New chat room entered at 1/17/2006 8:44:01 PM.
You are now in chat room “sotsw011706.”
MilesMk1 (8:44:04 PM): Evening.
Dragcrell has entered the chat room.
MilesMk1 (8:44:16 PM): I can finally see my die rolls again/
Thematrian1 (8:44:20 PM): woo!
Umbrafer (8:46:31 PM): Mmm, dierolls.
Thematrian1 (8:46:46 PM): It's been a few weeks since Adam's made it to the game, so one of you fill him in while I check on the mysterious groaning noise
MilesMk1 (8:48:00 PM): Umm... Let's see. Trickster's MIA, but you've been here for that, right?
EverGuard4 (8:48:49 PM): Yessir
MilesMk1 (8:48:51 PM): We successfully recovered Jeremy (the doctor) along with some medical supplies, and in the process, eradicated a shaman of the adversary (who was apparently the force behind this gang holding the Doc.)
MilesMk1 (8:49:36 PM): We went back to Sigrun's - I can't remember if anything happened en route, unfortunately... Someone help me out?
MilesMk1 (8:50:14 PM): Oh yeah, we were told (over the radio, was it?) that someone named Shadowcat was at Sigrun's, looking for Gedeon.
MilesMk1 (8:51:18 PM): Upon arriving, we found this Shadowcat, who turned out to be a femal cat-person ninja with a slight speech impediment, who spoke to Gedeon at length, and got him to follow her.
MilesMk1 (8:51:34 PM): Apparently in search of some common acquintance, or perhaps mortal enemy, it was unclear.
MilesMk1 (8:52:32 PM): Gedeon came back soon afterwards, saying that the cat woman led him into a trap, got killed in the process, and he ran for it without staying to check things out.
MilesMk1 (8:53:05 PM): Apparently, she'd been crushed under rubble. This having been that kind of day, we sort of didn't question it, and went back to sleep.
MilesMk1 (8:54:24 PM): Only to find out in the morning, she was apparently back (her wardrobe the worse for it, but she appeared healthy enough), and a long negotiation ensued over the intercom, since Gedeon didn't trust her, and
MilesMk1 (8:54:40 PM): Blake acted as the intermediary (claiming Gedeon wasn't home)>
MilesMk1 (8:55:43 PM): Some information was finally exchanged - IIRC, it came to be that Shadowcat was trying to locate a free spirit for her boss (who lives in Denver), and that same free spirit also happens to be Gedeon's nemesis.
MilesMk1 (8:56:24 PM): Specifically, one of his "experiments" that got away, which really makes you think twice about what he plans to do with the half-bug guy we stashed in his trunk...
Umbrafer (8:57:00 PM): Nothing boring, that's for sure :)
MilesMk1 (8:57:31 PM): Gedeon didn't seem too interested in establishing dialogue with the loose Grande Zombie, so we started pumping Shadowcat for other reasons we ought to help her in this, and I believe she mentioned money, and also seemed to have
MilesMk1 (8:58:17 PM): information that could possibly lead to my missing cohort, Jerome. (who's an ork ex-ganger, and not to be confused with Jeremy, the doctor)
MilesMk1 (8:58:44 PM): And I think we sort of wrapped things up at around that point.
Thematrian1 (8:59:23 PM): A masterful summation. That's where we are now.
Thematrian1 (9:00:37 PM): had anyone actually invited Shadowcat in?
Dragcrell (9:00:55 PM): -_- no still out side
Dragcrell (9:01:25 PM): just reviled the part about seening the van with the one guys name on it
Thematrian1 (9:03:36 PM): (The mysterious groaning noise was coming from one of my roommates, who appears to have celebrated his incipient move to New York with more vigor than was appropriate. I've put him to bed)
Umbrafer (9:04:04 PM): (I see.)
Umbrafer (9:05:11 PM): *Wanders over to the door, looking somewhat cheerier than usual*
EverGuard4 (9:06:36 PM): EverGuard4 rolled 9 6-sided dice: 5 5 4 1 3 3 1 3 6
MilesMk1 (9:07:39 PM): One of the reasons we didn't invite Shadowcat in was that Gedeon still didn't seem entirely convinced she hadn't intentionally led him into a trap, and we haven't talked to anyone with a line to the landlord.
MilesMk1 (9:07:42 PM): Like Alex.
MilesMk1 (9:09:06 PM): *presses the intercom button* "Hold on a minute, please."
Umbrafer (9:09:07 PM): Hey, I'm not convinced myself. My vote is that if we're not just going to off her, we should check out her info and then possibly invite her in if it's good.
Umbrafer (9:09:15 PM): *Says as much*
Umbrafer (9:09:27 PM): (When the intercom is off, natch)
MilesMk1 (9:09:49 PM): Right, I think last time we pretty much agreed (despite the fact Gedeon thought it was iffy) to go follow up on her info.
MilesMk1 (9:10:10 PM): And I guess we might as well take her along, so she'll be available for shooting if this turns out to be another trap.
MilesMk1 (9:11:03 PM): Everyone ok with that?
Umbrafer (9:11:33 PM): Sounds good to me.
EverGuard4 (9:11:34 PM): ...
EverGuard4 (9:11:49 PM): "I doubt shooting her would do it."
EverGuard4 (9:12:16 PM): "Just something to keep in mind."
Umbrafer (9:13:22 PM): "Why, what's up?"
Thematrian1 (9:13:43 PM): Rock snuck up on you all without your noticing. He does that a lot, you've come to notice.
Umbrafer (9:14:06 PM): (Wound mods--they help you not notice who you don't notice :) )
MilesMk1 (9:15:36 PM): "True, Gedeon did say she got crushed by a ton of ro.. rubble, and here she is."
Umbrafer (9:16:04 PM): *To Gedeon* "How were her teeth?"
MilesMk1 (9:16:30 PM): "...but did you see something specific about her, Rock?"
EverGuard4 (9:17:29 PM): "Hm... she resembles Thomas."
MilesMk1 (9:17:38 PM): "Thomas?"
Thematrian1 (9:20:21 PM): There's a short, ominous silence.
EverGuard4 (9:20:29 PM): *ponders*
Thematrian1 (9:20:40 PM): ...interrupted only by hammering, grunting, clicking, far-off voices, and a table saw.
EverGuard4 (9:21:42 PM): "At the ... airfield where you met me, there were others. Thomas was one. This woman seems like him."
EverGuard4 (9:21:51 PM): (eep)
EverGuard4 (9:22:21 PM): "Imagine a spirit attached to a body."
EverGuard4 (9:22:35 PM): *gestures and mumbles in espanol*
MilesMk1 (9:25:08 PM): "Ah." *looks slightly confused*
MilesMk1 (9:26:08 PM): "But she's not... Like those people we met at the Universal Brotherhood, is she?"
EverGuard4 (9:26:59 PM): "No."
EverGuard4 (9:27:28 PM): *ponders*
MilesMk1 (9:27:54 PM): "In any case, I think I need to look into this... Anyone want to back me up? I know we've been doing a lot of running after my friends already, and I pretty much owe you guys already..."
Umbrafer (9:28:46 PM): "I'm in."
EverGuard4 (9:29:03 PM): *shrugs* "Why not?"
Thematrian1 (9:30:58 PM): Gedeon decides not to, but he's had a tough night.
Umbrafer (9:31:16 PM): *Not letting him go until we get some tooth-reassurance*
MilesMk1 (9:32:36 PM): *keys the intercom* "All right, you come and show us where you saw this Deadeye, and we'll try to give you a hand with your problems."
Thematrian1 (9:32:45 PM): Her teeth are not rotted or otherwise eaten away.
MilesMk1 (9:32:50 PM): (assuming Gedeon gives reassurance on teeth... Ah.)
Dragcrell (9:33:22 PM): "Ok."
Umbrafer (9:33:24 PM): *When intercom isn't on* "Got some thermite?"
MilesMk1 (9:36:20 PM): "Yeah, we still have two or three charges left."
Umbrafer (9:37:05 PM): "Bring some, just in case."
Thematrian1 (9:37:15 PM): Gedeon doesn't
EverGuard4 (9:37:23 PM): brb
Thematrian1 (9:37:30 PM): no one else hears you
MilesMk1 (9:37:43 PM): "All right."
Umbrafer (9:39:04 PM): Hmph. Ah well.
Umbrafer (9:39:10 PM): We can check her teeth ourselves.
MilesMk1 (9:39:20 PM): *sticks his head out the door to be fractionally more polite* "We'll be there soon, we just need to get some stuff together. You, uh, want anything to eat? We don't have a great deal of choice, mind you."
Dragcrell (9:39:48 PM): *shakes head* "I'm fine."
MilesMk1 (9:40:00 PM): "Ok... Be right back." *closes the door*
MilesMk1 (9:40:28 PM): *gets his gear together, including a thermite charge*
Thematrian1 (9:41:43 PM): how many of those do you have left?
MilesMk1 (9:42:03 PM): I believe I have three.
MilesMk1 (9:44:24 PM): *meditates briefly on whether to wear his camo suit or his armored jacket*
MilesMk1 (9:45:14 PM): *decides that it's a toss up between Bokor-stains and residue from multiple firefights and goes with what he was wearing last, making a mental note to raid some store for Febreeze and stain remover.*
MilesMk1 (9:45:41 PM): "Ok, I'm ready." *waits for everyone else at the door*
Dragcrell (9:45:44 PM): (lol)
EverGuard4 (9:45:47 PM): *joins*
Umbrafer (9:45:52 PM): (We probably got some from the Despot)
Thematrian1 (9:45:55 PM): the party clusters by the door
Umbrafer (9:46:03 PM): (But please don't use it in the van.)
MilesMk1 (9:46:25 PM): (What, Febreeze? Or thermite?)
Umbrafer (9:46:34 PM): (Either, preferably.)
EverGuard4 (9:46:35 PM): both
MilesMk1 (9:47:04 PM): (What's so bad about Febreeze? It's sort of... neutral.)
MilesMk1 (9:47:39 PM): *Goes out the door first, nods at Shadowcat, pretends not to look at her teeth.* "Hey."
Umbrafer (9:47:53 PM): (Nothing, in my out-of-game opinion. Alex is rather less a fan.)
MilesMk1 (9:48:07 PM): (Ok.)
MilesMk1 (9:48:43 PM): (She probably just doesn't it want it to lose that newly-blowtorched-flesh smell.)
Dragcrell (9:48:49 PM): *nods and steps back* "rrready then?"
MilesMk1 (9:49:04 PM): "Looks like it."
MilesMk1 (9:49:36 PM): #I assume we're letting her ride in the van? It'd be awkward to make her run outside, as much as you hate letting strangers in...#
Umbrafer (9:50:29 PM): #Yeah, no way around it. Just make sure you can take her down if we need to.#
MilesMk1 (9:51:56 PM): #Ok, I'll sit with her in the back, then,#
MilesMk1 (9:52:45 PM): *Proceeds to the van, takes a seat in the back, leaving SC the seat that'd let him point his rifle at her in an emergency.*
Thematrian1 (9:53:10 PM): The door opens, everyone marches to the van, which is as you left it.
MilesMk1 (9:53:31 PM): (Or making sure she'll be to his left, since there probably are more free seats than just one.)
Dragcrell (9:54:04 PM): *gets but forgoes the seat and hunches down on the floor in a more comftable position*
Thematrian1 (9:55:19 PM): since Jeremy's stuff is off the floor, there's actually enough space
Thematrian1 (9:55:30 PM): though I doubt that Alex has bothered with carpeting
Umbrafer (9:56:49 PM): Why would it have carpeting?
Umbrafer (9:56:54 PM): Sounds like it would just get dirty.
Thematrian1 (9:57:13 PM): right
Thematrian1 (9:57:16 PM): or catch fire
MilesMk1 (9:58:00 PM): Because it's easier to replace the carpeting to get rid of stubborn blood stains than replace the floor? ;)
Dragcrell (9:58:18 PM): (lol)
Thematrian1 (9:58:44 PM): (hehe)
Thematrian1 (9:59:22 PM): driving...where? To the intersection SC mentioned?
Umbrafer (9:59:44 PM): Correct, or rather to several blocks away from it.
Thematrian1 (10:00:23 PM): okay. Nothing challenges you; the skies and the astral are clear.
Umbrafer (10:02:34 PM): *Scanning for locals*
Thematrian1 (10:02:43 PM): there aren't any street signs anymore, though, nor GPS. It's a good thing you know the area
Umbrafer (10:03:06 PM): Woah. The satellites aren't going over this area anymore?
Umbrafer (10:03:12 PM): Or are blacking out when they do/
Umbrafer (10:03:13 PM): *?
Thematrian1 (10:03:43 PM): they're sure not transmitting to you
Umbrafer (10:04:56 PM): Man… if there's no signal here, that means they're blacking out the whole footprint. That's probably all of the surrounding states, too IIRC…
Umbrafer (10:05:08 PM): Well, scanning the target intersection.
Umbrafer (10:05:11 PM): Umbrafer rolled 5 6-sided dice: 5 5 5 6 2
Umbrafer (10:05:15 PM): Umbrafer rolled 1 6-sided die: 6
Umbrafer (10:05:18 PM): Umbrafer rolled 1 6-sided die: 5
Thematrian1 (10:05:53 PM): It is empty of everything. You can see that the intersection is deserted, but you're too far away to get details by looking through the windshield
Umbrafer (10:06:41 PM): That's including the 250x zoom?
Dragcrell (10:07:07 PM): Dragcrell rolled 6 6-sided dice: 1 4 3 4 1 2
Thematrian1 (10:07:25 PM): (250x zoom in the windshield?)
Thematrian1 (10:07:55 PM): anyway, yeah: this is one of the worse parts of Westside, and the buildings here were probably abandoned even before the current crisis
Umbrafer (10:08:37 PM): (Not in the windshield, but the passive sensors get that much. I suppose it doesn't help if we need meat-eyes to see something like II, but it should do for other stuff)
Thematrian1 (10:09:51 PM): there are bullet holes in some of the walls, but they might not be fresh. Closer to your position, there's a collapsed street light lying across the road
Thematrian1 (10:09:57 PM): It's still lit, astonishingly enough
Thematrian1 (10:11:29 PM): no people, though
Umbrafer (10:11:32 PM): Going to check to see if the wires are still connected, if there's a visible gap.
Thematrian1 (10:11:57 PM): they're not. Does anyone have Knowledge: Streetlights, or some useful equivalent?
Umbrafer (10:12:17 PM): A default?
Thematrian1 (10:12:22 PM): ok
Umbrafer (10:12:30 PM): Umbrafer rolled 8 6-sided dice: 4 3 3 2 3 2 3 5
Umbrafer (10:12:32 PM): Ow.
Umbrafer (10:12:36 PM): 3, 2, crap.
Thematrian1 (10:12:46 PM): duh, you don't know
Umbrafer (10:12:51 PM): ("I think that's a gas lamp.")
MilesMk1 (10:13:04 PM): Electronics?
MilesMk1 (10:13:11 PM): B/R?
Thematrian1 (10:13:22 PM): hm. The judges will accept Electronics, but not B/R
MilesMk1 (10:13:27 PM): MilesMk1 rolled 5 6-sided dice: 3 4 3 2 2
Umbrafer (10:13:44 PM): (At least he doesn't have wound mods)
MilesMk1 (10:13:50 PM): Clearly it's bioluminescence...
Thematrian1 (10:14:02 PM): actually, you've heard about this
Thematrian1 (10:14:42 PM): some street lights include small power sources, to provide light even in the event of brief grid outages. You don't remember how long they were supposed to last, but it can't be more than a few hours, right?
Umbrafer (10:15:47 PM): "Drivin' on nine…"
Thematrian1 (10:16:04 PM): actions?
Umbrafer (10:16:19 PM): *Drives on nine*
Umbrafer (10:17:16 PM): (Towards the intersection, in case that wasn't clear)
Thematrian1 (10:17:39 PM): (It wasn't)
Thematrian1 (10:17:56 PM): You'll have to drive on the street light or on the sidewalk.
MilesMk1 (10:18:04 PM): "Do you remember which way the van was going?"
Thematrian1 (10:18:05 PM): but the sidewalk is clear
MilesMk1 (10:18:27 PM): *scans the area himself, non trusting conveniently clear sidewalks*
MilesMk1 (10:18:32 PM): not trusting, rather
Umbrafer (10:19:19 PM): Hm. How high is the streetlight, how wide is the sidewalk, and how convenient is the path around?
Dragcrell (10:19:52 PM): "The otherrr way then we arrre going now."
Thematrian1 (10:20:21 PM): the gap is just wide enough for the van. Ordinary drivers would probably wind up brushing the wall of the building marked "Senseneskut Elementary", but you're not worried.
MilesMk1 (10:20:25 PM): "Clearly, we need to find a native to shake down..."
Umbrafer (10:21:14 PM): Senseneskut Elementary scares me.
Umbrafer (10:21:40 PM): Nonetheless, I pluck up my courage and do it. We'll come back this way after we check out the intersection.
Thematrian1 (10:21:45 PM): the windows are boarded up, by the way
Thematrian1 (10:21:59 PM): good old SE hasn't seen any children recently, you don't think
Umbrafer (10:22:27 PM): Except perhaps insect-possessed bald ones
Thematrian1 (10:22:51 PM): perhaps, yeah
EverGuard4 (10:23:15 PM): sorry
Dragcrell (10:24:42 PM): Dragcrell rolled 6 6-sided dice: 6 2 6 2 4 2
Dragcrell (10:24:51 PM): Dragcrell rolled 2 6-sided dice: 4 3
Thematrian1 (10:24:55 PM): You narrowly avoid Senseneskut Elementary, and approach the Fated Intersection
Thematrian1 (10:25:06 PM): nothing much happens. The van hums with power, all systems go
Thematrian1 (10:25:30 PM): Shadowcat carefully studies Rock and Blake.
MilesMk1 (10:25:59 PM): Well, we didn't actually expect the van to be sitting right here, convenient as that'd be.
MilesMk1 (10:26:23 PM): I think we'll need to go around, until someone tries to rob us and we can interrogate them.
Umbrafer (10:26:36 PM): We could have hoped. "You said she was going back that way, right?" *Jerks thumb towards back of van*
Dragcrell (10:27:33 PM): "yes why is this perrrson so imprrrotent forrr you to find?"
Umbrafer (10:28:44 PM): *Wheels around, goes back out the way she comes in*
Thematrian1 (10:29:22 PM): once again Alex passes within inches of Seneneskut Elementary
Umbrafer (10:29:48 PM): *Shudders*
MilesMk1 (10:30:10 PM): "He might know what happened to a friend of mine."
MilesMk1 (10:30:20 PM): "Or might have made something happen to a friend of mine..."
Dragcrell (10:32:15 PM): *nods*
Thematrian1 (10:33:09 PM): The run down buildings zip by. Now what?
Umbrafer (10:33:54 PM): Seeking anyone on the road who isn't dead. Also casting a wider net with the sensors looking for anything of the size we're looking for.
Umbrafer (10:33:57 PM): Umbrafer rolled 8 6-sided dice: 4 2 6 5 3 1 2 4
Umbrafer (10:34:01 PM): Umbrafer rolled 1 6-sided die: 2
Umbrafer (10:34:23 PM): Taking whatever time is necessary to run the scan, waiting for inspiration from others.
MilesMk1 (10:35:41 PM): *looking around for signs of human life*
Thematrian1 (10:35:48 PM): scan scan scan. That boarded up and barricaded stuffer shack has people inside. People-sized heat sources, at any rate
Dragcrell (10:36:04 PM): "Yourrr frrriend is intrrresting do you know how he go two aurrras?" *points at Rock*
Umbrafer (10:36:38 PM): *Holds up the non-automated parts of the scan, swivels head* "What was that?"
EverGuard4 (10:36:53 PM): *sits tight*
MilesMk1 (10:37:13 PM): "No, we usually don't pry into people's auras..."
EverGuard4 (10:37:27 PM): (well, you might not)
Umbrafer (10:37:41 PM): "Probably lucky. Like a double-yolked egg?"
MilesMk1 (10:37:57 PM): "Interesting though, you say?" *looks at SC* "Lots of that going around..."
Dragcrell (10:38:02 PM): "He has a two aurrra's was just wounderrring as I dont think the usal way was used on him."
MilesMk1 (10:38:28 PM): "...there's a usual way to have two auras?"
Umbrafer (10:38:29 PM): "I found some people, or people-sized things. They're over in the Stuffer Shack, if you want to try."
Dragcrell (10:39:02 PM): "Forrr attacting spirrrets to bodys yes."
MilesMk1 (10:39:37 PM): "Hold that thought... I'm going to take a look at that place."
Dragcrell (10:40:09 PM): *looks at the Shack and nods*
MilesMk1 (10:40:46 PM): *tosses a spare SMG and some MREs into a backpack (on the off chance the SS was looted, and they have no food) and gets ready to exit, sans assault rifle*
EverGuard4 (10:40:54 PM): *follows*
Thematrian1 (10:41:14 PM): (Blake: carrying any weapons that you can draw quickly?)
Thematrian1 (10:41:20 PM): (also: is anyone else going in?)
MilesMk1 (10:41:21 PM): Pistol. Staff.
Umbrafer (10:41:23 PM): *Stands back with the heavy artillery*
MilesMk1 (10:41:26 PM): Got my shock gloves.
Thematrian1 (10:41:30 PM): check
MilesMk1 (10:41:34 PM): But the pistol is under my jacket.
Dragcrell (10:41:45 PM): "Do you wish me to stay herrre?"
Umbrafer (10:41:52 PM): Also going to try to get some sensor locks in the people inside.
MilesMk1 (10:41:59 PM): I do have a helmet on, though.
MilesMk1 (10:42:07 PM): "Nah, you can come."
Umbrafer (10:42:09 PM): Umbrafer rolled 5 6-sided dice: 1 4 2 5 6
Umbrafer (10:42:12 PM): Umbrafer rolled 1 6-sided die: 3
EverGuard4 (10:42:29 PM): (following)
Dragcrell (10:42:34 PM): *nods and gets out and follows a few steeps behind the others*
Thematrian1 (10:42:39 PM): you've locked one of the five(?) heat signatures inside
Umbrafer (10:42:44 PM): Umbrafer rolled 5 6-sided dice: 1 3 5 6 4
Umbrafer (10:42:49 PM): Umbrafer rolled 1 6-sided die: 4
Thematrian1 (10:43:11 PM): two
MilesMk1 (10:43:18 PM): *walks up to the Stuffer Shack, watching for people pointing guns from cover, headed for what looks like the likeliest entry point.*
Umbrafer (10:43:23 PM): Umbrafer rolled 5 6-sided dice: 1 4 2 6 5
Umbrafer (10:43:26 PM): Umbrafer rolled 1 6-sided die: 4
Umbrafer (10:43:28 PM): Umbrafer rolled 5 6-sided dice: 2 4 1 2 1
Umbrafer (10:43:30 PM): Umbrafer rolled 5 6-sided dice: 4 5 2 2 5
Dragcrell (10:43:32 PM): Dragcrell rolled 6 6-sided dice: 5 4 2 6 1 4
Dragcrell (10:43:49 PM): Dragcrell rolled 1 6-sided die: 5
Dragcrell (10:43:58 PM): Dragcrell rolled 6 6-sided dice: 1 1 5 4 5 5
Thematrian1 (10:44:02 PM): two
Dragcrell (10:47:12 PM): *lets out a low growl and stops*
Thematrian1 (10:47:49 PM): Blake: there aren't any entry points at the front; all the openings are closed
MilesMk1 (10:48:42 PM): *looks at SC* "Yes?"
MilesMk1 (10:48:56 PM): Nailed shut, barricaded?
Thematrian1 (10:50:04 PM): The Shack windows are still intact, but covered with boards from the other side. The plastic door appears to have been welded to its plastic frame.
Dragcrell (10:50:23 PM): "Warrred tightly and sent of death faint tho frrrom herrre."
MilesMk1 (10:50:42 PM): "Warded?"
MilesMk1 (10:51:08 PM): Well, they must have an entrance somewhere, one would think... The back?
Dragcrell (10:51:13 PM): *nods* "Atrrral walls"
Thematrian1 (10:51:40 PM): All Shacks have a back entrance, for fire safety. They're generally impossible to open from the outside
Thematrian1 (10:53:13 PM): Is anyone moving around to the back, or what?
Dragcrell (10:53:50 PM): "Can brrreak maby but..........." *lets out a worrisy mowr*
Umbrafer (10:54:03 PM): How close to the front/back of the 'Shack are the signatures?
Thematrian1 (10:54:30 PM): They're in the back, in the center, in a circle, more or less
Umbrafer (10:56:11 PM): "Weird… looks like they're all in a circle."
MilesMk1 (10:56:50 PM): "What? Aw, hell... Maybe we don't want to bother these people..."
MilesMk1 (10:57:11 PM): "On the other hand, who knows how long it'll be before we find someone else in this shithole..."
MilesMk1 (10:57:23 PM): *walks around to the back*
Dragcrell (10:58:16 PM): *looks at blake then climpes up on to the roof and looks around there*
Dragcrell (10:59:41 PM): *moves to the back and waits for blake to show*
Thematrian1 (10:59:45 PM): Blake: in the back, you find the fire door (along with a staggering amount of trash and two large garbage bags)
Thematrian1 (10:59:58 PM): Someone has used a heat source to carve "KNOCK" on the door
Umbrafer (11:00:08 PM): (Ring the bell!
Thematrian1 (11:00:12 PM): a very powerful heat source, if you know anything about door materials
MilesMk1 (11:00:59 PM): Sadly, I don't. Not unless they're made from electronic components.
MilesMk1 (11:01:04 PM): I knock on the door.
Thematrian1 (11:02:11 PM): A short pause. Someone female on the other side calls out "who's there?"
Dragcrell (11:03:02 PM): *snorts* "Smell of death frrrom the bags if you was wanting to know"
Dragcrell (11:05:38 PM): (waits for the crickets to start chirping)
Thematrian1 (11:06:11 PM): (Well, it's a good question. Who is there, and what reason is he going to give for his presence? Anyway, it doesn't have to be Blake who answers)
Umbrafer (11:06:51 PM): (I have yet to learn to communicate via machine-gun fire)
Umbrafer (11:06:54 PM): (Well)
Umbrafer (11:06:58 PM): (I can communicate some things)
Umbrafer (11:07:06 PM): (But the range of expression is limited.)
Thematrian1 (11:07:10 PM): (Maybe with Morse code?)
Dragcrell (11:07:21 PM): (ROFL)
Thematrian1 (11:07:27 PM): (BLAMBLAMBLAM...BLAM...BLAM...BLAM...BLAMBLAMBLAM)
Umbrafer (11:07:35 PM): (Single shot for a dot, burst for a dash?)
Thematrian1 (11:07:45 PM): (Or that, sure)
Dragcrell (11:09:02 PM): *looks at Blake then the door* "Shadow Cat."
Thematrian1 (11:09:14 PM): A pause.
EverGuard4 (11:09:16 PM): (brb)
Thematrian1 (11:09:30 PM): "What do you want?"
MilesMk1 (11:10:20 PM): Sorry, I got called away.
MilesMk1 (11:10:23 PM): "Blake."
Thematrian1 (11:10:43 PM): (Ah, no worries)
Dragcrell (11:10:50 PM): "Seeking answers to questions."
MilesMk1 (11:11:00 PM): "I'm looking for someone, and I would like to trade for information."
Thematrian1 (11:11:04 PM): "We don't know anything!"
Thematrian1 (11:11:18 PM): This seems to serve as an answer to both of you.
MilesMk1 (11:11:46 PM): "Come on... You know enough to put up a ward."
Thematrian1 (11:12:07 PM): Another pause. "And you know enough to see it. So what?"
Dragcrell (11:12:54 PM): *moves head closer to the door*
MilesMk1 (11:13:08 PM): "We can talk through the door if you want. If I have anything you need, I can leave it on the door step, and leave, if I get my answers. I don't care if you open up."
Thematrian1 (11:13:29 PM): Resignedly: "What do you want to know?"
MilesMk1 (11:14:15 PM): "I'm looking for a razorboy who calls himself Deadeye. Seems to think he's someone, tears around the area in a red pimpmobile."
Thematrian1 (11:15:40 PM): "And so?"
MilesMk1 (11:16:01 PM): "Do you have any idea where I coluld find him, when he's not on the road?"
EverGuard4 (11:17:25 PM): (we'll take him on the road, too)
Thematrian1 (11:17:51 PM): "Whoever you are, you're not from him."
MilesMk1 (11:18:02 PM): (Well, yeah, but if he's on the road, I'm assuming Alex could pick him up. I have a lot of faith in our rigger.)
EverGuard4 (11:18:39 PM): (oops, misunderstood teh reason)
MilesMk1 (11:18:58 PM): (unless there's some weird emphasis on "him" to make me think he's talking about some dark lord, I answer:)
MilesMk1 (11:19:01 PM): :
MilesMk1 (11:19:08 PM): (Stupid smileys)
Thematrian1 (11:19:18 PM): (There's not)
MilesMk1 (11:19:34 PM): "No, I'm not. I need to talk to him."
Dragcrell (11:20:24 PM): *to Balk wispered* "mmm got a "can't be, the...all wrrrong" dont know what tho" *goes back to lissing*
Thematrian1 (11:22:09 PM): "He's been coming around here."
Thematrian1 (11:22:23 PM): "Thinks he's gonna be king, save people from the giant bugs."
MilesMk1 (11:23:00 PM): "Ah. Does that extend to asking for tribute and fealty?"
Dragcrell (11:23:29 PM): *lets out a growlish laugh* "I wound not wish to trrry and fight one of them seen them arrround."
Thematrian1 (11:24:12 PM): "Yeah. He sent some minion up here, we told him to get the hell out."
Thematrian1 (11:24:30 PM): "Haven't seen them again, but they'll be back."
MilesMk1 (11:26:01 PM): "Mind if I hang around, have a talk with whoever comes back? Some distance from your place, if you don't want it right in front of your door."
Thematrian1 (11:26:33 PM): "Do what you want. Who knows when they'll come back, though."
MilesMk1 (11:27:01 PM): "Perhaps you have some idea where they might be coming from?"
Thematrian1 (11:27:58 PM): "No."
MilesMk1 (11:28:30 PM): "All right. Thank you for your time."
Thematrian1 (11:28:54 PM): Silence.
EverGuard4 (11:29:18 PM): Tubthumping!
Thematrian1 (11:29:35 PM): yes?
Dragcrell (11:29:37 PM): *leans agenst the door for a few moments then follows Blak*
MilesMk1 (11:29:54 PM): *shrugs his shoulders, walks over to the van*
EverGuard4 (11:30:03 PM): how strong are the wards surrounding the building?
MilesMk1 (11:30:29 PM): "The good news - if they're not lying to us - is that a lot of people will know him, since he seems to fancy himself a tribal chieftain..."
Dragcrell (11:31:03 PM): *leans agenst the van* "They have trrraps set."
MilesMk1 (11:31:23 PM): "The bad news is, that means underlings. But I guess we knew that... Need to find one, and see if this is the guy who had Jerome grabbed, before committing ourselves."
MilesMk1 (11:31:42 PM): "Traps? You mean, this was a trap they set for us, or real traps, inside the shack?"
Dragcrell (11:32:32 PM): "They think we arrre his men I think the trrraps arrre if they trrry and take the building by forrrce."
MilesMk1 (11:33:27 PM): "They think we work for some two bit gangbanger? I think I'm mildly insulted."
Dragcrell (11:33:58 PM): *shurrrgs* "how arrre they to know otherrr wise?"
EverGuard4 (11:33:59 PM): (Blake does murder for hire, not ...)
EverGuard4 (11:34:00 PM): (sorry)
Thematrian1 (11:34:59 PM): (Right, but there are guys who'll knife anyone for a BTL, and they're another league)
Umbrafer (11:35:06 PM): (Please, we in the biz call it "wetwork".)
Umbrafer (11:35:24 PM): (It means we use bigger guns.)
EverGuard4 (11:35:37 PM): (uh... nvm)
MilesMk1 (11:36:59 PM): (Hey, I'll have you know I only did one murder-for-hire job, and those guys were technically dead already, anyway.)
Umbrafer (11:37:18 PM): (One of them wasn't!)
Thematrian1 (11:37:25 PM): (What about the mess with the Russians? I guess technically the job was theft, not murder...)
MilesMk1 (11:37:34 PM): (No one paid me to kill him.)
MilesMk1 (11:37:40 PM): (I did that for free.)
Umbrafer (11:37:53 PM): (I did the killing on that one.)
MilesMk1 (11:37:55 PM): (Wasn't around that session. *looks pious*)
MilesMk1 (11:38:41 PM): Man, I wish my powers of persuasion were better...
Thematrian1 (11:38:52 PM): You can always default to Charisma
Umbrafer (11:39:10 PM): I have some half-decent Face ability, but it is hampered by my unwillingness to leave the van.
Thematrian1 (11:39:18 PM): I'd call for new actions, but I'm sleepy, so instead: next week, the exciting confrontation! Maybe!
MilesMk1 (11:39:19 PM): Ok... Just because I want to, even if it does me no good.:)
MilesMk1 (11:39:52 PM): Ok, next week, I'll stomp over to the door after SC tells me about the traps and their suspicions.
Dragcrell (11:40:15 PM): lol
Thematrian1 (11:40:33 PM): hehe, you going to go all righteous indignation?
MilesMk1 (11:40:54 PM): (damn, it's late... and I have a 10:00 meeting tomorrow. And it'll be boring, and the room will be too warm, and there'll be pastries, and I'll be trying not to fall asleep for 45 minutes)
MilesMk1 (11:41:02 PM): Not necessarily.
MilesMk1 (11:41:10 PM): Or at least, not entirely.
Thematrian1 (11:41:20 PM): (It sure is. I don't have to do anything brainful until 10:30, but even so...)
Dragcrell (11:41:34 PM): hehehehehe sounds like for you tomorrow
Thematrian1 (11:41:35 PM): I'll see you all next week at the latest. Have fun.
Thematrian1 (11:41:36 PM): heh
EverGuard4 (11:41:38 PM): *waves* night everyone
MilesMk1 (11:41:39 PM): Ok, good night.
MilesMk1 (11:41:57 PM): See some of you guys Thurs.
MilesMk1 (11:42:02 PM): *wave*
Dragcrell (11:42:03 PM): yep have fun
Dragcrell has left the chat room.
Chat room exited at 1/17/2006 11:42:19 PM.