New chat room entered at 12/8/2005 8:54:26 PM.
You are now in chat room “sotsw120805.”
MilesMk1 has entered the chat room.

Thematrian1 has entered the chat room.

MilesMk1 (8:54:34 PM): Evening.
Thematrian1 (8:54:37 PM): yo
CirclMastr has entered the chat room.

Thematrian1 (8:54:43 PM): (Take your freeciv turn, already)
CirclMastr (8:54:50 PM): I took my turn!
CirclMastr (8:54:53 PM): It wasn't me!
MilesMk1 (8:54:55 PM): Me?
Thematrian1 (8:54:58 PM): (Yeah)
CirclMastr (8:55:00 PM): Wait, I should be on the other comp for this.
CirclMastr (8:55:04 PM): I'm already lagging.
MilesMk1 (8:55:12 PM): I checked this morning, and someone else was holding things up.
CirclMastr (8:55:22 PM): brb
CirclMastr has left the chat room.

MilesMk1 (8:55:26 PM): Haven't had a chance to get at it at work. :)
Umbrafer (8:55:55 PM): According to the message, the server is waiting on one Jan III Sobieski :)
MilesMk1 (8:56:33 PM): I'll take my turn when Blake gets his Karma. :P
Thematrian1 (8:56:34 PM): Meanwhile, the team had survived a bomb and an ambush, and Glitch was peeking around a corner
Thematrian1 (8:56:43 PM): ouch
Thematrian1 (8:56:50 PM): extortion, is it?
CirclMastr has entered the chat room.

CirclMastr (8:57:17 PM): Yarr.
MilesMk1 (8:57:20 PM): And saying "Ok, Blake gets 3 Karma" or "Ok, Blake gets 50 Karma and dies from a coronary" don't count. ;)
MilesMk1 (8:57:34 PM): Fine, fine, I'm going to take my damn turn now...
Thematrian1 (8:57:44 PM): hang on 30 seconds?
Umbrafer (8:57:47 PM): The team did indeed survive a bomb and an ambush.
Umbrafer (8:58:06 PM): A bomb that everyone declared to be the end of the team ;)
Umbrafer (8:58:09 PM): (Or at least Dave did)
MilesMk1 (8:58:11 PM): Uh... Sure. It'll probably take me longer than that to check on things anyway.
Thematrian1 (8:58:20 PM): (I was a bit worried too)
Umbrafer (8:58:30 PM): (I was as well)
Thematrian1 (8:58:30 PM): (But I thought the bomb's power was 5 points higher than it was)
Umbrafer (8:58:36 PM): (But then the actual rolling happened)
Umbrafer (8:58:41 PM): (Well, it originally would have been)
MilesMk1 (9:00:37 PM): ("The Russians have acquired Communism from the Sioux." just sounds plain wrong.)
MilesMk1 (9:00:42 PM): (Ok, can I end my turn now?)
Thematrian1 (9:01:00 PM): (Yeah, it's fine)
Umbrafer (9:01:02 PM): (Everything is set)
Umbrafer (9:01:13 PM): (And the log is almost up…)
Thematrian1 (9:01:26 PM): (What can I say? I'm a leader in repressive governments)
MilesMk1 (9:02:57 PM): (Ok, turn done.)
Thematrian1 (9:03:02 PM): Gem, I'd like to emphasize, was not peeking around any corners
Umbrafer (9:04:15 PM): http://www.sotsw.net/runs/SotSW%2012-01-05.html
MilesMk1 (9:05:03 PM): Neither is Glitch, per se.
Umbrafer (9:06:17 PM): When we last left off, smoke was spreading.
MilesMk1 (9:06:20 PM): Though I don't think that helps him a great deal.
Umbrafer (9:06:24 PM): Thermal smoke, mind you.
MilesMk1 (9:06:33 PM): Hurray for eyelights.
Umbrafer (9:06:36 PM): This is off in the direction that the grenade came from.
Umbrafer (9:06:41 PM): (And returned to)
Umbrafer (9:07:51 PM): Glitch's position relative to the corner, if not peeking around?
Umbrafer (9:08:10 PM): Actually, from the log it looks like he's out in the open
MilesMk1 (9:08:35 PM): He's actually lying on the ground taking cover behind bodies.
Umbrafer (9:08:44 PM): Ah yes.
Umbrafer (9:09:00 PM): The little details. From his position behind the corpses, he sees very little.
MilesMk1 (9:09:04 PM): Or among bodies, as the case may be.
CirclMastr (9:09:04 PM): Pusher has rearmed, right?
Umbrafer (9:09:17 PM): Probably, given how easy it is for him to
Thematrian1 (9:09:59 PM): I beckon Pusher forward, but not around the corner yet
CirclMastr (9:10:51 PM): ::moves forward to Gem's position::
MilesMk1 (9:11:09 PM): I prop up my grenade launcher on the body, and aim in the direction of the hostiles.
MilesMk1 (9:11:16 PM): Can I try to see into the smoke?
MilesMk1 (9:11:25 PM): IIRC it's a +4 modifier for me...
Umbrafer (9:11:28 PM): The direction of the smoke cloud, you mean? Roll to try.
MilesMk1 (9:11:33 PM): MilesMk1 rolled 6 6-sided dice: 2 5 2 5 5 1
MilesMk1 (9:11:35 PM): Hah.
MilesMk1 (9:11:46 PM): There's a smoke cloud. It's hot.
Umbrafer (9:11:53 PM): You see several swirls that could be people.
Umbrafer (9:11:57 PM): They also could not be.
Umbrafer (9:12:05 PM): The hot particles do funny things with the air currents.
MilesMk1 (9:12:14 PM): Is there any cover around that's better than this corpse?
Umbrafer (9:13:09 PM): Back about three meters there's the ramp. Forward about four meters there's a column.
MilesMk1 (9:13:39 PM): Mhmm... I'll stealth my way to the column, then.
CirclMastr (9:13:42 PM): (Another column to rip out and wield as a weapon!)
MilesMk1 (9:13:56 PM): (We need to get you a sack of bricks, or something.)
MilesMk1 (9:14:06 PM): (Or a large bag of fence posts...)
Thematrian1 (9:14:36 PM): (Sharpen some rebar...)
MilesMk1 (9:14:43 PM): MilesMk1 rolled 6 6-sided dice: 4 6 5 6 2 4
MilesMk1 (9:14:47 PM): MilesMk1 rolled 2 6-sided dice: 2 3
Umbrafer (9:15:01 PM): You move to the column in the stealthiest manner possible.
MilesMk1 (9:15:05 PM): So... 21, 24 if I stil have the spirit on me.
Umbrafer (9:15:09 PM): Shockingly enough, that isn't "not at all"
Umbrafer (9:15:15 PM): Umbrafer rolled 15 6-sided dice: 6 5 3 2 1 5 3 3 3 3 3 5 6 4 3
Umbrafer (9:15:18 PM): Umbrafer rolled 2 6-sided dice: 4 1
Umbrafer (9:16:11 PM): You reach the column. It's large, old-style real concrete, and very reassuring,.
Umbrafer (9:16:13 PM): *-.
MilesMk1 (9:17:28 PM): I try to scan the area from my new position.
Umbrafer (9:17:31 PM): We are out of initiative until you people find some threats.
MilesMk1 (9:17:41 PM): MilesMk1 rolled 6 6-sided dice: 4 2 6 1 2 4
Umbrafer (9:17:44 PM): (Or they find you in a manner you'd notice)
MilesMk1 (9:17:45 PM): MilesMk1 rolled 1 6-sided die: 1
Thematrian1 (9:17:50 PM): nifty.
Thematrian1 (9:18:10 PM): I crawl to Glitch's former hiding place behind the
Thematrian1 (9:18:12 PM): corpse
Thematrian1 (9:18:21 PM): and give the area an astral once-over
Thematrian1 (9:18:23 PM): Stealth?
MilesMk1 (9:18:24 PM): #I'm behind the column ahead. Still don't see any of them.#
Umbrafer (9:18:30 PM): The cloud of smoke is expanding. You can't see anyone over by where it was thrown from, and the hissing of the grenade is starting to slow.
Thematrian1 (9:18:44 PM): #Me neither. I think they withdrew#
MilesMk1 (9:20:06 PM): #Scavengers, you're in position to inercept any runners, yes?#
Umbrafer (9:20:18 PM): Scavs: #Yes.#
Umbrafer (9:20:43 PM): (Benton has a final tomorrow, hence his nonpresence. He'll be back next week.)
CirclMastr (9:21:07 PM): (I had a final yesterday. I got a 92%)
Thematrian1 (9:21:50 PM): (Good)
Umbrafer (9:22:07 PM): The hissing stops. The area is suddenly extremely quiet.
MilesMk1 (9:22:13 PM): (Congrats. I hate you all for being in school. ;))
Thematrian1 (9:23:02 PM): (I hate you for not being in school ;-))
CirclMastr (9:23:23 PM): (I hate myself for a myriad of reasons.)
Thematrian1 (9:23:33 PM): #I'll send out some astral scouts#
Umbrafer (9:23:48 PM): (I do dearly hope you get an unusually good job, otherwise you will miss being in school very quickly.)
Thematrian1 (9:24:17 PM): ::whispering:: "By the lantern fish and the orca, send me the fast way-finders..."
Thematrian1 (9:24:22 PM): Watcher, Force 3
Thematrian1 (9:24:25 PM): Thematrian1 rolled 6 6-sided dice: 4 1 6 2 3 6
MilesMk1 (9:24:27 PM): (Yes.)
Thematrian1 (9:24:29 PM): Thematrian1 rolled 10 6-sided dice: 2 3 2 5 1 6 4 5 2 5
Thematrian1 (9:25:08 PM): more of the same
Thematrian1 (9:25:11 PM): Thematrian1 rolled 6 6-sided dice: 5 3 1 5 1 4
Thematrian1 (9:25:14 PM): Thematrian1 rolled 10 6-sided dice: 4 6 6 5 5 3 3 6 3 6
Thematrian1 (9:25:17 PM): lalala
Thematrian1 (9:25:19 PM): Thematrian1 rolled 6 6-sided dice: 6 3 2 2 2 3
Thematrian1 (9:25:22 PM): Thematrian1 rolled 10 6-sided dice: 5 3 1 6 3 4 5 4 3 3
Thematrian1 (9:25:25 PM): Thematrian1 rolled 6 6-sided dice: 6 4 1 1 2 4
Thematrian1 (9:25:27 PM): Thematrian1 rolled 10 6-sided dice: 1 1 3 6 3 6 5 6 5 5
Thematrian1 (9:25:30 PM): Thematrian1 rolled 6 6-sided dice: 2 6 6 4 3 5
Thematrian1 (9:25:32 PM): Thematrian1 rolled 10 6-sided dice: 1 3 4 3 1 2 6 3 5 6
Thematrian1 (9:25:36 PM): Thematrian1 rolled 6 6-sided dice: 1 5 1 2 3 1
Thematrian1 (9:25:38 PM): Thematrian1 rolled 10 6-sided dice: 2 6 6 5 5 5 5 4 3 6
CirclMastr (9:25:41 PM): (So many dice...)
Thematrian1 (9:25:55 PM): ok, that's six. Nothing even faintly resembling drain.
Umbrafer (9:26:35 PM): A flock of oddly-shaped greyish creatures appears before you.
Thematrian1 (9:27:07 PM): (Looks like I'll have them for four hours, on average. Should be plenty of time to scout for us, and I've got bunches of spares)
Umbrafer (9:27:24 PM): They squall for a few seconds, then shut up and look at you with a grotesque version of puppy-dog eyes.
Thematrian1 (9:28:15 PM): ::still whispering:: "Listen to my voice."
Umbrafer (9:28:46 PM): Six floppy greyish ears perk up
Thematrian1 (9:29:19 PM): "I want all of you to search this level for people other than me, Glitch," (I point) "and Pusher." (I point again).
Thematrian1 (9:29:19 PM): "When you've searched the whole level, return to me and describe the people you've found."
Umbrafer (9:30:25 PM): They form a tiny huddle for a few seconds.
Umbrafer (9:30:47 PM): An ear emerges from the center, then they explode in all directions.
Thematrian1 (9:31:12 PM): as they go:
Umbrafer (9:31:19 PM): Perception from everyone save Gem
Thematrian1 (9:31:23 PM): "And stay out of sight!" (Only if they're visible in real space)
CirclMastr (9:31:41 PM): CirclMastr rolled 1 6-sided die: 4
CirclMastr (9:31:45 PM): (Damn)
Umbrafer (9:32:20 PM): (TN 10)
Umbrafer (9:32:51 PM): One of them plows straight into Gem's stomach, then circles around and resumes its motion.
MilesMk1 (9:33:10 PM): MilesMk1 rolled 6 6-sided dice: 6 2 1 1 4 6
MilesMk1 (9:33:13 PM): MilesMk1 rolled 2 6-sided dice: 6 2
Thematrian1 (9:33:14 PM): ::muttered:: "You found me. Nice job."
MilesMk1 (9:33:17 PM): MilesMk1 rolled 1 6-sided die: 5
Umbrafer (9:33:36 PM): Glitch gets a weird feeling, a sort of tingling through his chest.
Umbrafer (9:34:34 PM): It passes almost immediately.
MilesMk1 (9:34:45 PM): #I got all tingly all of a sudden... Was that the watchers, or?#
Umbrafer (9:34:45 PM): The garage is left in silence once again.
Thematrian1 (9:35:27 PM): #Yeah, that was they#
Thematrian1 (9:36:11 PM): ::muttered:: "Or so I choose to assume..."
Umbrafer (9:36:26 PM): Glitch probably hears that :)
MilesMk1 (9:37:08 PM): I ignore it and keep an eye out.
Umbrafer (9:39:05 PM): The smoke expands for a while. The hot particles begin to cool, though in an enclosed space the smoke is very slow to dissipate
CirclMastr (9:39:05 PM): ::stands around, looking for something more bigger to throw::
Thematrian1 (9:40:18 PM): ::lies around, waiting for a part of her astral squadron to report back::
Umbrafer (9:40:26 PM): Nothing immediately presents itself
Umbrafer (9:40:29 PM): There are the bodies
Thematrian1 (9:40:32 PM): there sure
Thematrian1 (9:40:34 PM): speaking of
Thematrian1 (9:40:38 PM): I loot the body nearest me
Thematrian1 (9:40:47 PM): he got anything interesting in his pockets?
Umbrafer (9:41:16 PM): Credstick, small pistol
Umbrafer (9:41:19 PM): A small inhaler
Thematrian1 (9:41:51 PM): I take the credstick and the inhaler. Good thing I've got so many pockets.
Umbrafer (9:42:08 PM): (When I say "small" I mean "hold-out")
Umbrafer (9:42:14 PM): (For the pistol, that is)
Thematrian1 (9:42:18 PM): (Yuck. I don't bother)
Umbrafer (9:42:30 PM): Done. The inhaler is unmarked, the credstick is Certified.
Thematrian1 (9:42:34 PM): good times
Thematrian1 (9:42:40 PM): How many other bodies were there?
Umbrafer (9:43:01 PM): Two
Umbrafer (9:43:09 PM): Er
Umbrafer (9:43:15 PM): One other
CirclMastr (9:43:27 PM): ::picks up the other body, what with the hole in it, and looks at what it had::
Thematrian1 (9:43:41 PM): I go to it and investigate
Thematrian1 (9:43:51 PM): #Glitch, keep an eye out. I'll split the good stuff afterward#
Thematrian1 (9:43:58 PM): Oh, and my astral senses are on this whole time
MilesMk1 (9:44:04 PM): #Got it.#
Umbrafer (9:44:08 PM): A credstick falls out, as does… a wallet? Must be an antiques collector.
Umbrafer (9:44:16 PM): He also has a small inhaler, identical to the other.
Thematrian1 (9:44:35 PM): #Hmm. Either their whole security force is a bunch of asthmatics, or...#
Thematrian1 (9:44:38 PM): I pocket that one too
CirclMastr (9:44:45 PM): ::picks up the wallet:: #What's this?#
Thematrian1 (9:44:48 PM): And the credstick
Thematrian1 (9:45:08 PM): oh. Which corpse is this?
CirclMastr (9:45:24 PM): (sec)
Umbrafer (9:45:56 PM): This is the one Pusher put a hole through
Umbrafer (9:46:01 PM): Well
Umbrafer (9:46:06 PM): There was a credstick on each corpse
Thematrian1 (9:46:22 PM): oh. Never mind my pocketing stuff then.
Umbrafer (9:46:24 PM): The wallet is on the holed one, the pistol on the whole one
Thematrian1 (9:46:27 PM): Although I do pocket that
Thematrian1 (9:46:42 PM): So, the take is two credsticks and one inhaler?
Umbrafer (9:46:53 PM): Two credsticks, two inhalers
Umbrafer (9:47:00 PM): And, unless Pusher puts it back down, one wallet
Thematrian1 (9:47:03 PM): check
Thematrian1 (9:47:11 PM): #What's what, Pusher?#
Umbrafer (9:48:43 PM): Pusher stares, entranced.
Umbrafer (9:50:25 PM): (Ping?)
Thematrian1 (9:51:28 PM): (I'm here)
Umbrafer (9:52:47 PM): Pusher continues to stare.
Thematrian1 (9:54:13 PM): ::whispered:: "Any others?"
MilesMk1 (9:55:58 PM): #Uh... Something up?#
CirclMastr (9:56:02 PM): (Back, sorry)
CirclMastr (9:56:24 PM): #This thing.#
Thematrian1 (9:59:07 PM): #One of my scouts reported back#
CirclMastr (9:59:25 PM): ::looks inside the wallet::
MilesMk1 (9:59:25 PM): #Ah, And?#
Thematrian1 (10:00:08 PM): #One or two on the far side of that ramp. It didn't find any others. I'll give the others a few more minutes.#
MilesMk1 (10:01:13 PM): #Well, you did tell them to look on this level only.#
MilesMk1 (10:01:25 PM): #What's Pusher fiddling with?#
Thematrian1 (10:02:29 PM): #Specifically, the remaining targets are in the far corner.# Gem points, for emphasis.
Thematrian1 (10:02:40 PM): #Otherwise we've got the place to ourselves. Watch out for booby-traps.#
Thematrian1 (10:02:49 PM): I go check on Pusher. What's he got?
MilesMk1 (10:03:02 PM): #Got it... So, they're down the ramp?#
Umbrafer (10:03:06 PM): It looks like an old-style leather wallet, of the kind that were common before credsticks
MilesMk1 (10:03:15 PM): #I'll go take a look.#
Thematrian1 (10:03:23 PM): #On the other side, in a corner#
Thematrian1 (10:03:29 PM): (Assuming that's actually, you know, true)
MilesMk1 (10:03:44 PM): I try to sneak up on the location Gem indicated.
CirclMastr (10:04:18 PM): (Do I get to look inside it or not?)
MilesMk1 (10:04:39 PM): (No. Your fingers are too thick. :P)
Umbrafer (10:05:01 PM): (One minute)
Thematrian1 (10:05:02 PM): If he opens it, I peer over his should^H^H^H^H^H^H elbow
MilesMk1 (10:05:57 PM): Oh, and my stealth...
MilesMk1 (10:06:00 PM): MilesMk1 rolled 6 6-sided dice: 6 4 4 6 2 6
MilesMk1 (10:06:04 PM): MilesMk1 rolled 3 6-sided dice: 1 2 5
MilesMk1 (10:06:10 PM): 26
Thematrian1 (10:09:21 PM): (mmm, ruthenium)
MilesMk1 (10:09:39 PM): (BTW, I got this Incredible Hulk game for the X-Box... It reminds me of Pusher when you pick up a small car and tear it in half.:))
Thematrian1 (10:09:56 PM): #Hey, Pusher...
Thematrian1 (10:10:01 PM): strike that
Thematrian1 (10:10:14 PM): How thick is the floor?
Umbrafer (10:10:28 PM): He opens it. It's photos of the dead guy, mostly with another person. Early teenage girl, looks like. Probably a sister or a daughter.
MilesMk1 (10:10:54 PM): (Lalalala... I did not hear that...)
CirclMastr (10:10:58 PM): #It has pictures of him and a girl.#
Thematrian1 (10:11:15 PM): #Probably just a prostitute#
Thematrian1 (10:11:20 PM): "May I have that?"
MilesMk1 (10:11:22 PM): (Actually, Glitch doesn't care.)
Thematrian1 (10:11:28 PM): (Oh, well then)
CirclMastr (10:11:33 PM): ::gives one of the pictures to Gem::
Thematrian1 (10:12:25 PM): Anyway, thickness of the floor?
MilesMk1 (10:12:48 PM): (Though I do, being the bleeding-heart that I am...)
CirclMastr (10:14:01 PM): #I need something bigger to throw...#
Thematrian1 (10:14:14 PM): #I've got an idea about that, actually#
CirclMastr (10:14:25 PM): #What's that?#
Thematrian1 (10:14:27 PM): Gem carefully studies the thickness of the floor.
Thematrian1 (10:14:34 PM): As seen on the ramp between levels
Thematrian1 (10:14:52 PM): #I don't know about you guys, but I'm a bit tired of walking down ramps and into ambushes#
Umbrafer (10:16:44 PM): (Sorry, should be moving along faster shortly)
CirclMastr (10:16:57 PM): #Okay.#
Umbrafer (10:17:06 PM): Glitch, meanwhile, reaches the area of the corner. It's shrouded off by a large black canvas.
MilesMk1 (10:17:34 PM): Is there any way around it?
Thematrian1 (10:17:35 PM): #So Pusher...don't do it yet, but do you think you could break through the floor for us?#
Umbrafer (10:17:35 PM): There's some writing scrawled onto the wall next to it.
MilesMk1 (10:17:43 PM): What's the writing?
Umbrafer (10:17:46 PM): It says "DON'T TOUCH"
Thematrian1 (10:18:04 PM): (Say "I touch it". Say "I touch it". Say "I touch it.")
Umbrafer (10:18:05 PM): There's no way around per se, but you could push through at the edges where it intersects with the wall
MilesMk1 (10:18:24 PM): Mhmm... Could I possibly climb up the wall and look down behind it?
CirclMastr (10:18:42 PM): #Yes.#
Umbrafer (10:19:01 PM): Not really, it's suspended mostly directly from the ceiling. You might be able to get a glimpse if you want to try.
Thematrian1 (10:19:07 PM): #Great! How long do you think it'll take?#
MilesMk1 (10:20:23 PM): Do I hear anyone behind it?
CirclMastr (10:20:27 PM): #Umm... punch or two...#
Umbrafer (10:20:48 PM): Perception.
MilesMk1 (10:20:56 PM): #Are you sure there are people here? I found a black cloth screen and the words "don't touch" on the wall netx to it.#
MilesMk1 (10:21:00 PM): MilesMk1 rolled 6 6-sided dice: 3 3 4 2 2 1
Thematrian1 (10:21:14 PM): #My scout thought so. Want me to come look?#
CirclMastr (10:21:18 PM): #Maybe we shouldn't touch it.#
Umbrafer (10:21:44 PM): You hear a faint, almost rasping sound.
Umbrafer (10:21:50 PM): It might be someone breathing.
Umbrafer (10:21:55 PM): If it is, it is not someone in the peak of health.
Umbrafer (10:22:02 PM): Indeed, the trough of health seems closer to it.
MilesMk1 (10:22:58 PM): #I hear someone on the othe side... Seems like they have trouble breathing...#
Thematrian1 (10:23:11 PM): #I'm coming over#
MilesMk1 (10:23:16 PM): #All right.#
CirclMastr (10:23:23 PM): #When should I break the floor?#
Thematrian1 (10:23:31 PM): I beckon Pusher to come with me, then start sneaking, following the same path Glitch took insofar as I can
Thematrian1 (10:23:33 PM): #Not yet#
Thematrian1 (10:23:41 PM): Thematrian1 rolled 3 6-sided dice: 1 3 6
CirclMastr (10:23:42 PM): ::follows Gem snneakily::
Thematrian1 (10:23:44 PM): Thematrian1 rolled 1 6-sided die: 2
Thematrian1 (10:23:50 PM): 12
CirclMastr (10:23:52 PM): CirclMastr rolled 5 6-sided dice: 3 6 4 4 6
CirclMastr (10:23:54 PM): CirclMastr rolled 1 6-sided die: 1
Thematrian1 (10:23:54 PM): ::clomp clomp clomp::
CirclMastr (10:24:01 PM): (7 + spirit whatever)
Thematrian1 (10:24:06 PM): (Spirit grants 4)
CirclMastr (10:25:04 PM): (So 11)
Umbrafer (10:26:00 PM): (You clomp)
Thematrian1 (10:28:10 PM): #Oh hell#
MilesMk1 (10:28:19 PM): #What???#
Thematrian1 (10:28:21 PM): #This is messy#
Thematrian1 (10:29:27 PM): #Someone did something very, very naughty on the other side of that canvas#
CirclMastr (10:29:39 PM): #Huh?#
Thematrian1 (10:30:08 PM): #Glitch, keep a lookout. Pusher, stay with me.#
MilesMk1 (10:30:32 PM): #Is this going to be a problem for us, or does this just means we don't have to feel bad about killing them?#
MilesMk1 (10:30:57 PM): *Keeps a lookout*
Thematrian1 (10:30:58 PM): #There's somebody in here who it'll be an honor and a privilege to do away with, but I'd also like to investigate.#
Thematrian1 (10:31:05 PM): Thematrian1 rolled 6 6-sided dice: 2 6 2 4 4 4
CirclMastr (10:31:12 PM): ::stays with Gem::
Thematrian1 (10:31:35 PM): #I may be able to do that without touching anything#
Thematrian1 (10:31:56 PM): #Whoever did this isn't the same guy who cast that invisibility spell or summoned those elementals#
Thematrian1 (10:32:11 PM): #And...he's really powerful. Or, did something really powerful, at any rate#
Thematrian1 (10:32:34 PM): #Oh, and the blackout curtains are magical#
CirclMastr (10:33:29 PM): #...Is this bad?#
Thematrian1 (10:33:47 PM): #And how#
Thematrian1 (10:34:04 PM): #And it's not just a spell. It's an enchantment, or something.#
CirclMastr (10:34:40 PM): #...So it's bad?#
Thematrian1 (10:34:41 PM): #I'm starting to think that this might be clown-related.#
MilesMk1 (10:34:43 PM): #I knew we were getting paid too well for what the Johnson made this sound like.#
Thematrian1 (10:34:46 PM): #Yes, very bad#
CirclMastr (10:34:54 PM): #Should I break the floor now?#
Thematrian1 (10:34:57 PM): #No#
CirclMastr (10:35:04 PM): #Oh.#
Thematrian1 (10:35:06 PM): #Now would be a very bad time to break the floor#
Thematrian1 (10:35:31 PM): #But, there's evidence that my watcher got through this and lived, so it can't be too bad.#
Umbrafer (10:35:31 PM): Perception.
Thematrian1 (10:35:34 PM): Thematrian1 rolled 6 6-sided dice: 1 5 6 4 2 3
Thematrian1 (10:35:37 PM): Thematrian1 rolled 1 6-sided die: 2
MilesMk1 (10:35:49 PM): #Don't worry, Pusher, it's bad, but Gem can handle it.#
Umbrafer (10:35:56 PM): The curtain billows slightly, then subsides.
Thematrian1 (10:37:58 PM): #I see two possibilities.#
Thematrian1 (10:38:24 PM): #First, something terrible is being done on the other side of this curtain, and we should intervene.#
Thematrian1 (10:38:37 PM): #Second, something terrible is being restrained by this curtain, and we should leave it alone#
CirclMastr (10:39:04 PM): #....So... We should.... umm.... I don't know.#
Thematrian1 (10:39:12 PM): #I don't want to leave it alone, but I think we have to; we're still doing a job here.#
Thematrian1 (10:39:22 PM): #And even though Scavs is covering the exits...#
MilesMk1 (10:40:53 PM): #Do you think it'll wait long enough for us to hunt down this bastard?#
Thematrian1 (10:41:22 PM): #It's held together long enough to need a sign, right?#
MilesMk1 (10:41:32 PM): #I mean, I'm fairly flush... If you want to do some pro bono work, I suppose we can always try it, and take another stab at this guy.#
CirclMastr (10:41:50 PM): #Umm... I could... call someone...#
MilesMk1 (10:42:01 PM): #What do you think, Pusher? Do we try to finish the job, or try to stop the terrible thing? Call? Who?#
Thematrian1 (10:42:10 PM): Thematrian1 rolled 3 6-sided dice: 6 3 3
Thematrian1 (10:42:13 PM): Thematrian1 rolled 1 6-sided die: 1
CirclMastr (10:42:38 PM): #I know a... mage person. I think she's called a mage. I could call her and... ask something I guess...#
Thematrian1 (10:43:33 PM): ::muttered:: "Times I wish I'd had some kind of education..."
Thematrian1 (10:45:53 PM): #We need more information. We could call your friend, Pusher, but we don't know enough to make them useful.#
Umbrafer (10:45:55 PM): Time passes. The black curtain looms.
Thematrian1 (10:45:57 PM): #What we need is a prisoner#
MilesMk1 (10:46:05 PM): #Well, this is outside of my area of expertise... Your call, Gem.#
Thematrian1 (10:47:04 PM): #Leave it for now. Next time we get into a fight, let's try to leave one alive.#
Thematrian1 (10:48:31 PM): Although, before we go, I address my one spirit
Thematrian1 (10:48:34 PM): which reminds me
Thematrian1 (10:48:46 PM): are the other five still MIA?
Umbrafer (10:49:40 PM): They are indeed.
Thematrian1 (10:53:44 PM): "Go to the other side of that black canvas" I point "observe carefully, come back, and tell me everything you can."
Umbrafer (10:54:28 PM): Its ears droop, but it goes.
Umbrafer (10:54:56 PM): There is a very unpleasant astral sound.
Umbrafer (10:55:10 PM): (I'll note that it did go through a crack near the ceiling)
Thematrian1 (10:55:19 PM): (Ah. I wondered)
Thematrian1 (10:56:11 PM): ::wince::
Thematrian1 (10:56:17 PM): "Yeah, let's move on for now."
Umbrafer (10:56:33 PM): It billows distinctly this time.
Umbrafer (10:56:35 PM): (The canvas)
Thematrian1 (10:56:54 PM): "Go through the floor, take a quick peek, then return and tell me what you see."
Thematrian1 (10:58:04 PM): #Now to find a good place to bash through...#
CirclMastr (10:58:43 PM): #I can bash things.#
Thematrian1 (10:59:08 PM): #It says there are lots of fuzzy things, and that they're asleep#
Thematrian1 (10:59:55 PM): I start walking to another corner, beckoning Pusher to follow
MilesMk1 (11:00:06 PM): #Fuzzy things? Well, that's... What did it find, rats?#
CirclMastr (11:00:38 PM): ::follows::
Thematrian1 (11:01:05 PM): "How big were they?"
Thematrian1 (11:02:30 PM): #Maybe a meter in all. Big rats, small dogs...#
Thematrian1 (11:03:10 PM): #And they may not be hairy, just astrally fuzzy for whatever reason#
Thematrian1 (11:03:38 PM): "Go back and carefully examine one of the fuzzy things, then return to me."
Umbrafer (11:04:13 PM): *Zip*
Umbrafer (11:04:23 PM): *Zip*
Thematrian1 (11:04:53 PM): When I reach the other corner:
Thematrian1 (11:05:13 PM): "Pass through the floor, take a quick peek, then return and tell me what you find."
Thematrian1 (11:06:37 PM): "Nasty thing? Tell me more about that."
Thematrian1 (11:09:27 PM): ::mutter:: "Drugs or cyberware, maybe..."
Thematrian1 (11:09:33 PM): I wait for my other scout
Thematrian1 (11:10:29 PM): #I think we've got a winner. The space below me is a small, empty room.#
Thematrian1 (11:12:01 PM): #It sounds like there are guard animals in the other room, or maybe experiments#
MilesMk1 (11:13:14 PM): #All right, let's go for it.#
CirclMastr (11:14:02 PM): #I should break the floor now?#
Thematrian1 (11:14:32 PM): #Yes, please. Break it here# ::tapping the spot the watcher went through::
Thematrian1 (11:14:35 PM): ::stands well back::
Thematrian1 (11:14:42 PM): #Big enough that you can get through
CirclMastr (11:15:24 PM): ::steps up to the spot, then raises my fists high (as high as possible anyway) and brings them crashing down onto the floor::
Umbrafer (11:15:33 PM): Pusher wields his mighty fists.
Umbrafer (11:15:37 PM): Roll, just for the fun of it.
CirclMastr (11:15:41 PM): CirclMastr rolled 6 6-sided dice: 3 6 2 5 5 4
CirclMastr (11:15:46 PM): CirclMastr rolled 1 6-sided die: 6
CirclMastr (11:15:49 PM): CirclMastr rolled 1 6-sided die: 1
CirclMastr (11:15:57 PM): (Lots, 5, 5, 4)
Umbrafer (11:16:39 PM): *Whomp*
Umbrafer (11:17:14 PM): A sound like a stampede of mighty beasts ensues. When the dust clears, there's a large hole in the floor.
Thematrian1 (11:17:36 PM): #Pusher, hang and drop. Then me, then Glitch.#
CirclMastr (11:17:59 PM): ::drops down through the hole::
Umbrafer (11:18:46 PM): It goes down for about three-quarters of a meter, and is about a meter wide.
Umbrafer (11:19:14 PM): One hit later (I assume), and you break through to empty air.
Umbrafer (11:19:19 PM): About a meter of empty air.
Umbrafer (11:20:48 PM): There are pipes below, and… perception.
CirclMastr (11:21:22 PM): CirclMastr rolled 1 6-sided die: 3
MilesMk1 (11:22:07 PM): MilesMk1 rolled 6 6-sided dice: 5 6 1 3 3 2
MilesMk1 (11:22:12 PM): MilesMk1 rolled 1 6-sided die: 4
Umbrafer (11:22:32 PM): Glitch hears irate squeaking.
Thematrian1 (11:23:20 PM): Thematrian1 rolled 6 6-sided dice: 4 2 5 1 2 2
Thematrian1 (11:23:24 PM): (Sorry about that, crisis here)
MilesMk1 (11:23:28 PM): #Rats... I hear rats.#
MilesMk1 (11:23:43 PM): #Hold on, Pusher, don't try to go down.#
Thematrian1 (11:23:46 PM): #My scouts think they're a meter long. Watch yourself#
Umbrafer (11:23:48 PM): (No problem. Doesn't involve fire, does it?)
CirclMastr (11:24:09 PM): ::waits:;
Thematrian1 (11:24:34 PM): (No. Roommate's girlfriend opened an attachment from people who hate her. They siezed control of her computer and bad stuff started happening)
Umbrafer (11:24:48 PM): (Oh. Smooth.)
Thematrian1 (11:24:53 PM): (The house's touching faith in my omnicompetence led them to call on me)
Thematrian1 (11:25:07 PM): Gem peers into the hole, astral senses engaged
Umbrafer (11:25:44 PM): It's pretty dark.
Umbrafer (11:26:11 PM): Just like the rest of the garage, admittedly
Umbrafer (11:26:29 PM): Off in the distance, you can just make out an aura.
Thematrian1 (11:26:35 PM): assense'd
Thematrian1 (11:26:37 PM): Thematrian1 rolled 6 6-sided dice: 3 5 4 2 5 6
MilesMk1 (11:27:08 PM): So, this appears to be a 1 meter tall crawlspace?
Thematrian1 (11:29:00 PM): #There's only one living thing in there#
Thematrian1 (11:29:34 PM): #That I can see, anyway#
Thematrian1 (11:30:17 PM): #Uh...missing some essenced, but not cybered. That's not normal. Healthy, hungry, not happy.#
MilesMk1 (11:30:59 PM): #Well, this looks like a crawlspace, doesn't it? I doubt they're hiding in there. We need to either break through the floor again, or just try the ramp after all.#
Thematrian1 (11:31:22 PM): Thematrian1 rolled 6 6-sided dice: 2 4 2 5 3 6
Thematrian1 (11:31:25 PM): Thematrian1 rolled 1 6-sided die: 1
MilesMk1 (11:31:25 PM): #And messing with large rats that are missing essence seems like a bad idea...#
Thematrian1 (11:34:33 PM): #Well, it could just be a small something. Full of essence, but not up to the metahuman standard.#
Thematrian1 (11:35:12 PM): #I say we keep smashing#
MilesMk1 (11:35:28 PM): #All right.#
CirclMastr (11:35:43 PM): #What should I smash?#
Thematrian1 (11:36:19 PM): I point at the floor through the hole.
Thematrian1 (11:36:31 PM): "Look through that floor, then return and tell me what you find."
Thematrian1 (11:40:17 PM): "Magical burny thing?"
Thematrian1 (11:40:41 PM): #Sounds like a lot of empty space and a fire elemental. Care to chance it?#
MilesMk1 (11:41:14 PM): #All right... I assume fire elementals are not immune to greandes?#
Thematrian1 (11:42:17 PM): #Well, leave the white phosphorus at home...
Thematrian1 (11:42:28 PM): #But unless it's a really, really nasty one, grenades are fine.#
MilesMk1 (11:43:27 PM): *gets ready*
CirclMastr (11:44:08 PM): #I should smash now?#
Thematrian1 (11:44:09 PM): #Pusher, get down there. Wait a few seconds to make sure nothing wants to eat us, then punch through the floor. We'll follow as quickly as we can.#
CirclMastr (11:45:08 PM): ::climbs down::
Umbrafer (11:45:35 PM): Perception from Pusher.
CirclMastr (11:45:43 PM): CirclMastr rolled 1 6-sided die: 3
CirclMastr (11:45:53 PM): (I'm stuck rolling 3's)
Umbrafer (11:46:21 PM): Glitch hears an increase in the chittering.
MilesMk1 (11:46:57 PM): #More chittering...#
Umbrafer (11:47:35 PM): Aand… init.
CirclMastr (11:47:44 PM): CirclMastr rolled 1 6-sided die: 1
CirclMastr (11:47:54 PM): (HA! No botches on init!)
Thematrian1 (11:47:59 PM): Thematrian1 rolled 1 6-sided die: 2
Umbrafer (11:48:15 PM): Umbrafer rolled 1 6-sided die: 6
Umbrafer (11:48:49 PM): (That's what, 4?)
Umbrafer (11:48:59 PM): (And for Gem?)
Thematrian1 (11:49:03 PM): 7
CirclMastr (11:49:08 PM): (4 for me)
MilesMk1 (11:49:09 PM): MilesMk1 rolled 2 6-sided dice: 3 5
MilesMk1 (11:49:11 PM): 14
Umbrafer (11:49:16 PM): Oh, I should also throw in a Surprise roll for Pusher.
Thematrian1 (11:49:19 PM): ::crushes northern countries at a rate of a few inches per year::
Umbrafer (11:49:55 PM): Since all the action is happening around his ankles while his head is on an entirely different floor
Umbrafer (11:50:23 PM): Roll it whene'er you please.
CirclMastr (11:50:58 PM): CirclMastr rolled 1 6-sided die: 5
Umbrafer (11:51:04 PM): Umbrafer rolled 5 6-sided dice: 1 3 6 2 5
Umbrafer (11:51:07 PM): Umbrafer rolled 1 6-sided die: 5
Umbrafer (11:51:12 PM): The rat surprises you.
CirclMastr (11:51:17 PM): Oh wait, it's Reaction isn't it?
Umbrafer (11:51:21 PM): Yes
CirclMastr (11:51:24 PM): CirclMastr rolled 3 6-sided dice: 6 2 4
CirclMastr (11:51:26 PM): CirclMastr rolled 1 6-sided die: 5
Umbrafer (11:51:54 PM): Since the rat prepared an ambush, in its own little rat way, it still surprises you.
Thematrian1 (11:52:08 PM): aww
Thematrian1 (11:52:09 PM): how cut
Thematrian1 (11:52:10 PM): e
Umbrafer (11:52:14 PM): Umbrafer rolled 5 6-sided dice: 4 2 6 3 5
Umbrafer (11:52:30 PM): Two successes, for a net 4M
CirclMastr (11:52:52 PM): Damage?
Umbrafer (11:53:05 PM): 4M.
CirclMastr (11:53:17 PM): Soaks to TN 2 if I can use any sort of ammo.
CirclMastr (11:53:20 PM): Er
CirclMastr (11:53:21 PM): Armor
CirclMastr (11:53:24 PM): CirclMastr rolled 7 6-sided dice: 2 4 6 4 2 4 6
Umbrafer (11:53:28 PM): Impact applies.
Thematrian1 (11:53:31 PM): yep. That went well
CirclMastr (11:54:08 PM): Soaked to nil
Umbrafer (11:54:21 PM): The rat gets its teeth lodged in your boot, but not much else. Glitch is up and may not have even noticed that there's combat.
Thematrian1 (11:54:32 PM): Have I?
Umbrafer (11:55:18 PM): That's really your call based on your position near the hole.
Thematrian1 (11:55:23 PM): #Aw man, a devil rat. Stomp it, Pusher!#
MilesMk1 (11:55:47 PM): I was ready at the edge of the hole, so I think there's a good chance I'd see it...
Umbrafer (11:56:05 PM): Actions?
CirclMastr (11:56:12 PM): My turn yet?
Umbrafer (11:56:16 PM): Nope
MilesMk1 (11:56:21 PM): I quickdraw my pistol and shoot the rat.
MilesMk1 (11:56:24 PM): MilesMk1 rolled 6 6-sided dice: 1 6 1 6 4 1
CirclMastr (11:56:26 PM): ....
MilesMk1 (11:56:34 PM): That was quickdraw.
MilesMk1 (11:56:45 PM): (hey, who knows how many will come at you?)
Umbrafer (11:56:52 PM): (Here's to hoping Pusher's foot is tough)
MilesMk1 (11:57:03 PM): Shooting
MilesMk1 (11:57:06 PM): MilesMk1 rolled 12 6-sided dice: 6 1 1 6 6 2 4 6 5 5 3 5
MilesMk1 (11:57:11 PM): MilesMk1 rolled 4 6-sided dice: 4 1 4 2
MilesMk1 (11:57:29 PM): I decide I'd like to shoot the rat in the left eye.
Umbrafer (11:57:58 PM): It is a beady one.
Umbrafer (11:58:00 PM): Was, rather.
Umbrafer (11:58:03 PM): Umbrafer rolled 2 6-sided dice: 3 6
Umbrafer (11:58:06 PM): Umbrafer rolled 1 6-sided die: 5
Umbrafer (11:58:08 PM): Yeah, was.
Umbrafer (11:58:39 PM): There is one ex-rat all over Pusher's boot.
MilesMk1 (11:58:48 PM): Silenced pistol, BTW.
MilesMk1 (11:58:54 PM): So we're not all deaf.
CirclMastr (11:59:06 PM): "...Ewww...."
MilesMk1 (11:59:52 PM): "Watch out, there might be more... If not, punch it!"
Umbrafer (11:59:56 PM): Perception.
MilesMk1 (12:00:05 AM): *switches back to GL*
MilesMk1 (12:00:09 AM): MilesMk1 rolled 6 6-sided dice: 5 4 6 1 6 6
MilesMk1 (12:00:13 AM): MilesMk1 rolled 3 6-sided dice: 5 3 5
Thematrian1 (12:00:14 AM): Thematrian1 rolled 6 6-sided dice: 4 4 2 3 6 5
Thematrian1 (12:00:16 AM): Thematrian1 rolled 1 6-sided die: 6
Thematrian1 (12:00:19 AM): Thematrian1 rolled 1 6-sided die: 2
Umbrafer (12:00:44 AM): You both see a pair of rats come streaking out of the hole. Your eye sorta slides off of them, but you catch sight before they're completely out.
Umbrafer (12:00:45 AM): Actions?
MilesMk1 (12:01:01 AM): I fire.
Thematrian1 (12:01:28 AM): I stay up where it's safe and contemplate shouting encouragement.
Umbrafer (12:02:07 AM): Two rats, both with Target Running but nothing else in their favour. Target as you will.
MilesMk1 (12:02:25 AM): One shot each.
MilesMk1 (12:02:31 AM): MilesMk1 rolled 10 6-sided dice: 2 5 5 5 2 5 2 5 4 6
MilesMk1 (12:02:35 AM): MilesMk1 rolled 10 6-sided dice: 6 6 6 5 4 6 5 4 5 3
MilesMk1 (12:02:55 AM): 11M base
Umbrafer (12:03:34 AM): Final TN is 4 and 6?
Umbrafer (12:03:43 AM): (You rolled in the right order)
Umbrafer (12:03:59 AM): Umbrafer rolled 2 6-sided dice: 4 1
Umbrafer (12:04:02 AM): Umbrafer rolled 2 6-sided dice: 4 5
Umbrafer (12:04:06 AM): Two dead rats.
Umbrafer (12:04:23 AM): They are big, and they are ugly.
CirclMastr (12:04:36 AM): #Ick...#
Thematrian1 (12:04:42 AM): #Any more?#
Umbrafer (12:04:56 AM): They're also surprisingly fast—the second one was clear of the hole and on its way towards a column when you pegged it.
MilesMk1 (12:05:21 AM): #I don't see any.#
Thematrian1 (12:05:22 AM): If we're out of initiative, I draw my pistol and set my skill chips to Unarmed and Pistols
Umbrafer (12:05:58 AM): The chittering sound is unabated. There is no initiative at this point, but you have no guarantees that it will remain so while you switch chips. Doing so?
Thematrian1 (12:06:25 AM): yes
Umbrafer (12:07:02 AM): Pusher's actions?
CirclMastr (12:07:30 AM): #What should I do?#
Thematrian1 (12:09:26 AM): #Wait for them#
CirclMastr (12:10:00 AM): ::waits::
Umbrafer (12:10:16 AM): You wait.
Umbrafer (12:10:19 AM): Initiative time again.
Thematrian1 (12:10:24 AM): Thematrian1 rolled 1 6-sided die: 3
Umbrafer (12:10:25 AM): Umbrafer rolled 9 6-sided dice: 2 1 1 1 3 6 4 3 4
CirclMastr (12:10:26 AM): CirclMastr rolled 1 6-sided die: 3
MilesMk1 (12:10:27 AM): MilesMk1 rolled 2 6-sided dice: 6 1
Thematrian1 (12:10:28 AM): woo. 8 this time
MilesMk1 (12:10:30 AM): 13
CirclMastr (12:10:33 AM): (I'm up to 6!)
Umbrafer (12:11:22 AM): (Gem's Reaction is 5? Unaugmented reaction?)
Thematrian1 (12:13:10 AM): (I'm afraid so)
Umbrafer (12:13:12 AM): Glitch is up first. There's a giant mass of rats boiling out onto Pusher, Observe in Detail to try to figure out how many.
MilesMk1 (12:13:43 AM): Oh, damn.
Thematrian1 (12:13:48 AM): #Pusher! Break the floor!#
Thematrian1 (12:13:53 AM): This isn't a problem
Thematrian1 (12:13:57 AM): it's a distraction
MilesMk1 (12:13:57 AM): I fire twice into the mass.
Thematrian1 (12:13:58 AM): custom made
MilesMk1 (12:14:10 AM): MilesMk1 rolled 6 6-sided dice: 4 6 1 5 2 5
CirclMastr (12:14:12 AM): (Glitch is trying to get me on my next character, heh)
MilesMk1 (12:14:18 AM): MilesMk1 rolled 6 6-sided dice: 3 2 3 4 5 6
Umbrafer (12:14:35 AM): Gem, roll 1d6
Umbrafer (12:14:37 AM): Umbrafer rolled 2 6-sided dice: 3 4
Thematrian1 (12:14:40 AM): Thematrian1 rolled 1 6-sided die: 4
Umbrafer (12:14:45 AM): Reroll
Umbrafer (12:14:46 AM): Umbrafer rolled 1 6-sided die: 3
Thematrian1 (12:14:49 AM): Thematrian1 rolled 1 6-sided die: 4
Umbrafer (12:15:07 AM): Ok. Glitch targeting two different rats?
MilesMk1 (12:15:28 AM): Yeah.
MilesMk1 (12:15:46 AM): Well... Actually, just firing twice into the mass, theoretically at two different rats.
Umbrafer (12:16:06 AM): Umbrafer rolled 2 6-sided dice: 3 2
Umbrafer (12:16:09 AM): Umbrafer rolled 2 6-sided dice: 6 4
Umbrafer (12:16:13 AM): Umbrafer rolled 1 6-sided die: 4
Umbrafer (12:16:50 AM): Where you turn your gun, rats fall.
Umbrafer (12:16:54 AM): Umbrafer rolled 1 9-sided die: 5
Umbrafer (12:16:58 AM): Umbrafer rolled 1 8-sided die: 6
CirclMastr (12:17:05 AM): ...
Thematrian1 (12:17:15 AM): that's probably not what was intended
Thematrian1 (12:17:19 AM): although
Umbrafer (12:17:38 AM): Rat time.
MilesMk1 (12:17:49 AM): What? Hitting the rats?
MilesMk1 (12:18:00 AM): I'm pretty sure I wanted to do that...
Thematrian1 (12:18:08 AM): The nine and eight sided dice, I meant. But then I changed my mind
Umbrafer (12:18:11 AM): A rat attacks Pusher. You have three points of Reach over them, do you want to raise their TN or lower yours?
CirclMastr (12:18:39 AM): I'll.... raise theirs.
CirclMastr (12:18:54 AM): Either way I lose a point of it.
CirclMastr (12:19:11 AM): (Reducing my TN to 1 (2) or raising theirs to 7 (6) )
CirclMastr (12:19:22 AM): Actually
Thematrian1 (12:19:23 AM): (Well, they have the advantage of numbers)
Thematrian1 (12:19:29 AM): (So probably you'll wind up negating that)
CirclMastr (12:19:40 AM): I only have 1 point, unless the other two are circumstance-based somehow.
Umbrafer (12:19:44 AM): They're looking for 2s, you're looking for 8s.
CirclMastr (12:19:57 AM): Yikes
Umbrafer (12:19:58 AM): Wait, you only had two points of Reach
Umbrafer (12:19:59 AM): Never mind
CirclMastr (12:20:13 AM): *Confusion*
MilesMk1 (12:20:18 AM): Raise their TNs.
Umbrafer (12:20:23 AM): Well
CirclMastr (12:20:25 AM): Yeah
Thematrian1 (12:20:28 AM): (Wait)
Umbrafer (12:20:29 AM): It doesn't really matter at this point
CirclMastr (12:20:29 AM): Raising theirs
CirclMastr (12:20:32 AM): ...
Thematrian1 (12:20:34 AM): (Friends in melee only counts up to 4 points)
Umbrafer (12:20:39 AM): It's still 2s/8s
Umbrafer (12:21:00 AM): Umbrafer rolled 5 6-sided dice: 2 2 1 2 5
Umbrafer (12:21:06 AM): Four successes by the rat.
CirclMastr (12:21:39 AM): I don't see how it's still 2s/8s when Friends in Melee maxes at 4
Thematrian1 (12:22:29 AM): (Four points each way)
CirclMastr (12:22:53 AM): (So why does reach not matter?)
Thematrian1 (12:23:18 AM): (They get to reduce their own TNs by four. You subsequently increased them by 2, from 0 to 2. Next time)
Umbrafer (12:23:36 AM): Roll away
CirclMastr (12:23:40 AM): (So I need to lower mine >_< I wish we'd done this BEFORE...)
CirclMastr (12:23:44 AM): CirclMastr rolled 6 6-sided dice: 2 4 6 3 4 6
CirclMastr (12:23:48 AM): CirclMastr rolled 2 6-sided dice: 6 1
CirclMastr (12:23:51 AM): CirclMastr rolled 1 6-sided die: 2
CirclMastr (12:23:56 AM): (One... god)
Umbrafer (12:24:45 AM): 4M
CirclMastr (12:25:09 AM): (Soaking)
CirclMastr (12:25:12 AM): CirclMastr rolled 7 6-sided dice: 1 1 6 4 3 2 1
CirclMastr (12:25:32 AM): (Well, I BARELY soak it, but it's nil)
Umbrafer (12:26:09 AM): Next up,. Devil Rat #328
Umbrafer (12:26:13 AM): Umbrafer rolled 5 6-sided dice: 1 2 3 5 5
Umbrafer (12:26:18 AM): Four successes.
CirclMastr (12:26:24 AM): CirclMastr rolled 6 6-sided dice: 1 4 1 3 5 1
CirclMastr (12:26:30 AM): (None...)
Umbrafer (12:26:32 AM): 4S
CirclMastr (12:26:35 AM): CirclMastr rolled 7 6-sided dice: 4 4 4 2 3 1 5
CirclMastr (12:26:41 AM): (Soaked to nil)
Umbrafer (12:26:53 AM): Devil Rat #329
Umbrafer (12:26:55 AM): Umbrafer rolled 5 6-sided dice: 3 6 5 4 6
Umbrafer (12:27:00 AM): Five succeses
CirclMastr (12:27:14 AM): (How long is this going to go on? Can we just say Pusher dies and end the rolling?)
Thematrian1 (12:27:14 AM): (I have one grenade, and it'd pulp them. But Pusher would probably die, since this is like the perfect Chunky Salsa space
CirclMastr (12:27:40 AM): CirclMastr rolled 6 6-sided dice: 5 4 4 2 5 5
CirclMastr (12:27:44 AM): (None)
Umbrafer (12:28:08 AM): Soak?
CirclMastr (12:28:25 AM): Still 4S?
CirclMastr (12:28:30 AM): CirclMastr rolled 7 6-sided dice: 3 1 1 2 6 2 5
Umbrafer (12:28:37 AM): Yep
CirclMastr (12:28:48 AM): L wound. Yay Pain Resistance.
Umbrafer (12:29:29 AM): Roll Body.
CirclMastr (12:29:34 AM): CirclMastr rolled 6 6-sided dice: 1 5 3 1 3 6
Umbrafer (12:29:36 AM): It's Gem's turn.
CirclMastr (12:29:37 AM): CirclMastr rolled 1 6-sided die: 5
CirclMastr (12:29:48 AM): (11, 5)
Umbrafer (12:29:59 AM): (You pass)
Umbrafer (12:30:25 AM): (I'm going to do the next group in a batch to speed things up, as I just got my attention directed at the clock)
Thematrian1 (12:30:31 AM): ugh. I shoot rats, then I shoot rats
Thematrian1 (12:30:37 AM): Thematrian1 rolled 6 6-sided dice: 6 3 5 4 5 4
Thematrian1 (12:30:41 AM): Thematrian1 rolled 1 6-sided die: 3
Thematrian1 (12:30:43 AM): Thematrian1 rolled 6 6-sided dice: 3 4 2 6 2 3
Umbrafer (12:30:44 AM): Umbrafer rolled 2 6-sided dice: 5 1
Thematrian1 (12:30:45 AM): Thematrian1 rolled 1 6-sided die: 6
Thematrian1 (12:30:47 AM): Thematrian1 rolled 1 6-sided die: 5
Umbrafer (12:30:48 AM): Umbrafer rolled 2 6-sided dice: 2 1
Umbrafer (12:30:53 AM): Those are some shot rats.
Umbrafer (12:30:58 AM): Umbrafer rolled 8 6-sided dice: 5 3 6 5 2 3 6 4
Thematrian1 (12:30:58 AM): my favorite kind
Thematrian1 (12:31:03 AM): 9M damage, nothing fancy
Umbrafer (12:31:05 AM): Umbrafer rolled 1 8-sided die: 3
Umbrafer (12:31:09 AM): Umbrafer rolled 1 7-sided die: 4
Umbrafer (12:31:39 AM): Next up: three Devil Rat attacks.
Umbrafer (12:31:41 AM): Umbrafer rolled 5 6-sided dice: 4 6 3 6 4
Umbrafer (12:31:43 AM): Umbrafer rolled 5 6-sided dice: 6 4 1 3 6
Umbrafer (12:31:45 AM): Umbrafer rolled 5 6-sided dice: 5 4 6 1 1
Umbrafer (12:31:53 AM): (5, 4, 3)
Thematrian1 (12:32:07 AM): Wait, he can reallocate his reach
Thematrian1 (12:32:19 AM): 6s instead of 8s, but it's something
Umbrafer (12:32:25 AM): He can indeed, but there are still more than four devil rats
CirclMastr (12:32:25 AM): Can I?
Umbrafer (12:32:29 AM): He'd done that last time, too
Thematrian1 (12:32:32 AM): ah
Umbrafer (12:32:33 AM): He just had no 6s
Thematrian1 (12:32:38 AM): nevermind
MilesMk1 (12:33:32 AM): (Guys, I'm about to pass out here, unfortunately.)
CirclMastr (12:33:34 AM): CirclMastr rolled 6 6-sided dice: 4 2 6 3 3 1
CirclMastr (12:33:37 AM): CirclMastr rolled 6 6-sided dice: 1 6 6 5 1 2
CirclMastr (12:33:40 AM): CirclMastr rolled 6 6-sided dice: 4 5 4 1 2 3
CirclMastr (12:33:45 AM): (1, 2, 0)
Thematrian1 (12:33:57 AM): 4 net, 2 net, 3 net
Umbrafer (12:34:05 AM): (Yeah, me too. Pusher, roll resistances)
Thematrian1 (12:34:06 AM): so 4S, 4M, 4M
CirclMastr (12:34:11 AM): CirclMastr rolled 7 6-sided dice: 4 2 6 4 6 1 6
CirclMastr (12:34:14 AM): CirclMastr rolled 7 6-sided dice: 5 6 3 4 6 3 2
Umbrafer (12:34:15 AM): Meanwhile, take your two shots (I assume) and then we'll let you go.
CirclMastr (12:34:16 AM): CirclMastr rolled 7 6-sided dice: 1 3 4 4 3 4 3
CirclMastr (12:34:21 AM): (Soak, soak, soak)
Umbrafer (12:34:27 AM): And next time, I keep an eye on the clock when the Devil Rats are coming out.
Thematrian1 (12:34:32 AM): ::takes two shots:: ::is reminded of fraternity parties::
MilesMk1 (12:35:45 AM): Oh, right.
MilesMk1 (12:35:51 AM): MilesMk1 rolled 8 6-sided dice: 3 3 4 4 6 2 2 1
MilesMk1 (12:35:55 AM): MilesMk1 rolled 8 6-sided dice: 4 4 4 6 3 1 5 4
Umbrafer (12:36:15 AM): Umbrafer rolled 2 6-sided dice: 1 4
Umbrafer (12:36:17 AM): Umbrafer rolled 2 6-sided dice: 3 3
Umbrafer (12:36:22 AM): And that is the end of two more rats.
Umbrafer (12:36:31 AM): Umbrafer rolled 1 5-sided die: 5
Umbrafer (12:36:36 AM): Umbrafer rolled 1 4-sided die: 2
MilesMk1 (12:36:39 AM): (Of course, we could simply break through the ceiling and come pouring out in a shower of devil rats...)
Thematrian1 (12:37:05 AM): (Pusher couldn't act until too late for that, I'm afraid)
Umbrafer (12:37:09 AM): (Come to that, that is an option)
Umbrafer (12:37:14 AM): (Pusher would have acted before those two shots)
Thematrian1 (12:37:17 AM): (Well, there are still a few)
Umbrafer (12:37:23 AM): (But we'll hash this out next week)
Umbrafer (12:37:30 AM): (Sleep well, all)
Thematrian1 (12:37:31 AM): fair enough. Good night, everybody
Thematrian1 has left the chat room.

MilesMk1 (12:37:43 AM): Good night.
Chat room exited at 12/9/2005 12:37:49 AM.