New chat room entered at 3/26/2007 7:36:37 PM.
You are now in chat room “sotsw032607.”
MilesMk1 (7:36:58 PM): That's nice.
Thematrian1 (7:37:10 PM): given where we left off last week, I'm glad
Dragcrell (7:37:43 PM): eh I like my SR lets me vent some of my more odd ball ideas safely
Umbrafer (7:38:26 PM): Like eating people?
Thematrian1 (7:38:31 PM): anyhoo, ambush, danger, Blake's under attack, Alex is under attack, SC is approaching, Todd is stuck elsewhere
circlmastr (7:38:52 PM): "Damn that Mime Shaman and his Invisible Box spell!"
MilesMk1 (7:38:54 PM): (Though I called out to Todd on the radio, so he could answer, if able.)
Umbrafer (7:38:58 PM): I'm currently under pursuit, actually. I'll be under attack if I slow down, IIRC.
circlmastr (7:39:10 PM): (I did, and tried several times to say things in chat, and was ignored.)
MilesMk1 (7:39:22 PM): (Waah.;))
Umbrafer (7:39:27 PM): (There was not-dying going on)
Dragcrell (7:39:34 PM): ((it happens trust me I know that one VERY well lol :P )
MilesMk1 (7:39:46 PM): (Just be as assertive when you want to say something as you are when you bitch.:P)
circlmastr (7:40:03 PM): (Meanie. :( )
Umbrafer (7:40:15 PM): (You didn't notice that we're all bad people here? ;) )
Dragcrell (7:40:43 PM): (( you all might be I'm more then likely borderlind insane))
circlmastr (7:40:44 PM): (I don't recall getting personally attacked too often.)
Thematrian1 (7:40:53 PM): (Criminals Who Shoot People in the Face for Money...isn't that how it goes?)
MilesMk1 (7:41:16 PM): (That wasn't a personal attack. That was a friendly jibe.)
Umbrafer (7:41:18 PM): (Something like that. It might have been "Right in the Face")
Thematrian1 (7:41:31 PM): (yeah. And I think the first word is wrong)
MilesMk1 (7:41:45 PM): (Vicious criminals?)
Umbrafer (7:41:46 PM): (The first words may actually be "bad people")
Umbrafer (7:41:54 PM): (Possibly that, I don't remember)
MilesMk1 (7:42:14 PM): (Are we talking about... What are we talking about? Not that quote from Mr Johnson's LBB?)
Umbrafer (7:42:17 PM): ("Horrible People that Shoot People Right in the Face for Money)
Umbrafer (7:42:19 PM): *"
Dragcrell (7:42:35 PM): (lol and I still say its not canoblisem :P can't prove S.C. is/was human to start with)
Umbrafer (7:42:46 PM): (My search term was "right in the face for money". Amazingly enough, nothing sexual came up.)
Umbrafer (7:42:58 PM): (I never said it was, I said you ate people.(
circlmastr (7:42:58 PM): (I call bullshit on that, J.)
Umbrafer (7:43:01 PM): *)
Umbrafer (7:43:05 PM): http://www.google.com/search?client=safari&rls=en&q=%22right+in+the+face+for+money%22&ie=UTF-8&oe=UTF-8
MilesMk1 (7:43:33 PM): (I think the issue isn't really whether you're the same species as the people you eat, but whether they're people.)
circlmastr (7:43:57 PM): (My world makes no sense anymore.)
Thematrian1 (7:44:18 PM): ('Horrible People Who shoot People'...I hate that doubling on 'people'. Oh well)
Umbrafer (7:44:23 PM): (That happened to me a long time ago.)
circlmastr (7:44:26 PM): (Yeah, it's more about eating sentient beings.)
Umbrafer (7:44:28 PM): (And yeah, it's obnoxiously redundant)
Umbrafer (7:44:42 PM): (Anyway, let's roll some initiative so I know when I can take my laundry out of the dryer)
Dragcrell (7:44:56 PM): (na the ganger that you killed was the guy.....*cough* anyway he was dead so mote point)
Umbrafer (7:45:05 PM): (Not redundant. Duplicative. You know what I mean.)
Umbrafer (7:45:08 PM): (Unvaried)
circlmastr (7:45:17 PM): (Now I'm wondering whether I could make a shadowrunner porn actor.)
circlmastr (7:45:28 PM): ("I shoot right in the face for money, either way.")
MilesMk1 (7:45:42 PM): MilesMk1 rolled 3 6-sided dice: 1 4 3
Dragcrell (7:45:43 PM): (thats wrong on so meny lvl's its funny)
MilesMk1 (7:45:48 PM): 18
Umbrafer (7:45:51 PM): Umbrafer rolled 1 6-sided die: 2
Umbrafer (7:46:09 PM): 9
Thematrian1 (7:46:10 PM): Yes, a new round's initiative. What do I see?
Dragcrell (7:46:27 PM): Dragcrell rolled 4 6-sided dice: 1 2 1 5
circlmastr (7:46:29 PM): Alex really should jack into the van.
Umbrafer (7:46:38 PM): Alex is planning to do that with her one initiative pass.
Umbrafer (7:46:52 PM): Alex didn't plan to do that while it still looked like the insect spirits might be able to materialize inside.
Dragcrell (7:46:53 PM): 13 ; ; this well get painful
circlmastr (7:47:06 PM): *rolls init for the hell of it*
Umbrafer (7:47:09 PM): So she's still stranded in the harsh, unfeeling world known as meatspace.
circlmastr (7:47:14 PM): circlmastr rolled 3 6-sided dice: 5 3 3
circlmastr (7:47:30 PM): (...I forgot what I add to that, hold on.)
MilesMk1 (7:47:40 PM): 4, I think.
circlmastr (7:48:01 PM): (7, you punk. Makes for 18.)
circlmastr (7:48:29 PM): (Of course, if not for adept power it would be 3...)
Umbrafer (7:49:27 PM): (Speaking of punks, we need 'ware to allow for day-glo mohawks on a more concealable basis.)
circlmastr (7:49:45 PM): (You don't hear 'day-glo' and 'concealable' used together often.)
Umbrafer (7:49:49 PM): (Not that I think players or characters should desire to conceal them, but I'm not sure the wider Shadowrun community is ready for that.)
Thematrian1 (7:50:13 PM): wow. What a terrible set of rolls. Anyhoo, my notes report that Blake is presently beset by four bugs. They're quite fast and have him surrounded again within one Pass's movement. They start biting, so please roll Polearms
Thematrian1 (7:50:24 PM): Thematrian1 rolled 15 6-sided dice: 4 2 3 5 1 6 5 6 6 5 3 2 2 3 5
MilesMk1 (7:50:46 PM): Bah.
MilesMk1 (7:50:54 PM): Increasing their TNs.
MilesMk1 (7:51:14 PM): (Are you sure it was four? I thought I weathered four, then shot some.)
Umbrafer (7:51:42 PM): (To the archives!)
MilesMk1 (7:51:56 PM): (I think there were 6 to start off, then I killed... No. There was one, I killed it, six came out, I killed two.)
circlmastr (7:52:16 PM): (Which would leave four.)
MilesMk1 (7:52:25 PM): (Yeah.)
MilesMk1 (7:52:29 PM): MilesMk1 rolled 4 6-sided dice: 1 4 4 2
MilesMk1 (7:52:33 PM): MilesMk1 rolled 4 6-sided dice: 1 6 3 2
MilesMk1 (7:52:36 PM): MilesMk1 rolled 4 6-sided dice: 2 3 6 1
MilesMk1 (7:52:40 PM): MilesMk1 rolled 4 6-sided dice: 4 5 3 1
circlmastr (7:52:41 PM): (Somehow I pictured bug spirits being harder to kill.)
MilesMk1 (7:52:42 PM): Bah.
MilesMk1 (7:52:55 PM): (Depends on the bug. And the person doing the killing. And the gun.)K
Thematrian1 (7:53:01 PM): (This group is pretty kitted out. Blake's been hitting them with bursts of Ex-Ex, which works well)
circlmastr (7:53:11 PM): (Ahh.)
Thematrian1 (7:53:36 PM): Thematrian1 rolled 15 6-sided dice: 2 5 4 6 5 3 5 4 2 3 1 4 5 3 3
Umbrafer (7:53:37 PM): (Should it be needed later, the log is now up at http://www.sotsw.net/Runs/SotSW%2003-19-2007.html )
Thematrian1 (7:53:39 PM): Thematrian1 rolled 15 6-sided dice: 5 1 6 6 1 6 3 3 2 5 2 2 3 1 5
Thematrian1 (7:53:41 PM): Thematrian1 rolled 15 6-sided dice: 4 3 3 1 3 2 4 1 6 6 4 6 3 2 3
Thematrian1 (7:53:49 PM): Blake, you have Reach on them; what are you doing with it?
Umbrafer (7:54:02 PM): Increasing their TNs.
Umbrafer (7:54:07 PM): Just before he asked about the number :)
Thematrian1 (7:54:21 PM): Ok, let me try again
Thematrian1 (7:54:29 PM): Blake, you have Reach on them; what are you doing with it?
Umbrafer (7:54:39 PM): He answered.
Umbrafer (7:54:53 PM): MilesMk1 (7:50:54 PM): Increasing their TNs.
Thematrian1 (7:54:54 PM): ah, so he did
Thematrian1 (7:54:56 PM): thank you
Thematrian1 (7:55:30 PM): ok then. after 8 impact armor, Blake must soak 2M, 2M, 2D, 2M
MilesMk1 (7:55:42 PM): Yeesh.
MilesMk1 (7:55:50 PM): MilesMk1 rolled 9 6-sided dice: 5 1 3 5 1 4 4 3 6
MilesMk1 (7:55:56 PM): MilesMk1 rolled 9 6-sided dice: 5 1 2 1 4 3 5 2 5
MilesMk1 (7:56:02 PM): MilesMk1 rolled 12 6-sided dice: 2 2 1 4 6 1 4 5 5 4 2 6
MilesMk1 (7:56:09 PM): MilesMk1 rolled 9 6-sided dice: 6 6 1 3 5 1 1 2 3
MilesMk1 (7:56:31 PM): Used 3 CP on the 2D one.
Thematrian1 (7:57:18 PM): ok. You're surrounded by hideous, flickering monsters, far too many to hope to defend yourself, but your armor holds good; you're fine.
Thematrian1 (7:58:07 PM): Blake's up
MilesMk1 (7:58:23 PM): Same as before, fall back, shoot two of them.
MilesMk1 (7:58:42 PM): Actually... No, don't want the penalty for walking. I'll just shoot.
Thematrian1 (7:58:51 PM): Firing in melee also carries a penalty
MilesMk1 (7:59:10 PM): Oh. So if I walked first, I could shoot without the fire into melee penalty?
Thematrian1 (7:59:22 PM): You walk 3M, so yeah
MilesMk1 (7:59:40 PM): Didn't realize it worked like that.
circlmastr (7:59:54 PM): Life's full of surprises.
Thematrian1 (8:00:01 PM): As far as I know. I mean, once you're three meters away you're not really in melee anymore
MilesMk1 (8:00:02 PM): Sorry. I walk towards SC, then fire two 3-round bursts at separate bugs.
MilesMk1 (8:00:11 PM): MilesMk1 rolled 7 6-sided dice: 1 4 3 1 2 5 6
MilesMk1 (8:00:15 PM): MilesMk1 rolled 7 6-sided dice: 3 3 2 4 4 5 4
Umbrafer (8:00:22 PM): You are if the opposition is trolls with polearms
MilesMk1 (8:00:31 PM): That's 3 and 6, I think.
MilesMk1 (8:00:41 PM): 13S base.
Dragcrell (8:01:04 PM): (lol)
Umbrafer (8:01:13 PM): You're accounting for the multiple targets TN raise?
Thematrian1 (8:01:30 PM): he's shooting, then shooting again
Umbrafer (8:01:38 PM): At separate bugs.
Umbrafer (8:01:56 PM): Multiple targets in a single combat pass incur a penalty.
Thematrian1 (8:01:56 PM): woah, there's a penalty for that? Re-learn something new every day. Stupid SR...
Dragcrell (8:02:29 PM): (digs in his zip drive)
Umbrafer (8:02:33 PM): It's the same one as for walking full-auto. +2 per additional target after the first, does not apply to earlier attacks.
MilesMk1 (8:02:42 PM): ... in that case, that was a complex action to fire a 6-round burst at 2 targets.
MilesMk1 (8:02:56 PM): ...or does that suffer the same penalty?
Umbrafer (8:03:02 PM): Exact same penalty.
Thematrian1 (8:03:05 PM): splitting it 3 and 3, which...works out the same? I think?
MilesMk1 (8:03:05 PM): Ah.
MilesMk1 (8:03:12 PM): Oh well.
Umbrafer (8:03:14 PM): Plus, if it weren't smartlinked, you'd lose a round. It is, of course.
MilesMk1 (8:03:27 PM): 3 and 1, then.
Thematrian1 (8:05:09 PM): ok. They don't try to dodge, isntead attempting to take it like men
Umbrafer (8:05:22 PM): Since they're actually insects, that hopefully won't work out so well.
Thematrian1 (8:05:28 PM): Thematrian1 rolled 15 6-sided dice: 5 2 2 3 5 3 3 5 3 3 2 1 3 2 3
Thematrian1 (8:05:30 PM): Thematrian1 rolled 15 6-sided dice: 6 3 4 3 5 5 4 3 4 1 6 5 5 3 4
Thematrian1 (8:06:14 PM): Yeah, I'd say that went badly for them. You splatter one bug, and the other drops to the tile, leaking greyish fluid into the pool
Umbrafer (8:06:33 PM): Ew.
Umbrafer (8:06:39 PM): The pool was previously clean? Or no?
Thematrian1 (8:07:09 PM): The pool looked fine to you, it was the adjacent hot tub that was all brown and unpleasant.
Umbrafer (8:07:25 PM): A pity, we could've gone for a swim if that hadn't happened.
Thematrian1 (8:08:06 PM): Ok, that's that then. SC, you are up.
MilesMk1 (8:08:07 PM): (So, what's up with Todd? Since he's going on 18 as well...)
circlmastr (8:08:22 PM): (Oh, right)
circlmastr (8:08:36 PM): #How is everyone holding up?#
Thematrian1 (8:09:28 PM): While everyone's composing their replies, SC gets a turn.
Dragcrell (8:09:33 PM): *heads for the mage eyes nerrowed and a growling*
MilesMk1 (8:10:15 PM): #Fine. Where're you?#
Umbrafer (8:10:17 PM): #Alive#
circlmastr (8:10:37 PM): #Rather trapped.#
MilesMk1 (8:10:48 PM): #By?#
Dragcrell (8:10:59 PM): #hunting mage#
Thematrian1 (8:11:08 PM): For the record: Alex, you're still being chased by bugs, but you're still fast enough that they can't materialize and get inside quickly enough.
circlmastr (8:11:08 PM): #That briefly-sighted shaman I mentioned.#
Umbrafer (8:11:28 PM): I was hoping that would be the case.
Dragcrell (8:12:39 PM): Dragcrell rolled 6 6-sided dice: 2 2 3 3 2 5
MilesMk1 (8:13:59 PM): #Aksia? Did she set us up?#
circlmastr (8:14:21 PM): #Considering she's trapped here with me, I'm guessing no.#
MilesMk1 (8:14:22 PM): (I know we might not have a chance to say all that right away, just putting it there ahead of time.)
Thematrian1 (8:15:43 PM): Thematrian1 rolled 15 6-sided dice: 2 2 6 6 6 3 4 6 3 2 4 5 6 5 6
Thematrian1 (8:15:49 PM): Thematrian1 rolled 6 6-sided dice: 4 2 3 2 1 2
Thematrian1 (8:15:50 PM): Ok. SC continues to charge. Blake, roll Willpower
MilesMk1 (8:16:33 PM): Aw, shit.
MilesMk1 (8:16:36 PM): MilesMk1 rolled 8 6-sided dice: 3 2 5 6 3 4 5 1
MilesMk1 (8:16:43 PM): Hmm.
Dragcrell (8:16:51 PM): (mmmmm this could get intresting)
MilesMk1 (8:17:17 PM): (What'd you guys think, Karma? 2 points left.)
Thematrian1 (8:17:30 PM): If you karma, you'll be rerolling 7
MilesMk1 (8:17:52 PM): (You know, I keep of wondering what to spend points on... I think I'm just going to go for 10 Willpower.)
MilesMk1 (8:17:57 PM): Karma.
MilesMk1 (8:18:00 PM): MilesMk1 rolled 7 6-sided dice: 6 5 6 5 1 2 1
MilesMk1 (8:18:04 PM): Hah-hah!
MilesMk1 (8:18:18 PM): I hope I get to make another mage cry.
MilesMk1 (8:18:19 PM): I hope.
Dragcrell (8:18:48 PM): (to late on the effecting the mage :P )
Thematrian1 (8:18:49 PM): Your rifle is blazing hot. It's searing your flesh. You have to - wait, never mind, the sensation's gone like it never existed.
Umbrafer (8:19:09 PM): Oh, Hot Potato, what a fun spell you are :)
Thematrian1 (8:19:17 PM): Yeah, when you work.
circlmastr (8:19:24 PM): A close second to Turn To Goo for spells.
MilesMk1 (8:19:30 PM): *flashes an ugly grin towards the doorway*
Dragcrell (8:19:33 PM): (lol)
Thematrian1 (8:19:45 PM): Anyhoo, that's the end of that turn. Alex?
Umbrafer (8:20:05 PM): Jacking in. Not overriding the van's current instructions right now.
Umbrafer (8:20:22 PM): Before, I shout "hang on!"
Thematrian1 (8:22:05 PM): Maybe they do. Anyhow, you're in.
Thematrian1 (8:22:17 PM): As far as the proximity sensors know, you're totally safe.
Umbrafer (8:22:22 PM): I leave cruel, cold meatspace behind.
Dragcrell (8:22:49 PM): (brb sec)
Thematrian1 (8:23:09 PM): Back around and it's bug time. Shifting between worlds, they dive into the floor, except for the injured one, which takes refuge in the pool.
Dragcrell (8:23:48 PM): (back)
Thematrian1 (8:24:07 PM): Blake, you may act
Dragcrell (8:24:38 PM): #mage moved back#
Umbrafer (8:25:00 PM): Rule for firing into water are, IIRC, that the water provides one point of hardened armor per meter. *Double-checks*
Umbrafer (8:25:19 PM): Well, more that the Power drops by one per meter.
MilesMk1 (8:26:22 PM): #Where is he?#
Dragcrell (8:26:54 PM): #she's in room#
Thematrian1 (8:27:33 PM): SC, you're up.
Thematrian1 (8:27:52 PM): Everyone in the Tower: you feel a droning in the floor, like it's vibrating at a fantastically high rate.
MilesMk1 (8:28:04 PM): Blake will get closer to SC as he says that, but angle so that he's not standing directly in front of the door.
Umbrafer (8:28:19 PM): (Ah, not quite. -1 Power/meter, then -1DL/meter once Power hits 2 until the shot no longer exists)
Thematrian1 (8:28:24 PM): It's accompanied by a buzzing hum, like the sound the insects always make but thousands of times for profound.
MilesMk1 (8:28:35 PM): #Todd, where are you?#
Umbrafer (8:28:57 PM): (Also a +2 TN and thermovision doesn't work. Not that you're firing into water now)
Dragcrell (8:28:59 PM): *lays ears back and stops in front of the door and trys to see whats in side*
circlmastr (8:29:04 PM): #Some office space.#
Umbrafer (8:29:15 PM): That's a really, really bad sign.
Dragcrell (8:29:35 PM): Dragcrell rolled 6 6-sided dice: 6 5 4 5 2 6
Dragcrell (8:29:42 PM): Dragcrell rolled 2 6-sided dice: 4 4
Thematrian1 (8:30:49 PM): Alex, you're up. You don't hear the whatever it is
Umbrafer (8:31:22 PM): Am I? Let me double-check, but I don't think I get new Initiative until the next turn.
Umbrafer (8:31:41 PM): I'd get another pass if my Reaction were recalculated, but I'm not sure it is.
Dragcrell has left the chat room.
Thematrian1 (8:33:12 PM): really? Never mind, then. Your van drives, the bugs chase
Umbrafer (8:33:41 PM): (While I look it up, I will if I do get another action Hold it until I find the rule that says I do)
Umbrafer (8:33:49 PM): (Or until the turn ends and it's too late)
Dragcrell has entered the chat room.
Thematrian1 (8:33:57 PM): heh. The turn is ending in 3...2...1...
Umbrafer (8:34:04 PM): Oh, ok
Umbrafer (8:34:07 PM): Never mind, then
Thematrian1 (8:34:27 PM): aaand next turn! Initiative!
MilesMk1 (8:34:49 PM): MilesMk1 rolled 3 6-sided dice: 1 1 1
Dragcrell has left the chat room.
MilesMk1 (8:34:53 PM): ...
MilesMk1 (8:34:54 PM): ...
MilesMk1 (8:34:55 PM): ...
MilesMk1 (8:35:06 PM): My initiative roll killed Heath.
MilesMk1 (8:35:08 PM): 13
Umbrafer (8:35:13 PM): Umbrafer rolled 4 6-sided dice: 4 6 2 4
Umbrafer (8:35:18 PM): Oh, sweet relief.
circlmastr (8:35:20 PM): circlmastr rolled 3 6-sided dice: 1 1 1
circlmastr (8:35:23 PM): ...
Umbrafer (8:35:27 PM): 27
Umbrafer (8:35:28 PM): Hm.
circlmastr (8:35:36 PM): Matt tainted my dice, clearly.
Umbrafer (8:35:40 PM): Guys, you seem to be lacking initiative.
circlmastr (8:36:26 PM): Well, I got 10.
Thematrian1 (8:36:34 PM): hey, if this was In Nomine, you guys would be delighted.
MilesMk1 (8:37:13 PM): Is it In Nomine?
circlmastr (8:37:14 PM): I've yet to get to play In Nomine, despite having the book for years.
Thematrian1 (8:37:26 PM): It's really not.
Dragcrell has entered the chat room.
Thematrian1 (8:37:35 PM): Although I do have one file with a crossover attempt.
Dragcrell (8:37:39 PM): (bitch slaps his Aim)
Thematrian1 (8:38:00 PM): SC, I demand initiative.
Umbrafer (8:38:07 PM): Only if we weren't devils.
Dragcrell (8:38:34 PM): Dragcrell rolled 4 6-sided dice: 5 2 2 3
Dragcrell (8:38:48 PM): 16
Thematrian1 (8:38:48 PM): ok. Alex, you're once again at the top of the order. Go crazy.
Umbrafer (8:38:54 PM): Anyway, regarding the init thing: the case is totally unhandled, with the exception of switching from meatspace into astral projection.
Umbrafer (8:39:06 PM): We can figure out how to fix that later.
Umbrafer (8:39:12 PM): Ok. Let's see.
Umbrafer (8:39:14 PM): Reviewing status:
Umbrafer (8:39:20 PM): Bunch of bugs trying to fly in my windshield.
Umbrafer (8:39:27 PM): Backing up to god-knows-where.
Umbrafer (8:39:30 PM): Finally back in vehiclespace.
Umbrafer (8:39:47 PM): How much clearance do I have where I am? Open? Normal? Restricted? Tight?
Thematrian1 (8:41:02 PM): Restricted. The lot contains cars, but not all that many. Hardest part is the 180-degree turns you keep having to make
Thematrian1 (8:41:14 PM): Incidentally, you're headed up into the garage, not down out of it.
Umbrafer (8:41:38 PM): (Also, do I count as "fleeing from more than one pursuing vehicle"?)
Thematrian1 (8:41:43 PM): Uh...you're fleeing from multiple pursuers travelling at vehicle speeds, so sure
Umbrafer (8:41:51 PM): Approx. how many?
Umbrafer (8:42:13 PM): (TN calculation)
Thematrian1 (8:42:40 PM): at least four, and they can move through obstacles you have to evade so it's hard to get a erally accurate count.
Umbrafer (8:42:52 PM): Ok.
Umbrafer (8:43:19 PM): I'm going about 10 MPT backwards?
Umbrafer (8:43:25 PM): 15?
Umbrafer (8:43:28 PM): Somewhere in there?
Thematrian1 (8:44:05 PM): 18, yeah
Umbrafer (8:44:15 PM): 18, ok.
Umbrafer (8:44:57 PM): And 10 is the target. Ok, I'm going to (attempt to) decelerate to about 11 mpt.
Umbrafer (8:45:03 PM): TN 2.
Umbrafer (8:45:10 PM): Or possibly 1, I forget.
Umbrafer (8:45:18 PM): Umbrafer rolled 6 6-sided dice: 2 4 4 5 2 3
Thematrian1 (8:45:25 PM): ok
Umbrafer (8:46:31 PM): That's it for me.
Umbrafer (8:46:35 PM): For this pass.
Thematrian1 (8:46:45 PM): Ok then. SC?
Thematrian1 (8:46:52 PM): The humming is getting louder.
Dragcrell (8:47:44 PM): *trys to get a look in the room with out entering it* #why we herrre?#
Umbrafer (8:48:50 PM): #Delicious candy.#
Umbrafer (8:49:06 PM): (To free the queen.)
MilesMk1 (8:49:30 PM): #Would you kill the shaman? Or get out of the way, so I cna blast the room.#
MilesMk1 (8:49:49 PM): #Todd, either give me a better location or grab some hard cover#
Dragcrell (8:50:19 PM): (sec here :)
circlmastr (8:50:31 PM): #The shaman isn't in here anymore, I told you that.#
Thematrian1 (8:51:09 PM): Blkae: that'll take a few passes, but that's ok
Dragcrell (8:51:44 PM): Dragcrell rolled 6 6-sided dice: 1 4 6 2 2 4
Dragcrell (8:53:52 PM): ( ^_^b ok I got my shits and giggles for the week I think)
Thematrian1 (8:54:01 PM): Blake: the humming intensifies behind you
MilesMk1 (8:54:10 PM): *looks behind him*
MilesMk1 (8:54:50 PM): *grabs an incendiary grenade*
Thematrian1 (8:55:48 PM): Thematrian1 rolled 15 6-sided dice: 6 6 1 2 4 5 6 5 2 1 6 5 3 3 4
Thematrian1 (8:56:00 PM): How is your incendiary activated?
Thematrian1 (8:56:07 PM): does it specify?
MilesMk1 (8:56:09 PM): Not yet?
MilesMk1 (8:56:23 PM): It's a WP hand grenade.
MilesMk1 (8:56:37 PM): So, toss, explodes at the end of my turn, IIRC.
Thematrian1 (8:57:15 PM): Thematrian1 rolled 15 6-sided dice: 1 3 3 6 4 3 6 2 3 2 3 6 5 4 4
Umbrafer (8:58:00 PM): Next combat phase you get
Umbrafer (8:58:10 PM): Or the end of the turn, whichever is sooner.
Thematrian1 (8:58:46 PM): ok. An immense firefly falls the through the ceiling. Six meters long, it hovers over the pool, vast wings beating. Its legs are tiny, clearly vestigial. An evil intelligence flickers in its faceted eyes.
Thematrian1 (8:59:05 PM): Then another half dozen normal ones come through the walls.
Dragcrell (8:59:22 PM): (oh we be fucked)
Umbrafer (8:59:40 PM): We be.
MilesMk1 (9:00:21 PM): Oh, fuck.
MilesMk1 (9:00:39 PM): Let me know when it's my turn.
Thematrian1 (9:00:40 PM): Blake's turn.
MilesMk1 (9:00:42 PM): Hah.
Thematrian1 (9:01:00 PM): The Queen (who else could it be) is watching you intently.
MilesMk1 (9:01:10 PM): #Todd, now is the time do something, if you don't want to die hiding in a closet.#
MilesMk1 (9:01:23 PM): I say that as I do other stuff.
circlmastr (9:01:26 PM): #Like what?#
Thematrian1 (9:01:50 PM): I'll allow all that; the bugs have lots of Free Actions.
Thematrian1 (9:02:04 PM): What other stuff do you do?
MilesMk1 (9:02:07 PM): Hmm.
Dragcrell (9:02:13 PM): #pray down. kill?#
MilesMk1 (9:02:31 PM): Give me one second.
Thematrian1 (9:02:50 PM): ok
Umbrafer (9:02:53 PM): (Free the queen!)
MilesMk1 (9:03:15 PM): Queen is material? Distance from floor to ceiling where she is? Distance from me?
MilesMk1 (9:03:49 PM): (approximate)
Thematrian1 (9:04:09 PM): Distance from you is 4 meters or so (in x/y). Distance from pool is about five meter at her base; her top brushes the ceiling
MilesMk1 (9:04:47 PM): 15-8 = 7... Hell, maybe she at least won't expect this.
MilesMk1 (9:04:54 PM): I fire two IPE grenades at the bitch.
Thematrian1 (9:05:05 PM): !
Umbrafer (9:05:08 PM): Heh. Are you staying in place?
MilesMk1 (9:05:24 PM): Well. Between the distance and my armor, I'm soaking vs. TN 2, so, yes.
MilesMk1 (9:05:29 PM): I don't want penalties.
Thematrian1 (9:05:37 PM): *pfft* *pfft*
MilesMk1 (9:05:52 PM): ... I want that nice shockwave to bounce right off the ceiling.
Thematrian1 (9:05:52 PM): roll 'em
Thematrian1 (9:05:56 PM): ah yes
Thematrian1 (9:05:59 PM): where are you aiming?
MilesMk1 (9:05:59 PM): MilesMk1 rolled 8 6-sided dice: 3 5 6 2 5 5 3 6
Thematrian1 (9:06:06 PM): 'at her' covers quite a lot of territory
Dragcrell (9:06:12 PM): (oooooooo this well be messy)
circlmastr (9:06:25 PM): (Shoot her in the face!)
MilesMk1 (9:06:55 PM): Hmm... Well, basically, not her underside. Her top part. But I'm not looking for a precise shot at a 10cm target, or anything.
Dragcrell (9:07:01 PM): ( I would go for the underside my self most bettles thats the only real "soft" spot they have)
MilesMk1 (9:07:13 PM): I'd like the grenades to go off between her and the ceiling, if possible. Airburst.
MilesMk1 (9:07:20 PM): MilesMk1 rolled 8 6-sided dice: 4 2 2 1 6 3 3 2
Umbrafer (9:07:47 PM): (Not a beetle)
MilesMk1 (9:07:52 PM): ... though if that'd give me huge TN penalties, I'd just settle for the easy shot, right in front of her bug face.
Thematrian1 (9:08:29 PM): Bug face is easiest, I think; the exact penalties require me to do square roots in my head, which usually isn't a big deal...
Dragcrell (9:08:33 PM): (acualy Fireflys are a beetle :P )
Umbrafer (9:08:58 PM): (So they are.)
MilesMk1 (9:09:03 PM): Bah. Too many caveats. I fire at her so that the blast will bounce off the ceiling and nail her again.
MilesMk1 (9:09:14 PM): I figure it's my only real chance.
Umbrafer (9:09:27 PM): Fire your first there and your second in her face.
Thematrian1 (9:09:28 PM): check. Smartlink is worth the full -2 on grenades?
Umbrafer (9:09:31 PM): Hedge your bets.
Umbrafer (9:09:34 PM): Or whatever.
MilesMk1 (9:09:34 PM): Yeah.
circlmastr (9:10:12 PM): You could always preface the shot with "Smile you son of a bitch!" to get an insta-hit on the mouth.
Thematrian1 (9:10:29 PM): Observation one: the vid display on the ceiling shatters outward, raining you with expensive electroreactive shards. What's left begins displaying a garish red/blue/green test pattern.
Dragcrell (9:10:39 PM): (ummm I dint think they could smill if they wanted to
Thematrian1 (9:10:41 PM): Thematrian1 rolled 15 6-sided dice: 2 3 6 3 5 6 1 3 3 4 6 5 1 4 5
Thematrian1 (9:10:44 PM): Thematrian1 rolled 11 6-sided dice: 2 2 3 5 1 6 6 2 1 6 5
circlmastr (9:10:55 PM): (It's a Jaws reference)
Thematrian1 (9:12:12 PM): Observation two: the explosion drives the queen into the water. The tidal wave soaks you, which is probably refreshing after all the armored exercise you've had.
Dragcrell (9:12:16 PM): (eh could be alot of references)
Thematrian1 (9:13:03 PM): Thematrian1 rolled 15 6-sided dice: 6 4 5 1 6 5 4 5 4 4 1 1 1 6 6
Thematrian1 (9:13:06 PM): Thematrian1 rolled 8 6-sided dice: 2 4 4 3 5 6 1 6
Thematrian1 (9:13:09 PM): Thematrian1 rolled 7 6-sided dice: 6 1 2 6 6 6 3
Thematrian1 (9:13:12 PM): Thematrian1 rolled 4 6-sided dice: 1 6 1 5
Thematrian1 (9:14:02 PM): She almost dodged; for something that big she's incredibly fast. But she chose to head down, where the shockwave followed
MilesMk1 (9:14:14 PM): 15S base.
MilesMk1 (9:14:19 PM): As I'm sure you know...
Thematrian1 (9:14:25 PM): Yep. I count 7 successes before mods?
Thematrian1 (9:14:31 PM): so no scatter.
Umbrafer (9:14:47 PM): Yep. Remember explosive stageup.
MilesMk1 (9:14:55 PM): On the first shot? 8.
MilesMk1 (9:15:06 PM): MilesMk1 rolled 8 6-sided dice: 3 5 6 2 5 5 3 6
MilesMk1 (9:15:10 PM): I think...
Umbrafer (9:15:13 PM): Hm?
Thematrian1 (9:15:23 PM): yeah, I meant the second, sorry
MilesMk1 (9:15:26 PM): Unless you chose not to count that one because of all the hemming and hawing I was doing.
Thematrian1 (9:15:57 PM): ok, time for soak
Thematrian1 (9:16:02 PM): Thematrian1 rolled 15 6-sided dice: 6 1 1 6 2 2 6 1 4 4 4 6 3 3 1
Thematrian1 (9:16:05 PM): Thematrian1 rolled 4 6-sided dice: 2 2 2 4
Thematrian1 (9:16:07 PM): Thematrian1 rolled 15 6-sided dice: 2 2 3 5 2 2 5 1 2 6 4 5 5 5 6
Thematrian1 (9:16:10 PM): Thematrian1 rolled 2 6-sided dice: 5 6
Umbrafer (9:16:41 PM): (Brb, laundry retrieval)
Thematrian1 (9:17:30 PM): She's entirely covered by reeking grey water, except for a few bits of chitin sticking to the ceiling. It doesn't look so good for her. The other eight (that's a precise count) hiss with outrage, and charge!
Thematrian1 (9:17:35 PM): SC, roll willpower
Thematrian1 (9:17:39 PM): roll really well
Dragcrell (9:18:07 PM): -_-; oh hell plese tell me I can toss in cp then........
Thematrian1 (9:18:15 PM): no
Dragcrell (9:18:24 PM): -_-; oh hell
Dragcrell (9:18:34 PM): Dragcrell rolled 4 6-sided dice: 2 5 6 5
Dragcrell (9:18:40 PM): Dragcrell rolled 1 6-sided die: 2
Dragcrell (9:18:50 PM): ......; ;
MilesMk1 (9:19:22 PM): #Like help me fight off these fuckers!#
MilesMk1 (9:19:38 PM): (You can Karma.)
Thematrian1 (9:19:48 PM): (Not really; he can only get one more success)
Thematrian1 (9:20:01 PM): (Oh, SC)
Dragcrell (9:20:14 PM): (arr?)
Dragcrell (9:20:21 PM): Dragcrell rolled 1 6-sided die: 4
MilesMk1 (9:20:28 PM): (You could Karma if you were worried.)
Dragcrell (9:20:30 PM): (woof)
Umbrafer (9:21:12 PM): (I return. Were any of the eight in the blast radius?)
Umbrafer (9:21:22 PM): (I take it no?)
Thematrian1 (9:21:24 PM): nope; walls at ground level
Umbrafer (9:21:30 PM): (Mmk.)
Thematrian1 (9:21:34 PM): I guess they might have to resist 2S or something
Thematrian1 (9:22:10 PM): Well, no; Blake's safe, so they would be too.
circlmastr (9:22:25 PM): (brb, dinner)
circlmastr has left the chat room.
Thematrian1 (9:22:40 PM): Todd doesn't answer.
Umbrafer (9:22:46 PM): Apparently.
MilesMk1 (9:22:59 PM): (I want his Karma.)
Thematrian1 (9:23:02 PM): Alex, your next action is now.
Umbrafer (9:24:25 PM): Ok. Prayer time.
Umbrafer (9:25:13 PM): How much would I have to accelerate to switch direction and still be a poor target for materializing within? 21 m/t or some other number?
Thematrian1 (9:26:43 PM): Hm. Tricky; they're fast and, moreover, it'd leave you moving toward them instead of away, so they wouldn't have to move to get you.
Umbrafer (9:27:21 PM): How is the garage structured? Is it possible to make a complete loop and descend, or does going around it result in an up-ramp-only?
Umbrafer (9:27:31 PM): (Is it a ring with ramps up and down in the middle, or a spiral)
Umbrafer (9:27:37 PM): (Or some other shape)
Thematrian1 (9:28:04 PM): You've got dual spirals going up and down, like DNA
Umbrafer (9:28:52 PM): *Nods* So to be clear, there is the possibility of making a circuit within a single floor?
Thematrian1 (9:29:21 PM): Not without reversing. If you want to keep going backward, you have to go all the way up, and then all the way down.
Umbrafer (9:29:36 PM): Ahah.
Chat room exited at 3/26/2007 9:32:18 PM.
New chat room entered at 3/26/2007 9:32:39 PM.
You are now in chat room “sotsw032607.”
Vernjonal has entered the chat room.
Umbrafer (9:32:57 PM): Ok. I'm going to accelerate backwards.
Umbrafer (9:33:16 PM): Umbrafer rolled 9 6-sided dice: 4 2 6 2 4 1 1 5 3
Umbrafer (9:33:41 PM): That'd be seven successes, 21 m/t
Thematrian1 (9:34:26 PM): zoom. The bugs keep up, though, swirling through the walls and out again. The kids are probably freaking.
Umbrafer (9:35:08 PM): A little childhood trauma is good for the psyche.
Dragcrell (9:35:16 PM): lol
Thematrian1 (9:35:58 PM): SC is regenerating, she doesn't act. Blake, you've got four bugs near you, all on the same side. Four more are approaching from the other side of the room
MilesMk1 (9:36:49 PM): Does the queen look down, or just hurt?
Thematrian1 (9:37:04 PM): She's underwater, you can't see her.
MilesMk1 (9:37:09 PM): Damn.
Thematrian1 (9:37:14 PM): All that grey blood sure doesn't look healthy, though
MilesMk1 (9:37:22 PM): Distance to the 4 near ones?
Thematrian1 (9:38:04 PM): Point Blank. A quarter meter.
MilesMk1 (9:38:17 PM): Ouch.
MilesMk1 (9:38:39 PM): +2 TN if I run, correct?
Umbrafer (9:39:05 PM): +4, actually
Umbrafer (9:39:08 PM): +6 over difficult ground.
MilesMk1 (9:39:08 PM): Damn.
MilesMk1 (9:39:39 PM): Well, I run backwards 6 meters and fire twice with the GL anyway.
MilesMk1 (9:40:00 PM): MilesMk1 rolled 6 6-sided dice: 4 6 1 6 6 3
MilesMk1 (9:40:04 PM): MilesMk1 rolled 4 6-sided dice: 3 2 2 4
Umbrafer (9:40:14 PM): (+2 is if /they're/ running)
Thematrian1 (9:40:29 PM): (Which, come to think of it, they are...or hurrying, at any rate)
MilesMk1 (9:40:38 PM): MilesMk1 rolled 3 6-sided dice: 5 3 6
MilesMk1 (9:40:50 PM): I think I got them with the first one anyway. The second one is a total loss.
Thematrian1 (9:40:55 PM): ok, no scatter on the first one. No successes on the first one, so what's the scatter on it?
Thematrian1 (9:41:00 PM): er
Thematrian1 (9:41:03 PM): none with the second
MilesMk1 (9:41:10 PM): MilesMk1 rolled 1 6-sided die: 2
Umbrafer (9:41:15 PM): The status of the grenade becomes undefined.
MilesMk1 (9:41:20 PM): Away from me, right? ;)
MilesMk1 (9:42:06 PM): 15S + 3 successes on the first one.
Umbrafer (9:42:31 PM): Grenades don't stage with successes from the attack test, though that'll kill the scatter.
Thematrian1 (9:42:34 PM): up and to the right. Away from you, away from them
Thematrian1 (9:42:42 PM): The bugs attempt to scatter away from it:
Thematrian1 (9:42:45 PM): Thematrian1 rolled 15 6-sided dice: 3 6 3 1 6 6 2 6 2 6 4 2 1 2 1
MilesMk1 (9:42:46 PM): (And people on Dumpshock keep on posting stories about people using grenade launchers indoors as CLUE file candidates.)
Thematrian1 (9:42:49 PM): Thematrian1 rolled 15 6-sided dice: 1 1 1 4 4 3 6 2 2 3 6 5 2 4 3
Thematrian1 (9:42:56 PM): (This is an unusually open room)
circlmastr has entered the chat room.
Umbrafer (9:43:36 PM): (Dumpshock refuses to load for me, probably because it doesn't want me posting about vanishing grenades.)
Dragcrell (9:43:45 PM): (lol mostly becuse the candidates blow/burn/knock them selfs with them)
Umbrafer (9:43:58 PM): (Yeah. You didn't botch.)
Thematrian1 (9:44:23 PM): Blake, you're six meters away from the blast point, so go ahead and resist 3S
MilesMk1 (9:44:27 PM): (I know, but I've lost count of the number of times I fired grenades with me in the blast radius.)
MilesMk1 (9:44:32 PM): MilesMk1 rolled 9 6-sided dice: 3 1 2 6 1 2 6 3 2
MilesMk1 (9:44:39 PM): Close.
MilesMk1 (9:45:08 PM): I'm hoping they'll feel that first one. That was some good shooting.
Thematrian1 (9:45:29 PM): Thematrian1 rolled 15 6-sided dice: 3 6 4 3 1 4 1 4 1 1 5 2 3 5 6
Thematrian1 (9:46:13 PM): Everyone: you hear a woman's scream, thin and quickly fading, from off away somewhere
Thematrian1 (9:46:22 PM): ok, everyone does not include Alex
Dragcrell (9:46:42 PM): ^_- mmmmm
Umbrafer (9:46:46 PM): Fair enow.
circlmastr (9:46:54 PM): #What the fuck just happened?#
Thematrian1 (9:46:56 PM): Blake: the bugs scatter away from your grenade, with varying degrees of success.
Umbrafer (9:47:02 PM): Out of interest, did this grenade catch the queen in its radius?
Thematrian1 (9:47:14 PM): no, the enemy is on the wrong side. Blake is backing toward the pool
Umbrafer (9:47:20 PM): Ah, fair enow.
Umbrafer (9:47:38 PM): (Part of me wishes it remembered more about the bug spirit rules, and part of me is having plenty of fun not knowing.)
MilesMk1 (9:47:38 PM): ...could I be backing in some other direction? :D
MilesMk1 (9:47:51 PM): Like parallel to the pool, or something?
MilesMk1 (9:47:56 PM): If not, I understand.
Thematrian1 (9:48:17 PM): Yeah, that's doable. A certain amount of confusion over space comes with not having a map or tokens to use.
MilesMk1 (9:48:18 PM): #I shot the queen.#
Umbrafer (9:49:11 PM): (Does England have a king or a queen right now?)
Thematrian1 (9:49:15 PM): One bug has its wings mangled, the other three are merely signed. On the other hand, they're now spread out all over the place, instead of in a single phalanx of grim death.
MilesMk1 (9:49:58 PM): #But there's eight more of them, so get OVER HERE!#
Thematrian1 (9:51:05 PM): More like seven and a half, now. Anyway...
Thematrian1 (9:51:57 PM): We're into Pass Three, and Alex is up.
Umbrafer (9:53:14 PM): Mmk. I'm currently moving along quite zippily. How much more zippy can I get without significant difficulty?
Thematrian1 (9:53:14 PM): what're you at now, total, 31?
Umbrafer (9:53:14 PM): (Ping?)
Umbrafer (9:53:25 PM): There we go. 32, actually, but yeah.
Dragcrell (9:53:28 PM): (pong)
Thematrian1 (9:55:17 PM): 45, I guess. Sigh, I wish there were rules for that, or at least guidelines.
Umbrafer (9:56:12 PM): Well, there are guidelines. They're unhelpful (I start taking penalties when I exceed the Speed rating, in this case 99 m/t), but they exist. Ok, Acceleration test, not going faster than about that speed.
Umbrafer (9:56:16 PM): Umbrafer rolled 6 6-sided dice: 1 1 6 3 3 6
Umbrafer (9:56:20 PM): Umbrafer rolled 2 6-sided dice: 6 6
Umbrafer (9:56:22 PM): Umbrafer rolled 2 6-sided dice: 6 4
Umbrafer (9:56:25 PM): Umbrafer rolled 1 6-sided die: 6
Umbrafer (9:56:28 PM): Umbrafer rolled 1 6-sided die: 4
Umbrafer (9:56:52 PM): Man, it kinda hurts to get a 16 and a 28 on a test with a TN of 1 or 2.
circlmastr (9:57:06 PM): circlmastr rolled 4 6-sided dice: 4 1 3 5
Thematrian1 (9:57:13 PM): hurts to watch, too.
Umbrafer (9:57:15 PM): Anyway, I'm now at 44, which is good enough for my purposes.
Thematrian1 (9:57:53 PM): check. That's the bottom of the turn, so everyone roll initiative
Umbrafer (9:57:53 PM): Anyway, now that I've depleted AOL's random number cache of 6s…
Umbrafer (9:58:00 PM): Umbrafer rolled 4 6-sided dice: 3 2 4 1
circlmastr (9:58:03 PM): circlmastr rolled 4 6-sided dice: 4 6 2 6
Umbrafer (9:58:04 PM): x.x
circlmastr (9:58:06 PM): circlmastr rolled 2 6-sided dice: 4 3
Umbrafer (9:58:16 PM): 21
Dragcrell (9:58:22 PM): Dragcrell rolled 4 6-sided dice: 2 4 2 1
Thematrian1 (9:58:30 PM): SC, you're again among the living
MilesMk1 (9:58:31 PM): MilesMk1 rolled 3 6-sided dice: 5 2 1
Dragcrell (9:58:33 PM): 13 >_<
MilesMk1 (9:58:36 PM): 18
Dragcrell (9:58:44 PM): ah goody
Umbrafer (9:58:57 PM): Oh dear.
Umbrafer (9:59:05 PM): That means she wasn't for some period of time last turn?
circlmastr (9:59:17 PM): circlmastr rolled 3 6-sided dice: 4 5 3
Thematrian1 (9:59:23 PM): Yeah, I'm afraid she ate hot death once again.
circlmastr (9:59:25 PM): 19, I pray is enough
Dragcrell (9:59:41 PM): mmmmm reminds me
Umbrafer (10:00:02 PM): Was it another rocket?
Thematrian1 (10:00:08 PM): Nope, they'd have heard that
Umbrafer (10:00:28 PM): You never know. Silence spells can do a lot, the fact that it would be overkill notwithstanding.
circlmastr (10:01:03 PM): Now I just need to pray that Todd survives to save Blake. Or for Blake to save Todd.
Thematrian1 (10:01:21 PM): Blake: the bugs eye one another, then rush you again.
Umbrafer (10:01:33 PM): Teach them a lesson!
Thematrian1 (10:01:38 PM): You have three up in your face, another behind it, with the other four in a loose formation about ten meters away
MilesMk1 (10:01:46 PM): Aw, shit.
Dragcrell (10:01:49 PM): ( *cough* acuatly I think you well take note if S.C. was ever droped and not gettign back up)
Thematrian1 (10:01:55 PM): to your left, so that they're boxing you into one of the room's corners.
Thematrian1 (10:02:04 PM): These bugs seem to be planning. How odd.
MilesMk1 (10:02:16 PM): If I do end up in a corner, does that seem to limit the number of the that can get at me?
MilesMk1 (10:02:24 PM): would that seem
Thematrian1 (10:02:32 PM): Down to three, yeah. One on either side, one above.
MilesMk1 (10:02:44 PM): Well, not my turn yet, though.
Thematrian1 (10:02:53 PM): How true that is. You're being bitten:
Thematrian1 (10:02:55 PM): Thematrian1 rolled 15 6-sided dice: 3 4 2 3 1 2 1 4 2 4 3 5 5 1 5
Thematrian1 (10:02:58 PM): Thematrian1 rolled 15 6-sided dice: 2 1 1 1 5 3 3 2 5 3 6 1 4 3 5
Thematrian1 (10:03:01 PM): Thematrian1 rolled 15 6-sided dice: 6 6 2 2 3 3 4 4 6 6 1 3 5 6 3
MilesMk1 (10:03:39 PM): I assume I should roll Polearms?
MilesMk1 (10:03:47 PM): I'm increasing TNs. as usual.
MilesMk1 (10:03:57 PM): MilesMk1 rolled 4 6-sided dice: 3 2 3 4
MilesMk1 (10:04:01 PM): MilesMk1 rolled 4 6-sided dice: 3 1 1 5
Umbrafer (10:04:05 PM): Where's the injured one?
MilesMk1 (10:04:07 PM): MilesMk1 rolled 4 6-sided dice: 3 5 2 2
Thematrian1 (10:05:03 PM): It's the one hanging back
Umbrafer (10:05:30 PM): Ah well. Can't have everything, I guess.
Thematrian1 (10:06:01 PM): Ok. Take nothing, 2S, 2M. Piece of cake.
MilesMk1 (10:06:10 PM): MilesMk1 rolled 9 6-sided dice: 5 5 5 4 5 5 5 1 2
MilesMk1 (10:06:16 PM): MilesMk1 rolled 9 6-sided dice: 2 5 6 2 5 1 4 3 6
Umbrafer (10:07:19 PM): Did he dish any out in the first attack?
Thematrian1 (10:07:43 PM): No. Their immunity is strong enough to make that attack meaningless
circlmastr (10:08:17 PM): circlmastr rolled 3 6-sided dice: 1 3 3
Thematrian1 (10:08:18 PM): SC is up. In both senses.
MilesMk1 (10:08:23 PM): (Damn, it shrugs off my 10L? ;))
Thematrian1 (10:08:39 PM): (? The Bayonet deals damage as a spear?)
MilesMk1 (10:08:43 PM): (Yeah.)
Thematrian1 (10:08:51 PM): Thematrian1 rolled 15 6-sided dice: 4 4 3 2 1 2 4 2 6 3 1 4 1 6 3
Thematrian1 (10:08:58 PM): Whoops. It's not immune. It does soak, though.
Umbrafer (10:09:56 PM): (You sure? Let me check… not that it matters here)
MilesMk1 (10:10:16 PM): (I thought so, but go ahead.)
Thematrian1 (10:10:18 PM): (It's just "Power less than Immunity leve is ignored")
MilesMk1 (10:10:29 PM): (I think he meant the spear thing.)
Thematrian1 (10:10:35 PM): (Oh)
Dragcrell (10:11:08 PM): Dragcrell rolled 6 6-sided dice: 2 2 4 6 1 5
Dragcrell (10:11:15 PM): Dragcrell rolled 6 6-sided dice: 4 1 2 6 6 2
Umbrafer (10:11:51 PM): (Bayonet is (STR+2)M, spear is (STR+4)L)
Dragcrell (10:12:07 PM): "wherrre magggge?"
MilesMk1 (10:12:25 PM): (Huh. Must have gotten things mixed up.)
circlmastr (10:12:30 PM): "Fuck if I know, I heard her but she hasn't manisfested."
circlmastr (10:12:34 PM): *manifested
circlmastr (10:12:41 PM): "Where's Blake?"
Thematrian1 (10:12:48 PM): Todd gets out "Fuck if I know, I - " and then SC rolls Willpower
MilesMk1 (10:12:59 PM): (Would you guys like some coffee? Sugar? Non-diary creamer?)
Dragcrell (10:13:18 PM): Dragcrell rolled 4 6-sided dice: 5 1 5 2
circlmastr (10:13:18 PM): (Non-dairy creamer is the work of Satan.)
Dragcrell (10:13:35 PM): (na I'll pass)
MilesMk1 (10:15:27 PM): (Ok. Plan B, then. How about you finally kill the *one* mage, while I deal with the eight bugs here.;))
Umbrafer (10:15:42 PM): Mage? Manifest?
Dragcrell (10:15:43 PM): (ummmm sec here and worrking on it)
circlmastr (10:15:48 PM): (Todd, lacking astral perception, can't actually SEE a mage.)
Umbrafer (10:15:50 PM): I guess Essie is dual-natured.
Umbrafer (10:15:52 PM): Hm.
Umbrafer (10:15:59 PM): You could if the mage was physically present.
Umbrafer (10:16:07 PM): As opposed to Manabolting Essie.
MilesMk1 (10:16:11 PM): (I'll settle for you coming to help me, then.)
Thematrian1 (10:17:49 PM): SC's stance changes subtly; she's less feral, more jerky.
circlmastr (10:18:04 PM): (Teriyaki jerky, or hickory?)
Umbrafer (10:18:40 PM): I wonder if CA is mana or physical.
circlmastr (10:18:51 PM): Mana, I think.
Thematrian1 (10:19:01 PM): Todd finishes his sentence as this happens.
Thematrian1 (10:19:11 PM): Then it's Todd's turn! Yay!
circlmastr (10:19:32 PM): #Something's affecting Essie.# Is she blocking my way, or can I go find Blake?
Thematrian1 (10:20:16 PM): She's poking her head in the door; you can squeeze past her.
Umbrafer (10:20:22 PM): I'd give advice, but Alex doesn't know nearly as much about magic as I do.
circlmastr (10:20:41 PM): Nor does Todd. So he goes past her and heads for Blake.
Thematrian1 (10:21:37 PM): Ok, back around to pass 2.
Thematrian1 (10:21:52 PM): wait
Thematrian1 (10:21:57 PM): I somehow missed Blake, didn't I?
circlmastr (10:22:09 PM): Blake should go right after me, IIRC>
circlmastr (10:22:10 PM): *.
Thematrian1 (10:22:21 PM): No, his init is 18, with you at 10
MilesMk1 (10:23:27 PM): I think I didn't go at all, this turn.
MilesMk1 (10:23:42 PM): Or maybe I'm just getting confused.
circlmastr (10:24:19 PM): I had a 19 this turn...
MilesMk1 (10:24:41 PM): Yep, I didn't go yet.
MilesMk1 (10:24:45 PM): I just got bitten.
Thematrian1 (10:25:17 PM): ah, I see; I didn't update yours in my list. Sorry about that. Anyway, I did skip him, so...Blake?
Thematrian1 (10:25:40 PM): This is the final Pass of this week's game, so make it count.
Umbrafer (10:25:53 PM): Aww.
MilesMk1 (10:26:02 PM): Any stirrings from the pool? Also, any room for me to back up?
Thematrian1 (10:26:46 PM): The whole pool is pretty stirred up; she only entered the water three second ago, after all
MilesMk1 (10:26:56 PM): Oh. Right.
Umbrafer (10:27:06 PM): How's your Underwater Combat skill?
Umbrafer (10:27:14 PM): If you want to make sure she's dead, just fire a grenade into the pool
MilesMk1 (10:27:16 PM): About as good as yours. Well, a better default.
Umbrafer (10:27:28 PM): Well, I guess AV doesn't affect INW.
MilesMk1 (10:27:45 PM): True, the way water conducts shockwaves, it *should* give it a huge boost.
Umbrafer (10:27:58 PM): Let me double-check the rules.
Umbrafer (10:28:08 PM): Against most things, it does, because the explosive becomes antivehicular.
Umbrafer (10:28:23 PM): But INW doesn't get affected by AV rounds.
MilesMk1 (10:28:26 PM): Bah. I walk back 3 meters if I have space, then fire, aiming a little behind the 3 bugs on me.
Umbrafer (10:28:48 PM): Damage level also increased by one level.
MilesMk1 (10:28:54 PM): MilesMk1 rolled 6 6-sided dice: 4 6 3 6 4 5
MilesMk1 (10:28:58 PM): MilesMk1 rolled 6 6-sided dice: 6 6 6 3 1 5
MilesMk1 (10:29:03 PM): MilesMk1 rolled 2 6-sided dice: 5 2
MilesMk1 (10:29:07 PM): MilesMk1 rolled 3 6-sided dice: 6 2 1
MilesMk1 (10:29:18 PM): Did that make it count? ;)
Thematrian1 (10:29:46 PM): sheesh. Okay. You're 4 meters from the blast site, they're...using their pool to try and flee
Thematrian1 (10:29:49 PM): Thematrian1 rolled 15 6-sided dice: 1 6 5 1 2 4 1 4 3 2 3 4 6 5 2
Thematrian1 (10:29:53 PM): Thematrian1 rolled 15 6-sided dice: 6 2 1 3 6 6 2 5 2 3 4 1 4 4 2
MilesMk1 (10:30:50 PM): I really should just get a few Claymore mines on a stick, or something.
Thematrian1 (10:31:08 PM): Eh. Two of them made it out fine, zipping to the ceiling and evading most of the blast. The other two are bugburger, and their guts are already fading into astral nothingness.
MilesMk1 (10:31:56 PM): Does that make for... 5 unhurt ones, one wounded one, or did I finish off the wounded?
MilesMk1 (10:32:05 PM): And there's still six of them?
MilesMk1 (10:32:12 PM): Six unhurt ones, I mean.
Thematrian1 (10:32:27 PM): 5 unhurt, one wounded
MilesMk1 (10:32:43 PM): That's better...
MilesMk1 (10:32:49 PM): Though my GL is now empty.
Thematrian1 (10:32:56 PM): oh, and you hear heavy footsteps pounding on the stairs
Umbrafer (10:33:20 PM): One of these things is unfortunate. The other is merely ominous.
MilesMk1 (10:33:37 PM): ...maybe it's someone who's going to help us.
MilesMk1 (10:33:41 PM): Hahahahah....
Dragcrell (10:34:04 PM): *cough8
MilesMk1 (10:34:05 PM): Eh, I slay myself.
Thematrian1 (10:34:20 PM): No need; I've got you covered
MilesMk1 (10:34:55 PM): I think Blake is starting to feel put upon by the world.
Thematrian1 (10:35:19 PM): And yet he keeps bringing the ruckus. The man's a machine.
Umbrafer (10:35:23 PM): At least you can actually fight back. I've got bugs trying to materialize inside what is for all intents and purposes my body.
MilesMk1 (10:35:32 PM): True,
Umbrafer (10:35:41 PM): And children with guns who are probably going to break my windshield as we all die.
MilesMk1 (10:35:56 PM): ... maybe you'll get lucky and they'll find the laser. :)
Thematrian1 (10:36:13 PM): the laser would be their best choice, for bug hunting
Thematrian1 (10:36:25 PM): and their Intelligence is actually decent, so they'd get some mileage out of defaulting
Dragcrell (10:36:28 PM): if it works
MilesMk1 (10:36:32 PM): Well, if that's it for tonight, I'll be off. See you guys Thursday / next Monday.
circlmastr (10:36:39 PM): G'night.
Thematrian1 (10:36:41 PM): good night, Matt
Umbrafer (10:36:49 PM): I'm not sure they'd be able to default. Lemme see the TN mods…
MilesMk1 (10:37:01 PM): Good night.
MilesMk1 has left the chat room.
Umbrafer (10:37:21 PM): If there are at least two opponents in melee with them, they just get to break my van.
Thematrian1 (10:37:44 PM): well, that's true
Umbrafer (10:37:47 PM): (Besides, isn't Laser Weapons still Quickness?)
Umbrafer (10:37:54 PM): (Yeah)
Thematrian1 (10:37:55 PM): (Is it? Could have sworn it was Int)
Thematrian1 (10:38:04 PM): (Well, their Q doesn't suck...)
Umbrafer (10:38:06 PM): (So unless they pull out the ATGMs inside the vehicle)
Thematrian1 (10:38:14 PM): Nah, they're smarter than that
Umbrafer (10:38:15 PM): (Which would probably break the chemical weapon)
Umbrafer (10:38:38 PM): Perhaps more to the point, they're probably not well-instructed enough for that
Umbrafer (10:39:08 PM): I imagine setting it up would take at least a few rounds under relaxed circumstances. Under these circumstances/
Umbrafer (10:39:08 PM): *?
Umbrafer (10:39:19 PM): Maybe I'm not giving them enough credit, but I'm not /too/ worried about that.
Thematrian1 (10:39:36 PM): Yeah, that's true
Thematrian1 (10:39:40 PM): It's not just point and click
Dragcrell (10:40:59 PM): well if there is nothing more I need to do I'll get to my webcomics :P
Umbrafer (10:41:09 PM): If we get out of this, I should give the kids some ATGM training.
Umbrafer (10:41:37 PM): Every youngster should know how to bring down a main battle tank.
Dragcrell (10:42:44 PM): oh ya just what there parents need to have them knowing lol well have fun
Dragcrell has left the chat room.
Umbrafer (10:43:58 PM): At some point I need to review the logs to see if they're likely to have parents any more.
Thematrian1 (10:44:59 PM): Their parents were pretty important, so they might be ok.
Umbrafer (10:45:30 PM): That'd be inconvenient. Possibly good for the kids, but inconvenient.
circlmastr (10:45:30 PM): brb
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Thematrian1 (10:45:45 PM): inconvenient?
Umbrafer (10:46:02 PM): I'd have to decide whether or not to kill the parents.
Umbrafer (10:46:37 PM): The kids have seen quite a bit of us. How much they're likely to retain is uncertain.
Umbrafer (10:46:55 PM): If we give the kids back to the parents, it's uncertain who will end up with the information they've retained.
Thematrian1 (10:47:02 PM): ah
Umbrafer (10:47:10 PM): On the other hand, if we don't give back the kids, we need to tell them the parents are dead.
Thematrian1 (10:47:11 PM): and here I thought you were thinking of raising them as your own
Umbrafer (10:47:44 PM): And if they're not dead, but they're important, it's entirely possible that they'll be in the news.
Umbrafer (10:48:00 PM): And keeping the kids away from any news source is not my idea of a good time.
Umbrafer (10:48:12 PM): So if they weren't dead, but we weren't giving the kids back, they would have to become dead.
Umbrafer (10:48:27 PM): I guess the third possibility is to kill the kids, but that would make me sad.
Umbrafer (10:48:55 PM): (Raising them is a possibility. I think Alex is planning to do it if the parents are dead or permanently missing.)
Thematrian1 (10:49:08 PM): Blake would probably draw the line at killing them.
Umbrafer (10:49:09 PM): (Like I said, it only gets sticky if they're alive.)
Thematrian1 (10:49:14 PM): (Right)
Umbrafer (10:49:22 PM): Blake would, but he doesn't necessarily have to know. Drones are good for that sort of thing.
Thematrian1 (10:49:35 PM): Well, that's true.
Umbrafer (10:52:40 PM): Which reminds me, do you have time to unravel the mystery of The Bokor and his henchfolk?
Thematrian1 (10:57:06 PM): oh yes
Thematrian1 (10:57:19 PM): you faced two classes of enemy in the base:
Thematrian1 (10:58:03 PM): ordinary zombies, which the Bokor could direct but which were ultimately just zombies
Thematrian1 (10:58:20 PM): free spirits bound into corpses whose True Names the Bokor knew
Umbrafer (10:58:22 PM): A Bokor isn't a Bokor without zombies.
Umbrafer (10:58:24 PM): Ahah.
Thematrian1 (10:58:48 PM): There was a third class of enemy, but you never uncovered him.
Thematrian1 (10:59:21 PM): (And, of course, he had the usual summoned spirits and soforth)
Umbrafer (10:59:24 PM): Should I be pleased, disappointed, or both?
Thematrian1 (11:00:20 PM): I dunno. Remember Mr. Body?
Thematrian1 (11:00:35 PM): It was a long time ago.
Umbrafer (11:01:04 PM): Yep. And yes, yes it was.
Umbrafer (11:02:51 PM): And Spider still hasn't gotten fixed :'(
Thematrian1 (11:03:04 PM): Yeah. He was the Bokor's first attempt at doing...the thing he did to Rock. But he failed, and created...something interesting. I doubt it would have been friendly.
Umbrafer (11:03:18 PM): Heh. Maybe if we were nice to it?
Thematrian1 (11:03:33 PM): heh
Umbrafer (11:05:57 PM): Man, I really need to fix poor Spider. I should dig through the logs and find out how long it's been, real-time, since he died.
Thematrian1 (11:08:04 PM): Only a few weeks, I think.
Umbrafer (11:08:30 PM): Real-time. Game-time, you're right—probably not even that long, as I think I'd have fixed him if I had that much time.
Umbrafer (11:09:15 PM): It's been what, four days since the shutdown? And we got back into town only a few days before that, IIRC.
Umbrafer (11:11:46 PM): When we all either die or get a chance to rest for a few weeks, we should find out how fast in-game time moved during the Shutdown.
Umbrafer (11:12:13 PM): But speaking of resting for a few weeks, I need sleep. Skritch the kittens for me.
Chat room exited at 3/26/2007 11:12:53 PM.