh, ow.)
Thematrian1 (11:04:52 PM): He grins at Blake.
MilesMk1 (11:04:59 PM): (Ow? :-) Not all of us could afford to put 1 or 2 in strength, you know)
Vernjonal (11:05:19 PM): (True enough :-) and another 2 in Body )
MilesMk1 (11:05:25 PM): He smiles? How nice. :p
Vernjonal (11:05:36 PM): #Give him something to smile about.#
MilesMk1 (11:05:43 PM): BTW, where are we in the round, since I didn't roll init?
Thematrian1 (11:05:57 PM): We're not. He can't do anything unless you decide to act.
MilesMk1 (11:06:30 PM): Ah. So I always have full combat pool, effectively.
MilesMk1 (11:06:44 PM): Ok... I'll go after him again.
OnlineHost (11:07:01 PM): MilesMk1 rolled 12 6-sided dice: 4 3 2 2 4 2 3 5 2 5 1 4
Vernjonal (11:07:13 PM): Ewwwww…
MilesMk1 (11:07:14 PM): Shit.
OnlineHost (11:07:26 PM): Thematrian1 rolled 15 6-sided dice: 1 2 5 2 5 2 5 5 3 4 2 6 3 3 3
Thematrian1 (11:07:39 PM): 4 successes?
MilesMk1 (11:07:48 PM): 5
MilesMk1 (11:08:33 PM): (One more item for the list, get a polearm tipped with a shock stick)
Thematrian1 (11:08:34 PM): He tries the same trick as last time, but this time you're prepared. You punch/shock him in the throat. His throat doesn't give at all, but he convulses anyway.
MilesMk1 (11:08:47 PM): Woo!
Thematrian1 (11:09:04 PM): (I've been thinking of writing up a shock staff. Reach 2, damages like a shock stick. Possibly too powerful, but the conceal would be pitiful, so...)
Vernjonal (11:09:20 PM): (Or just a long stick and another point or two of Charisma. Karma's expensive, though)
Vernjonal (11:09:55 PM): (The problem is, there's no good reason why one wouldn't be able to create a collapsable shock staff)
MilesMk1 (11:09:59 PM): (We should be getting, what, 20 or 30 for this run, though, right? ;-))
Thematrian1 (11:10:22 PM): (It is accumulating. At 2-4 per session, times a buttload of sessions, we get approximately one hojillion karma)
Vernjonal (11:10:30 PM): (Hehehe)
Vernjonal (11:10:50 PM): (Stall! Stall! Get into slow combat when possible! ;-) )
MilesMk1 (11:11:27 PM): That's 7S for the glove, BTW.
OnlineHost (11:11:27 PM): Thematrian1 rolled 15 6-sided dice: 2 5 3 4 3 5 3 1 2 6 2 1 3 5 3
Thematrian1 (11:11:54 PM): So. You've got this guy, look unhappy and pinned to the wall by a dwarf-sized drone
MilesMk1 (11:12:18 PM): Punch again?
OnlineHost (11:12:33 PM): MilesMk1 rolled 12 6-sided dice: 4 4 1 1 1 2 4 2 3 6 5 2
Vernjonal (11:12:33 PM): *Wham* *Wham* *Wham*
OnlineHost (11:12:43 PM): Thematrian1 rolled 15 6-sided dice: 5 5 5 4 2 6 6 2 2 6 4 6 3 3 4
Vernjonal (11:12:43 PM): Drone: *Cheers Blake on with beeps*
MilesMk1 (11:12:54 PM): 5 for me again.
Thematrian1 (11:13:21 PM): He tries a new trick, smacking you with the butt, but you get through again. As you electrocute his chest, he sighs. His body shivers, warps, and vanishes
Vernjonal (11:14:07 PM): Does the drone come into contact with the wall?
Thematrian1 (11:14:14 PM): yep
Vernjonal (11:14:23 PM): #Target gone.#
MilesMk1 (11:14:33 PM): #Thank God.#
MilesMk1 (11:15:24 PM): (The only problem is, I've used 4 out of the 16 charges in my gloves so far... I won't be able to do this forever. Might have to go with Willpower and stick after all.)
MilesMk1 (11:15:45 PM): (Or Willpower and rifle butt.)
Vernjonal (11:16:00 PM): #Direction?# (How long do they take to charge? Moreover, did you charge them while we were in the van? I'm assuming there'd be some way to do so)
MilesMk1 (11:16:25 PM): (Takes one hour, so I could have charged them in the van.)
MilesMk1 (11:16:39 PM): (Which means I'm only down 2 charges, not 4.)
Thematrian1 (11:16:41 PM): (we'll assume you did, leaving you down 2 charges. Still temporary)
Vernjonal (11:17:06 PM): (Indeed.)
MilesMk1 (11:17:09 PM): #Let's head for where they were keeping those people.#
Vernjonal (11:17:23 PM): #Who takes point?#
MilesMk1 (11:17:35 PM): BTW, I guess I'll drive the shield drone, Alex takes the Strato?
Vernjonal (11:17:40 PM): Yep
MilesMk1 (11:17:41 PM): #The shield dron and I?#
MilesMk1 (11:17:53 PM): #You should be able to see over us anyway.#
Vernjonal (11:18:02 PM): #Go for it. I've got a clear line.#
MilesMk1 (11:18:21 PM): *heads for the area where we last found the prisoners*
Thematrian1 (11:19:26 PM): You walk for a while. You reach the double doors entirely without incident.
Vernjonal (11:20:01 PM): *Scanning ahead for signatures every few seconds*
MilesMk1 (11:21:00 PM): (Are spirits vulnerable to flames? I'd think they would be, if they're vulnerable to shock, right?)
Thematrian1 (11:21:06 PM): (Yep)
Thematrian1 (11:21:21 PM): Pass through the doors, into the surgery area?
MilesMk1 (11:21:25 PM): *gets an incendiary grenade in hand, then opens the doors*
Vernjonal (11:21:33 PM): Incidentally, van is under orders to scan frequently and report back on any acquisition of a new significant signature in a one-kilometer radius, and any signature in a hundred-meter radius.
Vernjonal (11:21:45 PM): I still jump in every fifteen seconds or so, all the same.
Thematrian1 (11:22:31 PM): check. So far, so good
Thematrian1 (11:23:10 PM): Through the doors. All is still well. You reach the two doors that had the bodies behind them
Vernjonal (11:23:20 PM): (TODO: get ground-penetrating radar array)
MilesMk1 (11:23:55 PM): (Get some ground-penetrating warheads while you're at it.)
MilesMk1 (11:24:18 PM): *check the first door*
Vernjonal (11:24:24 PM): (We're going to need crop dusters sooner)
MilesMk1 (11:24:34 PM): (by having the shield drone drive through it)
Thematrian1 (11:24:49 PM): whirr, vrooom, crash
Thematrian1 (11:26:04 PM): The room is empty
Thematrian1 (11:26:26 PM): again?
MilesMk1 (11:26:47 PM): Yeah.
Thematrian1 (11:27:02 PM): whirr, vroom crash. Also empty
Thematrian1 (11:27:44 PM): seems they've cleared out completely. Now what?
Vernjonal (11:28:10 PM): Scanning for signatures as far as I can reach with the Strato sensors.
OnlineHost (11:28:13 PM): Vernjonal rolled 5 6-sided dice: 5 2 1 6 4
MilesMk1 (11:28:24 PM): roll one more
Thematrian1 (11:28:27 PM): nothing, but you can't reach all that far
OnlineHost (11:28:28 PM): Vernjonal rolled 1 6-sided die: 1
Vernjonal (11:28:31 PM): *Nods*
MilesMk1 (11:28:31 PM): doh.
Thematrian1 (11:28:33 PM): 6 5 4 2 1
Thematrian1 (11:28:36 PM): well, 7
Thematrian1 (11:30:19 PM): now what?
Vernjonal (11:30:48 PM): Continuing along after Blakje.
Vernjonal (11:30:51 PM): *Blake
MilesMk1 (11:31:10 PM): *begins a methodical search of B2*
MilesMk1 (11:31:40 PM): (all I can do, really)
Thematrian1 (11:31:46 PM): you've done this before, so it goes more quickly this time. The Strato's sensors help you peek around corners...
Thematrian1 (11:31:59 PM): ...but you've got about half an hour until the tanker is expected to show up
MilesMk1 (11:32:18 PM): Well, the tanker can wait...
MilesMk1 (11:32:23 PM): Probably.
Vernjonal (11:32:23 PM): Unless someone nukes it, it can sit tight.
Vernjonal (11:32:31 PM): Or bugs are riding.
Thematrian1 (11:34:03 PM): All right. You search B2. It takes almost an hour. Nothing comes of it.
Thematrian1 (11:34:08 PM): although
Thematrian1 (11:34:34 PM): there's the one branch that you didn't explore, which turns out to be chock full of packed earth
Vernjonal (11:34:52 PM): How packed? Could it have been done recently?
MilesMk1 (11:35:34 PM): Yeah... visible bits of freshly torn roots, etc?
Thematrian1 (11:35:53 PM): there are visible bits of roots, small rocks, &c...but nevertheless it's been tightly compressed
MilesMk1 (11:36:24 PM): #Shit. They bolted, and closed the way behind them, the bastards.#
Vernjonal (11:36:24 PM): Is there any way I can use the sensors to estimate thickness?
MilesMk1 (11:37:08 PM): Which way does that corridor head (geographically) in relation to that village we saw?
Thematrian1 (11:37:14 PM): You can tell yes/no if it's very thin
Thematrian1 (11:37:15 PM): away
Vernjonal (11:37:22 PM): Is it very thin?
Thematrian1 (11:37:25 PM): no
Vernjonal (11:37:30 PM): I was expecting that.
Vernjonal (11:38:23 PM): #Up to you if you want to dig.#
MilesMk1 (11:39:03 PM): #Let's make sure there's no one on B1 first, if they went through there, it doesn't matter if we waste another hour before digging.#
MilesMk1 (11:40:04 PM): (Yea/Nay?)
Vernjonal (11:40:09 PM): #Got it.#
MilesMk1 (11:40:24 PM): *heads off to B1 to make sure it's clear*
Vernjonal (11:40:33 PM): I'll do a quick check on the cost for ground-penetrating radar while we're going back to the elevator.
Thematrian1 (11:40:45 PM): You enter the elevator and go up a level.
Thematrian1 (11:40:58 PM): Riotdrone, strato, Blake, all together?
MilesMk1 (11:41:02 PM): Sure.
MilesMk1 (11:41:06 PM): We can die together.
MilesMk1 (11:41:21 PM): And the spider.
Vernjonal (11:41:41 PM): *Chittering noises*
Thematrian1 (11:41:56 PM): The door opens
Thematrian1 (11:41:59 PM): nothing tries to kill you
Thematrian1 (11:42:05 PM): same general decor as B2
Vernjonal (11:42:12 PM): Well, that's a good thing, as I hadn't managed to get out that I was using the same held action.
MilesMk1 (11:42:35 PM): I think I was here briefly, no? Found some really gruesome illusions?
MilesMk1 (11:42:47 PM): *does the same methodical search as before*
OnlineHost (11:42:47 PM): Thematrian1 rolled 1 6-sided die: 1
Vernjonal (11:42:51 PM): Possibly illusions.
Thematrian1 (11:42:55 PM): yep. Gruesome illusions-or-something
Vernjonal (11:42:57 PM): It vanished, whatever it was.
MilesMk1 (11:43:00 PM): Right.
Thematrian1 (11:43:02 PM): and something else tried to make you kill yourself
Vernjonal (11:43:06 PM): And something tried… yeah.
MilesMk1 (11:43:08 PM): Oh yeah.
MilesMk1 (11:43:13 PM): Fun, fun.
Thematrian1 (11:43:18 PM): good clean ufn
Thematrian1 (11:43:24 PM): not fun though, god knows
Thematrian1 (11:43:43 PM): anyway, you search through the rooms. The doors you kicked in before are still lolling sadly on their hinges
MilesMk1 (11:44:29 PM): You could probably program a smartlink not to fire if the gun connected to it is pointed in any directions corresponding to the space your torso and head occupy...
MilesMk1 (11:44:36 PM): *keeps searching*
Thematrian1 (11:45:01 PM): Yeah. A really simple extrapolation of the 'friendly target' ware
Vernjonal (11:45:17 PM): With the bug spirits ahead, that may be an undesirable modification.
Thematrian1 (11:45:18 PM): Rooms rooms rooms. Roll perception
OnlineHost (11:45:25 PM): Vernjonal rolled 7 6-sided dice: 2 3 4 6 6 2 4
Thematrian1 (11:45:27 PM): (hah)
Vernjonal (11:45:31 PM): Active?
OnlineHost (11:45:31 PM): MilesMk1 rolled 6 6-sided dice: 4 1 5 4 1 6
OnlineHost (11:45:38 PM): MilesMk1 rolled 1 6-sided die: 5
Thematrian1 (11:45:46 PM): nah, just passive
Thematrian1 (11:45:53 PM): 6 6 4 4 3 2 2
MilesMk1 (11:46:02 PM): Roll two more, Jon.
OnlineHost (11:46:34 PM): Vernjonal rolled 2 6-sided dice: 1 1
Thematrian1 (11:46:38 PM): Blake, you hear a rumbling coming east-ish
Vernjonal (11:46:42 PM): (Woo! Backup done!)
Thematrian1 (11:46:42 PM): two ones
Thematrian1 (11:46:46 PM): (Nice)
Vernjonal (11:47:01 PM): (Er, restore)
MilesMk1 (11:47:11 PM): #Rumbling from the east!#
MilesMk1 (11:47:27 PM): *turns his attention to that direction*
Vernjonal (11:47:43 PM): Whirl in that direction, take a good hard look.
MilesMk1 (11:47:44 PM): What does it correspond to here? Corridor, blank wall?
Thematrian1 (11:48:18 PM): it's pretty far. To go eastish, you'd have to either double back or trust that this hallway will bend correctly
MilesMk1 (11:49:09 PM): #Let's try this hallway first?#
Vernjonal (11:49:26 PM): #Got it.#
MilesMk1 (11:49:34 PM): *moves ahead at a jog*
Thematrian1 (11:50:19 PM): jog jog jog. It does turn correctly. You approach rapidly down a long hallway. At the end, some eighty or one hundred meters away, someone pokes a head around the corner
MilesMk1 (11:50:48 PM): Can I tell what kind of someone?
MilesMk1 (11:51:13 PM): #Someone ahead.#
Thematrian1 (11:51:16 PM): not troll
Thematrian1 (11:51:18 PM): probably not ork
Thematrian1 (11:51:23 PM): what kind of vision mods do you have?
Vernjonal (11:52:10 PM): The entire list plus 250x zoom
Thematrian1 (11:52:27 PM): (Sigh. Stupid question to ask the rigger)
Thematrian1 (11:52:59 PM): Human. The eyes are missing, but have healed cleanly.
Vernjonal (11:53:12 PM): #We've got a no-eyes. Want me to tag him?#
Vernjonal (11:53:15 PM): Sensor lock:
OnlineHost (11:53:18 PM): Vernjonal rolled 5 6-sided dice: 1 2 5 1 2
Thematrian1 (11:53:22 PM): nope
MilesMk1 (11:53:23 PM): #Sure. Probably won't die...#
Thematrian1 (11:53:26 PM): 1 1 2 2 5
Vernjonal (11:53:29 PM): Ew.
Vernjonal (11:53:34 PM): Not good enough, I take it?
Thematrian1 (11:53:45 PM): He pulls his head back while you're trying to lock on him
Thematrian1 (11:53:45 PM): no
Vernjonal (11:53:54 PM): Bah. C'est la vie.
MilesMk1 (11:54:04 PM): *advances making sure he's behind the shield drone at all times*
Vernjonal (11:54:27 PM): *Advances, keeping aim at that corner*
Thematrian1 (11:54:41 PM): all right. You advance how far?
MilesMk1 (11:56:37 PM): Till someone tries to kill us? If no one challenges us, I stop about 10 meters from the corner.
Thematrian1 (11:56:53 PM): No challenge. Ten meters it is
MilesMk1 (11:57:21 PM): *listens for more sounds from around the corner*
OnlineHost (11:57:37 PM): MilesMk1 rolled 6 6-sided dice: 3 5 6 3 5 1
OnlineHost (11:57:41 PM): MilesMk1 rolled 1 6-sided die: 6
Thematrian1 (11:57:42 PM): This is a T-intersection, with you on the stem, in case that wasn't clear
OnlineHost (11:57:48 PM): MilesMk1 rolled 1 6-sided die: 3
MilesMk1 (11:57:54 PM): Oh, ok.
MilesMk1 (11:58:08 PM): 15, 5, 5.
Thematrian1 (11:58:15 PM): still with the rumbling. But under that, someone speaking quietly but forcefully. You'd guess giving commands, but you can't make out any words.
MilesMk1 (11:58:37 PM): #Getting anything on sensors?#
Vernjonal (11:58:50 PM): Sensors again?
Thematrian1 (11:58:57 PM): sure
OnlineHost (11:59:22 PM): Vernjonal rolled 5 6-sided dice: 4 5 2 4 5
MilesMk1 (12:00:20 AM): 4 5 2 4 5
Vernjonal (12:00:25 AM): Bah.
Thematrian1 (12:00:26 AM): no beings
Thematrian1 (12:00:31 AM): well
Thematrian1 (12:00:32 AM): Blake
Thematrian1 (12:00:36 AM): but only just barely him
MilesMk1 (12:01:26 AM): *unclips a concussion grenade and tosses it around the corner the head poked out from behind*
Thematrian1 (12:02:16 AM): bounce, bang!
Thematrian1 (12:02:53 AM): The rumbling stops
MilesMk1 (12:03:39 AM): #Wanna take a look?#
MilesMk1 (12:03:51 AM): #I'm afraid if I do, I'll het stunned again...#
MilesMk1 (12:03:59 AM): *get*
Vernjonal (12:04:25 AM): *Moves the Strato around the corner, ready to open up at any second*
MilesMk1 (12:05:23 AM): *gets in position to move around the corner if needed*
Thematrian1 (12:06:20 AM): all right. The strato goes round the corner. There are two groups of people (ish), one on each side of the branch. There's a big thing that seems to have been constructed out of slabs of granite, focusing on a passageway to your
Thematrian1 (12:06:22 AM): right
Vernjonal (12:06:50 AM): How many peopleish?
MilesMk1 (12:07:16 AM): (any of them badly concussed?)
Vernjonal (12:07:43 AM): And just to double-check, what does this area look like again?
Thematrian1 (12:07:48 AM): With him are a pair of ambulatory rotting corpses, and a tall, weathered man, light-skinned and light-haired. He looks concussed. Also one of the two mages that Alex remembers so well.
Vernjonal (12:07:59 AM): (The topology is escaping me)
Thematrian1 (12:08:09 AM): The corpses are holding grenades
Thematrian1 (12:08:25 AM): hm. I can't figure out how to draw a picture.
MilesMk1 (12:08:49 AM): We came to a T intersection from below.
Vernjonal (12:08:53 AM): Ah.
Vernjonal (12:09:00 AM): And they're on both sides? Who is on what side?
Thematrian1 (12:09:10 AM): those are the guys to your right
MilesMk1 (12:09:36 AM): Ah. So the "big thing" is a creature of some sort?
Thematrian1 (12:09:42 AM): on your left: the other spellcaster, four more corpses, and an ancient, ancient withered dark man bent over a cane.
Vernjonal (12:09:55 AM): Grenades with them, too?
MilesMk1 (12:09:56 AM): Oh, fuck...
Thematrian1 (12:10:02 AM): Hard to say. My description wasn't fanciful; it looks like what you would get if you somehow piled a bunch of granite together
Thematrian1 (12:10:06 AM): and somehow gave it life
Thematrian1 (12:10:49 AM): grenades with the other four corpses
Vernjonal (12:11:03 AM): Pulling back and quickly. #Grenades!#
OnlineHost (12:11:12 AM): Thematrian1 rolled 15 6-sided dice: 2 6 4 2 2 4 3 3 6 5 5 5 4 2 4
MilesMk1 (12:11:15 AM): #Shit.#
Thematrian1 (12:11:21 AM): just for form's sake, roll Reaction(4)
OnlineHost (12:11:32 AM): Vernjonal rolled 13 6-sided dice: 4 1 6 4 6 6 5 4 5 1 2 4 4
Thematrian1 (12:11:44 AM): yeah, that works. The strato darts backward
Vernjonal (12:11:45 AM): (How'd I do?)
Thematrian1 (12:11:56 AM): 9 successes
MilesMk1 (12:11:57 AM): *pulls back and quickly, but before he does, he'll toss a grenade (incendiary this time) the same way he threw the concussion one*
Thematrian1 (12:11:58 AM): 3 sixes
Thematrian1 (12:12:07 AM): *blamf*
MilesMk1 (12:12:13 AM): Want me to roll?
Thematrian1 (12:12:36 AM): ...no, you're basically firing blind so you're just covering the area with burning material
Thematrian1 (12:12:39 AM): what's in those things, anyhow?
MilesMk1 (12:12:40 AM): Although they all should be in the area of effect, more or less...
MilesMk1 (12:12:58 AM): Not white phosphorus, more's the pity.
Vernjonal (12:13:11 AM): (We need some of those.)
MilesMk1 (12:13:11 AM): Unspecified susbstance that causes things in the area to catch fire.
Vernjonal (12:13:15 AM): (And by some I mean lots)
Thematrian1 (12:13:30 AM): (That kind of clarity is what makes midnight gaming so much fun)
Thematrian1 (12:14:09 AM): From around the corner, you hear a high and inhuman shriek: "Kill it! Kill them all!"
Vernjonal (12:14:39 AM): How wide is the corridor?
MilesMk1 (12:14:40 AM): (Anything in a 10 meter radius from the grenade catches fire, anything withing 1 meter takes 8M from the heat.)
Thematrian1 (12:14:51 AM): Oh, and you hear the crackling of fire.
MilesMk1 (12:14:54 AM): Kill *it*? I'm offended now.
Vernjonal (12:15:00 AM): :P
MilesMk1 (12:15:31 AM): *hunkers down behind the shield drone and gets read to fire grenades from his underbarrel launcher at things coming around the corner*
Thematrian1 (12:15:54 AM): Corridor is easily wide enough for two to walk abreast, or three if they didn't have a strong concept of personal space
Vernjonal (12:16:09 AM): Two meters? Three?
Thematrian1 (12:16:12 AM): three
Thematrian1 (12:16:41 AM): There's a tense pause.
Vernjonal (12:16:44 AM): Held action for 4-2-4 suppressive fire the instant I see anything come around that corner.
Thematrian1 (12:16:44 AM): And here we end it. I actually have to get up tomorrow.
MilesMk1 (12:16:50 AM): Ok.
Vernjonal (12:16:53 AM): Later today, you mean.
Thematrian1 (12:16:56 AM): ...yes
Thematrian1 (12:16:58 AM): yes I do
Vernjonal (12:17:17 AM): You free tomorrow evening to do the Matrix run for Thursday?
MilesMk1 (12:17:22 AM): (BTW, I just wanted to mention I *did* say I prepared the rest of my thermite into 3 ready to use bundles and clipped them to my combat webbing.)
Vernjonal (12:17:35 AM): If not, we'll try to work it in Thursday before the game.
Thematrian1 (12:17:36 AM): (Good to know)
Thematrian1 (12:17:43 AM): (I can't, sorry. I can show up early on Thursday though)
Vernjonal (12:17:49 AM): *Nods* Sounds good.
Vernjonal (12:17:54 AM): Take care and sleep well.
MilesMk1 (12:17:55 AM): (I figure this might be a good place to use them.)
MilesMk1 (12:17:58 AM): Goodnight.
Vernjonal (12:18:13 AM): (We'll have to see if we can get their bodies stacked atop one another)