New chat room entered at 7/9/2007 7:35:23 PM.
You are now in chat room “sotsw20070709.”
umbrafer (7:35:35 PM): Fear our new properly-sorting naming conventions
MilesMk1 (7:35:37 PM): (Your what now?)
CirclMastr (7:39:08 PM): (M$ is promoting their crappy Google knockoff with a play-games-for-tickets-and-redeem-for-prizes setup. Through nefarious means, I intend to score a free XBox 360.)
CirclMastr (7:39:35 PM): (Failing that, I can get a copy of Vista Ultimate and take it to Best Buy or something for store credit.)
umbrafer (7:39:41 PM): Look on the downside, though—then you'll have an XBox 360 ;)
MilesMk1 (7:39:50 PM): (Ah. What would those nefarious means be?)
CirclMastr (7:40:03 PM): (Bots at first, and now a hacking macro.)
MilesMk1 (7:40:12 PM): (Hmm.)
MilesMk1 (7:40:19 PM): (Well, good luck.)
CirclMastr (7:40:25 PM): I figure, hey, it'll be free, and I hear they have Settlers of Catan now. ;)
MilesMk1 (7:40:56 PM): Yeah... I'm not getting one until Mass Effect comes out. Well, comes out and gets good reviews.
Thematrian1 (7:41:23 PM): Right, because if there's one thing Bioware's known for, it's making shitty RPGs ;-)
MilesMk1 (7:41:42 PM): Eh, there's a first time for everything.
Thematrian1 (7:42:16 PM): Indeed, indeed. We're getting an office copy; we'll take that bullet for you and let you know how things go.
MilesMk1 (7:42:22 PM): It's going to have real-time firearm-based combat, it's a pretty big departure from how they usually do things and they could fuck it up. It's unlikely, but it could happen.
CirclMastr (7:42:40 PM): I'm more worried about Fallout 3 in terms of potential suckitude.
Thematrian1 (7:43:09 PM): This looks to be a lengthy digression. I'd like to break things up with a quote from toward the end of last session:
Thematrian1 (7:43:10 PM): Thematrian1 (11:34:30 PM): Depends. If it's planning to nuke the city then it'll climb steadily to 15kilometers or so, drop its bomb, and leave.
umbrafer (7:43:16 PM): Hehehe
umbrafer (7:43:42 PM): How steeply would it have to ascend to hit 15k at a location reasonable to hit an in-city target from?
MilesMk1 (7:44:02 PM): Well, I *like* Oblivion - I don't think it's teh gratest RPG ever, but I like it a lot, so I'm not worried. Plus, there was a lengthy preview in Game Informer that actually looked awesome. And now, I will concentrate on the game.
Thematrian1 (7:44:05 PM): Quite steeply, but...roll a relevant knowledge
Thematrian1 (7:44:24 PM): (Yeah. And F3 has action point-like things, so it ought to be a little more measured.)
Thematrian1 (7:44:26 PM): (Goddammit)
Thematrian1 (7:44:47 PM): So yeah. When we left off, a UCAS bomber was spicing up an assault on your garage
CirclMastr (7:44:55 PM): (Sorry.) Has Todd found Sigrun yet?
umbrafer (7:45:13 PM): Default to rotorcraft background? Or a vehicle R&D skill?
MilesMk1 (7:45:14 PM): (Now, the Witcher, I'm really carrying a torch for, and that could go either way. I really, really hope it's good.)
umbrafer (7:45:29 PM): (I forget sometimes that it really exists)
Thematrian1 (7:45:39 PM): (Is that really coming out? I know it's based on a Polish book, but I last heard about it three years ago...)
Thematrian1 (7:45:50 PM): Alex: Vehicle R&D will do nicely.
MilesMk1 (7:45:50 PM): (Yeah, this fall, it looks like.)
CirclMastr (7:45:56 PM): (I only remember the Penny Arcade comics about The Witcher...)
Thematrian1 (7:46:07 PM): (Goddamn. And we're getting Bioshock around then too.)
umbrafer (7:46:12 PM): umbrafer rolled 5 6-sided dice: 2 6 1 6 5
umbrafer (7:46:15 PM): umbrafer rolled 2 6-sided dice: 5 2
Thematrian1 (7:46:18 PM): (Glad I still have plenty of sick days)
umbrafer (7:46:32 PM): 9 6 3 before mods other than wound.
MilesMk1 (7:47:22 PM): (My parents went to Poland recently, and brought me six of the novels the game is based on. I've gotten through 2.5 so far, and I'm interested in the game more and more... So I'll be really bummed if it sucks.)
CirclMastr (7:50:18 PM): (Anyway)
CirclMastr (7:50:49 PM): Ping?
Dragcrell (7:50:56 PM): pong
CirclMastr (7:52:24 PM): I take it Todd has not found Sigrun.
Thematrian1 (7:52:26 PM): No.
Thematrian1 (7:52:39 PM): Though a passing ork is able to point the way when you ask
umbrafer (7:52:47 PM): It seems too much to hope for that the bomber is unrelated to us. Entirely possible, but too much to hope for.
umbrafer (7:52:56 PM): Were we in init?
Thematrian1 (7:53:36 PM): I believe we were about to roll for the next Turn.
umbrafer (7:53:48 PM): I believe so also.
Thematrian1 (7:54:00 PM): in that spirit: roll initiative!
Dragcrell (7:54:08 PM): Dragcrell rolled 4 6-sided dice: 1 1 6 2
umbrafer (7:54:31 PM): umbrafer rolled 4 6-sided dice: 6 5 5 1
MilesMk1 (7:54:33 PM): MilesMk1 rolled 3 6-sided dice: 5 4 1
umbrafer (7:54:36 PM): Woot
MilesMk1 (7:54:36 PM): 20
Dragcrell (7:54:42 PM): 14
umbrafer (7:54:45 PM): 29
CirclMastr (7:55:14 PM): CirclMastr rolled 3 6-sided dice: 6 1 6
CirclMastr (7:55:22 PM): 20... SO close to 3 actions
Thematrian1 (7:56:19 PM): lot of that going around tonight
umbrafer (7:59:46 PM): Ok.
Thematrian1 (7:59:52 PM): Alex has the honor of the first action. When last heard from she was 158 meters away from the action, travelling at 96mpt
umbrafer (8:00:14 PM): Yep. I take my free acceleration to max out my Speed.
Thematrian1 (8:00:48 PM): 100 even?
umbrafer (8:01:05 PM): 99, actually. It was originally 90, then +10% for Drive-By-Wire
Thematrian1 (8:01:18 PM): ah
Thematrian1 (8:01:36 PM): 125 meters out, and then it's time for Blake and Todd
umbrafer (8:01:47 PM): #Bomber's incoming, get the helo away#
CirclMastr (8:01:52 PM): Todd finds Sigrun (hopefully)
Thematrian1 (8:03:22 PM): Nope, though you've got her pinned down to a single room, you think. SC's up!
Thematrian1 (8:03:22 PM): (Unless Blake has an action?)
Dragcrell (8:04:18 PM): is the sniper in veiw of me?
MilesMk1 (8:04:24 PM): #I told her to take evasive action as necessary without leaving the neighborhood.#
MilesMk1 (8:04:41 PM): (Blake still needs to get closer.)
Thematrian1 (8:05:27 PM): Astrally yes, physically no. He's walking away from you down the fire escape, away from the white phosphorous spilling over the edge of the roof
umbrafer (8:05:41 PM): As time permits: #Not good enough! Bomber coming!#
Dragcrell (8:06:11 PM): is he looking at me in any way?
Thematrian1 (8:07:09 PM): No
Dragcrell (8:07:38 PM): ^_^ is there a way to hit him from above and below on the fire escape with the last two WP's I have left?
Thematrian1 (8:08:25 PM): Above is easy; the fire escape is grated so it'll drip down nicely. Below....you could throw a WP grenade below him, but it wouldn't hit him
MilesMk1 (8:08:31 PM): #Appollonia, leave the immediate area and get best cover possible from the incoming bomber. Continue to provide me with sensor reports.#
Thematrian1 (8:08:46 PM): (Not yet, but soon): #Very good, Mr. Ventures#
MilesMk1 (8:10:03 PM): (It did occur to me before that they might have noticed our helicopter and are trying to bomb it, not our piddly firefight. But we sort of neeed to get it to Sigrun's, and had no cammo netting that I know of...)
Dragcrell (8:10:18 PM): oh hell I toss both as close to him as I can
Thematrian1 (8:10:21 PM): roll 'em
umbrafer (8:10:24 PM): (Yeah, you'll notice I didn't say anything)
Dragcrell (8:10:51 PM): Dragcrell rolled 6 6-sided dice: 2 6 6 4 6 4
Dragcrell (8:10:56 PM): Dragcrell rolled 3 6-sided dice: 4 2 5
umbrafer (8:11:03 PM): (Besides, I wasn't thinking at the time about Sensors from outside the city. If Alex were in good condition she'd have thought of it, no doubt, but as she is my forgetfulness works out.)
Dragcrell (8:11:05 PM): Dragcrell rolled 6 6-sided dice: 6 3 1 6 5 2
Dragcrell (8:11:12 PM): Dragcrell rolled 2 6-sided dice: 5 5
Thematrian1 (8:13:17 PM): Two direct hits! You manage to bounce the first one off his head, and in no time he's covered with White Phosphorous. He reacts instantly, diving down the fire escape and propelling himself headfirst through one of the
Thematrian1 (8:13:20 PM): building windows.
Dragcrell (8:14:47 PM): (ROFL well that had to be a real SHOCK that head one lol) I move from where I was at and get over the a set of windows on the same floor
Thematrian1 (8:15:12 PM): You start up. He was on the third floor, so you'll be a few turns in coming.
Dragcrell (8:16:21 PM): ( ^_^b hehehehehe more time for the perrty WP to work its way in
umbrafer (8:16:41 PM): *SSSSSSSSSSSSSSSSSSSSSS*
Thematrian1 (8:16:53 PM): Second pass! Alex!
Dragcrell (8:17:27 PM): (I truly hope no one was hopeign to use this building later >_> )
Thematrian1 (8:17:39 PM): The residue from five WP grenades now coats the roof and fire escape. Way to go major property damage.
umbrafer (8:18:00 PM): Hm. Continuing towards the target, OiD to make sure I don't stumble into oncoming AV fire
umbrafer (8:18:07 PM): umbrafer rolled 5 6-sided dice: 2 2 5 2 4
umbrafer (8:18:09 PM): umbrafer rolled 9 6-sided dice: 4 3 3 1 6 1 4 4 5
umbrafer (8:18:11 PM): umbrafer rolled 1 6-sided die: 4
umbrafer (8:18:25 PM): 8, 3, 2, 2, 2 passive, 5, 4, 2, 2, 2 active
Thematrian1 (8:19:02 PM): You don't spot anybody aiming at you. 92 meters out and closing.
Thematrian1 (8:19:14 PM): Todd/Blake!
MilesMk1 (8:19:37 PM): Waiting for the van to get there.
CirclMastr (8:19:39 PM): To the room!
MilesMk1 (8:19:48 PM): #What's the bomber doing now?#
Thematrian1 (8:20:43 PM): It's still on a course toward you lot, more or less. It'll need a few degrees of correction if it's to bomb the garage.
umbrafer (8:21:14 PM): What is the course like relative to the new location of the helo?
Thematrian1 (8:21:39 PM): more or less the same; Appollonia isn't that far away
Thematrian1 (8:24:11 PM): Todd: you're in. Sigrun's jacked into a small car, lying on the hood and muttering. A few more rats are fooling around underneath it.
Thematrian1 (8:24:28 PM): SC: you're up. No targets presently visible.
Dragcrell (8:25:29 PM): mmmm I'm going to roll athletics for extra doge dice >_> might need it
Dragcrell (8:26:04 PM): Dragcrell rolled 6 6-sided dice: 1 1 1 3 6 3
CirclMastr (8:26:07 PM): Todd doesn't have a radio frequency for Sigrun, does he?
Dragcrell (8:26:10 PM): Dragcrell rolled 1 6-sided die: 3
Thematrian1 (8:26:11 PM): A grenade detonates under the tanker, and it lurches into motion. That's it for pass 2!
Thematrian1 (8:27:45 PM): Pass 3, Alex moves some more; 59 meters out
umbrafer (8:29:15 PM): I keep more watch out for targets.
umbrafer (8:29:18 PM): umbrafer rolled 9 6-sided dice: 5 5 4 3 6 5 5 6 2
umbrafer (8:29:21 PM): umbrafer rolled 2 6-sided dice: 6 2
umbrafer (8:29:23 PM): umbrafer rolled 1 6-sided die: 3
Thematrian1 (8:29:25 PM): Nothing much else happens; Todd still has an action coming if he wants one
umbrafer (8:29:26 PM): umbrafer rolled 5 6-sided dice: 6 1 6 5 5
umbrafer (8:29:29 PM): umbrafer rolled 2 6-sided dice: 5 3
Thematrian1 (8:30:09 PM): there's movement behind several of the windows that line the street, including a little bit from the ex-sniper hangout.
CirclMastr (8:30:34 PM): Well, I'm assuming he can't talk to Sigrun while she's jacked in.
umbrafer (8:31:23 PM): He can talk to other people, though.
Thematrian1 (8:33:31 PM): Anything, Todd?
CirclMastr (8:34:07 PM): (Sorry, was afk) "Hey!"
umbrafer (8:34:42 PM): Hm.
Thematrian1 (8:35:00 PM): "Hah?"
CirclMastr (8:36:15 PM): "Bomber incoming!"
Thematrian1 (8:36:38 PM): "For real?"
CirclMastr (8:36:54 PM): "For real."
Thematrian1 (8:37:28 PM): "Frag!"
Thematrian1 (8:38:34 PM): Ok. That closes out the turn and we are on to the next!
CirclMastr (8:38:36 PM): "Understatement."
Thematrian1 (8:38:38 PM): Bomber is now eight Turns out.
Thematrian1 (8:38:49 PM): Sigrun is sitting up
umbrafer (8:39:05 PM): umbrafer rolled 4 6-sided dice: 4 5 1 4
umbrafer (8:39:15 PM): 26
MilesMk1 (8:39:59 PM): MilesMk1 rolled 3 6-sided dice: 2 2 6
MilesMk1 (8:40:01 PM): 20
Dragcrell (8:40:23 PM): Dragcrell rolled 4 6-sided dice: 4 5 5 5
Thematrian1 (8:40:35 PM): (again? Yikes)
Dragcrell (8:40:47 PM): 23
Thematrian1 (8:40:53 PM): Todd?
CirclMastr (8:40:58 PM): CirclMastr rolled 3 6-sided dice: 4 1 4
CirclMastr (8:41:09 PM): 16, it looks like
Thematrian1 (8:42:24 PM): check. Alex, you're the first PC to act.
umbrafer (8:42:39 PM): I like, and by like I mean don't like at all, how you put that.
umbrafer (8:42:49 PM): Any change in course by the bomber?
Thematrian1 (8:43:04 PM): No
umbrafer (8:43:27 PM): I hope I didn't expose the helo to a whole bunch of new eyes just to avoid something that isn't happening. On the other hand, it probably can't be worse than if it did happen.
umbrafer (8:43:58 PM): Ok. I figure I'm probably making a braking test
umbrafer (8:44:06 PM): umbrafer rolled 6 6-sided dice: 6 1 1 6 4 2
umbrafer (8:44:31 PM): That'd be 4, which is all I get without a crash test anyway. Down to 87 mpt
Thematrian1 (8:45:19 PM): putting you thirty meters from the heart of the action, where the tanker used to be until it started lumbering away
Thematrian1 (8:47:11 PM): SC, you're next
Dragcrell (8:47:46 PM): where am I on the building?
Thematrian1 (8:48:07 PM): First story and climbing; your target's windows are several over
Thematrian1 (8:48:23 PM): You had to stand up after being shot in the heart and nearly killed. Again.
Dragcrell (8:49:09 PM): ok I keep climbing trying to avoid easy los from a widow of the building
Thematrian1 (8:49:31 PM): check. Blake? I guess you can't get out of a vehicle going 87 mpt
CirclMastr (8:49:42 PM): I wouldn't mind seeing him try. ;)
CirclMastr (8:50:01 PM): Just roll as you land!
umbrafer (8:50:05 PM): You certain'y could. It'd be standing up afterwards that would be the challenge.
MilesMk1 (8:50:17 PM): Yep, still waiting.
umbrafer (8:50:23 PM): *l
MilesMk1 (8:50:23 PM): #Appollonia, report?#
Thematrian1 (8:51:18 PM): Spread out over the Turn: #I am not under attack. Fifty meters from the garage and holding#
Thematrian1 (8:52:32 PM): Todd: Sigrun unjacks before your very eyes, and spits: "What?"
Thematrian1 (8:52:37 PM): and then it's your action
CirclMastr (8:53:06 PM): "Bomber. Incoming. Please tell me we're not completely fragged."
Thematrian1 (8:54:24 PM): She turns to the rat on her left: "Go get that double-a gear. Now!"
Thematrian1 (8:55:02 PM): He looks confused. She elaborates: "The Russian stuff!" He departs at a run.
Thematrian1 (8:55:15 PM): There's an explosion from somewhere upstairs.
CirclMastr (8:55:15 PM): "Double-a meaning what?"
CirclMastr (8:55:40 PM): "Jesus what the fuck was that!"
Thematrian1 (8:56:01 PM): She spares you a glance. "Anti aircraft"
umbrafer (8:56:39 PM): Aw man
umbrafer (8:56:45 PM): This may or may not be good
Thematrian1 (8:57:21 PM): More gunfire, at and away from the tanker. A storm of lightning erupts around it, and it begins to careen.
CirclMastr (8:57:22 PM): Explosions are very rarely good.
umbrafer (8:57:35 PM): Interesting.
Thematrian1 (8:57:48 PM): Alex, you're up
umbrafer (8:58:10 PM): Well, I'd love to give some intel to the people back at base, but no one's telling me anything and I'm sorta distracted. Deceleration.
umbrafer (8:58:12 PM): umbrafer rolled 6 6-sided dice: 1 5 2 2 6 1
umbrafer (8:58:20 PM): 75 mpt
CirclMastr (8:58:34 PM): #Fucking explosion here!#
MilesMk1 (8:58:47 PM): If I can see of any these disturbing things, I will tell Alex. I don't know if I have LOS to any of them.
Thematrian1 (8:59:02 PM): I assume the monitors are showing front and side views; that's how it usually works.
umbrafer (8:59:09 PM): Yep
Thematrian1 (8:59:37 PM): Alex, you are 15 meters from the crashing Tanker. You will unquestionably overtake it next turn. Oh, and roll passives.
umbrafer (8:59:45 PM): umbrafer rolled 9 6-sided dice: 6 2 2 5 6 2 1 2 3
umbrafer (8:59:48 PM): umbrafer rolled 2 6-sided dice: 6 6
umbrafer (8:59:50 PM): umbrafer rolled 2 6-sided dice: 5 5
umbrafer (9:00:00 PM): 15, 15, 3, 1, crap
Thematrian1 (9:00:09 PM): One of the windows in the sniper building just started to glow
umbrafer (9:00:40 PM): Any particular identifiable characteristic to this glow?
Dragcrell (9:01:08 PM): (^_- wow that is one tough ass sniper)
umbrafer (9:01:14 PM): Colour, luminance, etc?
Thematrian1 (9:01:41 PM): (I might post his character sheet on Dumpshock, after this is over. It contains some interesting - to me, at least - innovations in street sam design ;-))
Thematrian1 (9:01:49 PM): blue, with flashing sparkles
umbrafer (9:01:54 PM): (I'd be interested)
umbrafer (9:01:55 PM): Hm.
umbrafer (9:02:01 PM): I have no idea what that means.
umbrafer (9:02:09 PM): Other than that I might need to shoot it, but that's for next pass.
MilesMk1 (9:02:18 PM): (I'd probably be interested. Also, I'll probably hate you.)
Thematrian1 (9:02:20 PM): In shape, it roughly sketches a human head and shoulders.
Thematrian1 (9:02:41 PM): I don't see any relevant knowledge skills, but you may default to Int./
umbrafer (9:02:53 PM): umbrafer rolled 9 6-sided dice: 6 3 1 4 4 5 5 5 5
umbrafer (9:02:56 PM): umbrafer rolled 1 6-sided die: 5
umbrafer (9:03:07 PM): 9, 3, 3, 3, 3, 2, 2, 1, -1
Thematrian1 (9:03:30 PM): you've heard that there's a spell that makes its target glow like that, but you can't remember which one
Thematrian1 (9:04:01 PM): Anyhoo, we're into Pass 2 for Todd.
CirclMastr (9:04:04 PM): (Turn to Glo)
Thematrian1 (9:04:10 PM): (Heh)
CirclMastr (9:04:13 PM): "What the fuck exploded?"
Thematrian1 (9:04:24 PM): Sigrun: "My garage!"
MilesMk1 (9:04:41 PM): (Whatever you let the guy upstairs set loose by ignoring him)
Thematrian1 (9:04:47 PM): "Someone got in. Time to kick some ass"
CirclMastr (9:05:05 PM): "Frag me..."
Thematrian1 (9:05:21 PM): She and her entourage are up and running toward the sounds of the explosion. Sounds like madness to you.
Thematrian1 (9:05:35 PM): There's some gunfire from approximately the same location.
CirclMastr (9:05:54 PM): Guns aren't agreeable to Todd, 'specially since nobody's healed him.
Thematrian1 (9:06:40 PM): Fair enough. Sigrun yells over her shoulder: "Help Siam with the double-a!"
Thematrian1 (9:06:50 PM): Third Pass!
Thematrian1 (9:06:59 PM): Not Alex yet, tho
umbrafer (9:07:03 PM): Aw crap./
Thematrian1 (9:07:35 PM): I'm afraid so. The blue glowy thing fires on the van.
Thematrian1 (9:07:51 PM): Right through a window, which does bad things to his accuracy, but you still have to dodge.
umbrafer (9:08:32 PM): Hookay. Well, my dodge TN is 2, at least.
umbrafer (9:09:09 PM): Magical thinking time.
umbrafer (9:09:18 PM): umbrafer rolled 8 6-sided dice: 3 6 4 4 3 4 4 1
umbrafer (9:09:22 PM): 7?
umbrafer (9:09:24 PM): umbrafer rolled 1 6-sided die: 2
Thematrian1 (9:09:49 PM): 7 is enough
umbrafer (9:09:57 PM): Praise be. He do it again?
Thematrian1 (9:10:09 PM): No.
umbrafer (9:10:14 PM): Whew.
Thematrian1 (9:10:23 PM): And now it's Alex's turn.
umbrafer (9:11:07 PM): Six rounds decide to try to have a party in his face. I'm also taking my free deceleration, not that that helps Blake much.
umbrafer (9:11:09 PM): Range?
Thematrian1 (9:11:50 PM): short. Barely 30 meters. He's got cover, though.
umbrafer (9:12:00 PM): Fair enough.
umbrafer (9:12:05 PM): Aside from cover:
umbrafer (9:13:08 PM): What's our relative motion? Towards, away, or… what's the word I'm looking for…
MilesMk1 (9:13:27 PM): Lateral?
umbrafer (9:13:39 PM): I guess that works
Thematrian1 (9:13:48 PM): away, broadly speaking. But, yeah, it's 2-dimensional
umbrafer (9:14:21 PM): Well, the question is, is it pronounced enough that I should be applying the Moving Away TN mod
Thematrian1 (9:14:27 PM): yes
umbrafer (9:14:44 PM): So 4 +2 -2 +1 +? = 5+?
umbrafer (9:14:52 PM): umbrafer rolled 14 6-sided dice: 4 3 5 4 4 6 3 6 6 1 3 5 5 2
umbrafer (9:14:56 PM): umbrafer rolled 3 6-sided dice: 3 4 4
umbrafer (9:15:03 PM): 6
umbrafer (9:15:18 PM): Er
umbrafer (9:15:20 PM): Before ?
umbrafer (9:15:36 PM): Assuming ? = 4, 3
MilesMk1 (9:15:51 PM): (Wait, we're moving away from this shmuck? I thought you were getting me to the building with the sniper.)
umbrafer (9:16:16 PM): (I overshot and started decelerating too late. I could have decelerated more this turn instead of shooting him, but… yeah.)
Thematrian1 (9:16:19 PM): (You were. Passed him last pass, in fact, at 87MPT)
MilesMk1 (9:16:31 PM): (Oh. Right.)
umbrafer (9:16:33 PM): (If I'd done the math I would have started sooner, but c'est la vie.)
Thematrian1 (9:16:40 PM): (Alex isn't at her best either)
umbrafer (9:16:45 PM): (Exactly.)
MilesMk1 (9:17:15 PM): Just do a U-turn, then. ;)
umbrafer (9:17:34 PM): (I do not want to prompt Seiler to make rules for rolling over.)
umbrafer (9:18:03 PM): (At least not while I have wound mods ;) )
Thematrian1 (9:18:23 PM): He flattens himself out of sight beneath the sill; your fire only smashes the glass
umbrafer (9:18:28 PM): Aww.
umbrafer (9:18:36 PM): That's accounting for the +2 TN for dodging, right?
Thematrian1 (9:18:47 PM): (Yep. If it's any consolation, he had to karma)
umbrafer (9:19:09 PM): (That's a kind of consolation. It'll be more consolation if Essie is around to make his life hell, but if he spent time firing at us…)
Thematrian1 (9:19:56 PM): (SC's still up and moving. Reached the third floor last Turn, I believe)
Thematrian1 (9:20:45 PM): Speaking of which, it's her turn
Dragcrell (9:20:53 PM): (ya but out of WP but then well be hard to shoot that nasy gun of is in melee range ;3
umbrafer (9:21:10 PM): (Only a little hard, which is something else we need to fix)
Dragcrell (9:21:13 PM): ok where is the window he shot out of?
Thematrian1 (9:21:32 PM): It faces the street. You can find the window he went in no trouble
Dragcrell (9:22:15 PM): whats the lightign like in the building?
Thematrian1 (9:22:54 PM): You looking in the broken window?
MilesMk1 (9:23:00 PM): Shouldn't you be more worried about how you're getting through the flames?
Dragcrell (9:23:24 PM): yes but only a peek >_>
Thematrian1 (9:23:26 PM): She can cling to the wall; she's actually ok, with a little care
MilesMk1 (9:23:46 PM): Ah. Good.
CirclMastr (9:25:00 PM): (brb, dinner)
Thematrian1 (9:25:32 PM): Peeking through, you find a kitchen. There's a spreading pool of blood on the floor, and a bunch of rising white smoke that makes it hard to see too much.
umbrafer (9:25:48 PM): Iiinteresting.
Dragcrell (9:26:54 PM): ok I carefully move in to the kitchin sticking to the celing
Thematrian1 (9:27:27 PM): Ok, you're through the window. Fourth pass: Alex, that sniper pops up and shoots you again.
umbrafer (9:27:44 PM): Aw man, that is teh suck.
MilesMk1 (9:27:46 PM): Miserable son of a...
MilesMk1 (9:27:53 PM): Are you out of pool?
umbrafer (9:27:57 PM): Nope
umbrafer (9:28:03 PM): umbrafer rolled 6 6-sided dice: 6 2 1 4 5 4
umbrafer (9:28:07 PM): 5?
umbrafer (9:28:19 PM): Now I am, so he'd better not have a fifth pass.
Thematrian1 (9:28:21 PM): 5 is plenty; he was out of pool. And that's the Turn.
Thematrian1 (9:28:33 PM): SC, roll Stealth
MilesMk1 (9:28:38 PM): MilesMk1 rolled 3 6-sided dice: 4 3 2
MilesMk1 (9:28:42 PM): 19
umbrafer (9:28:45 PM): umbrafer rolled 4 6-sided dice: 6 6 5 6
Dragcrell (9:28:48 PM): Dragcrell rolled 6 6-sided dice: 2 2 3 6 6 6
umbrafer (9:28:49 PM): :D
umbrafer (9:28:53 PM): Exactly when I needed it.
Dragcrell (9:28:57 PM): Dragcrell rolled 3 6-sided dice: 5 2 6
Dragcrell (9:29:02 PM): Dragcrell rolled 1 6-sided die: 5
umbrafer (9:29:04 PM): 35
MilesMk1 (9:29:11 PM): I see another clutch roll.
MilesMk1 (9:29:20 PM): 17 hide.
Dragcrell (9:29:55 PM): Dragcrell rolled 4 6-sided dice: 2 3 3 1
Dragcrell (9:30:08 PM): 13
Thematrian1 (9:30:29 PM): Alex, you're up
umbrafer (9:30:41 PM): Oh praise be.
Thematrian1 (9:31:18 PM): Your attacker did not roll 36 or better. This pass.
umbrafer (9:32:16 PM): It's time to eat some of his pool, hopefully. Free decel down to 68, six rounds at sniper dude.
umbrafer (9:32:29 PM): Three of them going to Searching Fire.
umbrafer (9:32:37 PM): umbrafer rolled 15 6-sided dice: 4 6 4 1 5 6 2 3 5 6 6 1 1 5 1
umbrafer (9:32:47 PM): umbrafer rolled 4 6-sided dice: 6 5 2 2
umbrafer (9:32:50 PM): umbrafer rolled 1 6-sided die: 2
umbrafer (9:33:37 PM): If ? is 4, that's 2. Sadly.
Thematrian1 (9:33:49 PM): you're about 50 meters away, and yeah, it's 2
Thematrian1 (9:34:45 PM): he dives below cover again.
umbrafer (9:35:36 PM): Hm. What's the building apparently made out of?
Thematrian1 (9:35:41 PM): ferrocrete
Thematrian1 (9:35:50 PM): Blake's action
MilesMk1 (9:37:00 PM): *fumes at not being able to do anything*
MilesMk1 (9:37:29 PM): (possibly fidgets as well)
Thematrian1 (9:37:37 PM): Appollonia reports: #I am drawing attention to myself, Mr. Ventures#
MilesMk1 (9:37:58 PM): #What kind?#
Thematrian1 (9:38:29 PM): #Curious, perhaps Hostile# Something about her intonation makes the capital letters very plain.
MilesMk1 (9:39:05 PM): #Then displace and try to maintain cover vs. the bomber.#
umbrafer (9:39:10 PM): I'd love to take some time to examine the bomber's actions, but not the time unfortunately.
Thematrian1 (9:39:28 PM): Todd's up
umbrafer (9:39:44 PM): Hm.
Thematrian1 (9:41:09 PM): SC is also up; their actions can easily run in parallel
Thematrian1 (9:41:15 PM): meanwhile, there's more gunfire explosionward
Thematrian1 (9:41:20 PM): and a gurgling scream
Dragcrell (9:41:36 PM): ok whats the area like?
Thematrian1 (9:42:37 PM): The ceiling only has strip lights, it's totally clear. The next room might be some kind of living area, though it's hard to see through the smoke. You can see something glowing blue on the far side of the room by the window, thoug
Thematrian1 (9:42:38 PM): h
umbrafer (9:44:14 PM): (Kill it! Kill it with fire! Or at least make it stand up but not shoot!)
Thematrian1 (9:44:25 PM): (He's out of fire, unfortunately)
Dragcrell (9:44:35 PM): ok I slowly moved to the blue glowy thaing reading my longs as I do so useing all the shadows I posabley can
Dragcrell (9:45:04 PM): ( >_> I well but rather NOT risk getting shoot thank you >_< )
Thematrian1 (9:45:31 PM): Ok. New Stealth roll, please.
Dragcrell (9:45:45 PM): Dragcrell rolled 6 6-sided dice: 1 6 3 6 6 3
Dragcrell (9:45:51 PM): Dragcrell rolled 3 6-sided dice: 4 1 4
CirclMastr (9:49:39 PM): (Back)
CirclMastr (9:49:50 PM): (What'd I miss?)
umbrafer (9:50:00 PM): (Near-death)
Thematrian1 (9:50:16 PM): good enough. The tanker plows through a light pole, which collapses into the van's path. It's barely 5 meters away. Meanwhile, one of the grunt rooftop attackers collapses off his roof, and will land with a messy splat sometime
Thematrian1 (9:50:18 PM): next Pass
Thematrian1 (9:50:24 PM): speaking of which: Pass 2!
CirclMastr (9:50:28 PM): (Mine or someone else's?)
Thematrian1 (9:50:32 PM): Your sniper is now out of sight
umbrafer (9:52:11 PM): Waitaminute, lightpole in my way.
umbrafer (9:52:18 PM): Those details are important to notice.
umbrafer (9:53:11 PM): (All this time I'm debating the merits of action-holding vs. suppressive fire) what're my options other than ramming the lightpost to avoid smashing into it?
umbrafer (9:53:17 PM): I guess ramming it isn't avoiding that, really
Thematrian1 (9:53:45 PM): Ramming it or, I guess, dodging onto the sidewalk around it. That last is a very tricky maneuver.
CirclMastr (9:55:31 PM): (I am called away again briefly (I hope).)
Thematrian1 (9:55:43 PM): (Good luck)
umbrafer (9:55:55 PM): Hm. Ramming speed. Taking my free deceleration, down to 65, and ramming the pole as my action.
Thematrian1 (9:56:17 PM): Blake: Appollonia reports again: #I am withdrawing and rising#
Thematrian1 (9:56:19 PM): go for it
umbrafer (9:57:31 PM): TN is at the 2 floor. Damage to van will be 6S minus successes on Ramming test times vehicle Body.
umbrafer (9:57:36 PM): umbrafer rolled 6 6-sided dice: 4 4 6 4 1 2
umbrafer (9:57:59 PM): Ramming is successful, van resists 2S damage.
Thematrian1 (9:58:28 PM): the pole snaps, for the second time in as many seconds, and you're through. Behind you, the tanker is almost stopped
umbrafer (9:58:48 PM): (I haven't actually rolled resistance yet, one moment)
umbrafer (9:59:05 PM): umbrafer rolled 10 6-sided dice: 3 3 3 2 6 2 1 2 5 1
MilesMk1 (9:59:07 PM): #Uh... Avoid the hostiles and get cover from the bomber ASAP.#
umbrafer (9:59:10 PM): Whew. No damage.
Thematrian1 (9:59:11 PM): (The above happens either way, the only flavor waiting is for the van)
Thematrian1 (9:59:25 PM): And the paint on your front bumper gets scuffed. Again.
umbrafer (9:59:32 PM): Aww, no mage-blood.
Thematrian1 (9:59:43 PM): I assumed you'd cleaned it off. No?
Thematrian1 (9:59:57 PM): If not, the blood on your front bumper is also scuffed.
umbrafer (9:59:59 PM): Oh, no doubt I did, but I'm being sad that I'm not getting any more.
Thematrian1 (10:00:06 PM): oh. No, not yet.
umbrafer (10:00:07 PM): It makes the scuffing all worthwhile.
CirclMastr (10:00:35 PM): (Back again)
umbrafer (10:00:52 PM): (Also, I made a mistake. It was 7S before reduction, not that it made a difference.)
Thematrian1 (10:01:37 PM): you progress. Todd and SC have second-pass actions
CirclMastr (10:02:01 PM): Todd opts to help Siam become Thailand. Er, fire the AA whatever.
Dragcrell (10:02:18 PM): how close am I to the sniper?
umbrafer (10:02:43 PM): (Eat him!)
Thematrian1 (10:02:53 PM): Five meters. Easy pouncing distance
Dragcrell (10:03:32 PM): :3 Pouncing and STAPY STAPY!! now the kitty can realy get to play ^_^
Dragcrell (10:05:22 PM): Dragcrell rolled 10 6-sided dice: 4 4 3 4 3 1 1 3 3 4
MilesMk1 (10:05:45 PM): (You know - this is unrelated to SC in any way, I just happened to be reading on the we someone's happy story about the slow-healing wounds he acquired trying to save his cat from the window-blind cord - what people see in the
MilesMk1 (10:05:49 PM): miserable critters. ;))
CirclMastr (10:06:15 PM): (I see the depths of Hell's depravity.)
MilesMk1 (10:06:22 PM): (Gah. I mean, I don't understand what people see. Stupid small chat window, I couldn't see all I wrote.)
umbrafer (10:06:24 PM): (Fuzzy and cute, too)
Dragcrell (10:06:30 PM): Dragcrell rolled 12 6-sided dice: 4 6 2 4 4 3 5 6 6 1 1 5
Dragcrell (10:06:39 PM): Dragcrell rolled 3 6-sided dice: 2 1 1
MilesMk1 (10:07:46 PM): (I suppose. Maybe I just don't get it, but from my POV, if you claw me, you either a) Stop or b) Get to experience the joys of modern surgery.
MilesMk1 (10:07:47 PM): )
umbrafer (10:08:03 PM): (A few puncture wounds never did anyone any harm.)
Thematrian1 (10:08:09 PM): (My cats never claw me, even when I'm holding them down and feeding them nasty medicine)
CirclMastr (10:08:18 PM): (Had them declawed?)
Thematrian1 (10:08:26 PM): (Hell no.)
umbrafer (10:08:39 PM): (Ugh, horrible procedure.)
Thematrian1 (10:08:49 PM): (Like cutting off the first joint of a human's fingers)
umbrafer (10:08:58 PM): (Nothing like a little convenience-based mutilation)
MilesMk1 (10:09:05 PM): (Declawing cats is mean, I have to admit. Funny, though. I mean, in a bad way.)
Thematrian1 (10:09:20 PM): (Ok, ok, cat-related hijack over. Except for the one in the game)
MilesMk1 (10:09:29 PM): (Sorry.)
umbrafer (10:09:45 PM): (Hijack his aorta!)
Dragcrell (10:10:37 PM): ( :3 have yet to see what all happened here)
MilesMk1 (10:10:43 PM): (I picture two overhand stabs between the neck and to collarbones)
Thematrian1 (10:10:51 PM): Third pass. Alex?
MilesMk1 (10:10:55 PM): (The collarbones.)
Dragcrell (10:11:55 PM): (that would be a called shoot)
Thematrian1 (10:12:30 PM): (AKA How To Waste Your Time in Melee in One Easy Step)
MilesMk1 (10:12:51 PM): (Or just rolling a ton of successes.)
umbrafer (10:12:55 PM): (I'm not even sure the edge cases that make it worthwhile in ranged combat apply in melee)
umbrafer (10:12:59 PM): (Not counting SL2, of course
Thematrian1 (10:13:00 PM): Alex: from your vantage, you see SC descend on something just below the window.
umbrafer (10:13:00 PM): *)
umbrafer (10:13:05 PM): Ahah
Thematrian1 (10:13:05 PM): (Well, yeah. To both of you)
umbrafer (10:13:08 PM): Now that changes things.
umbrafer (10:13:26 PM): Deceleration, then.
umbrafer (10:13:29 PM): umbrafer rolled 6 6-sided dice: 4 4 2 1 6 6
umbrafer (10:13:34 PM): umbrafer rolled 2 6-sided dice: 3 1
Dragcrell (10:13:37 PM): ( yep :3 besides why do a called shoot in melee)
umbrafer (10:13:55 PM): One success declined, 53
Thematrian1 (10:14:23 PM): Ok. At this rate you're going to be hundreds of meters out of the target area
umbrafer (10:14:38 PM): Yeah, I'm looking into that whole "looping around" thing
umbrafer (10:15:10 PM): If I were healthy, I might risk the crash test...
Dragcrell (10:16:03 PM): (lol ^_^ you know its a shame that some of the stuff I have SC do to ppl dont make them shit there pants >_>)
Thematrian1 (10:16:09 PM): (No it's not)
Thematrian1 (10:16:19 PM): (That's a little on the Creepwoodrun side of the street, if you ask me)
umbrafer (10:16:26 PM): ('Struth.)
umbrafer (10:16:46 PM): (Maybe when the sniper fired I should have done the coolest thing: a "pause")
Dragcrell (10:17:18 PM): (yes but still haveing something like her say "hello Prrrrray!" with a low rumble growl after would be rather unerveing yes?)
umbrafer (10:17:35 PM): (It'd be weird. With an "e" it'd be creepier ;) )
Dragcrell (10:18:03 PM): Dragcrell rolled 12 6-sided dice: 3 3 6 6 6 2 5 5 1 5 5 6
Dragcrell (10:18:16 PM): Dragcrell rolled 4 6-sided dice: 1 6 6 1
Dragcrell (10:18:22 PM): Dragcrell rolled 2 6-sided dice: 1 1
Thematrian1 (10:19:08 PM): Ok. Pass Four, Alex is up
Dragcrell (10:19:39 PM): (mmmm)
umbrafer (10:20:16 PM): Hm. Well, I guess I pray that the sniper didn't tear Essie's throat out and decide to hold his action. Decelerating, looping back if there's a way to do so I can identify.
umbrafer (10:20:27 PM): umbrafer rolled 6 6-sided dice: 6 4 4 1 5 4
umbrafer (10:20:30 PM): umbrafer rolled 1 6-sided die: 6
umbrafer (10:20:34 PM): One success declined
umbrafer (10:20:36 PM): umbrafer rolled 1 6-sided die: 2
umbrafer (10:20:42 PM): 41
Thematrian1 (10:20:58 PM): Um. I don't think there are rolls for turning around, as such. Let's say you can make a U-Turn at 30 MPT.
Dragcrell (10:21:14 PM): ( ohhhh its gong to be a long drawn out affar I think)
umbrafer (10:21:18 PM): There aren't. It'd mostly be a matter of available roads.
Thematrian1 (10:21:54 PM): oh. Well, if you're going to use roads you can turn as early as next Turn
Thematrian1 (10:22:10 PM): Another grenade goes off by the garage doors.
umbrafer (10:22:36 PM): Well, I'm going to do whatever appears to be fastest.
Thematrian1 (10:23:24 PM): It seems like a U-Turn would be best; you wouldn't have to circle around
umbrafer (10:23:59 PM): (My apologies to Blake. We need a Drone Rack for him.)
Thematrian1 (10:24:14 PM): that's the Turn. Init
umbrafer (10:24:19 PM): (With a good pair of glider-wings, you could even fly up into the window)
umbrafer (10:24:22 PM): umbrafer rolled 4 6-sided dice: 2 1 5 6
umbrafer (10:24:30 PM): 26
Dragcrell (10:24:38 PM): Dragcrell rolled 4 6-sided dice: 6 4 1 5
MilesMk1 (10:24:47 PM): MilesMk1 rolled 3 6-sided dice: 6 4 6
MilesMk1 (10:24:51 PM): 26
Dragcrell (10:24:54 PM): 20
umbrafer (10:25:40 PM): Alex is feeling awfully /tired/ all of a sudden… ;)
Thematrian1 (10:26:33 PM): seriously. And it's Alex's turn
Dragcrell (10:26:50 PM): Dragcrell rolled 6 6-sided dice: 4 1 1 2 4 1
umbrafer (10:26:57 PM): Decel.
umbrafer (10:27:01 PM): umbrafer rolled 6 6-sided dice: 4 2 1 4 3 4
umbrafer (10:27:30 PM): 29 and a U-turn at the next available opportunity.
Thematrian1 (10:27:54 PM): that'll be next Pass
Dragcrell (10:28:22 PM): Dragcrell rolled 6 6-sided dice: 2 6 6 5 2 4
Dragcrell (10:28:29 PM): Dragcrell rolled 2 6-sided dice: 1 2
Thematrian1 (10:28:32 PM): Blake gets a go, Todd gets a go. Sigrun's minion is unpacking an unassuming-looking crate
MilesMk1 (10:29:51 PM): Blake keeps waiting.
CirclMastr (10:30:11 PM): Todd continues going after Siam.
Thematrian1 (10:31:50 PM): The crate proves to contain a bunch of menacing-looking tubes.
umbrafer (10:32:00 PM): :D
Thematrian1 (10:32:21 PM): "Slot these together. Directions are on the outside."
Thematrian1 (10:32:24 PM): "Frag frag frag..."
Thematrian1 (10:32:36 PM): SC!\
CirclMastr (10:36:06 PM): Was that for Todd?
MilesMk1 (10:36:32 PM): (Guys, I need to run.)
Thematrian1 (10:36:36 PM): The slotting together? Yeah
Thematrian1 (10:36:41 PM): (Fair enough. Sleep well)
MilesMk1 (10:36:54 PM): (See you Thursday. Or next week, as the case may be.)
umbrafer (10:37:02 PM): (Hm?)
CirclMastr (10:37:05 PM): Todd slots as per the directions.
MilesMk1 (10:37:13 PM): (One of you won't be there Thursday.)
umbrafer (10:37:14 PM): (Oh, right)
MilesMk1 (10:37:26 PM): (Later. Good luck, don't get killed.)
MilesMk1 (10:37:34 PM): (Don't get Blake killed.)
umbrafer (10:37:35 PM): (Trying to avoid it.)
MilesMk1 (10:37:37 PM): (Either.)
MilesMk1 has left the chat room.
Dragcrell (10:38:29 PM): Dragcrell rolled 12 6-sided dice: 2 6 6 2 4 6 2 6 4 3 3 6
Dragcrell (10:38:48 PM): Dragcrell rolled 5 6-sided dice: 3 1 2 1 2
Thematrian1 (10:42:03 PM): ok den. Third pass, Alex is up.
umbrafer (10:42:23 PM): Hm. Do I see anything through the window?
Thematrian1 (10:43:10 PM): SC stalked toward something out of your view.
umbrafer (10:43:16 PM): This could turn into the world's weirdest type 310.
umbrafer (10:43:33 PM): Ok, I'm turning this thing around. Any particular difficulty associated?
umbrafer (10:43:40 PM): Unusual difficulty, I should say?
Thematrian1 (10:44:12 PM): "world's weirdest type 310"?
Dragcrell (10:44:21 PM): ( 310? you mean a 180 dont you? ^_- thats if you are pulling a U-turn that is)
Thematrian1 (10:44:35 PM): nah, just roll Driving, tight conditions, wound mods, it's all good
umbrafer (10:45:06 PM): So TN 2 :)
umbrafer (10:45:14 PM): umbrafer rolled 6 6-sided dice: 1 2 4 2 4 5
Thematrian1 (10:45:29 PM): it is, indeed, all good. Same Speed, but facing the other way
umbrafer (10:45:44 PM): (And I meant 310. A "The Maiden in the Tower" story.)
Thematrian1 (10:45:55 PM): (Don't know it)
Dragcrell (10:46:03 PM): (ahhh same here)
umbrafer (10:46:24 PM): (Classification system for fairy tales. Rapunzel's the most famous one.)
umbrafer (10:46:32 PM): (The story of the Essie in the burning building gets less play.)
umbrafer (10:46:59 PM): (Where "one" = type 310)
Thematrian1 (10:47:04 PM): (Ahhhhh)
Dragcrell (10:47:27 PM): (ahhh ok lol ya I can see why the idea of Rapunzel trying to kill the guy that came up the tower wouldnt' realy catch on to well)
Thematrian1 (10:48:36 PM): Blake does nothing of note, and it's yet another Turn! Bomber in 5. It hasn't adjusted its course yet
Thematrian1 (10:48:43 PM): It's almost 2 kilometers up
Thematrian1 (10:48:52 PM): It could in principle be brought down by Dragon fire
umbrafer (10:49:49 PM): Which means it isn't in position to hit the garage unless it adjusts course, correct?
umbrafer (10:50:05 PM): Or drops a particularly wide-area munition packet?
Thematrian1 (10:50:18 PM): indeed. Unless it's using a nuke, you're in the clear
Thematrian1 (10:50:28 PM): and if it's using a nuke, the pilot wants to up quite a bit higher
Dragcrell (10:50:46 PM): ya and would make all this fighting rather mote i belive
umbrafer (10:51:06 PM): Free Acceleration, radio in on Sigrun's channel. #Come in.#
Thematrian1 (10:51:12 PM): ("Sorry guys, I just got bored with SR. No hard feelings?")
Dragcrell (10:51:27 PM): (^_- from????
Thematrian1 (10:51:30 PM): #Not now, Alex#
Thematrian1 (10:51:49 PM): (I might say that, immediately after nuking the entire party into oblivion)
Thematrian1 (10:51:55 PM): (Although even that wouldn't work; Shojo yet lives)
CirclMastr (10:52:04 PM): (Hah!)
CirclMastr (10:52:12 PM): (It was all part of my plan!)
Thematrian1 (10:52:19 PM): (The bomber had a nuke...and Martha's secretly a ninja assassin. Never saw that coming, did ya?)
umbrafer (10:52:51 PM): (It was pretty obvious, actually. Even more so once you see Hyzmarca's thread.)
Dragcrell (10:53:02 PM): (and would bring up a rather intresting question...........even in case of a nuke would S.C. still get a regen roll?)
Thematrian1 (10:53:09 PM): (No)
Dragcrell (10:53:28 PM): (awww party pooper -_-)
umbrafer (10:53:33 PM): (She'd fail to regen on a 1 or a 2, but if she was too close to ground zero it would be mana warp city)
Thematrian1 (10:53:35 PM): (Even without the astral complications of radioactive fallout, regen doesn't protect against total bodily destruction)
Dragcrell (10:54:26 PM): (well thats only if she was with in I think 2-3 miles of ground zero?)
Thematrian1 (10:54:44 PM): (If was trying to end the campaign, she would be. Anywya)
umbrafer (10:55:06 PM): (Much less, these bombers aren't set to nuke the Soviets or anything. But yes, anyway)
Dragcrell (10:55:08 PM): (>_>; well just had to ask)
Thematrian1 (10:59:19 PM): Ok. Init, once more, with feeling.
Dragcrell (10:59:28 PM): ^_^ yay me
CirclMastr (10:59:29 PM): CirclMastr rolled 3 6-sided dice: 2 3 4
CirclMastr (10:59:33 PM): 16 again
Thematrian1 (10:59:34 PM): Todd: you're slotting shit together. It's forming into a long...artillery piece? You suppose it must be
umbrafer (10:59:36 PM): I think I put most of my feeling into init two turns ago
umbrafer (10:59:40 PM): umbrafer rolled 4 6-sided dice: 2 1 4 1
umbrafer (10:59:43 PM): Yep
umbrafer (10:59:49 PM): 20, damn it.
Dragcrell (10:59:50 PM): Dragcrell rolled 4 6-sided dice: 6 2 3 4
CirclMastr (10:59:51 PM): Sure, whatever. Todd knows nothing of such things.
Dragcrell (11:00:07 PM): 19
Dragcrell (11:00:41 PM): (Cracks knuckles well this well be most intresting)
Thematrian1 (11:04:14 PM): Meanwhile, Alex gets to play
Dragcrell (11:05:18 PM): Dragcrell rolled 3 6-sided dice: 1 6 3
Dragcrell (11:05:37 PM): Dragcrell rolled 3 6-sided dice: 2 6 6
umbrafer (11:06:02 PM): Curious. Ok, well, I'll take my free acceleration (up to 35) and hold an action against blue-glow becoming visible. Well, I think I take my acceleration--what's my distance again?
Dragcrell (11:06:18 PM): Dragcrell rolled 6 6-sided dice: 2 6 2 5 4 6
Dragcrell (11:06:30 PM): Dragcrell rolled 2 6-sided dice: 1 2
Thematrian1 (11:06:53 PM): After this turn, you are at 82 meters
umbrafer (11:07:06 PM): Ok, I take it.
Thematrian1 (11:08:29 PM): Todd's up
Thematrian1 (11:11:31 PM): and SC, come to that
CirclMastr (11:12:44 PM): Todd continues assembling.
Dragcrell (11:13:15 PM): Dragcrell rolled 6 6-sided dice: 3 3 6 2 3 5
Dragcrell (11:13:22 PM): Dragcrell rolled 1 6-sided die: 4
Dragcrell (11:13:36 PM): Dragcrell rolled 6 6-sided dice: 5 4 6 5 5 4
Dragcrell (11:13:43 PM): Dragcrell rolled 1 6-sided die: 2
Dragcrell (11:15:44 PM): Dragcrell rolled 4 6-sided dice: 5 6 1 3
Dragcrell (11:16:32 PM): Dragcrell rolled 6 6-sided dice: 1 3 1 3 2 3
Dragcrell (11:16:45 PM): Dragcrell rolled 6 6-sided dice: 1 1 4 6 4 3
Dragcrell (11:17:32 PM): Dragcrell rolled 1 6-sided die: 1
Dragcrell (11:17:37 PM): ...............................
umbrafer (11:17:41 PM): Aw man.
Thematrian1 (11:17:44 PM): well shit
CirclMastr (11:17:58 PM): Did SC just die again?
Thematrian1 (11:18:05 PM): she's dying, at any rate
umbrafer (11:18:08 PM): In a few combat turns.
Dragcrell (11:18:13 PM): -_- well this is very very bad
Thematrian1 (11:20:25 PM): New init!
Thematrian1 (11:20:48 PM): Todd, you've assembled something weapony
CirclMastr (11:20:55 PM): "Here."
CirclMastr (11:21:04 PM): CirclMastr rolled 3 6-sided dice: 4 4 4
Dragcrell (11:21:08 PM): (I feel sorry for the building >_> this could trun out to be demlishion grad damage)
CirclMastr (11:21:12 PM): (19 for init, if it matters)
Thematrian1 (11:21:32 PM): (It might)
Dragcrell (11:21:59 PM): Dragcrell rolled 4 6-sided dice: 1 2 5 2
Dragcrell (11:22:07 PM): 14
umbrafer (11:22:20 PM): Eh?
umbrafer (11:22:21 PM): I thought I had a second pass, not that I had anything obvious to do during it.
Thematrian1 (11:22:52 PM): oh. Did you get skipped? You may take it now, if you wish
CirclMastr (11:23:35 PM): (brb for a sec)
umbrafer (11:24:39 PM): umbrafer rolled 4 6-sided dice: 5 6 2 4
umbrafer (11:24:39 PM): Ok. Well, since I assume nothing obvious changed, I would have ultimately just held another action for the same thing. Nothing new.
Chat room exited at 7/9/2007 11:24:52 PM.
New chat room entered at 7/9/2007 11:24:56 PM.
You are now in chat room “sotsw20070709.”
umbrafer (11:25:03 PM): Ping?
umbrafer (11:25:05 PM): There we go
umbrafer (11:25:10 PM): 29
Thematrian1 (11:27:07 PM): Ok. Alex, go
Thematrian1 (11:27:14 PM): SC, roll bleeding
Thematrian1 (11:27:17 PM): Bomber in four
umbrafer (11:27:33 PM): Any course adjustment?
CirclMastr (11:28:01 PM): (Back)
Thematrian1 (11:28:08 PM): no
umbrafer (11:29:13 PM): Free Deceleration down to 32, hold action for someone to appear in the window.
Thematrian1 (11:29:37 PM): Ok. You're 41 meters off
Thematrian1 (11:31:06 PM): And, I'm dead. I'd like to keep going but we have to stop here.
Dragcrell (11:31:12 PM): Dragcrell rolled 6 6-sided dice: 4 3 6 5 3 1
Dragcrell (11:31:19 PM): Dragcrell rolled 1 6-sided die: 6
umbrafer (11:31:48 PM): Did I hear the sound of stabilization?
Dragcrell (11:32:04 PM): :3 yep
Thematrian1 (11:32:19 PM): It's alive!
Dragcrell (11:32:55 PM): ya but still in alot of PAIN!
CirclMastr (11:32:59 PM): (Amazing! I almost feel bad, heh)
umbrafer (11:33:24 PM): (For some perspective, you now have the second-least damage of our group)
Dragcrell (11:34:23 PM): (>_> well considering I'm at 12 boxes I dont think any one would want to be where I'm at right now)
CirclMastr (11:34:41 PM): (I was kind of wondering what would happen if SC died big death, though.)
Dragcrell (11:35:33 PM): ( >_> errrrrrrrrrrrrrrr lets just say it wouldn't be nice)
Thematrian1 (11:36:02 PM): (There are a number of potential complications)
umbrafer (11:36:14 PM): (I was talking to Todd, Essie has displaced me as the wound leader)
umbrafer (11:36:24 PM): (But now we need to figure out when her regeneration kicks back in)
CirclMastr (11:36:52 PM): (I think she has to heal this naturally, if only to 9 physical boxes and then taking another D wound to get a roll.)
CirclMastr (11:37:08 PM): (Er, L wound)
umbrafer (11:37:20 PM): (Well, she'd be healing to S one way or another)
umbrafer (11:37:25 PM): (Except magical healing)
umbrafer (11:38:48 PM): Anyway, until Thursday and Monday respectively.
umbrafer (11:38:50 PM): *Waves*
CirclMastr (11:38:54 PM): G'night
Chat room exited at 7/9/2007 11:38:55 PM.