New chat room entered at 11/28/2006 8:37:40 PM.
You are now in chat room “sotsw112806.”
Thematrian1 (8:41:10 PM): so, how about that initiative, eh?
Dragcrell (8:41:31 PM): lol
MilesMk1 (8:41:42 PM): MilesMk1 rolled 3 6-sided dice: 1 6 6
MilesMk1 (8:42:12 PM): 23
Dragcrell (8:42:13 PM): Dragcrell rolled 4 6-sided dice: 5 3 5 6
Umbrafer (8:43:10 PM): Umbrafer rolled 4 6-sided dice: 4 4 2 6
MilesMk1 (8:43:23 PM): Shit, it's been so long I completely forgot what my armor values were.
Thematrian1 (8:43:26 PM): SC and Alex, give me those totals adjusted for wound mods?
Umbrafer (8:43:31 PM): 27, 25 inside the Strato.
Dragcrell (8:44:06 PM): 22
Thematrian1 (8:44:44 PM): thank you both. Alex, you have the first action
Umbrafer (8:45:39 PM): Four humanoids with wings. What's their proximity to each other and to us, to whatever level of precision I can gather without OIDing?
MilesMk1 (8:46:08 PM): BTW, are these humanoids brandishing any weapons, that we can see? Or wearing clothing?
Thematrian1 (8:46:56 PM): they're all the way across the floor; they just moved out from behind the far side of the square hub. That makes them about eighty meters distant. They carrying something that requires both hands, and are wearing clothes, you thin
Thematrian1 (8:46:57 PM): k.
Thematrian1 (8:47:03 PM): Feel free to Observe for more
Umbrafer (8:47:53 PM): Got it. Going to give them a 3-3-4 burst on the nearest three.
Umbrafer (8:48:20 PM): You'll have to tell me whether I'm at Short or Medium for each, as the cutoff is at 80 meters exactly.
Thematrian1 (8:48:41 PM): Ok. Short Medium Medium
Umbrafer (8:49:20 PM): First: +4 Wounds -2 Smartlink +0 Recoil, net TN 7 barring other mods
Thematrian1 (8:49:39 PM): no other mods
Umbrafer (8:49:49 PM): Umbrafer rolled 12 6-sided dice: 2 2 4 1 2 4 1 6 1 5 3 5
Umbrafer (8:49:53 PM): Umbrafer rolled 1 6-sided die: 5
Thematrian1 (8:50:28 PM): that's a hit
Umbrafer (8:50:32 PM): Second guy, TN +2 (second target) +1 (increased range)
Umbrafer (8:50:40 PM): Umbrafer rolled 6 6-sided dice: 6 3 6 6 1 2
Umbrafer (8:50:43 PM): Umbrafer rolled 3 6-sided dice: 4 5 5
Thematrian1 (8:50:52 PM): nice
Umbrafer (8:50:59 PM): Third guy, TN +2 (third target), net TN 12
Umbrafer (8:51:03 PM): Umbrafer rolled 6 6-sided dice: 5 2 5 6 4 5
Umbrafer (8:51:06 PM): Umbrafer rolled 1 6-sided die: 2
Thematrian1 (8:51:40 PM): damage is, ah, 12D?
Umbrafer (8:51:48 PM): That's one, three, zero. Base damage 9S, adjusted for burst 12D on each before staging.
Thematrian1 (8:54:18 PM): check. You fire on the flying things. Two tumble in the air and right themselves; the others press on regardless.
Thematrian1 (8:54:24 PM): Blake
MilesMk1 (8:55:05 PM): (I have a feeling these might be immune to normal weapons after all...)
MilesMk1 (8:55:33 PM): I'm still inside the office, so I have cover, right?
Thematrian1 (8:56:15 PM): yep
MilesMk1 (8:56:34 PM): Ok, drop staff, heft AK, one 3-round burst at the nearest one.
Thematrian1 (8:56:58 PM): ok, go for it
MilesMk1 (8:57:04 PM): Base 5, -2 for smartlink.
MilesMk1 (8:57:07 PM): MilesMk1 rolled 6 6-sided dice: 4 5 4 3 2 3
MilesMk1 (8:57:31 PM): 8M... 11S... 13S.
Thematrian1 (8:57:45 PM): with 5 successes. Good times.
Thematrian1 (8:58:08 PM): EXEX ammo?
MilesMk1 (8:58:11 PM): Yeah.
MilesMk1 (8:58:51 PM): (Or they could be bugs in armor... That'd be novel.)
MilesMk1 (8:59:04 PM): (And it'd mean I ought to switch to APDS, probably.)
Umbrafer (8:59:09 PM): (Oh, I forgot some recoil on the third guy (but only on him). Fortunate that it doesn't matter)
Thematrian1 (8:59:53 PM): Given that it's EXEX, I need to check something really quick. Meanwhile, Shadow Cat is crawling across the ceiling toward you, Blake
MilesMk1 (9:00:04 PM): #SC, get the hell back... Ah.#
Dragcrell (9:00:59 PM): Dragcrell rolled 6 6-sided dice: 5 6 6 2 5 3
Dragcrell (9:01:07 PM): Dragcrell rolled 2 6-sided dice: 1 2
MilesMk1 (9:01:34 PM): (IIRC for shooting immune to normal weapons non-vehicles the full power applies, regardless of where it comes from, no? Though for all I know, it's a different question...)
MilesMk1 (9:02:14 PM): (BTW, I am very disappointed with the new quote thread I started. We're so much more amusing than most of those people. ;))
Umbrafer (9:02:23 PM): (Yes, though armor-piercing ammo doesn't reduce the INW armor)
Dragcrell (9:02:42 PM): (tahts becuse they dont have a posable nut cast for a player *cough*)
MilesMk1 (9:03:09 PM): (If only someone kept track of all the fun and memorable things we say... :P)
Thematrian1 (9:03:10 PM): Ok. Blake shoots a flying man. You tear off most of one wing, which doesn't seem to inhibit its flying abilities at all.
MilesMk1 (9:03:29 PM): ...fucking spirits.
Thematrian1 (9:03:31 PM): (You can mine the chat logs for quotes yourself, you don't need to wait for me)
MilesMk1 (9:03:38 PM): (Hehe... :))
MilesMk1 (9:04:05 PM): (I'm too lazy, I'll just settle for giving you shit occasionally. ;))
Dragcrell (9:04:18 PM): (*chucles* and ya I read it and your right we do have the better one as yet)
MilesMk1 (9:04:58 PM): (On the plus side, torn off wing = good, no? Things usually don't come off unless some kind of wound is inflicted...)
Umbrafer (9:06:03 PM): (Probably. Worst-case scenario, the spirits can change their appearances and are smart enough to try to make us think we're doing damage.)
MilesMk1 (9:06:19 PM): (Not helping.)
Thematrian1 (9:06:29 PM): (I must disagree)
MilesMk1 (9:06:41 PM): (Definitely not helping.)
Thematrian1 (9:07:31 PM): SC takes a good long look at the spirits
MilesMk1 (9:07:33 PM): (BTW, I just found out recently that I seem to have a very slight... well, it's not color blindness, they call it color deficiency, I guess. Sort of weird.)
MilesMk1 (9:07:49 PM): (Since we're speaking about the subjectivity of perception...)
Thematrian1 (9:07:58 PM): (Hoo rah. Colorblind/deficients of the world unite)
Thematrian1 (9:08:27 PM): Its the bugs' turn
Thematrian1 (9:08:35 PM): Three of them just fly toward you
Umbrafer (9:09:31 PM): How quickly? Which ones are the ones we apparently damaged?
MilesMk1 (9:09:33 PM): (It's barely noticeable, really... But apparently, greens so dark they're almost black and so light/subtle they're barely green look black and gray to me. A non-issue 99% of the time, but I found out a shirt I own I thought was
MilesMk1 (9:09:37 PM): gray, wasn't.)
Thematrian1 (9:10:05 PM): the fourth one also flies toward you, but as it does so the thing it's carrying emits a stream of liquid. It splashes the stream left to right, across an arc covering Blake, SC, and the Strato, as well as a great deal of innocent
Thematrian1 (9:10:08 PM): desks and walls
Thematrian1 (9:10:13 PM): as it flies, the liquid ignites.
Thematrian1 (9:10:15 PM): Thematrian1 rolled 15 6-sided dice: 2 3 6 6 1 5 6 3 5 5 4 3 2 2 1
MilesMk1 (9:10:49 PM): Gah! How close was it?
Umbrafer (9:10:50 PM): Oh. /Oh/.
Dragcrell (9:10:56 PM): (lol them eye test are funny I've got the point to where I can see both images)
Dragcrell (9:11:34 PM): (^_- oh this is going to be not a fun smelling place here soon)
MilesMk1 (9:11:36 PM): (I do just fine on the eye tests, the colors are always varied enough I see the right picture.)
Thematrian1 (9:12:01 PM): the bugs are seventyish meters out and closing, but the stream reaches all the way to you three.
MilesMk1 (9:12:13 PM): That's one hell of a flamethrower...
Dragcrell (9:12:33 PM): (ya but my eye's are odd as the Reteas in my eyes are cupped)
Umbrafer (9:13:06 PM): Flamethrowers use shotgun ranges, so extreme is at 100 meters.
Dragcrell (9:13:07 PM): (well this sucks
Thematrian1 (9:13:41 PM): Does anyone wish to dodge? You're looking at 3 successes, if you do.
Dragcrell (9:14:08 PM): I am burning fur dont smell nice
Dragcrell (9:14:24 PM): Dragcrell rolled 3 6-sided dice: 6 6 4
Umbrafer (9:14:28 PM): On the plus side, Power ought to be pretty reduced out this far, since it does look like it uses the standard spread rules (which actually kinda make sense here)
MilesMk1 (9:14:35 PM): Mhmm... I'm only worried about my ammo and stuff cooking off.
Dragcrell (9:14:44 PM): Dragcrell rolled 2 6-sided dice: 4 2
Thematrian1 (9:14:49 PM): Oh, right. Blake is only facing one success, thanks to the cover he's behind.
MilesMk1 (9:14:58 PM): I'll try a dodge, then.
MilesMk1 (9:15:02 PM): MilesMk1 rolled 2 6-sided dice: 6 5
MilesMk1 (9:15:06 PM): Yay?
Thematrian1 (9:15:34 PM): Blake dives behind the window, and gets a nice view of the fire arching over him
MilesMk1 (9:15:52 PM): I am so shooting that fucker.
Umbrafer (9:15:56 PM): No dodge here. Strato takes it like a rotodrone and prays.
Dragcrell (9:16:06 PM): (lol)
MilesMk1 (9:16:16 PM): 8M damage for a standard flamethrower...
Thematrian1 (9:16:22 PM): Ok. The Strato is looking at 3S.
Thematrian1 (9:16:29 PM): (Power reduced by spread, thank God)
Umbrafer (9:16:35 PM): That's after vehicle adjustment?
Dragcrell (9:16:42 PM): ( and Cuped retnas usasly are a bad thaing to have but for me it appers to be normal)
Thematrian1 (9:16:45 PM): Do flamethrowers obey that?
Thematrian1 (9:16:54 PM): Meanwhile, Shadow Cat almost makes it out of the way.
Umbrafer (9:16:58 PM): I'm pretty sure they do. Let me double-check.
MilesMk1 (9:16:59 PM): As far as I know.
Umbrafer (9:17:16 PM): (Lasers, for example, do)
Thematrian1 (9:17:22 PM): She flattens herself to the ceiling, but her hanging clothing betrays her.
Thematrian1 (9:17:30 PM): (I'll accept that as a precedent. Take 1M)
Thematrian1 (9:17:50 PM): She must resist 3M with impact armor.
Umbrafer (9:18:34 PM): (Yeah, AV is explicitly the only exception. All other weapons suffer the reduction)
MilesMk1 (9:18:41 PM): (Someone invite Dave in, assuming he's playing?)
MilesMk1 (9:18:57 PM): (My AIM doesn't seem to want to.)
Thematrian1 (9:18:59 PM): (Good call)
CirclMastr has entered the chat room.

Umbrafer (9:19:11 PM): Umbrafer rolled 8 6-sided dice: 3 6 6 5 6 4 6 4
Dragcrell (9:19:12 PM): (hey)
Umbrafer (9:19:16 PM): Umbrafer rolled 4 6-sided dice: 5 5 1 2
Umbrafer (9:19:24 PM): Strato basks in the glow.
MilesMk1 (9:19:24 PM): (The bugs have flamethrowers.)
Thematrian1 (9:19:27 PM): six of that was combat pool?
Dragcrell (9:19:49 PM): Dragcrell rolled 6 6-sided dice: 6 1 4 5 5 6
Dragcrell (9:19:59 PM): Dragcrell rolled 2 6-sided dice: 4 2
Thematrian1 (9:20:03 PM): Shadow Cat also shrugs off the flame.
CirclMastr (9:20:26 PM): (The bugs... have... flamethrowers?)
Umbrafer (9:20:32 PM): Control Pool, yes.
Umbrafer (9:20:54 PM): Excessive in retrospect, but the benefit of hindsight…
MilesMk1 (9:21:04 PM): (Well, it'd be more accurate to say that they have a flamethrower, I guess. But, yeah, they do.)
Thematrian1 (9:21:13 PM): close enough.
Umbrafer (9:21:18 PM): Also, we need to come up with rules for burning things that don't involve reference to the Object Resistance table.
Thematrian1 (9:21:26 PM): Seriously. God above.
Thematrian1 (9:21:34 PM): Ok, we tick down and back around. Second pass, Alex, you're up.
Umbrafer (9:21:47 PM): Fun Fact: as natural substances, rocks burn really well.
Umbrafer (9:22:20 PM): Taking cover. What's my nearest option for that, and will it require an acceleration test to reach in timely fashion?
Thematrian1 (9:23:00 PM): Uhm. You could get under a table, or move around the corner of the hub. What's your Speed?
Umbrafer (9:23:44 PM): Current Speed, or my Acceleration?
Thematrian1 (9:24:02 PM): Both
Umbrafer (9:24:56 PM): The first is unknown, but probably in the range of 3-5 meters/turn—I was drifting along at about walking speed when we closed last time. Acceleration is 9.
Thematrian1 (9:25:23 PM): ok. Neither would require a Test.
Umbrafer (9:26:29 PM): Then I'm going to move to the corner of the hub, firing 3 and 3 at the closest bug and the bug with the flamethrower (next closest, if they're the same).
Umbrafer (9:27:05 PM): Would this count as relative motion-away?
Thematrian1 (9:27:21 PM): They're different, and yes.
Umbrafer (9:28:59 PM): Mmk. Base 4, +4 wound, -2 Smartlink, +1 relative motion, net 7. Wait.
Umbrafer (9:29:03 PM): One minute.
Umbrafer (9:29:07 PM): Moment, rather.
Umbrafer (9:30:11 PM): Ok, I miscounted last time. That explains it (my first shot last time was TN 6, not 7. Not my night for arithmetic, apparently)
Umbrafer (9:30:16 PM): Umbrafer rolled 10 6-sided dice: 2 4 5 3 6 6 4 5 1 1
Umbrafer (9:30:19 PM): Umbrafer rolled 2 6-sided dice: 3 5
Umbrafer (9:30:50 PM): Second person, TN 9 (+2 for second target):
Umbrafer (9:30:58 PM): Umbrafer rolled 6 6-sided dice: 6 6 6 6 2 1
Umbrafer (9:31:02 PM): Umbrafer rolled 4 6-sided dice: 4 1 5 5
Thematrian1 (9:31:07 PM): sheesh
Umbrafer (9:31:20 PM): Two and three.
Thematrian1 (9:33:05 PM): The flamethrowing bug jerks in the air a bit; the other one lands clumsily on a nearby desk.
Umbrafer (9:34:55 PM): (The only part of this that makes me feel good is the fact that my short range ends significantly past his extreme range.)
Thematrian1 (9:35:12 PM): I guess we're done with you, then. Blake?
Thematrian1 (9:35:19 PM): The inside of your office is now a little bit on fire
Thematrian1 (9:35:30 PM): the floor and walls aren't actually flammable, but the flamer fuel is
Thematrian1 (9:35:35 PM): it doesn't seem to be spreading, though
MilesMk1 (9:35:51 PM): Hmm.
MilesMk1 (9:36:01 PM): I'm thinking Blast In Enclosed Space.
Umbrafer (9:36:04 PM): (See if it sticks to kids)
MilesMk1 (9:36:21 PM): I try to shoot the flamethrower bug with a greande, in the head.
Thematrian1 (9:37:08 PM): uh, ok. Your grenade are impact-detonated IIRC?
MilesMk1 (9:37:31 PM): Well, I'm exaggerating about the head thing.
MilesMk1 (9:38:05 PM): Actually, I have a rangefinder and the whatever-link, so I think I can set them to airburst, but I'm not sure how that works rule-wise.
Thematrian1 (9:38:14 PM): (Jon?)
MilesMk1 (9:38:36 PM): I just want to get him with a grenade from the launcher.
MilesMk1 (9:39:28 PM): (I'll just roll as normal, I guess.)
Umbrafer (9:39:31 PM): IIRC, airburst rules-wise just means that it goes off at the end of your turn instead of next pass.
MilesMk1 (9:39:40 PM): MilesMk1 rolled 8 6-sided dice: 3 2 3 5 6 1 1 5
MilesMk1 (9:39:59 PM): 5 successes?
Thematrian1 (9:40:30 PM): that's how many I count
Umbrafer (9:40:36 PM): Yeah. Reduced scatter (1d6) and goes off at the end of the Combat Phase instead of the initiative pass.
MilesMk1 (9:40:51 PM): Oh, right, scatter.
MilesMk1 (9:40:53 PM): MilesMk1 rolled 1 6-sided die: 1
MilesMk1 (9:40:56 PM): Heh.
Umbrafer (9:40:57 PM): Well, you got fi…
Umbrafer (9:40:58 PM): Well
Umbrafer (9:41:06 PM): If you'd rolled a six, it still would have been 0
Umbrafer (9:41:18 PM): If you'd rolled /two/ sixes, somehow, it still would have been 0.
MilesMk1 (9:41:19 PM): And, because I can, I'll shoot the closest one with a 3-round burst.
MilesMk1 (9:41:29 PM): MilesMk1 rolled 6 6-sided dice: 1 4 6 6 4 6
MilesMk1 (9:41:36 PM): 3 successes, I believe.
Thematrian1 (9:41:43 PM): 12S?
MilesMk1 (9:41:50 PM): +2 for second target, -2 smartlink. 13S
Thematrian1 (9:41:57 PM): Ok, mark off a grenade and 3 more exex. What kind of grenade was that?
MilesMk1 (9:42:11 PM): The 15S defensive kind.
MilesMk1 (9:42:28 PM): well, the -1 per .5 meters one, in case I'm getting things confused.
Thematrian1 (9:42:37 PM): that's the defensive one
Thematrian1 (9:42:45 PM): k...
Thematrian1 (9:43:00 PM): Thematrian1 rolled 2 6-sided dice: 6 3
MilesMk1 (9:43:21 PM): (Right... I figure the reason I'm never sure is that SR has it opposite to RL grenades.)
Thematrian1 (9:43:44 PM): (Seriously? The defensive ones are the ones with the larger blast radius IRL?)
Thematrian1 (9:43:48 PM): *WHUMP*
Umbrafer (9:44:06 PM): (Yeah. Offensive ones are used when advancing)
Thematrian1 (9:44:14 PM): (Ahhhhh)
MilesMk1 (9:44:17 PM): (Yeah. They assume you're throwing them at the bad guys while defending in good cover. Wherease the offensive ones... right.)
Thematrian1 (9:44:43 PM): (We could swap the definitions, if that wouldn't just confuse matters further)
Thematrian1 (9:45:07 PM): most of the flamer-bug bounces off the ground, then explodes in a really spectacular-looking fireball that sends the other three tumbling.
Umbrafer (9:45:09 PM): (That's what I generally do, and how SR3R has it)
MilesMk1 (9:46:27 PM): (I figured given all the noise we've made so far, anyone paying attention would know we were here anyway...)
Umbrafer (9:46:55 PM): (Well, I've been firing a full-auto unsuppressed MMG for some time now…)
MilesMk1 (9:47:10 PM): (Right.)
Thematrian1 (9:47:26 PM): This makes your other target somewhat harder to hit. It's hard to tell through all the carnage whether you hit it or inflicted damage, though.
MilesMk1 (9:47:27 PM): (I just hope this place is more structurually sound than some other ones I used grenades in.)
MilesMk1 (9:47:40 PM): MilesMk1 rolled 3 6-sided dice: 2 5 5
MilesMk1 (9:47:50 PM): (Forgot to reroll those 3 sixes)
Dragcrell (9:47:58 PM): (lol gun shots? What gun shots I dont hear any gun shots)
Umbrafer (9:48:00 PM): I will note that the grenade still technically goes off at the end of his turn (which is a benefit and a disadvantage)
MilesMk1 (9:48:19 PM): Combat pass, you mean?
Umbrafer (9:48:40 PM): (But yeah, autofire's -6 to hearing perception test, greade blasts are -8. Not much different.) Your turn, your combat phase, the slice of time in which you may make Simple or Complex actions.
Thematrian1 (9:48:41 PM): oh, I see
Umbrafer (9:48:58 PM): So he couldn't, say, size up the damage to decide who to attack
Thematrian1 (9:49:01 PM): I take it back. You shoot the other bug, it doesn't seem to care, then with the kablammo and the carnage and whatnot
Umbrafer (9:49:08 PM): But on the other hand, he doesn't have to worry about targets
Umbrafer (9:49:09 PM): Yeah
MilesMk1 (9:50:04 PM): #Tsk, tsk. Bringing a flame-thrower to a gunfight.#
Thematrian1 (9:51:07 PM): that's the end of that action. SC?
MilesMk1 (9:51:10 PM): (I looked up the flamethrower... Power of exploding backpack = remaining shots x 2. If he'd had a full tank, that'd be an 18. -1 per .5 meters, though...)
Dragcrell (9:52:01 PM): *drops to the floor avoiding the flaming pools of fuel and checks to see where the other bug's are*
Umbrafer (9:52:08 PM): #Don't knock it. The Ares WATN-6 line can tear people up good.#
MilesMk1 (9:53:24 PM): #Bah. Way to keep up troop morale, there.# *grins*
Umbrafer (9:54:00 PM): #If the bugs start fielding drones, we're out of here.#
Umbrafer (9:54:23 PM): #Weird choice carrying one by hand, though…#
MilesMk1 (9:56:05 PM): #Some people don't have their own Strato, you know.#
Thematrian1 (9:58:48 PM): The bugs all drop to the ground, and start flipping over desks to use as cover
Umbrafer (9:59:51 PM): Aw man.
Thematrian1 (9:59:59 PM): that's their whole action. You guys get one more pass.
Thematrian1 (10:00:00 PM): Alex
Umbrafer (10:00:20 PM): I hate it when they use tactics. How visible is the most visible one? What ever happened to Running Dude?
Thematrian1 (10:01:17 PM): Running Dude is still running. Blake saw him leap when he heard the flamer explosion, but he's still headed AWAY, with little more thought than that
Umbrafer (10:02:08 PM): And the visibility of the remaining bugs?
Thematrian1 (10:02:48 PM): they have cover, but you can still shoot at them
Umbrafer (10:03:11 PM): *Nods* Hm. How many bugs are still active? All of them?
Thematrian1 (10:03:22 PM): Flamer bug is paste
Thematrian1 (10:03:28 PM): you can most of him, still on fire
Umbrafer (10:04:18 PM): Does anyone remember if I had a sensor lock on Running Dude?
Thematrian1 (10:04:33 PM): I don't recall your taking one
Umbrafer (10:05:11 PM): I didn't.
Thematrian1 (10:05:17 PM): ok then
Umbrafer (10:05:18 PM): Pulling behind cover and trying for one, then.
Umbrafer (10:05:25 PM): Umbrafer rolled 5 6-sided dice: 1 5 5 5 5
Thematrian1 (10:05:27 PM): behind the hub, or a desk?
Umbrafer (10:05:32 PM): Hub.
Thematrian1 (10:05:34 PM): check
Thematrian1 (10:05:42 PM): -3 LOS +4 wounds = no lock?
Umbrafer (10:06:00 PM): Unless he's decently cybered or a Troll, yeah.
Thematrian1 (10:06:16 PM): no lock
Umbrafer (10:06:22 PM): Or with whatever that bioware is that upregulates your bodily functions.
Umbrafer (10:06:30 PM): But yeah, no lock.
MilesMk1 (10:06:46 PM): (BTW, remember that show Smith I was talking about? They have all 7 episodes that were filmed (3 aired and 4 unaired) up on http://www.cbs.com/innertube/ if anyone cares)
Umbrafer (10:07:35 PM): (Ooh.)
Thematrian1 (10:08:06 PM): Fair. Blake's turn.
MilesMk1 (10:08:45 PM): I fire a 6-round burst at the one with the worst cover.
MilesMk1 (10:08:58 PM): Or the nearest one, if it's all the same.
Thematrian1 (10:09:05 PM): they are equivalently covered, except for the dead-and-on-fire one
MilesMk1 (10:09:11 PM): Ok
Dragcrell (10:09:13 PM): lol
MilesMk1 (10:09:17 PM): MilesMk1 rolled 10 6-sided dice: 2 5 3 1 5 5 5 2 4 1
MilesMk1 (10:09:33 PM): Shee-it.
MilesMk1 (10:09:51 PM): Well, a table really gets it...
Thematrian1 (10:10:03 PM): a few of your bullets actually pierce the plastic desk that they have set up as cover, but they don't seem to accomplish anything
Thematrian1 (10:10:41 PM): Shadow Cat?
Dragcrell (10:11:21 PM): how far are they? what is around me? and could it be thrown?
Thematrian1 (10:11:57 PM): sixty-five meters, mostly fire and plastic, technically yes but not far enough to accomplish anything
Dragcrell (10:12:22 PM): *thinks* how meny was left?
Thematrian1 (10:13:21 PM): 3
Thematrian1 (10:16:30 PM): SC holds, and we end the Turn. Initiative
Dragcrell (10:16:43 PM): (yes I can think)
Dragcrell (10:16:49 PM): Dragcrell rolled 4 6-sided dice: 4 1 1 1
Dragcrell (10:17:03 PM): 10 ; ;
Umbrafer (10:18:26 PM): Umbrafer rolled 4 6-sided dice: 3 1 4 6
Umbrafer (10:18:53 PM): 23 in Strato.
Thematrian1 (10:19:07 PM): Blake? You have a shot at being top of the order...
MilesMk1 (10:19:33 PM): MilesMk1 rolled 3 6-sided dice: 6 1 1
MilesMk1 (10:19:36 PM): Uh, no.
MilesMk1 (10:19:38 PM): 18
Thematrian1 (10:19:50 PM): oh well
Thematrian1 (10:19:55 PM): Alex, you can kick us off
Umbrafer (10:20:23 PM): Hah. Mmk. Where's Running Dude?
Umbrafer (10:20:32 PM): And what is he Running Towards?
Thematrian1 (10:20:59 PM): The far end of the hub, where the bugs came out of. He never saw the flying things, though; he was off and away by the time they emerged.
Thematrian1 (10:21:03 PM): So whether he knows it is unclear
Umbrafer (10:21:10 PM): Hm.
Umbrafer (10:21:24 PM): Well, I'm going to open with another attempt to gain lock.
Umbrafer (10:21:31 PM): Umbrafer rolled 5 6-sided dice: 1 2 6 3 6
Umbrafer (10:21:35 PM): Umbrafer rolled 2 6-sided dice: 2 1
Umbrafer (10:21:56 PM): *Decides she needs to recalibrate the sensors badly*
Dragcrell (10:22:58 PM): ( lol )
Thematrian1 (10:23:12 PM): No luck. Blake?
MilesMk1 (10:24:32 PM): Hmm...
MilesMk1 (10:24:49 PM): When in doubt, shoot something, I guess.
Thematrian1 (10:24:59 PM): heh. How big a burst, and at whom?
MilesMk1 (10:25:09 PM): I'll try the same thing as last round. 6 rounds, nearest one.
MilesMk1 (10:25:17 PM): MilesMk1 rolled 8 6-sided dice: 2 2 1 4 6 4 3 2
MilesMk1 (10:25:22 PM): MilesMk1 rolled 1 6-sided die: 5
MilesMk1 (10:25:24 PM): Bah.
MilesMk1 (10:25:40 PM): 16D, but it'll never connect.
Thematrian1 (10:25:57 PM): Thematrian1 rolled 15 6-sided dice: 4 2 1 1 5 2 4 3 1 2 5 5 2 1 6
Thematrian1 (10:26:08 PM): how big is the dodge penalty for six round bursts?
MilesMk1 (10:26:40 PM): +2, I thought, but I'm not sure.
Umbrafer (10:27:30 PM): +1.
Umbrafer (10:27:32 PM): Oops
Umbrafer (10:27:33 PM): +2
Umbrafer (10:27:38 PM): Who moved that key
Umbrafer (10:27:41 PM): +1/3 rounds.
Thematrian1 (10:28:15 PM): you shoot a bug in the head. What remains of its body slumps back behind cover. Mark off six exex
MilesMk1 (10:28:29 PM): Huh. How about that.
Dragcrell (10:28:51 PM): lol
Thematrian1 (10:30:15 PM): One of the remaining two bugs levels a long-looking weapon at you, and fires.
Thematrian1 (10:30:21 PM): Thematrian1 rolled 15 6-sided dice: 1 2 6 1 4 4 5 5 1 2 1 2 2 4 2
Thematrian1 (10:30:26 PM): Thematrian1 rolled 1 6-sided die: 6
Thematrian1 (10:30:29 PM): Thematrian1 rolled 1 6-sided die: 2
Thematrian1 (10:31:14 PM): you do, indeed have to dodge. You're facing one success.
MilesMk1 (10:32:16 PM): Oh. Sorry...
MilesMk1 (10:32:21 PM): /roll-dice 2
MilesMk1 (10:32:24 PM): MilesMk1 rolled 2 6-sided dice: 6 3
Umbrafer (10:33:05 PM): The long-looking weapon makes me uneasy.
Thematrian1 (10:34:49 PM): you duck again. Alex, from your vantage point, you can actually see the missile in flight. It's a short, finned spear. It wasn't well-aimed, at first, but a tiny shift in course brings it whizzing just inches over Blake's head.
MilesMk1 (10:35:26 PM): Gyrojet?
Thematrian1 (10:35:34 PM): nope, that's a rocket
Umbrafer (10:36:06 PM): Iinteresting. #Down!#
Umbrafer (10:36:19 PM): #Shit, what was that?#
MilesMk1 (10:36:20 PM): #Who's going to shoot them?#
Umbrafer (10:36:35 PM): So to be clear:
Umbrafer (10:36:39 PM): It changed course mid-flight?
Thematrian1 (10:36:46 PM): yes
MilesMk1 (10:36:56 PM): A ranged wepon focus! ;)
Umbrafer (10:36:57 PM): Does it have visible propulsion?
Thematrian1 (10:37:11 PM): Blake: a short spear embeds itself in the far wall
Thematrian1 (10:37:12 PM): no
Dragcrell (10:37:15 PM): #what now?#
Umbrafer (10:37:19 PM): Iinteresting.
Thematrian1 (10:38:19 PM): The other bug doesn't do anything of note. It just ducks behind its desk.
Umbrafer (10:38:51 PM): #On my count.#
MilesMk1 (10:40:02 PM): #On your count...?#
Thematrian1 (10:40:03 PM): Shadow Cat, you're up
Umbrafer (10:40:35 PM): #On my count we shoot them again.#
Dragcrell (10:40:43 PM): I move forward useing the walls ceiling and dest to make me as hard to hit as can*
MilesMk1 (10:43:12 PM): #Oh. Sure, I can do that.#
Thematrian1 (10:43:42 PM): Shadow Cat advances toward the bugs, occasionally leaping from the ceiling to the floor or back again.
MilesMk1 (10:43:55 PM): #Did you ask her to go out and draw fire?#
Umbrafer (10:44:24 PM): #No.#
Thematrian1 (10:45:28 PM): (Note that SC is staying in cover as much as possible, it's just a tricky approach is all)
Dragcrell (10:46:05 PM): (imagen trying to shoot somethign that can use the walls or ceiling justr as well as the floor to move along ;3 )
Thematrian1 (10:46:17 PM): With that happy image, we're back to Alex
Umbrafer (10:46:40 PM): Hold Action to move simultaneously with Blake, counting back from three as I do so.
MilesMk1 (10:46:45 PM): (*Imagines Blake firing a grenade.*)
Dragcrell (10:46:58 PM): (smart ass)
Thematrian1 (10:46:59 PM): ok. Blake's action.
MilesMk1 (10:47:24 PM): I fire at the one with the rifle. 6-round burst.
Thematrian1 (10:47:33 PM): go for it
MilesMk1 (10:47:36 PM): MilesMk1 rolled 8 6-sided dice: 3 2 5 4 2 3 1 6
MilesMk1 (10:47:40 PM): MilesMk1 rolled 1 6-sided die: 1
MilesMk1 (10:47:44 PM): Damnation...
MilesMk1 (10:47:50 PM): I think that is one success, though.
Thematrian1 (10:49:04 PM): Your range is Short, minus smartlink, plus cover makes 6, as I count it
Thematrian1 (10:49:57 PM): so yeah, one hit. It tries to dodge
Thematrian1 (10:50:00 PM): Thematrian1 rolled 15 6-sided dice: 2 5 6 6 2 2 3 2 2 4 6 4 2 6 5
Thematrian1 (10:50:06 PM): and does
Umbrafer (10:51:27 PM): Whenever my held action comes up, I pop out from cover and give whatever bug I see first a six-round hello
Thematrian1 (10:52:20 PM): that'd be now, more or less. You shoot the bug Blake shot at
Umbrafer (10:53:21 PM): Umbrafer rolled 12 6-sided dice: 4 5 2 3 1 4 5 3 5 2 2 3
Umbrafer (10:53:48 PM): TN's 6+cover, though I'll shoot through cover in preference to avoiding it
Umbrafer (10:53:52 PM): Well
Umbrafer (10:53:56 PM): I guess it doesn't matter
Umbrafer (10:53:59 PM): Let me see
CirclMastr has left the chat room.

Umbrafer (10:54:14 PM): Karma. Cursed karma roll:
Umbrafer (10:54:19 PM): Umbrafer rolled 1 6-sided die: 4
Umbrafer (10:54:30 PM): No cursed karma.
Umbrafer (10:54:35 PM): Umbrafer rolled 12 6-sided dice: 1 1 1 3 6 5 6 2 2 5 3 5
Umbrafer (10:54:39 PM): Umbrafer rolled 2 6-sided dice: 1 3
Umbrafer (10:54:49 PM): 9, 7, crap
Thematrian1 (10:56:01 PM): Hm. Ok, you successfully shoot through cover. Nothing obvious happens, but then, it probably wouldn't
Thematrian1 (10:57:59 PM): Nothing much happens during the bugs' turn. The riflebug gets entirely behind cover
Thematrian1 (10:58:00 PM): SC is up
Umbrafer (10:58:09 PM): This is totally not our initiative pass.
Dragcrell (10:58:55 PM): ( Um I am ^_- I got a 10 on the initiative or did I miss a 1 some place?)
Thematrian1 (11:00:02 PM): good call, you do not get to act on 0
Thematrian1 (11:00:11 PM): ok Alex, take one more turn
Dragcrell (11:00:12 PM): ^_^
Umbrafer (11:01:00 PM): Hm. I retreat behind cover again. #What's your grenade situation like?#
Umbrafer (11:01:12 PM): I OID while doing this.
Umbrafer (11:01:15 PM): Umbrafer rolled 8 6-sided dice: 6 3 1 2 2 3 6 3
Umbrafer (11:01:19 PM): Umbrafer rolled 2 6-sided dice: 6 2
Umbrafer (11:01:23 PM): Umbrafer rolled 1 6-sided die: 5
Umbrafer (11:01:29 PM): Umbrafer rolled 5 6-sided dice: 2 5 5 4 5
MilesMk1 (11:02:09 PM): #I restocked before we went on this trip. Still have ten on me, more on the shield drone and in the van.#
Thematrian1 (11:02:22 PM): OID what
Thematrian1 (11:02:23 PM): ?
MilesMk1 (11:02:52 PM): #I suppose this isn't the time to try to save ordnance, unless we were going to run away.#
Umbrafer (11:02:54 PM): The cover the bugs are hiding behind.
MilesMk1 (11:03:23 PM): How close to the bugs did SC get, by the way?
Thematrian1 (11:04:10 PM): it's a plastic desk, now with a number of bullet holes. It's semicircular, with four legs, so it's leaning over the bugs a bit. It covers about three meters across; it's wider than that, but semicircular like I said
MilesMk1 (11:04:11 PM): (Also, sorry to be the one to do this - again - but I need to wrap things up and try to get some sleep)
Thematrian1 (11:04:20 PM): She's about 45 meters away from them
Thematrian1 (11:04:25 PM): (Yeah, I should probably go soon too)
Thematrian1 (11:09:01 PM): hm. I guess we're done
Dragcrell (11:09:18 PM): ok
Umbrafer (11:09:54 PM): On the plus side, there are two less bugs than there were.
MilesMk1 (11:10:08 PM): True.
Umbrafer (11:10:11 PM): Before we break, can we have a final status report on Running Dude and his proximity to Escape?
Thematrian1 (11:10:52 PM): running has progressed another 15 meters. If Escape = Around the far corner of the hub, then he's 3 Turns away from it
MilesMk1 (11:11:19 PM): They're sort of weird, though... Obviously either extremely tough or resistant to normal weapons, but clearly unable to just phase through walls and stuff, or they wouldn't be using desks for cover.
Umbrafer (11:12:18 PM): Yeah. On the other hand, there appears to have been some actual dying
Dragcrell (11:12:20 PM): lol ya that should be filled in later I
MilesMk1 (11:12:23 PM): Or is the fact they have clothing and weapons stopping them from going through things?
MilesMk1 (11:12:48 PM): True... Well, goodnight, see you people Thursday, most likely, barring work issues.
MilesMk1 (11:13:07 PM): Later.
MilesMk1 has left the chat room.

Dragcrell (11:13:33 PM): *snaps fingers and vanishes
Dragcrell has left the chat room.

Thematrian1 has left the chat room.

Vernjonal has left the chat room.

Chat room exited at 11/29/2006 12:17:01 AM.