New chat room entered at 6/9/2005 8:39:45 PM.
You are now in chat room “sotsw06092005.”
sheepfromthedeep is not online, and therefore cannot chat.

Vernjonal has entered the chat room.

MilesMk1 has entered the chat room.

CirclMastr has entered the chat room.

CirclMastr (8:40:12 PM): Ahoy and such.
Thematrian1 has entered the chat room.

Umbrafer (8:40:16 PM): Arr.
CirclMastr (8:40:26 PM): Yo ho ho
Thematrian1 (8:40:26 PM): yarr
Thematrian1 (8:40:32 PM): that's my line
Umbrafer (8:42:12 PM): When we last left off, you had just discovered that the guards have at least been equipped competently.
Umbrafer (8:42:16 PM): This was dismaying.
CirclMastr (8:42:37 PM): We did?
Thematrian1 (8:42:40 PM): ah, indeed
MilesMk1 (8:42:46 PM): Hello.
Thematrian1 (8:42:50 PM): night-vision goggles
Thematrian1 (8:42:54 PM): but no spirit-vision
MilesMk1 (8:43:09 PM): Oh well. Thank God for camouflaging magic.
CirclMastr (8:43:28 PM): Yay
Thematrian1 (8:43:36 PM): Thank Gem, she's closer
Umbrafer (8:44:40 PM): :)
CirclMastr (8:45:53 PM): And I'm still kicking it in the vehicle.
Umbrafer (8:46:06 PM): Anyway. With luck our good player-of-Scavengers will show up, but in the meantime we may as well get started.
Thematrian1 (8:46:07 PM): with me
CirclMastr (8:47:08 PM): (I've got subliminal messages flashing at me)
Umbrafer (8:47:49 PM): (Of what variety?)
Thematrian1 (8:47:50 PM): "I think we sit, get ready to ride to the rescue if Glitch needs it."
MilesMk1 (8:47:51 PM): (Are they saying "Kill?")
CirclMastr (8:48:03 PM): (Nah)
MilesMk1 (8:48:23 PM): Can I tell from where I am whether the NVGs look to be thermal or low-light?
CirclMastr (8:48:34 PM): "Sounds boring."
MilesMk1 (8:48:52 PM): I have no clue how to tell them apart, but I'm sure Glitch does, if he's had a good enough look.
Thematrian1 (8:48:56 PM): "Next time bring your deck"
MilesMk1 (8:49:22 PM): (BTW, have any of you seen a movie called "Foolproof?")
Umbrafer (8:49:32 PM): Roll… Perception first, then any relevant skill to try to identify. you do know some models that it would be impossible to tell with exist, but this may not be one of them.
Thematrian1 (8:49:33 PM): (nay)
MilesMk1 (8:49:44 PM): MilesMk1 rolled 6 6-sided dice: 5 3 2 5 6 1
MilesMk1 (8:49:48 PM): MilesMk1 rolled 1 6-sided die: 1
MilesMk1 (8:50:09 PM): Would electronics be the most relevant one, or did you have something else in mind?
CirclMastr (8:50:27 PM): (Security Systems, maybe?)
Umbrafer (8:51:18 PM): (Something security-related is probably more appropriate)
MilesMk1 (8:51:23 PM): (Caught a bit of it on cable tonight, and the only actor I recognized was Ryan Reynolds, but it's surprisingly SR-like in certain ways - basically, it's about these three people who plan high-tech heists.)
MilesMk1 (8:51:52 PM): (Nice bit of tension and inter-party conflict, too.)
MilesMk1 (8:51:58 PM): (Anyway.)
CirclMastr (8:52:10 PM): (Uh)
MilesMk1 (8:52:12 PM): Security Systems ok?
CirclMastr (8:52:15 PM): (What are you talking about?)
Umbrafer (8:52:24 PM): (Go for it)
MilesMk1 (8:52:35 PM): MilesMk1 rolled 8 6-sided dice: 5 2 3 6 3 5 6 2
Thematrian1 (8:52:40 PM): ("Foolproof", if I had to guess)
MilesMk1 (8:52:41 PM): MilesMk1 rolled 2 6-sided dice: 6 2
MilesMk1 (8:52:48 PM): MilesMk1 rolled 1 6-sided die: 1
Umbrafer (8:53:25 PM): It's either a thermographic or a combined system. The company's low-light-only is shaped slightly differently.
MilesMk1 (8:54:06 PM): Damn. There's my Ruthenium bonus getting cut in half. Oh well, I'll have to make do with a +13 total. :)
Umbrafer (8:54:25 PM): Umbrafer rolled 8 6-sided dice: 1 1 6 6 6 6 4 2
MilesMk1 (8:54:29 PM): #Hey, this magic of yours work on electronics too, or just living things?#
Umbrafer (8:54:30 PM): Umbrafer rolled 4 6-sided dice: 1 3 5 4
Thematrian1 (8:54:30 PM): (That's an 18 to see, if you're keeping score)
Umbrafer (8:54:37 PM): (Score is kept)
Thematrian1 (8:54:54 PM): #Works on ships, ought to work on whatever you're carrying#
MilesMk1 (8:55:13 PM): #I meant will it work to fool electronics, or just living observers.#
CirclMastr (8:55:28 PM): *Plays Rock Paper Scissors Solitaire*
Thematrian1 (8:55:32 PM): #Works on ship sensors too#
MilesMk1 (8:55:51 PM): #They have goggles with thermo, which cuts down on the effectiveness of ruthenium#
MilesMk1 (8:56:09 PM): #Excellent, let me take a look around.#
MilesMk1 (8:56:50 PM): Assuming it looks like I haven't been noticed, I'd like to use my ultrasound emmitter/detector to see what this place is putting out.
Umbrafer (8:57:32 PM): You see no signs of being noticed.
CirclMastr (8:57:45 PM): *Right hand wins*
Umbrafer (8:57:58 PM): The guy looks around at an uncomfortably small angle compared to you, but then moves on around the building.
Thematrian1 (8:58:21 PM): (Hey, MacLeod has a transducer now, doesn't he?)
CirclMastr (8:58:26 PM): (Yeah)
CirclMastr (8:58:36 PM): (He's not up on physical illusion spells, though)
CirclMastr (8:58:40 PM): (So he stayed out of it)
MilesMk1 (8:58:48 PM): (Yeah, but I guess he's unhappy we won't let him look for his dog.)
MilesMk1 (8:58:59 PM): (Imaginary though it may be.)
MilesMk1 (9:00:10 PM): Would that be electronics for my ultrasound sweep?
Umbrafer (9:00:23 PM): *Double-check*
Umbrafer (9:01:28 PM): Go with that. I'm not finding anything more specific.
MilesMk1 (9:01:36 PM): MilesMk1 rolled 8 6-sided dice: 4 4 2 4 3 2 4 1
MilesMk1 (9:01:52 PM): Gee, that's great if the TN was 5...
CirclMastr (9:01:59 PM): "What's your professional morality limit?"
MilesMk1 (9:02:04 PM): Once again at +2?
Umbrafer (9:02:07 PM): You find no traps.
Umbrafer (9:02:10 PM): Go for it.
Thematrian1 (9:02:12 PM): "How do you mean?"
MilesMk1 (9:02:14 PM): MilesMk1 rolled 8 6-sided dice: 3 4 3 2 1 3 5 5
Umbrafer (9:02:20 PM): You find no traps.
MilesMk1 (9:02:20 PM): Mhmm...
CirclMastr (9:02:24 PM): "Ever do anything like wetwork?"
MilesMk1 (9:02:37 PM): I am beginning to grow wary of this die-rollers insolence.
MilesMk1 (9:02:42 PM): roller's
Umbrafer (9:02:53 PM): Umbrafer rolled 15 6-sided dice: 6 3 1 6 1 2 4 6 4 5 3 2 6 6 5
Umbrafer (9:03:04 PM): Umbrafer rolled 5 6-sided dice: 5 1 2 6 1
Umbrafer (9:03:08 PM): Umbrafer rolled 1 6-sided die: 5
Umbrafer (9:03:12 PM): :)
MilesMk1 (9:03:55 PM): (And you get to find out about her personal comfort zone, too...)
MilesMk1 (9:04:23 PM): Ok, that was a rousing success... Now let me hit the windows I can see with my laser mike, check for activity.
Thematrian1 (9:04:57 PM): Gem pauses.
Umbrafer (9:05:18 PM): Go for it.
MilesMk1 (9:05:29 PM): MilesMk1 rolled 8 6-sided dice: 1 5 5 1 1 3 1 5
MilesMk1 (9:05:33 PM): ...
MilesMk1 (9:06:07 PM): Well, if it *is* electronics, I technically have 3 successes vs. TN 6, but... God, I hate these rolls.
Thematrian1 (9:06:56 PM): "It's...not the kind of thing that came up."
CirclMastr (9:07:28 PM): "You've never been offered a job you found morally objectionable?"
Umbrafer (9:07:43 PM): What's the rating on that?
MilesMk1 (9:07:52 PM): The mike?
Umbrafer (9:08:01 PM): Ye
Umbrafer (9:08:02 PM): p*p
Umbrafer (9:08:04 PM): Er
MilesMk1 (9:08:07 PM): 6
Umbrafer (9:08:51 PM): Roll that as well. I'm not finding rules for it in SR3, but it seems like that'd be one of those things where Electronics would be complementary.
Thematrian1 (9:09:23 PM): "Moral complications come up half-way through, I find. If you have to turn down a job, you turn it down..."
Thematrian1 (9:09:32 PM): "Nothing complicated there."
MilesMk1 (9:10:11 PM): MilesMk1 rolled 6 6-sided dice: 1 4 6 1 2 4
MilesMk1 (9:10:15 PM): MilesMk1 rolled 1 6-sided die: 1
Thematrian1 (9:10:28 PM): "It's when you have seconds to choose, instead of hours, that's when things get complicated."
CirclMastr (9:11:16 PM): "Hm, that sort of thing hasn't come up in my life so far..."
Umbrafer (9:11:19 PM): You've got a… faint sound of some kind? Hard to tell exactly what.
Umbrafer (9:11:36 PM): After a few seconds it stops. Sounds like footsteps and a door closing.
Umbrafer (9:11:43 PM): Intelligence to figure out what the faint sound was.
MilesMk1 (9:12:36 PM): I know you love me asking this, but with Encephalon or without?
Umbrafer (9:13:34 PM): Um.
Umbrafer (9:13:41 PM): Go for it.
Umbrafer (9:13:43 PM): (With)
MilesMk1 (9:13:46 PM): MilesMk1 rolled 8 6-sided dice: 1 4 6 5 2 5 6 6
MilesMk1 (9:13:53 PM): MilesMk1 rolled 3 6-sided dice: 3 1 6
MilesMk1 (9:13:57 PM): MilesMk1 rolled 1 6-sided die: 1
EverGuard4 has entered the chat room.

Thematrian1 (9:14:47 PM): (Hi...?)
Umbrafer (9:14:52 PM): Yeah, you identify it as running water.
EverGuard4 (9:14:53 PM): (just watching)
MilesMk1 (9:15:07 PM): Yay. I have found their bathroom.
MilesMk1 (9:15:23 PM): Which is actually not *completely* worthless...
MilesMk1 (9:15:33 PM): I take note of which window that was.
Umbrafer (9:15:43 PM): You do so.
Thematrian1 (9:17:19 PM): "I'm surprised"
Umbrafer (9:17:20 PM): There are three other windows around the building, all tinted to pretty much black at the moment.
MilesMk1 (9:18:34 PM): Ok... I'm now going to try to circle the place, scoping out any security cameras and so on, as well as the location of the lines I'm expected to tap into.
Thematrian1 (9:18:56 PM): "I figured it was the sort of thing that happened to everyone, sooner or later."
Thematrian1 (9:19:02 PM): "Being the elderly gent that you are..."
CirclMastr (9:19:49 PM): "Only got into running recently. I know I mentioned that before."
CirclMastr (9:20:24 PM): "I figured it showed. It's one thing to be a good swordsman, something completely different to be this sort of... urban commando type."
Thematrian1 (9:20:58 PM): "I just figured that that sort of subtlety wasn't in your nature."
Umbrafer (9:21:52 PM): Sorry, I forgot to specify some of the info from your chip
CirclMastr (9:21:59 PM): "I just never had much use for being a criminal for hire for most of my life."
Umbrafer (9:22:09 PM): The lines you need to tap into are all inside, pretty much all in one room.
Umbrafer (9:23:26 PM): As for seccams, perception.
MilesMk1 (9:23:26 PM): Oh. I got the wrong impression the last time, then.
MilesMk1 (9:23:57 PM): MilesMk1 rolled 6 6-sided dice: 5 1 5 2 3 5
Umbrafer (9:24:43 PM): You spot one at each corner plus another watching the gate. Roll security-related knowledge skill if you want to try to identify the capabilities.
MilesMk1 (9:25:29 PM): Security systems, then?
MilesMk1 (9:25:32 PM): MilesMk1 rolled 8 6-sided dice: 2 4 6 3 2 6 6 4
MilesMk1 (9:25:37 PM): MilesMk1 rolled 3 6-sided dice: 6 1 6
MilesMk1 (9:25:40 PM): MilesMk1 rolled 2 6-sided dice: 4 1
Thematrian1 (9:26:23 PM): "Shame. But it's as I said."
Umbrafer (9:26:37 PM): You're pretty sure they're just basic low-light setups.
MilesMk1 (9:27:44 PM): These cameras - are they at the corners of the fence, and at the gate in the fence, or at the building and the gate to the building? I sort of missed that part last time.
Umbrafer (9:28:06 PM): Ah, sorry, they're all mounted on the building
CirclMastr (9:28:07 PM): "What do you think will happen at 3011?"
Umbrafer (9:28:21 PM): Most are watching the grounds, there's one dedicated to watching the gate.
MilesMk1 (9:28:44 PM): So, is there a fence, and if yes, does it have a gate, a security booth, anything like that?
Thematrian1 (9:28:54 PM): "3011?"
CirclMastr (9:29:08 PM): "You know, hundred-year anniversary of the Awakening?"
Thematrian1 (9:29:44 PM): (teasing) "Thousand year, you surely mean."
Umbrafer (9:29:54 PM): It has a gate, but no security booth.
Umbrafer (9:30:00 PM): looks like the gate is automated.
CirclMastr (9:30:15 PM): "Yeah. Isn't that what I said?"
MilesMk1 (9:30:28 PM): Also... Is there only one door that I can see? Are there any manholes, storm drains, or anything else of the sort nearby? Is there air-conditioning machinery on the roof, and any vents or ducts? Does the fence look monitored?
MilesMk1 (9:30:44 PM): As in, for vibration of cutting? Or electrified?
Thematrian1 (9:30:46 PM): "Near enough"
Umbrafer (9:31:17 PM): There's AC on the roof. Perception and security for fence.
MilesMk1 (9:31:20 PM): Does it have razor-wire on the top?
MilesMk1 (9:31:24 PM): MilesMk1 rolled 6 6-sided dice: 2 5 5 3 5 5
Umbrafer (9:31:27 PM): Yes.
MilesMk1 (9:31:46 PM): Oh, and how high is it? ;)
CirclMastr (9:32:00 PM): "Think there will still be magicians and all?"
Umbrafer (9:32:04 PM): It's not electrified, you don't spot any cutting monitors. it doesn't span much area, so it's possible that they decided to forgo it for live observation.
MilesMk1 (9:32:12 PM): (I'll have to think of some more questions to make sure you get yours for making *our* lives difficult. ;p)
Umbrafer (9:32:17 PM): 4 meters, IIRC. Fence standards have gone up since Trolls came back.
MilesMk1 (9:33:02 PM): Mhmm... Any places where the fence is damaged, or not flush with the ground?
Umbrafer (9:33:40 PM): Going to give the entire perimeter a look-see?
Thematrian1 (9:33:50 PM): "Why wouldn't there be?"
MilesMk1 (9:33:53 PM): Might as well, if I'm staking the place out...
MilesMk1 (9:34:44 PM): I'm also trying to get a good look at the AC vents/machinery, and see if there's any way to get to the roof. Oh, and how high off the ground are the windows?
Umbrafer (9:35:17 PM): The windows are about eight feet off the ground and not large (maybe a foot and a half tall, a few feet wide)
MilesMk1 (9:35:30 PM): And as I do this, I relay my observations to the van, for posterity.
Umbrafer (9:36:18 PM): *Nods*
Umbrafer (9:36:23 PM): Umbrafer rolled 15 6-sided dice: 6 3 6 1 5 5 3 4 4 5 3 2 6 5 6
Umbrafer (9:36:26 PM): Umbrafer rolled 15 6-sided dice: 6 6 5 4 3 5 1 1 4 3 1 3 5 1 6
Umbrafer (9:36:29 PM): Umbrafer rolled 15 6-sided dice: 6 1 2 6 1 1 4 3 4 2 2 6 3 2 4
CirclMastr (9:36:37 PM): (*zzzzzz*)
MilesMk1 (9:36:39 PM): #Hey, Gem, can you tell what you'll need to get into the network? Is there anything you might need me to do inside?#
Umbrafer (9:36:40 PM): Umbrafer rolled 10 6-sided dice: 3 2 4 1 6 1 6 6 1 3
Umbrafer (9:36:44 PM): Umbrafer rolled 3 6-sided dice: 2 1 6
Umbrafer (9:36:47 PM): Umbrafer rolled 1 6-sided die: 6
Umbrafer (9:36:50 PM): Umbrafer rolled 1 6-sided die: 2
Thematrian1 (9:37:42 PM): #Yes, probably. I have a chip for the physical end of things, but it's not so reliable#
Thematrian1 (9:37:59 PM): #If they have an open socket, I'll be fine. If not, I'll probably need you#
CirclMastr (9:38:01 PM): *Taps out a tune from the '20s*
Thematrian1 (9:38:06 PM): (Hey, I answered you. And with a question, no less)
CirclMastr (9:38:13 PM): (Eh?)
Umbrafer (9:38:13 PM): At one point while you're crawling around, the guy on patrol stops and looks out in your general direction.
CirclMastr (9:38:23 PM): (I missed it somewhere)
Thematrian1 (9:38:40 PM): ( "Why wouldn't there be?" )
CirclMastr (9:38:57 PM): "Well, there weren't before."
Umbrafer (9:39:21 PM): Any actions?
MilesMk1 (9:39:23 PM): I freeze.
MilesMk1 (9:39:33 PM): Become one with the grass.
Thematrian1 (9:39:37 PM): I maintain radio silence, if only by default
CirclMastr (9:39:43 PM): (Wash your bowl)
Thematrian1 (9:40:13 PM): "Fair point. But there were other things, too. Goblinization, dragons...where would they go?"
Umbrafer (9:40:37 PM): He pulls a flashlight out of his array of stuff.
CirclMastr (9:40:55 PM): "Wherever the dragons came from. As for trolls and orks and all... no idea, maybe they'd turn back to humans."
Umbrafer (9:40:55 PM): No, that makes no security sense, sorry
Umbrafer (9:41:10 PM): He takes out his SMG, turns on its tactical light, and uses it to scan the area.
CirclMastr (9:41:21 PM): ("I heard a noise, so I'll investigate blindly without informing anyone.")
Umbrafer (9:42:06 PM): Umbrafer rolled 8 6-sided dice: 5 6 2 6 6 3 6 4
Umbrafer (9:42:10 PM): Umbrafer rolled 4 6-sided dice: 6 4 5 1
Umbrafer (9:42:12 PM): Umbrafer rolled 1 6-sided die: 3
Umbrafer (9:43:14 PM): He looks around, sweeping the light over the area. To his credit he's got the thing in firing position at all times, and the light is extremely bright. He eventually is satisfied and returns it to its sling.
Umbrafer (9:43:20 PM): He resumes his circuit.
CirclMastr (9:44:07 PM): (brb)
MilesMk1 (9:44:48 PM): *resumes his circuit*
Thematrian1 (9:45:18 PM): "We don't really understand the hows and whys of the Awakening, so it's easy to speculate. Anything could happen..."
MilesMk1 (9:45:31 PM): Although if it looks like our paths might bring us close again, I stop moving and try to hide better ahead of time.
Umbrafer (9:45:51 PM): You do so.
Umbrafer (9:45:55 PM): The fence looks pretty solid.
Umbrafer (9:46:13 PM): One panel near the gate looks to have been replaced recently.
MilesMk1 (9:46:19 PM): How about roof access? It looks like the only bet right now.
MilesMk1 (9:47:02 PM): No way I can do anything with windows 8' off the ground and smooth concrete walls.
Umbrafer (9:47:47 PM): There's no easy way onto the roof, but nothing's making it especially hard either
Umbrafer (9:48:01 PM): Just looks like concrete slab at about the same height as the fence
Umbrafer (9:48:06 PM): A little bit lower
Thematrian1 (9:48:40 PM): (Wind spirits of sufficient force can lift human beings. Or, you know, dwarves)
MilesMk1 (9:49:23 PM): (Well, that's what we pay *you* for knowing, I'm just the ninja. ;p)
Thematrian1 (9:50:03 PM): (So make your report already ;-))
MilesMk1 (9:50:28 PM): I've been reporting on what I saw the whole time.
Umbrafer (9:50:39 PM): As it stands you've got a solid fence, three unknown windows, a window into what you assume is the bathroom, and a roof with unknown stuff.
CirclMastr (9:50:53 PM): (Back)
MilesMk1 (9:50:55 PM): So, in all this time, I only saw one guard, right?
Umbrafer (9:51:04 PM): That's correct.
CirclMastr (9:51:17 PM): "It'll be interesting to see, at least."
MilesMk1 (9:51:35 PM): Hmm...Ok, I'm going to zoom in on the windows and see if they show any signs of being openable, then head back to the van.
MilesMk1 (9:51:58 PM): As well as try to see what they're made of, what the window frames are like, etc.
Thematrian1 (9:52:09 PM): "You're the only one here who expects to live that long."
CirclMastr (9:52:21 PM): "Understandable, I suppose."
MilesMk1 (9:52:47 PM): (Hey, no one actually knows how long dwarves live. Yet.)
Umbrafer (9:52:54 PM): They don't look openable. The exact substance is difficult to determine—roll Perception.
CirclMastr (9:53:02 PM): (Not very long when they decide to play ninja)
MilesMk1 (9:53:03 PM): MilesMk1 rolled 6 6-sided dice: 2 3 1 4 4 4
Umbrafer (9:53:37 PM): Yeah, you can't identify anything special about them.
MilesMk1 (9:53:48 PM): (Yeah, yeah... Next time, *I* will threaten to play a morbidly obese elven lesbian rigger, and see what character I can get away with. :P )
CirclMastr (9:54:03 PM): (lol)
Thematrian1 (9:54:27 PM): (Be careful with that plan. I threatened to play a RiggerDeckerFaceMage aspected Conjurer)
Umbrafer (9:54:39 PM): ("Threatened"?)
Umbrafer (9:54:54 PM): (Oh, I see :) )
CirclMastr (9:55:19 PM): (Where's that book with Kinesics for my "Who needs a runner team?" adept...)
Thematrian1 (9:55:46 PM): (six years in the future, that's where)
CirclMastr (9:56:05 PM): (So he'll be a time-traveling adept)
MilesMk1 (9:56:26 PM): *heads back to the van*
Umbrafer (9:56:56 PM): *Sneak sneak sneak*
MilesMk1 (9:57:05 PM): (In a roundabout way, don't want to risk detection unnecessarily)
Umbrafer (9:57:06 PM): (Not miccing the other windows?)
MilesMk1 (9:57:31 PM): (Doh. Thought I did, and only got something at one. Yes, I most certainly am.)
MilesMk1 (9:58:19 PM): So, rating + electronics as complementary skill?
Umbrafer (9:58:22 PM): There are two windows fairly close together, and a third further off.
Umbrafer (9:58:23 PM): Yep
MilesMk1 (9:58:47 PM): So... First it's electronics vs. TN of 4, and that's how many extra dice I get, or something?
MilesMk1 (9:59:00 PM): (I mean, one for every two successes)
MilesMk1 (9:59:52 PM): (Oh, never mind. I got it.)
MilesMk1 (9:59:57 PM): MilesMk1 rolled 6 6-sided dice: 4 6 6 4 1 4
MilesMk1 (10:00:01 PM): MilesMk1 rolled 2 6-sided dice: 4 2
MilesMk1 (10:00:18 PM): MilesMk1 rolled 8 6-sided dice: 4 3 5 4 6 4 1 5
MilesMk1 (10:00:25 PM): MilesMk1 rolled 1 6-sided die: 4
EverGuard4 has left the chat room.

MilesMk1 (10:00:58 PM): Let's say I do the one window alone first, then the two close together.
MilesMk1 (10:01:16 PM): For the other two...
MilesMk1 (10:01:19 PM): MilesMk1 rolled 6 6-sided dice: 6 1 3 4 4 1
MilesMk1 (10:01:23 PM): MilesMk1 rolled 1 6-sided die: 2
MilesMk1 (10:01:27 PM): MilesMk1 rolled 8 6-sided dice: 1 5 6 3 4 6 1 3
MilesMk1 (10:01:34 PM): MilesMk1 rolled 2 6-sided dice: 5 5
MilesMk1 (10:01:37 PM): MilesMk1 rolled 6 6-sided dice: 3 2 2 5 6 5
MilesMk1 (10:01:41 PM): MilesMk1 rolled 1 6-sided die: 4
MilesMk1 (10:01:45 PM): MilesMk1 rolled 8 6-sided dice: 3 5 1 4 3 5 6 3
MilesMk1 (10:01:51 PM): MilesMk1 rolled 1 6-sided die: 5
Umbrafer (10:02:39 PM): The first window you go to you just hear a humming.
MilesMk1 (10:03:19 PM): Electronics?
CirclMastr (10:03:24 PM): (That must be the lab where they experiment on hummingbirds)
MilesMk1 (10:03:29 PM): I mean, the hum of electronics?
Umbrafer (10:03:57 PM): Roll Perception.
Umbrafer (10:04:00 PM): Intelligence, rather
Umbrafer (10:04:04 PM): With.
CirclMastr (10:04:09 PM): (Dice)
MilesMk1 (10:04:13 PM): MilesMk1 rolled 8 6-sided dice: 2 4 2 3 3 1 5 6
MilesMk1 (10:04:18 PM): MilesMk1 rolled 1 6-sided die: 6
MilesMk1 (10:04:23 PM): MilesMk1 rolled 1 6-sided die: 5
Umbrafer (10:04:37 PM): You actually notice a few distinct hums. One sounds like electronics, the others like fans.
Umbrafer (10:06:16 PM): The second window has a humming noise and a popping noise.
MilesMk1 (10:06:26 PM): Int again?
MilesMk1 (10:06:35 PM): MilesMk1 rolled 8 6-sided dice: 6 5 4 5 3 1 2 2
MilesMk1 (10:06:39 PM): MilesMk1 rolled 1 6-sided die: 1
MilesMk1 (10:06:44 PM): (just in case)
Umbrafer (10:07:40 PM): It sounds like… popcorn?
Umbrafer (10:07:51 PM): The hum stops and is replaced by a beeping sound.
MilesMk1 (10:08:28 PM): Is there then a clanking sound as of a door being popped?
MilesMk1 (10:08:49 PM): And a sound of paper being torn, followed by sound of cursing over burned fingers?
Umbrafer (10:08:55 PM): "So has Jeff fixed the plumbing issue yet?"
Umbrafer (10:09:41 PM): "He went " *muffled by door opening* "tunnels to fix it and maybe patch the ducts while he's at it."
Umbrafer (10:09:54 PM): "Popcorn?"
Umbrafer (10:10:15 PM): "No. Think " *muffled* "hot water?"
Thematrian1 (10:10:36 PM): (There it is. That's what I'm talking about)
Umbrafer (10:10:38 PM): *Muffled* "—o. Jeff's good with his hands."
MilesMk1 (10:11:08 PM): #Hmm... Someone just mentioned plumbing and tunnels. That sounds promising. Can you get any plans of the area that show underground access?#
Thematrian1 (10:11:31 PM): #I'll see what I can do#
MilesMk1 (10:11:55 PM): (I did say I was looking for hatches, storm drains, mahnoles, etc. earlier on. I guess they're just farther away, or well hidden. Or Jon is just being evil and the tunnels are only accessible from the *inside*)
CirclMastr (10:12:07 PM): (I bet evil)
Thematrian1 (10:12:33 PM): #If it doesn't work out, I think I can make us fly.#
MilesMk1 (10:12:51 PM): #Good. Will you need to get inside to do your work, as well?#
CirclMastr (10:13:00 PM): #What, you brought drugs along?# *Grins*
Thematrian1 (10:13:54 PM): #Inside? Yes, definitely.#
MilesMk1 (10:14:11 PM): *If the conversation peters out, moves on to the last window.*
Thematrian1 (10:14:27 PM): #No drugs. Just good old fashioned magic.#
Umbrafer (10:14:37 PM): Last window's the same thing with slightly different relative volumes.
MilesMk1 (10:17:06 PM): Ah-huh... Ok. Well, for my last trick, I shoot some video of the place to have pictures to work with, and head back to the van.
Umbrafer (10:17:15 PM): You do so.
Umbrafer (10:17:27 PM): Incidentally, if you kept listening in they started talking about Combat Biking teams.
MilesMk1 (10:18:56 PM): Mk1 would have been interested, Glitch not so much... He'll listen a little bit to see if they drop anything of use, like names of people, to figure out how many are inside, but other than that, he's done.
Umbrafer (10:20:19 PM): They drop names, but they're all bikers.
MilesMk1 (10:20:35 PM): *back to the van*
Thematrian1 (10:21:14 PM): (once he returns) "...and the hunter is home from the hill. What've you got for us?"
MilesMk1 (10:21:32 PM): BTW, one thing I'll do when I get back is try to work out a crude floorplan, based on video stills and what I know of the rooms.
Umbrafer (10:22:20 PM): It's not very big, but you don't have much you can base the depth of rooms on.
MilesMk1 (10:22:43 PM): "They think the Raptors have a shot at making the UCCBL playoffs this year."
CirclMastr (10:23:07 PM): "Meh. You should have seen them back in the '40s."
MilesMk1 (10:23:13 PM): *hands over the footage, and relates all he's found out so far.*
MilesMk1 (10:23:24 PM): I know, I'm just thinking best guesses...
Thematrian1 (10:24:14 PM): "So...sewer access?"
Umbrafer (10:24:56 PM): You've got a general idea of bathroom over here next to a breakroom, and a computer room over there on the other side.
MilesMk1 (10:25:50 PM): Basically, I just want to make a best guess about the depth of rooms, and see how much unused room that leaves for other stuff, assuming a hallways of some sort from the entrance...
MilesMk1 (10:26:09 PM): "Well, they were talking about tunnels, and plumbing - sounds like the best bet, really."
MilesMk1 (10:26:27 PM): "No point in staying in the open if we can help it."
Thematrian1 (10:26:54 PM): "Still, we didn't see it on our first pass..."
MilesMk1 (10:27:16 PM): "Do you think trying to fly to the top would be a better idea.?"
Thematrian1 (10:28:11 PM): "Can't hurt. Tricky part is controlling it."
MilesMk1 (10:28:49 PM): "Hmm... 'Tricky' and "Can't hurt' usually don't go together." *smiles*
Thematrian1 (10:28:54 PM): "All right, here's a plan."
MilesMk1 (10:29:05 PM): "Mhmm?"
Thematrian1 (10:29:21 PM): "I leave my deck here. MacLeod, you go searching for plans. Glitch, you look for sewer-access type things while Scavs drives."
Thematrian1 (10:29:33 PM): "I conjure up a wind spirit and take to the air."
CirclMastr (10:29:38 PM): "..."
CirclMastr (10:29:44 PM): "Did you bring a 'trode net?"
Thematrian1 (10:29:53 PM): "You're joking."
CirclMastr (10:30:13 PM): *Pulls hair back on each side to show no datajack* "Can't do implants, remember?"
Thematrian1 (10:30:15 PM): "We went through all that with the pillaged deck, I gave you my old one and you can't use it?"
Thematrian1 (10:30:39 PM): (ignoring MacLeod) "Glitch, do you know which end is up with these?"
Thematrian1 (10:30:41 PM): (indicating her deck)
CirclMastr (10:30:43 PM): "I didn't bring your old one. I figured you were here for Matrix stuff."
Thematrian1 (10:31:15 PM): "Nothing fancy, just a routine search for plans."
CirclMastr (10:31:45 PM): (brb, dinner)
MilesMk1 (10:32:38 PM): "Yeah, I'm actually pretty good with it, as long as you don't ask me to do anything that'll get me dumped, because then I'll probably be useless with the mother of all headaches."
MilesMk1 (10:32:50 PM): "Or worse."
Thematrian1 (10:33:28 PM): (assuming he gives some kind of positive indication that he does) "Then you two switch roles. Glitch goes hunting in the matrix, MacLeod eyes the ground."
MilesMk1 (10:33:37 PM): (Effective computers skill of 7, or 5 and +4 dice of hacking pool, depending on what I'm doing.)
Thematrian1 (10:33:52 PM): (7 works for me, fast scan. Probably won't work but what the hell)
MilesMk1 (10:34:31 PM): Yay! I'm a decker! ;)
Umbrafer (10:34:41 PM): :)
MilesMk1 (10:34:52 PM): Ok, what do I do? :P
Thematrian1 (10:34:53 PM): (Actually, you're about as good at it as I am, given my deck to play with. You could probably do the whole run yourself)
Thematrian1 (10:35:34 PM): (But Gem doesn't know that, and wouldn't admit it if she did, so...)
Thematrian1 (10:36:51 PM): Assuming no one voices an immediate complaint at this plan.
Umbrafer (10:36:58 PM): (Glitch can't summon spirits to use Conceal on himself)
MilesMk1 (10:37:11 PM): (Well... My knowledge of hacking goes something like this: There is this thing called the Matrix.)
Thematrian1 (10:37:20 PM): Gem switches domains to Sky. The spirit Concealing Glitch goes remote; it'll stay that way 'till sunrise.
Thematrian1 (10:37:43 PM): "Great gods and little fishes..."
Thematrian1 (10:37:49 PM): Wind spirit, force 7
MilesMk1 (10:37:51 PM): (Granted, it's impossible for Glitch not to know more, but for me to blunder through a session of hacking would really try everyone's patience.)
Thematrian1 (10:37:55 PM): Thematrian1 rolled 6 6-sided dice: 4 5 4 5 6 3
MilesMk1 (10:38:06 PM): So, I just roll Computers for my search?
Thematrian1 (10:38:12 PM): (It's not hacking, you just roll Computers and Jon tells you what you found)
MilesMk1 (10:38:29 PM): (I meant as far as trying to do the run on my own.)
Umbrafer (10:38:34 PM): Yep
MilesMk1 (10:38:37 PM): MilesMk1 rolled 7 6-sided dice: 3 4 1 3 2 3 3
MilesMk1 (10:38:42 PM): Not much.
MilesMk1 (10:38:45 PM): Damnation.
MilesMk1 (10:38:49 PM): Again, at +2?
Thematrian1 (10:39:04 PM): one success, I get a service. Jon, how much is one service worth of telekinesis?
Umbrafer (10:39:53 PM): Go for it. Hm.
Thematrian1 (10:40:11 PM): Gem would definitely know; this is an awesome trick and this is surely not the first time she's tried it
MilesMk1 (10:40:22 PM): MilesMk1 rolled 7 6-sided dice: 1 2 4 2 2 6 2
MilesMk1 (10:40:28 PM): MilesMk1 rolled 1 6-sided die: 3
MilesMk1 (10:40:31 PM): Bleh.
MilesMk1 (10:40:39 PM): Well, it's an improvement.
Thematrian1 (10:40:46 PM): (Right, I forgot the other reason that Glitch can't do the run on his own)
Umbrafer (10:40:50 PM): That'd be one object telekinesised, probably.
Thematrian1 (10:41:24 PM): Right, but how much control do I get? I can command it to TK me over the base; can I then command it to wait a bit and then set me back down somewhere I like?
CirclMastr (10:42:24 PM): (Back)
Umbrafer (10:42:34 PM): Hm.
Umbrafer (10:43:07 PM): Yes, but you have to specify locations.
Umbrafer (10:43:35 PM): Rather
Umbrafer (10:43:41 PM): You have to specify with some immediacy.
Thematrian1 (10:43:45 PM): Ok. So "bring two hundred meters over that place" <pause> "Set me down next to that van" is kosher from one service?
Umbrafer (10:44:28 PM): As long as the pause is of reasonably short duration (~30 seconds? Maybe a bit more?), sure
Thematrian1 (10:45:03 PM): Good enough. "Is everyone clear on their roles?"
Thematrian1 (10:45:10 PM): (oh, and drain: )
Thematrian1 (10:45:14 PM): Thematrian1 rolled 7 6-sided dice: 6 1 5 5 3 5 2
Thematrian1 (10:45:34 PM): (dammit, that's an M. sassa-frassin'...)
CirclMastr (10:45:42 PM): "So what do I do again?"
Thematrian1 (10:46:06 PM): "Tell scavs where to drive. Your objective is to find an external link to the sewer access without being spotted."
Thematrian1 (10:46:14 PM): "Probably there is no such thing, but we have to look."
MilesMk1 (10:46:17 PM): "I'm doing a Matrix search for plans, right?"
Umbrafer (10:46:44 PM): That was Glitch's Computers roll above?
Thematrian1 (10:46:46 PM): "Indeed. Sewer accesses a priority, so try the municipal utilities-type places first."
Thematrian1 (10:46:53 PM): "Some places they're required by law to publish them fully and accurately"
Thematrian1 (10:47:01 PM): "Don't know yet if that's the case here."
CirclMastr (10:47:10 PM): "Wasn't this place extraterritorial?"
Thematrian1 (10:47:24 PM): "They still have to link into the local grids, that'll give us a place to start."
Umbrafer (10:48:18 PM): Ah yes, that's a detail I forgot: posted on the fence every five meters or so there's a little "Property of Shiawase, leased to [companyname]" sign.
MilesMk1 (10:48:57 PM): (Yeah)
Umbrafer (10:49:01 PM): Sorry, change "property" to "territory"
CirclMastr (10:50:05 PM): (Family Feud: "Name a word that rhymes with 'cookie'." "Nookie.")
Thematrian1 (10:50:50 PM): "Clear?"
Umbrafer (10:51:47 PM): You search around for a bit. This could take some time before you rightly know if it's going to pan out.
Thematrian1 (10:52:29 PM): Yeah. "Great gods and little fishes. Oh spirit, take me two hundred meters into the air, then carry me over the center of that building."
MilesMk1 (10:52:50 PM): "Want the video camera?"
Thematrian1 (10:53:02 PM): ::taps her eyes:: "Got my own, thanks"
CirclMastr (10:53:08 PM): "....Ew."
MilesMk1 (10:53:11 PM): "Ok."
Umbrafer (10:54:12 PM): *Whooosh*
Umbrafer (10:54:55 PM): The spirit brings you up in a billowing gust, buffets you about maybe a bit less gently than you'd like, and brings you to above the center of the building.
Umbrafer (10:54:58 PM): Umbrafer rolled 8 6-sided dice: 5 6 5 1 4 5 3 5
Umbrafer (10:55:02 PM): Umbrafer rolled 1 6-sided die: 2
Umbrafer (10:55:09 PM): Is anyone watching the compound?
Thematrian1 (10:55:28 PM): aside from me, you mean?
MilesMk1 (10:55:40 PM): I'm jacked in.
Umbrafer (10:56:05 PM): Just Gem? Roll Perception, then.
Thematrian1 (10:56:11 PM): Thematrian1 rolled 6 6-sided dice: 6 5 3 4 1 5
Thematrian1 (10:56:14 PM): Thematrian1 rolled 1 6-sided die: 3
Umbrafer (10:56:36 PM): Do you have any variety of vismag?
Thematrian1 (10:56:58 PM): (IIRC no, not much)
Thematrian1 (10:57:17 PM): (but sotsw isn't opening for me
Umbrafer (10:57:48 PM): (Bah, are they making good on their downtime guarantee again?)
Thematrian1 (10:58:02 PM): (and how. Assume I have nothing, we can go from there)
Umbrafer (10:58:25 PM): You've got nothing. You can see the guard, but he's too far away to make out details.
Thematrian1 (10:58:39 PM): fair enough. Can I see where he's going, stuff like that?
Umbrafer (10:58:51 PM): (It loaded for me. Extremely slowly, but it loaded.) He appears to be standing still.
Thematrian1 (10:58:55 PM): 200 meters, away, I know it's a bit of a stretch...
Umbrafer (10:59:25 PM): (Yeah, no vismag)
Thematrian1 (10:59:44 PM): (dammit. I really was out of essence though)
MilesMk1 (11:01:36 PM): (I hear binoculars are nice. :p)
Thematrian1 (11:01:53 PM): (Good point. Not so much and night, and anyway I...****!!!)
Thematrian1 (11:02:06 PM): (and anyway, I have my miniblimp for when this sort of thing is important)
Thematrian1 (11:02:15 PM): (**** **** *** of ******!)
CirclMastr (11:02:29 PM): (On a clear day you can see 2.6 miles over level terrain, assuming you're six feet tall and not too myopic.)
Umbrafer (11:02:42 PM): (?)
Thematrian1 (11:02:44 PM): (Yeah, but on a clear night?)
CirclMastr (11:02:54 PM): (At night, you're screwed)
MilesMk1 (11:03:12 PM): (At 200 meters a person is going to be a dot.)
Thematrian1 (11:03:16 PM): Well, if he doesn't have his flashlight on, I'm cool. Can I discern anything about the roof?
Umbrafer (11:04:21 PM): He does not appear to have his flashlight on right now. The roof is mostly covered in ventilation equipment—you're pretty much right above it right now, but it's hard to see from this distance.
Thematrian1 (11:04:39 PM): #Looks like ventilation equipment. Makes me wonder if I can risk a closer look...#
Thematrian1 (11:04:54 PM): "Spirit?"
Umbrafer (11:05:09 PM): *Whoosh*
Thematrian1 (11:05:15 PM): Hey, funny question. Can I see the van from where I am?
Umbrafer (11:05:45 PM): Yes.
Thematrian1 (11:07:11 PM): "Move me over then van, then bring me down...gently, mind...next to it"
Umbrafer (11:07:28 PM): *Whoosh, swish, swoosh*
Thematrian1 (11:07:36 PM): #Thing about these, they don't understand about gentle...#
Umbrafer (11:08:18 PM): *Swish, swoosh, thud*
MilesMk1 (11:08:33 PM): #Ouch.#
Thematrian1 (11:08:36 PM): "Erk!"
Umbrafer (11:08:42 PM): Not really your definition of gentle, but nothing's bruised. At least nothing you can immediately identify.
Umbrafer (11:10:40 PM): Time passes.
Thematrian1 (11:10:51 PM): "Hey, open up. They've got ventilation equipment. Hard to see, but since I could see it at all, a small man might just fit."
MilesMk1 (11:11:42 PM): *lets Gem in*
Thematrian1 (11:12:09 PM): "Hrmph. What I'd like is an hour or two of rest. Any progress for you guys?"
MilesMk1 (11:12:37 PM): (Is there?)
Umbrafer (11:12:55 PM): (You're still searching. You think you've got a lead, though.)
Thematrian1 (11:13:49 PM): "MacLeod?"
MilesMk1 (11:14:23 PM): "I might be getting somewhere. Need more time."
Thematrian1 (11:14:37 PM): "Great. Gonna lie down in the back for a bit."
Thematrian1 (11:15:12 PM): ::does so::
CirclMastr (11:15:37 PM): *Starts directing the driver toward nowhere in particular, looking for sewage entryways*
Thematrian1 (11:15:39 PM): (For those keeping score at home, I'm now at four boxes of stun)
Umbrafer (11:16:12 PM): You do so. It's not terribly comfortable—in fact, some of the things you clear out of your way you need to try very hard at avoiding thinking about in order to rest comfortably.
MilesMk1 (11:16:33 PM): (I thought we were in my car.)
MilesMk1 (11:16:44 PM): (But I guess not, since Scavs is driving...)
Thematrian1 (11:16:53 PM): (There's some uncertainty about whether scavs is here or not)
Umbrafer (11:17:00 PM): (Indeed)
Umbrafer (11:17:20 PM): (When we open the box Scavengers will either be here or not)
MilesMk1 (11:17:50 PM): (Of course, it's been so long there's actually some uncertainty as to whether my car is a van or a pickup.)
Thematrian1 (11:18:09 PM): well, whatever, I'm lying down in back, wrapped in my coat
Umbrafer (11:18:59 PM): You do so.
Umbrafer (11:19:05 PM): Glitch works away.
Umbrafer (11:19:19 PM): It's another twenty minutes or so, but he eventually strikes a sort of paydirt.
Umbrafer (11:21:33 PM): It's a map
MilesMk1 (11:21:40 PM): Aha.
Umbrafer (11:21:48 PM): Showing a maintenance tunnel running from the place to a power plant.
Umbrafer (11:22:18 PM): There are a fair number of branches to other sites and similar.
MilesMk1 (11:22:50 PM): And similar?
MilesMk1 (11:23:15 PM): Do any of them look like a good bet for getting into the tunnels?
Umbrafer (11:23:37 PM): None of them are particularly well-outlined.
Umbrafer (11:23:49 PM): You'd probably have to visit to get an idea. That or find someone who knew about them.
MilesMk1 (11:24:13 PM): (BTW, I hate to be the one to always puss out first, but my body has been really clear lately on what it'll do to me if I don't sleep, so I'm going to have to turn in.)
MilesMk1 (11:24:28 PM): Well, I guess we have our driving around cut out for us. More or less.
MilesMk1 (11:25:33 PM): And maybe Macleod will get to cut someone up at one of those places to get us access. ;)
Umbrafer (11:26:00 PM): The sites are scattered a decent amount—it may take some driving.
Umbrafer (11:26:27 PM): Ah well. In any event: Tuesday? And then next week hopefully that blade will come in handy again?
MilesMk1 (11:27:39 PM): (Ok.)
MilesMk1 (11:27:49 PM): Goodnight, guys.
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CirclMastr has left the chat room.

Umbrafer (11:30:02 PM): *Phew*
Thematrian1 (11:30:07 PM): ?
Umbrafer (11:30:31 PM): Dave's silence towards the end was apparently due to dealing with harrassment on his end rather than disinterest in the game.
Thematrian1 (11:30:42 PM): ah, good
Thematrian1 (11:31:20 PM): never was any way to know
Umbrafer (11:34:27 PM): Ah well.
Umbrafer (11:34:43 PM): 'Minds me, I need to set you up an account at the new host.
Thematrian1 (11:36:24 PM): what are you putting up on the new host, other than the comic?
Umbrafer (11:37:29 PM): Comic, SR3R.net, eventually SotSW, artyv.com (my father's page for his poetry and soforth that I've been promising him for far too long now), and anything else that happens to come up. Possibly the podcast as well
Umbrafer (11:37:39 PM): Though Adam suggested that Dumpshock might host/promote that.
Thematrian1 (11:38:04 PM): the podcast? It's dumpshock-involved, so they better
Thematrian1 (11:38:23 PM): although, I guess it'll be awhile before you need the bandwidth
Umbrafer (11:38:57 PM): Well, they're probably going to
Thematrian1 (11:39:19 PM): good for them. The harder part will be content. Twice-weekly, you said?
Umbrafer (11:39:22 PM): Strictly speaking it isn't their project, but he was the first person commenting on the thread saying that he'd be able to help out that way
Umbrafer (11:39:34 PM): Ah, not quite. Once every two weeks.
Thematrian1 (11:39:43 PM): ah, that's easier
Umbrafer (11:39:48 PM): And not that long. 15-30 minutes, most likely.
Thematrian1 (11:40:04 PM): ::nod:: but you can only do so many freelancer interviews. Especially now ;-)
Umbrafer (11:40:26 PM): Indeed :)
Thematrian1 (11:40:38 PM): maybe you could interview mfb
Umbrafer (11:41:07 PM): NDAs would suck the life right out of that interiview.
Umbrafer (11:41:10 PM): *-i
Umbrafer (11:41:41 PM): We're probably not going to ask anyone with FanPro ranked lower than Adam anything about SR4 that isn't extremely general.
Umbrafer (11:41:57 PM): Not that mfb's with FanPro, but for these purposes playtesters are included.
Umbrafer (11:42:27 PM): Do you have a preference for your username/long name on the server?
Thematrian1 (11:42:30 PM): Makes sense. Maybe you could interview people about older books
Umbrafer (11:42:50 PM): Indeed. One of the ideas was trying to get Synner to talk about the making of Shadows of Europe.
Thematrian1 (11:42:53 PM): Hm. dseiler/David Seiler, it's what I'm used to for official things
Thematrian1 (11:42:58 PM): That sounds like fun
Umbrafer (11:49:59 PM): Ook, there's such thing as a too-random password. I should have just changed it to something short, you'll presumably be changing it anyway (you could be a fan of random passwords, I guess)
Thematrian1 (11:50:45 PM): I'm not. Random-looking functional transformations of common words, sure...
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Chat room exited at 6/10/2005 12:10:57 AM.