New chat room entered at 7/16/2007 7:41:48 PM.
You are now in chat room “sotsw20070716.”
Thematrian1 (7:42:05 PM): I've had rather a long day at work (started at 3am), so I am not quite at my best. Nevertheless, I stand before you ready to game
CirclMastr (7:42:58 PM): brb, switching comps
circlmastr has left the chat room.
umbrafer (7:43:42 PM): Plug: the SR3R Project is back up and running at http://www.sr3r.net/cgi-bin/trac.fcgi . Register! Contribute!
umbrafer (7:43:51 PM): Fora coming Real Soon Now™
Thematrian1 (7:43:57 PM): Register! Contribute!
MilesMk1 (7:43:59 PM): Yay! Maybe this session, I'll be able to leave the van? ;)
umbrafer (7:44:11 PM): Maybe :)
umbrafer (7:44:17 PM): We'd need rules for that first, though ;)
Thematrian1 (7:44:30 PM): Feel free to leap out at any time.
Thematrian1 (7:44:32 PM): But, yeah.
Dragcrell (7:44:58 PM): >_> I was more refurening to the fact maby I well not nearly killed 4 times in the span of 4 turns lol
circlmastr has entered the chat room.
umbrafer (7:45:24 PM): You need to do more killing, less rolling to not die
Dragcrell (7:45:49 PM): I was trying to he cheated
MilesMk1 (7:45:58 PM): Yeah. Speaking of, did you actually kill the sniper, or did he get away?
umbrafer (7:46:11 PM): We don't know. He got away, though.
Thematrian1 (7:46:21 PM): correct on both counts
Thematrian1 (7:48:31 PM): So: top of init, bomber, sniper, random gangers, maybe other ambushers running around somewhere
umbrafer (7:49:25 PM): Sigh.
umbrafer (7:49:43 PM): Never a dull moment.
umbrafer (7:49:49 PM): umbrafer rolled 4 6-sided dice: 2 1 5 1
umbrafer (7:49:57 PM): 21 :(
umbrafer (7:50:47 PM): (Also, as a warning, my typing's a bit more impaired than it was last week. Hopefully not too slow, though.)
Thematrian1 (7:51:17 PM): (I saw on DS. Take it easy, k?)
circlmastr (7:51:31 PM): (Eh? What happened?)
umbrafer (7:51:36 PM): (Will do)
Dragcrell (7:51:43 PM): Dragcrell rolled 4 6-sided dice: 5 1 5 1
umbrafer (7:51:57 PM): (Basically, last week I mostly sliced off a piece of the tip of my left thumb)
MilesMk1 (7:52:05 PM): MilesMk1 rolled 3 6-sided dice: 6 1 4
MilesMk1 (7:52:07 PM): 21
Dragcrell (7:52:09 PM): 18 (for any diffrence it makes lol)
umbrafer (7:52:11 PM): (But the piece remained attached, and acted as a natural bandage)
circlmastr (7:52:16 PM): (Ow...)
Dragcrell (7:52:31 PM): (eh that tends to sting tho when you hit it)
umbrafer (7:52:32 PM): (So over the weekend, I get careless and stop wearing a real bandage)
Thematrian1 (7:52:52 PM): Oh, yeah, and something exciting was going on inside the garage.
umbrafer (7:52:55 PM): (And then I catch the flap of skin on something and it tears the rest of the way off)
circlmastr (7:53:20 PM): (Yikes!)
umbrafer (7:53:28 PM): (Which was pretty painful, and resulted in a lot of bleeding. But I'm ok now, apart from having to gradually extract the scrap of paper towel I put in the wound to encourage clotting.)
circlmastr (7:53:29 PM): (*cringes away*)
circlmastr (7:54:07 PM): (*whimpers* Well, I hope it gets better soon... eesh....)
Chat room exited at 7/16/2007 7:54:14 PM.
New chat room entered at 7/16/2007 7:55:39 PM.
You are now in chat room “sotsw20070716.”
Thematrian1 (7:56:25 PM): Ok. Alex, you are the first party-visible combatant to have an action. You're traveling at 32 MPT, 41 meters from Ground Zero
umbrafer (7:57:18 PM): Hmf. Decelerate.
umbrafer (7:57:25 PM): umbrafer rolled 6 6-sided dice: 5 4 6 4 5 1
umbrafer (7:57:31 PM): umbrafer rolled 1 6-sided die: 1
umbrafer (7:57:46 PM): One declined, I'm at 20mpt.
Thematrian1 (7:58:47 PM): Nice. 30 meters out and Blake's up. Appollonia is still giving last turn's report (she's retreating from curious natives).
MilesMk1 (7:59:56 PM): Hold on...
Thematrian1 (8:00:00 PM): sure
MilesMk1 (8:00:18 PM): I think I'm just going to wait.
Thematrian1 (8:00:26 PM): check
umbrafer (8:00:49 PM): Wait, or hold action?
MilesMk1 (8:00:57 PM): Wait.
Thematrian1 (8:01:36 PM): In that case, we move on past SC. One moment please...
circlmastr (8:03:22 PM): I hate to think of why Todd is in init if the AA gun thing is finished.
Thematrian1 (8:03:38 PM): So I can keep track of you relative to what's going on upstairs.
circlmastr (8:03:47 PM): Ah.
Thematrian1 (8:05:47 PM): Todd. The AA is set up, your presence no longer seems to be required. The gunfire upstairs has also stopped, ominously enough.
circlmastr (8:06:32 PM): Todd opts to go the other way. Which is to say, downstairs. While he's nervous about the potential for a building collapsing on him, it's better than a bomb exploding on him.
Thematrian1 (8:07:07 PM): you're already downstairs; this place doesn't have a basement that you've seen
Thematrian1 (8:08:04 PM): You could go to the other end of the machine room, behind the lathe
circlmastr (8:09:40 PM): Ugh
Thematrian1 (8:09:47 PM): it's pretty sturdy
MilesMk1 (8:09:55 PM): #SC, what's going on with the sniper?#
umbrafer (8:10:00 PM): Or you could go upstairs :)
circlmastr (8:10:02 PM): But if it topples onto him somehow, it'll be highly bad.
Thematrian1 (8:10:09 PM): true
circlmastr (8:10:19 PM): Can he go back to where Sigrun is?
Thematrian1 (8:10:30 PM): Sigrun went off toward the gunfire, but sure.
circlmastr (8:10:38 PM): Oh, right.
circlmastr (8:10:39 PM): Hmm.
circlmastr (8:10:50 PM): He'll... just wait then.
Thematrian1 (8:11:24 PM): lot of that going around
Thematrian1 (8:11:36 PM): We've reached the bottom of the pass. Anything from either waiter?
circlmastr (8:12:07 PM): ("This is the worst part, the calm before the battle..." "But then the battle's not so bad?" "Oh, right, I forgot about the battle...")
circlmastr (8:12:24 PM): Assuming nothing changed, nothing.
MilesMk1 (8:12:36 PM): I just get ready to leave the car and enter the target building.
Thematrian1 (8:12:45 PM): You are totally prepared. Which target building?
Thematrian1 (8:13:33 PM): (There's the one the sniper was in, with burning phosphorous on the roof. Then there's the garage. Then there's the building the attack came from, though I'm not sure you know about that one)
MilesMk1 (8:14:10 PM): (The one with the sniper.)
Thematrian1 (8:15:00 PM): (Very good. It's four stories high)
Thematrian1 (8:15:49 PM): Alex again!
umbrafer (8:16:00 PM): Decelerate again.
umbrafer (8:16:05 PM): umbrafer rolled 6 6-sided dice: 4 1 1 2 3 5
umbrafer (8:16:47 PM): Four, I'm down to 8 mpt.
Thematrian1 (8:17:02 PM): 13 away. Blake could probably jump out safely now, if he wanted to.
Thematrian1 (8:18:03 PM): And, oh look, it's his turn.
umbrafer (8:18:19 PM): If you collide with something, you will take 1L damage, 1M if it counts as vehicle-scale.
MilesMk1 (8:18:47 PM): Ok - Blake de-vans and races for the building entrace. (or if he can't reach it, anything that provides cover from the sniper inside)
MilesMk1 (8:19:16 PM): Lemme roll athletics:
MilesMk1 (8:19:19 PM): MilesMk1 rolled 4 6-sided dice: 4 5 1 1
Thematrian1 (8:19:20 PM): go for it
Thematrian1 (8:20:26 PM): 13m out; you can
Thematrian1 (8:20:50 PM): 't reach the building entrance, but there's a handy alley. Dead end, but there's no one down it.
MilesMk1 (8:22:10 PM): Good enough.
MilesMk1 (8:22:26 PM): Watching the windows...
Thematrian1 (8:23:02 PM): understood. Nobody drops anything out of them.
Thematrian1 (8:23:47 PM): Todd again!
Thematrian1 (8:23:53 PM): still no more gunfire
circlmastr (8:24:09 PM): Razor out as his paranoia mounts.
Thematrian1 (8:25:56 PM): la la la nodestruction. Bottom of the second pass!
circlmastr (8:26:42 PM): #What should I be doing?# (Hey, it's his only thing to do all turn, he should get more than 3 words)
Thematrian1 (8:27:14 PM): (Yeah, detailed study has revealed that the Speak a Word/Phase rules are totally bogus anyhow. It's an SR3r thing)
MilesMk1 (8:28:39 PM): #Find out what's going on, then kill it.#
circlmastr (8:28:54 PM): #More likely it'll kill me.#
Thematrian1 (8:28:55 PM): Ok, pass 3 is a go. Alex, you first.
umbrafer (8:30:59 PM): Free Acceleration, moving around the building and OiDing it
umbrafer (8:31:16 PM): Specifically watching for assailants, like Sniper Dude
umbrafer (8:31:20 PM): umbrafer rolled 9 6-sided dice: 6 2 6 1 6 1 6 1 1
umbrafer (8:31:25 PM): umbrafer rolled 4 6-sided dice: 6 4 2 1
umbrafer (8:31:28 PM): umbrafer rolled 1 6-sided die: 3
umbrafer (8:31:31 PM): umbrafer rolled 5 6-sided dice: 6 5 3 4 4
umbrafer (8:31:33 PM): umbrafer rolled 1 6-sided die: 3
MilesMk1 (8:31:38 PM): #SC?#
umbrafer (8:31:58 PM): 13, 8, 6, 5, crap Passive, 9, 5, 4, 4, 3 Active
Thematrian1 (8:32:04 PM): Ok. This looks like an office building, an old one, but in fairly good repair. The window that the sniper fired through is the only broken one in the face. The white phosphorous dripping down the near corner
Thematrian1 (8:32:11 PM): really ruins the effect, though.
Thematrian1 (8:33:58 PM): Blake's up! Still no answer from SC.
MilesMk1 (8:35:03 PM): I head for the door to the building.
Thematrian1 (8:35:50 PM): Easily done. You step into the alcove before the doors, but the doors themselves (rotating glass, or more likely plastic) are locked.
MilesMk1 (8:36:29 PM): Hmm. I fire a burst through the door.
circlmastr (8:36:47 PM): (I will laugh if that kills Essie somehow)
Thematrian1 (8:37:14 PM): what ammo?
Dragcrell (8:37:17 PM): (no you wouldn't)
Thematrian1 (8:37:23 PM): (Yeah, he would)
MilesMk1 (8:37:46 PM): Ex-Ex.
Dragcrell (8:37:47 PM): (not for long tho ;3)
umbrafer (8:38:07 PM): (I would too, frankly. That'd be quite the either ricochet or chain of events. Well, unless it's just the sniper executing her, that wouldn't be interesting.
umbrafer (8:38:10 PM): *)
Thematrian1 (8:38:34 PM): blamablamablam! You riddle the doors with bullets, and can now bull through what's left with ease.
Dragcrell (8:39:16 PM): (Do I get to bet one wether said death would bring the building down ;3 )
MilesMk1 (8:40:09 PM): Ok - that's the next step, I assume I don't have enough movement left.
Thematrian1 (8:40:42 PM): Not now, but it's easily enough seen. End of Turn!
Dragcrell (8:42:12 PM): Dragcrell rolled 4 6-sided dice: 4 1 5 5
umbrafer (8:42:25 PM): umbrafer rolled 4 6-sided dice: 6 6 5 6
circlmastr (8:42:39 PM): circlmastr rolled 3 6-sided dice: 5 6 6
Dragcrell (8:42:41 PM): 19
circlmastr (8:42:44 PM): (Holy shit)
umbrafer (8:42:46 PM): Heh. And nothing obvious to do, it figures. Not complaining, though.
circlmastr (8:42:55 PM): 24! Todd gets 3 actions!
umbrafer (8:43:13 PM): 35
MilesMk1 (8:43:23 PM): MilesMk1 rolled 3 6-sided dice: 5 3 1
MilesMk1 (8:43:28 PM): 19
Thematrian1 (8:43:57 PM): Alex begins things.
MilesMk1 (8:44:00 PM): ...and I, of course, get two, going into the thick of it.
umbrafer (8:45:42 PM): OiD, first on the bomber, then on the building. Also taking free acceleration.
umbrafer (8:45:45 PM): umbrafer rolled 9 6-sided dice: 6 3 1 3 4 5 2 5 3
umbrafer (8:45:50 PM): umbrafer rolled 1 6-sided die: 3
umbrafer (8:45:51 PM): umbrafer rolled 5 6-sided dice: 2 5 2 4 1
Thematrian1 (8:46:05 PM): ok. You're htiting the bomber with your actives?
umbrafer (8:46:09 PM): Hm.
umbrafer (8:46:17 PM): Belay that, actually
umbrafer (8:46:22 PM): If I can.
MilesMk1 (8:46:26 PM): (BTW, I need to contact someone named Tavis on the phone... Would anyone happen to know how that's pronouced? Like "Davis"? or "Tah-vis"?)
Thematrian1 (8:46:56 PM): ("a" as in "average")
Thematrian1 (8:47:24 PM): (or "Travis")
MilesMk1 (8:47:34 PM): (Thanks.)
Thematrian1 (8:49:15 PM): But: Alex, yes, you may choose to not ping the bomber if you wish
umbrafer (8:50:08 PM): I choose not to
umbrafer (8:50:19 PM): umbrafer rolled 9 6-sided dice: 1 1 3 4 4 4 2 5 2
umbrafer (8:50:24 PM): Aw crap
umbrafer (8:50:26 PM): Ah well
Thematrian1 (8:50:38 PM): that'
Thematrian1 (8:50:46 PM): s a bunch of 2s after mods? Oh well.
Thematrian1 (8:51:03 PM): Todd!
umbrafer (8:51:24 PM): The building first, but yeah, pretty much
umbrafer (8:51:26 PM): umbrafer rolled 9 6-sided dice: 6 6 5 5 1 5 3 5 6
umbrafer (8:51:30 PM): umbrafer rolled 2 6-sided dice: 6 6
umbrafer (8:51:38 PM): umbrafer rolled 2 6-sided dice: 2 5
umbrafer (8:51:41 PM): umbrafer rolled 1 6-sided die: 4
umbrafer (8:51:48 PM): umbrafer rolled 5 6-sided dice: 2 6 6 6 3
umbrafer (8:51:52 PM): umbrafer rolled 3 6-sided dice: 4 1 2
circlmastr (8:52:11 PM): Todd opts to check out the ominous silence upstairs.
umbrafer (8:52:17 PM): Active: 10, 8, 7, Passive 15, 12, 8, 3, 3, 3, 3
Thematrian1 (8:54:13 PM): Todd: you head back out into the main room. From the room with the stairs in the back, you can see a bunch of smoke billowing.
circlmastr (8:54:53 PM): He heads that way, since this first room was rather anticlimactic.
Thematrian1 (8:58:11 PM): off you go.
Thematrian1 (8:58:16 PM): Blake!
MilesMk1 (8:59:15 PM): Through the door, grab cover, look around.
Thematrian1 (9:00:09 PM): crash! Easiest cover is the reception desk that runs parallel to the elevators. Nothing much to be seen here: just a low ceiling, bare bulbs for light, and four unassuming elevator doors.
MilesMk1 (9:00:29 PM): Stairwell?
MilesMk1 (9:00:39 PM): And I will use the desk for cover.
Thematrian1 (9:00:54 PM): There's a door at the far end of the hall, that might be it. Alternately, there are (closed, windowless) doors behind the reception desk
MilesMk1 (9:02:00 PM): Any noises from above? Also, what floor was the sniper on, at least to start?
Thematrian1 (9:02:37 PM): He was on the roof, and then on the 3rd floor. That was about 15 seconds ago.
MilesMk1 (9:03:06 PM): Right.
Thematrian1 (9:03:38 PM): Second pass! Alex!
umbrafer (9:05:56 PM): Passive OiD on the bomber, full OiD on the area around the building looking mostly for midair invisible snipers, free acceleration.
umbrafer (9:06:00 PM): umbrafer rolled 9 6-sided dice: 5 2 2 3 1 1 3 2 6
umbrafer (9:06:04 PM): umbrafer rolled 1 6-sided die: 6
umbrafer (9:06:07 PM): umbrafer rolled 1 6-sided die: 4
umbrafer (9:06:15 PM): 14, 3, 1, 1
umbrafer (9:06:33 PM): umbrafer rolled 5 6-sided dice: 5 3 3 3 4
umbrafer (9:06:38 PM): umbrafer rolled 9 6-sided dice: 4 2 1 1 1 4 3 2 2
umbrafer (9:07:00 PM): 5, 4, 3, 3, 3 Active, 2, 2, crap Passive on InvisiSniper hunt.
umbrafer (9:07:13 PM): umbrafer rolled 9 6-sided dice: 3 6 4 2 4 5 3 1 6
umbrafer (9:07:17 PM): umbrafer rolled 2 6-sided dice: 4 4
umbrafer (9:07:32 PM): 8, 8, 3, 2, 2
Thematrian1 (9:09:48 PM): Todd: you hear Sigrun yelling: "Abort the double-A! Don't shoot goddammit!"
circlmastr (9:11:08 PM): Well, that sounds good. He progresses onward.
Thematrian1 (9:11:29 PM): Blake, second pass
MilesMk1 (9:13:33 PM): I head for the (maybe) stairwell door.
Thematrian1 (9:13:49 PM): This door has a window. It's the stairwell, all right.
Thematrian1 (9:15:18 PM): This door isn't locked, and you're starting up the stairs. Alex, pass 3!
umbrafer (9:16:55 PM): Hm. I'll wheel back around towards the garage and take my free acceleration. Continuing the sniperhunt in the air and keeping my eye on the building.
umbrafer (9:17:00 PM): umbrafer rolled 9 6-sided dice: 5 2 1 6 5 1 3 6 5
umbrafer (9:17:03 PM): umbrafer rolled 2 6-sided dice: 2 3
umbrafer (9:17:06 PM): umbrafer rolled 5 6-sided dice: 6 1 1 3 2
umbrafer (9:17:09 PM): umbrafer rolled 1 6-sided die: 4
umbrafer (9:17:27 PM): P: 7, 6, 3, 3 A: 10, 3, 2
umbrafer (9:17:30 PM): umbrafer rolled 9 6-sided dice: 5 1 1 1 3 5 5 3 1
umbrafer (9:17:34 PM): umbrafer rolled 5 6-sided dice: 4 4 4 4 3
umbrafer (9:17:50 PM): P: 3, 3, 3 A: 4, 4, 4, 4, 3
Thematrian1 (9:17:57 PM): You still see no snipers.
umbrafer (9:18:34 PM): #Thin Troll by sniper window#
Thematrian1 (9:19:57 PM): Todd?
circlmastr (9:20:16 PM): Continue continue
Thematrian1 (9:21:03 PM): You reach the doorway. Something at the base of the stairs is wrecked and on fire, but a small crowd of wedge rats have contained the flames with spilled bags of small white crystals.
Thematrian1 (9:23:43 PM): Sigrun is standing on the stairway, directing the firefighting efforts. There's a guy you don't recognize sprawled face down on the stairs; you have a vague impression of tangled black hair and dark clothes. Blake, roll hearing
Thematrian1 (9:24:26 PM): Alex, pass four
MilesMk1 (9:24:36 PM): MilesMk1 rolled 6 6-sided dice: 4 2 5 1 1 6
MilesMk1 (9:24:40 PM): MilesMk1 rolled 1 6-sided die: 2
MilesMk1 (9:24:46 PM): 8,5,4
umbrafer (9:24:50 PM): There's no one for me to shoot that I've seen?
Thematrian1 (9:25:00 PM): No
umbrafer (9:25:19 PM): Harrumph.
umbrafer (9:26:06 PM): Fourth verse, same as the second. Doesn't have the same ring to it, does it? I guess more like the third, since I'm heading garageward.
umbrafer (9:26:06 PM): umbrafer rolled 9 6-sided dice: 3 6 3 5 4 1 2 5 4
umbrafer (9:26:10 PM): umbrafer rolled 1 6-sided die: 6
umbrafer (9:26:21 PM): umbrafer rolled 1 6-sided die: 2
umbrafer (9:26:25 PM): umbrafer rolled 5 6-sided dice: 2 2 4 1 5
umbrafer (9:26:50 PM): A: 12, 3, 3, 2, 2 P: 5, 4, 2, 2
umbrafer (9:26:52 PM): umbrafer rolled 9 6-sided dice: 5 5 2 3 2 3 2 3 4
umbrafer (9:26:57 PM): umbrafer rolled 5 6-sided dice: 1 4 1 3 3
MilesMk1 (9:27:09 PM): #I hear the buzzing of wings.#
umbrafer (9:27:40 PM): #Signatures! By thin Troll!#
umbrafer (9:28:15 PM): #Floating, big. Careful!#
MilesMk1 (9:28:43 PM): #Fuck.#
circlmastr (9:28:44 PM): (In a completely random aside, I'm going to try asking a girl out tomorrow)
umbrafer (9:29:23 PM): (Go for it)
circlmastr (9:30:05 PM): (I have low expectations that I can't shake.)
Dragcrell (9:30:20 PM): (mmm well better then what I deal with but go for it)
umbrafer (9:30:28 PM): (Then skip the whole "expectations" thing)
MilesMk1 (9:31:48 PM): (Good luck.)
circlmastr (9:34:33 PM): (I'll need it.)
umbrafer (9:35:14 PM): *Beeeeeeeelzebubzebubzebubzebubzebub*
Thematrian1 (9:35:27 PM): (Is that the sound of an engine starting?)
Thematrian1 (9:36:36 PM): Anyway, time for the next Turn!
umbrafer (9:36:40 PM): (Insects droning)
circlmastr (9:37:03 PM): circlmastr rolled 3 6-sided dice: 4 4 3
circlmastr (9:37:10 PM): 18
umbrafer (9:37:36 PM): umbrafer rolled 4 6-sided dice: 3 5 5 5
umbrafer (9:37:47 PM): 30 :(
Thematrian1 (9:39:20 PM): Welp, Alex is definitely first. The bomber is now two turns away from you, though it won't be passing overhead
umbrafer (9:40:13 PM): And no AA fire?
Thematrian1 (9:40:34 PM): No
Thematrian1 (9:40:39 PM): Nobody even leaves the building
umbrafer (9:41:10 PM): Well, I'm going to try to get back into position to shoot into the sniper-window
Thematrian1 (9:41:42 PM): Easily done, now that you're at such low speeds.
umbrafer (9:43:25 PM): If that doesn't take my turn, I OiD into it.
Thematrian1 (9:48:56 PM): I need init for Blake. Meanwhile
MilesMk1 (9:49:32 PM): MilesMk1 rolled 3 6-sided dice: 2 5 6
MilesMk1 (9:49:38 PM): 23
Thematrian1 (9:50:18 PM): Much obliged. Blake, that droning has gotten a bit louder.
MilesMk1 (9:51:15 PM): I'll move ahead carefully, listening.
Thematrian1 (9:51:30 PM): You're up on the second floor.
Thematrian1 (9:52:55 PM): Nothing much happens with SC. Todd's turn! The fire is dying down. The guy on the stairs is still lying there.
MilesMk1 (9:53:02 PM): Uh... Sorry, give me a sec.
circlmastr (9:53:08 PM): "What's going on?"
Thematrian1 (9:53:17 PM): Sure. You can act in parallel to what's going on with Todd anyway.
Thematrian1 (9:54:51 PM): Sigrun, pointing at the dead(?) guy: "He got in, probably through the roof."
circlmastr (9:55:05 PM): "I'm guessing that's bad."
Thematrian1 (9:57:01 PM): She nods, her lips quirking a bit.
MilesMk1 (9:57:17 PM): Ok, back.
MilesMk1 (9:57:38 PM): Is the droning coming from the 2nd floor, or is it still from above me?
circlmastr (9:57:51 PM): "So what now?"
MilesMk1 (9:58:09 PM): If it's coming from 3rd, I'll keep on going, crouched low, using the stairs themselves for cover.
Thematrian1 (10:00:03 PM): Definitely third.
Thematrian1 (10:00:24 PM): Oh, and hearing again.
MilesMk1 (10:00:49 PM): MilesMk1 rolled 6 6-sided dice: 3 4 3 1 3 2
MilesMk1 (10:01:03 PM): Damn. Karma.
Thematrian1 (10:01:13 PM): reroll six
MilesMk1 (10:01:15 PM): (Probably wasting it, but...)
MilesMk1 (10:01:19 PM): MilesMk1 rolled 6 6-sided dice: 3 1 5 4 5 4
MilesMk1 (10:01:24 PM): Son of a...
umbrafer (10:01:26 PM): Aw man
MilesMk1 (10:01:32 PM): Mother...
Thematrian1 (10:01:41 PM): You're beginning to hear words in the droning. You can't make out what's being said, but something's definitely talking.
MilesMk1 (10:04:10 PM): Ok, so as I said, up the stairs...
MilesMk1 (10:04:21 PM): #Someone's chanting, too.#
umbrafer (10:04:35 PM): #Shoot or hold fire?#
MilesMk1 (10:04:36 PM): #Where the fuck is my nerve gas?#
Thematrian1 (10:04:37 PM): Todd!
circlmastr (10:05:24 PM): "So what now?"
MilesMk1 (10:05:26 PM): #Hold it, for now. I doubt anyone that matters is showing himself.#
Thematrian1 (10:06:22 PM): Sigrun doesn't seem to be aware that you're repeating yourself. I guess you've technically already acted this turn, but it's a conversation so no big deal.
Thematrian1 (10:07:01 PM): Alex gets a third pass. Meanwhile, Sigrun: "We see if he can talk."
umbrafer (10:07:37 PM): I keep trying for a visual through the window at whatever is in there.
Thematrian1 (10:08:10 PM): no chance of that, not from the van at any rate. All you can see is a bunch of leftover WP smoke
umbrafer (10:08:45 PM): Harrumph. Ok, then I continue on and hold fire.
Thematrian1 (10:09:26 PM): And that's the Turn. The bomber is now passing overhead, broadly speaking, and it is not dropping any bombs
umbrafer (10:09:56 PM): Well, if it's overhead it missed its chance to drop bombs on us
MilesMk1 (10:10:05 PM): It'd have to have dropped them... right.
umbrafer (10:10:19 PM): Of course, the bombs could do fancy guidance
MilesMk1 (10:10:27 PM): MilesMk1 rolled 3 6-sided dice: 3 3 6
umbrafer (10:10:28 PM): But that seems excessive compared to just dropping them at the right time
MilesMk1 (10:10:30 PM): 22
umbrafer (10:10:35 PM): umbrafer rolled 4 6-sided dice: 1 1 4 4
umbrafer (10:10:39 PM): Aw man
umbrafer (10:10:44 PM): 22
Thematrian1 (10:12:25 PM): Good enough. New actions from both of you.
umbrafer (10:13:04 PM): Actually, you just get my old action again :)
Thematrian1 (10:13:16 PM): sigh ;-)
MilesMk1 (10:14:17 PM): I climb to the 3rd floor, looking around for threats...
Thematrian1 (10:15:21 PM): Up you go.
Thematrian1 (10:15:42 PM): You hear more speechlike droning, and then the sound cuts off completely.
umbrafer (10:16:21 PM): #Signatures gone. Status?#
MilesMk1 (10:16:27 PM): Is there a closed door?
MilesMk1 (10:16:35 PM): #Noise stopped.#
MilesMk1 (10:16:57 PM): *fixes a bayonet*
Thematrian1 (10:17:17 PM): Yep, and stairs that continue upward.
Thematrian1 (10:17:36 PM): By the look of what you can see through the window, the office building got converted into a set of apartments at some point.
MilesMk1 (10:17:41 PM): I'll stand off to the lock side of the door, and listen.
MilesMk1 (10:17:58 PM): Or, I'll look through the window. Forgot about those/
Thematrian1 (10:18:28 PM): It's a hallway with a bunch of numbered doors on either side. Several steps up from a coffin motel, but the tile floor hasn't been cleaned since the awakening.
MilesMk1 (10:19:47 PM): This sucks.
umbrafer (10:20:13 PM): Nothing like a nice maze to walk into.
MilesMk1 (10:20:15 PM): Just once, I want to be able to walk into deadly danger with a couple of people backing me up.
Dragcrell (10:20:22 PM): (coudl be worse dear boy)
MilesMk1 (10:20:41 PM): (Are you going to be making yet another new character? I noticed you didn't roll Init...)
umbrafer (10:20:48 PM): (Your backup is respectively hanging out in the garage and lying mostly-dead on the floor ahead of you)
umbrafer (10:20:56 PM): (Mostly or completely)
Thematrian1 (10:21:02 PM): (Yeah. You have backup, it's just...busy)
umbrafer (10:21:08 PM): (And you'll find out soon enough, most likely)
MilesMk1 (10:21:25 PM): Well, obviously, I need to go in, but I'm guessing that happens next pass?
MilesMk1 (10:21:35 PM): #On 3rd floor, no sign of life, going in.#
Thematrian1 (10:21:42 PM): Next pass. Todd's convo continues to happen, SC's thing happens, Alex?
Dragcrell (10:22:09 PM): ( :3 well all thaings considered I didnt think he needed more then what he all ready did to keep track on numbers wise)
umbrafer (10:23:18 PM): Free deceleration, OiD to see if there's anything interesting happening around
umbrafer (10:23:18 PM): umbrafer rolled 9 6-sided dice: 2 2 4 6 5 3 3 6 6
umbrafer (10:23:18 PM): umbrafer rolled 5 6-sided dice: 6 6 5 3 4
circlmastr (10:23:21 PM): "Anything for me to do now?"
umbrafer (10:23:31 PM): umbrafer rolled 3 6-sided dice: 2 3 6
umbrafer (10:23:35 PM): umbrafer rolled 1 6-sided die: 3
umbrafer (10:23:39 PM): umbrafer rolled 2 6-sided dice: 6 6
umbrafer (10:23:41 PM): umbrafer rolled 2 6-sided dice: 2 3
Thematrian1 (10:24:05 PM): "You know first aid?"
circlmastr (10:24:32 PM): "Nope."
Thematrian1 (10:24:55 PM): "Interrogation?"
umbrafer (10:25:29 PM): #Invisible target outside. Hunting.#
circlmastr (10:26:05 PM): "Not so much."
Thematrian1 (10:26:58 PM): "Hurting people?" She gestures toward your razor.
umbrafer (10:27:20 PM): (A noble profession.)
MilesMk1 (10:27:23 PM): #Ground level?#
MilesMk1 (10:27:36 PM): (BTW, I need to call it a night, unfortunately.)
Thematrian1 (10:27:54 PM): (One more pass?)
circlmastr (10:28:02 PM): "Oh, I can hurt people real good."
Thematrian1 (10:28:25 PM): On Blake's action, he gets to move into the hallway. At the end of the hall, he sees a spreading pool of blood spilling under one of the doors.
umbrafer (10:28:28 PM): #Ground.#
MilesMk1 (10:29:00 PM): #Blood, far side of floor.#
MilesMk1 (10:29:11 PM): Blake does move into the hallway.
Thematrian1 (10:29:24 PM): Fair enough. Sleep well, see you Thursday.
MilesMk1 (10:31:04 PM): See ya.
MilesMk1 (10:31:07 PM): (Sorry.)
Thematrian1 (10:31:14 PM): (It's fine. I'm exhausted anyway)
Dragcrell (10:31:21 PM): (np)
MilesMk1 (10:31:33 PM): (Ok... Well, I guess I wait a week to find out what's up here...)
MilesMk1 (10:31:38 PM): (Later.)
MilesMk1 has left the chat room.
circlmastr (10:32:02 PM): (We calling it a night?)
Thematrian1 (10:32:16 PM): Sigrun, to Todd: "Good, because frag it!" Seh's rolled her proto-prisoner over, and apparently he's not breathing.
circlmastr (10:33:11 PM): "Cute."
umbrafer (10:33:16 PM): Aww.
umbrafer (10:33:44 PM): They always die before I can get to them :( or some bleeding-heart convinces me not to hurt them too badly.
Dragcrell (10:33:55 PM): (wow haven't seen that one come up for some time)
umbrafer (10:33:58 PM): Or they pay me, which is better.
Thematrian1 (10:36:24 PM): (Yeah, I think I'm dead. Sleep well, everybody)
Dragcrell (10:36:47 PM): (all right have fun you all
Dragcrell has left the chat room.
circlmastr has left the chat room.
Chat room exited at 7/16/2007 10:38:39 PM.