New chat room entered at 12/3/2007 7:34:41 PM.
You are now in chat room “sotsw20071204.”
Thematrian1 (7:35:04 PM): the very first thing I need from you, then, is initiative
MilesMk1 (7:35:16 PM): MilesMk1 rolled 3 6-sided dice: 3 6 1
circlmastr (7:35:18 PM): circlmastr rolled 3 6-sided dice: 5 4 1
MilesMk1 (7:35:19 PM): 20
circlmastr (7:35:25 PM): 17
Dragcrell (7:35:42 PM): Dragcrell rolled 4 6-sided dice: 3 5 3 6
umbrafer (7:35:57 PM): umbrafer rolled 4 6-sided dice: 6 2 4 5
umbrafer (7:36:11 PM): 29
Dragcrell (7:36:22 PM): 21
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Thematrian1 (7:39:30 PM): ahem. As I was saying: I missed init from SC and Alex
umbrafer (7:39:40 PM): 29
Dragcrell (7:39:46 PM): 21
Thematrian1 (7:40:31 PM): awesome. Alex, you may begin
Thematrian1 (7:41:35 PM): Pass One, Turn 3
umbrafer (7:42:24 PM): Well, in light of the new round and the new week, I think the first step is a Free Action Observe.
umbrafer (7:42:35 PM): What's the current status?
Thematrian1 (7:43:42 PM): heh. You are barreling toward a sandbag barricade with a big, messy hole blown in it.
Thematrian1 (7:44:05 PM): On either side of the road is a disabled bus; one blew a tire, one was hit by missile fire
circlmastr (7:44:23 PM): Hey, that rhymes
Thematrian1 (7:45:07 PM): on either side of the barricade we have a bunch of mechanical wreckage, but it's hard to see thanks to all the WP fumes
umbrafer (7:45:10 PM): Now you have to keep rhyming when you describe things
umbrafer (7:45:12 PM): Aww…
Thematrian1 (7:45:26 PM): which, incidentally, you will have to drive through to pass through the barricade
Thematrian1 (7:45:58 PM): behind you you have a swarm of bugs, with two armored vans, purpose mysterious
umbrafer (7:46:03 PM): Hm. Well, the van's pretty crowded, so I guess I'll cover the rescue operations rather than doing it myself. Oh right, them.
umbrafer (7:46:06 PM): /Them/.
Thematrian1 (7:46:24 PM): There's allegedly a lot of excitement over by where you let off the nerve gas.
umbrafer (7:47:59 PM): #Someone evacuate those busses!# OiD on bugswarm+vans, focusing on figuring out how long it will take them to close. I will retain locks I acquire.
umbrafer (7:48:04 PM): umbrafer rolled 5 6-sided dice: 6 3 4 5 5
umbrafer (7:48:07 PM): umbrafer rolled 1 6-sided die: 2
Thematrian1 (7:48:08 PM): The area is residental, though no one's watching the excitement yet.
Thematrian1 (7:48:10 PM): That you can see.
umbrafer (7:48:13 PM): umbrafer rolled 9 6-sided dice: 4 1 2 4 6 5 5 2 4
umbrafer (7:48:17 PM): umbrafer rolled 1 6-sided die: 1
umbrafer (7:48:34 PM): 8, 5, 5, 4, 3 Active, 5, 3, 3, 2, 2, 2 Passive.
Thematrian1 (7:49:51 PM): Ok. Assuming no one changes speeds, they will not close with you. You're going a bit faster than they are
umbrafer (7:50:24 PM): Approximate time until they reach the stationary busses, though? How long before they're a factor in evacuations?
Thematrian1 (7:50:42 PM): oh. 3 Turns
umbrafer (7:50:49 PM): Mm.
umbrafer (7:51:17 PM): Free deceleration, and my other Simple is an OiD into the WP fumes.
umbrafer (7:51:19 PM): umbrafer rolled 5 6-sided dice: 5 3 1 2 2
umbrafer (7:51:22 PM): umbrafer rolled 9 6-sided dice: 1 1 4 3 2 1 1 2 3
umbrafer (7:51:31 PM): 5, 3, 2, 2 Active, 2 Passive.
Thematrian1 (7:51:50 PM): There's a bunch of wreckage in the fumes, nothing moving, nothing large.
MilesMk1 (7:52:39 PM): (I did say "watch out for the crater" last round, IIRC.)
umbrafer (7:53:25 PM): Yep
umbrafer (7:53:30 PM): Besides, we heard the boom.
Thematrian1 (7:53:32 PM): it's on the far side, and yes, you're aware of it
Thematrian1 (7:53:36 PM): saw the column of smoke
Thematrian1 (7:53:42 PM): probably saw a few minitank bits
umbrafer (7:54:07 PM): Now we need to get another tail bomb.
umbrafer (7:55:55 PM): And another surplus Russian chemical weapon.
umbrafer (7:56:03 PM): (I told you we needed to go to Vladivsotok)
umbrafer (7:56:26 PM): Anyway, that was my turn. I'm not sure I like the implications if the GM was fully aware of that ;)
Thematrian1 (7:56:27 PM): ok then. Nothing happens, and then it's SC's turn
Thematrian1 (7:56:55 PM): No need to be nervous, I was...looking at...a bunny. Yeah.
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New chat room entered at 12/3/2007 7:58:38 PM.
You are now in chat room “sotsw20071204.”
umbrafer (7:58:48 PM): (Well, there are lots enemies)
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Thematrian1 (8:00:31 PM): And now, Blake!
Thematrian1 (8:00:48 PM): You are overhead, the kids are belted in again, and no one is aiming at you as far as you can see
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Thematrian1 (8:03:03 PM): Blake?
MilesMk1 (8:03:06 PM): Sorry.
MilesMk1 (8:03:53 PM): #Alex, I think I need to get out of here before those planes get too close. I'll try to provide cover as long as possible, but the helo can't hide like a van could.#
umbrafer (8:04:28 PM): Who's in the Helo again?
MilesMk1 (8:04:42 PM): #Appolonia, how long till you can no longer break away without high risk of interception by those incoming fighter planes?#
MilesMk1 (8:04:52 PM): Jeremy, the kids, and... I think that's it.
umbrafer (8:05:05 PM): OrkBuddy, IIRC
Thematrian1 (8:05:10 PM): #I do not detect any oncoming fighters, Mr. Ventures#
MilesMk1 (8:05:13 PM): Oh, right.
Thematrian1 (8:05:14 PM): yeah, she's in there too
MilesMk1 (8:05:42 PM): #No incoming airborne threats, or no fighters?#
Thematrian1 (8:06:06 PM): #I will scan#
umbrafer (8:06:12 PM): #Nail anyone you see now, then scram. You're a sitting duck up there.#
MilesMk1 (8:07:17 PM): #Appolonia: make a strafing run at any remaining hostiles, then proceed with the escape plan.#
MilesMk1 (8:07:40 PM): #Watch for incoming planes from <wherever Alex said they were>#
Thematrian1 (8:07:42 PM): There's a pause.
MilesMk1 (8:07:52 PM): I knew that wasn't precise enough.
Thematrian1 (8:08:20 PM): Appolonia heads northwest
MilesMk1 (8:08:57 PM): #I meant hostiles in the immediate area. If none are visible, bug out.#
umbrafer (8:09:17 PM): IIRC, Northwest is bugging-out direction.
MilesMk1 (8:09:37 PM): I know, I just want to make sure things are clear, she can be pretty literal-minded.
umbrafer (8:09:46 PM): Happens.
Thematrian1 (8:10:24 PM): she's off and away. Todd?
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Dragcrell (8:13:38 PM): (^_- wow mmmm delayed on the left text intersting)
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Thematrian1 (8:14:10 PM): Todd, then pass 2, then Alex
Thematrian1 (8:15:14 PM): ping?
Dragcrell (8:15:26 PM): pong
circlmastr (8:15:52 PM): Sorry
circlmastr (8:15:56 PM): Todd still keeps head down
Thematrian1 (8:17:25 PM): Check. Pass 2. Alex?
umbrafer (8:18:49 PM): Is anyone heading for the disabled busses, and if so, what's their status?
Thematrian1 (8:19:12 PM): No, though people are climbing out of them
umbrafer (8:19:52 PM): #Who's on the evacs?# How long until I hit the crossing?
Thematrian1 (8:20:02 PM): one more Turn
umbrafer (8:20:49 PM): Hm. Proceed and hold action.
umbrafer (8:21:26 PM): Hold condition is…
umbrafer (8:21:42 PM): Nearby hostile activity.
Thematrian1 (8:22:15 PM): too vague
umbrafer (8:22:21 PM): Hm.
Thematrian1 (8:22:23 PM): SC, still holding?
Dragcrell (8:22:33 PM): ay
umbrafer (8:22:36 PM): More people holding the barricade showing their faces.
Thematrian1 (8:23:35 PM): hm...ok. Blake, it's your pass 2. You're being carried northwest by your pet helicopter, who's staying just above the roofline as much as she can
MilesMk1 (8:24:06 PM): I don't like this, but I don't see what else I can do.
MilesMk1 (8:24:20 PM): Not with planes coming in and three kids on board.
Thematrian1 (8:24:45 PM): understood
Thematrian1 (8:24:55 PM): The swarm of bugs behind the van vanishes
MilesMk1 (8:25:03 PM): #Good luck, Alex... Yell if anything happens.# *takes the time to reload his guns*
Thematrian1 (8:25:32 PM): Alice: "Are we gonna make it?"
Thematrian1 (8:27:58 PM): Todd, you have a second pass
Dragcrell (8:28:45 PM): #the bugs arrre heading forrr the van verrry fast#
circlmastr (8:29:16 PM): Head down
Thematrian1 (8:29:44 PM): check. Pass 3, Alex?
MilesMk1 (8:30:03 PM): *looks over at Alice* "Looking good so far."
Thematrian1 (8:31:38 PM): She nods, shakily
umbrafer (8:31:58 PM): Still no response, either radio or movement, on evacuation of the disabled busses??
umbrafer (8:32:00 PM): *-?
Thematrian1 (8:32:30 PM): No. No one appears to be on it
umbrafer (8:33:01 PM): Gah. Who do I have in my van, again? I need to start writing this stuff down.
umbrafer (8:33:08 PM): Or actually finish the things to help keep track of it.
Thematrian1 (8:34:09 PM): check the logs
umbrafer (8:34:13 PM): Got it.
MilesMk1 (8:34:40 PM): SC, Todd, Ed, Jerome, I think
umbrafer (8:34:41 PM): In the meantime, do I observe the bugs Essie's talking about?
Thematrian1 (8:34:50 PM): no
umbrafer (8:35:26 PM): Hm.
umbrafer (8:35:38 PM): umbrafer rolled 1 2-sided die: 2
circlmastr (8:36:04 PM): (My familiar responsibilities just increased, so I am forced to beg off now, unfortunately.)
umbrafer (8:36:24 PM): (Heh, just as you're about to get thrust into combat with a bug swarm)
circlmastr (8:36:27 PM): (For reference, Todd keeps his head down unless and until some melee threat attacks the van, at which point he defends.)
circlmastr (8:36:34 PM): (Doh)
Thematrian1 (8:36:38 PM): heh heh. Have a good night
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umbrafer (8:37:22 PM): There's no bravery like foolish bravery. I'm going to wheel and move to cover the disabled busses.
umbrafer (8:37:46 PM): How far is it from where they are to the breach?
Thematrian1 (8:37:53 PM): ok. flat tire or missile damage?
Thematrian1 (8:37:59 PM): #15 meters
Thematrian1 (8:38:07 PM): they skidded a bit, you see
umbrafer (8:38:59 PM): Hm. Both are stationary and being evacuated? Not that I'd want to try to navigate something like this on a flat tyre, but it isn't like the rim damage will matter…
umbrafer (8:39:17 PM): Missile damage.
Thematrian1 (8:39:48 PM): yes, both are stationary
Thematrian1 (8:40:24 PM): ok. You head for the missile'd bus. There are human figures lying around it, some trying to put themselves out
umbrafer (8:43:37 PM): Z, Ed, and Jerome are with me. I like Z, so I guess I'm not going to be doing too much in terms of heroics.
umbrafer (8:43:39 PM): I also like being alive.
Thematrian1 (8:44:05 PM): well, then. What are you doing?
umbrafer (8:45:28 PM): Hm. The van's pretty packed; if we can accomodate anyone else I haul the first people I see on board, otherwise in the absence of anyone else coming to help I'll wheel back around and head for the gap
umbrafer (8:45:53 PM): Spread this out over as many passes as need be, it's what I'm doing until significant new information appears.
umbrafer (8:46:32 PM): Keeping an eye out for any hostiles going to pick off survivors fleeing on foot. Unless I see people I know, I'm giving preference to people who don't look to be actively dying but who are movement-impaired.
Thematrian1 (8:47:30 PM): check. As soon as you arrive, all the refugees who can move (nine of them, so far) head for the van
umbrafer (8:49:37 PM): How much room do I estimate we have without making things become a blender if a bug pops through the windshield?
umbrafer (8:49:42 PM): With room measured in people.
Thematrian1 (8:50:17 PM): 3
umbrafer (8:51:54 PM): "You, you, and you" (picking the least healthy-or-athletic people) "get in, the rest of you haul ass through the breach and we'll get you into a bus." #Essie, be a dear and work crowd control?#
Thematrian1 (8:52:12 PM): roll Charisma, Negotiation, or Intimidation
umbrafer (8:52:16 PM): (You know, a lot of these people know us.)
Thematrian1 (8:52:32 PM): actually, I'd accept Etiquette, just tell me which one you're using
umbrafer (8:53:04 PM): Nego… oh, then Etiquette.
umbrafer (8:53:08 PM): Well
umbrafer (8:53:21 PM): Yeah, Etiquette.
umbrafer (8:53:23 PM): umbrafer rolled 5 6-sided dice: 6 2 3 1 1
umbrafer (8:53:26 PM): umbrafer rolled 1 6-sided die: 6
umbrafer (8:53:28 PM): umbrafer rolled 1 6-sided die: 1
umbrafer (8:54:02 PM): I can very slightly convince everyone, I guess. 11, 1, we'll see if that's anywhere near enough.
Thematrian1 (8:54:03 PM): the crowd hesitates, checked. Your chosen three squeeze into the back. The others haul hoop for the barricade
Thematrian1 (8:54:27 PM): SC has a third-pass action...
Thematrian1 (8:56:31 PM): Meanwhile: Alex, you engine stalls and dies. It sounds like you can get it started again, but it won't be effective until the end of your next action
umbrafer (8:56:58 PM): Aw crap. Got it.
Dragcrell (8:57:20 PM): #we are going to be haveing company herrre soon#
umbrafer (8:57:29 PM): (Where's a SperethielMage when you need him to summon up a spirit with the Guard power.)
MilesMk1 (8:59:42 PM): (Man, I hate mages, and spirits, and...)
Thematrian1 (8:59:43 PM): ok, that's the end of the Turn. Init!
MilesMk1 (8:59:47 PM): Should I still roll?
Dragcrell (8:59:48 PM): Dragcrell rolled 4 6-sided dice: 1 4 6 3
MilesMk1 (8:59:49 PM): Ah, why not.
MilesMk1 (8:59:53 PM): MilesMk1 rolled 3 6-sided dice: 2 5 6
MilesMk1 (8:59:58 PM): 23
Dragcrell (9:00:19 PM): 18
Thematrian1 (9:00:40 PM): I'll run Todd for the next bit
umbrafer (9:00:53 PM): umbrafer rolled 4 6-sided dice: 6 5 1 1
umbrafer (9:00:56 PM): Hm.
umbrafer (9:01:01 PM): 25
Thematrian1 (9:01:27 PM): nifty. Blake:
Thematrian1 (9:02:01 PM): Appolonia: #Intercept drones have launched a quarter mile north of our position, Mr. Ventures#
Thematrian1 (9:02:10 PM): meanwhile, Alex, may act
MilesMk1 (9:03:06 PM): #Can you outrun or evade them?#
Thematrian1 (9:03:42 PM): #Unknown at this time#
MilesMk1 (9:04:37 PM): #Try.#
umbrafer (9:04:38 PM): With whatever attention I can spare from attempting to restart the engine, I… what are the bugs doing now?
Thematrian1 (9:05:05 PM): teh armored cars are headed for the barricades. The first of your remaining buses is already through it
Thematrian1 (9:05:44 PM): the free-ranging bugs aren't visible
Dragcrell (9:06:08 PM): Dragcrell rolled 6 6-sided dice: 5 3 4 5 3 6
Dragcrell (9:06:13 PM): Dragcrell rolled 1 6-sided die: 2
Thematrian1 (9:06:37 PM): although SC just savaged empty air, so who knows?
Thematrian1 (9:09:05 PM): so, Alex does what?
umbrafer (9:10:13 PM): Hm. Under these circumstances, I engage the lead armored car. Let's see the pretty sparks…
umbrafer (9:10:27 PM): Six rounds.
Thematrian1 (9:10:43 PM): go for it
umbrafer (9:10:43 PM): umbrafer rolled 14 6-sided dice: 3 4 3 2 3 2 6 4 3 3 2 6 6 6
umbrafer (9:10:49 PM): umbrafer rolled 4 6-sided dice: 6 1 2 4
umbrafer (9:10:51 PM): umbrafer rolled 1 6-sided die: 6
umbrafer (9:10:54 PM): umbrafer rolled 1 6-sided die: 5
umbrafer (9:11:25 PM): 21, 8, 6, 5, and a bunch of 2s and less.
Thematrian1 (9:11:36 PM): The car swerves as you fire on it, but the driver regains control. The bullets, unsurprisingly, have no effect.
umbrafer (9:11:37 PM): That's counting my wound mods. Other than that, the relevant mods…
umbrafer (9:11:40 PM): Fair enow
umbrafer (9:12:22 PM): Ah well, it was to be expected.
Thematrian1 (9:12:31 PM): Incidentally, roll Perception
umbrafer (9:12:37 PM): umbrafer rolled 9 6-sided dice: 3 1 1 1 4 1 1 6 5
umbrafer (9:12:41 PM): umbrafer rolled 1 6-sided die: 3
umbrafer (9:12:47 PM): 7, 3, 2, 1
Thematrian1 (9:13:16 PM): it looks to you like the armored cars have some concealed armor, to go with their obvious armor. Roll a relevant knowledge skill if you want to know how common that sort of thing is
Thematrian1 (9:13:17 PM): meanwhile
Thematrian1 (9:13:23 PM): Blake, anything exciting to do?
umbrafer (9:14:02 PM): Vehicle R&D:
umbrafer (9:14:05 PM): umbrafer rolled 5 6-sided dice: 2 5 1 5 1
umbrafer (9:14:10 PM): 3, 3
MilesMk1 (9:14:30 PM): I keep a watch out for the intercept drones. If I see them, I'll fire.
Thematrian1 (9:14:45 PM): you've heard of this, you think, but you're too rattled to chase down the reference
MilesMk1 (9:15:16 PM): Look over my shoulder at Alice and smile. (and check to make sure they're still buckled in)
Thematrian1 (9:15:33 PM): they are. They're watching out the side window - for drones, you suppose
umbrafer (9:17:22 PM): Man, I hope one of the busses manages to pick up the people on foot. If they get outside but there's no transport, they might be potential information leaks.
Dragcrell (9:17:34 PM): Dragcrell rolled 6 6-sided dice: 3 6 2 3 4 1
Dragcrell (9:17:40 PM): Dragcrell rolled 2 6-sided dice: 3 1
Dragcrell (9:20:20 PM): Dragcrell rolled 6 6-sided dice: 5 4 2 5 2 5
Thematrian1 (9:20:44 PM): SC's face sprouts a long diagonal gash for no visible reason. Your new passengers recoil, startled.
Dragcrell (9:21:38 PM): Dragcrell rolled 6 6-sided dice: 1 2 4 4 1 4
Dragcrell (9:23:19 PM): Dragcrell rolled 6 6-sided dice: 6 6 5 2 5 2
Dragcrell (9:23:26 PM): Dragcrell rolled 2 6-sided dice: 1 1
umbrafer (9:23:33 PM): :(
Thematrian1 (9:23:44 PM): then her head gets torn open. Something's clearly happening, and it's bad for SC.
umbrafer (9:23:51 PM): Hm.
Thematrian1 (9:23:59 PM): The newly blood-spattered passengers aren't fans, either.
Thematrian1 (9:25:11 PM): but, then it's SC's turn to shine. After that, Alex also gets her second
Thematrian1 (9:25:12 PM): action
umbrafer (9:26:02 PM): Is the engine back up?
Thematrian1 (9:26:08 PM): yes
umbrafer (9:26:18 PM): Full acceleration.
umbrafer (9:26:33 PM): umbrafer rolled 10 6-sided dice: 2 2 6 6 6 6 1 4 2 5
Dragcrell (9:26:34 PM): Dragcrell rolled 4 6-sided dice: 2 1 6 2
umbrafer (9:26:40 PM): (Where by "full" I don't mean full at all)
Dragcrell (9:26:43 PM): Dragcrell rolled 1 6-sided die: 5
umbrafer (9:26:45 PM): umbrafer rolled 4 6-sided dice: 3 6 2 4
umbrafer (9:26:48 PM): umbrafer rolled 1 6-sided die: 1
Thematrian1 (9:26:53 PM): (How much acceleration?)
umbrafer (9:27:19 PM): (Let me calculate. What I meant by "not full at all", though, was that I rolled less than full pool)
umbrafer (9:28:05 PM): Terrain: Restricted or Tight? (or Normal?)
Thematrian1 (9:28:14 PM): Hm. Tight
Thematrian1 (9:28:47 PM): The trickiest thing is to accelerate without either ramming the barricade or tipping the van
Dragcrell (9:29:11 PM): Dragcrell rolled 6 6-sided dice: 6 1 6 1 2 6
Dragcrell (9:29:21 PM): Dragcrell rolled 3 6-sided dice: 2 1 2
umbrafer (9:29:55 PM): A-hah! That's the real question. How destroyed is the surface, that is, do we still count as on-road?
Thematrian1 (9:30:37 PM): yeah, on the whole. There are some small craters, but it's not Mad Max territory yet
umbrafer (9:30:53 PM): Ok. +27 m/t then.
Thematrian1 (9:32:01 PM): Blake, second action. You can see the drones Appolonia is talking about now, barely: stubby single-wing things, climbing as quickly as they can
Thematrian1 (9:32:23 PM): They're about 350 meters away
MilesMk1 (9:34:05 PM): Is that beyond max range for my rifle?
MilesMk1 (9:34:49 PM): Actually, not, just long/bordeline extreme.
Thematrian1 (9:34:54 PM): you'll have to check, but I doubt it; those things have hellacious Extreme ranges
Thematrian1 (9:35:01 PM): ah, good
umbrafer (9:35:04 PM): Yep
MilesMk1 (9:35:14 PM): I'll snap off a couple of single shots at the lead drone. AV rounds.
umbrafer (9:35:18 PM): Long 151-350, Extreme 351-550
MilesMk1 (9:35:21 PM): MilesMk1 rolled 9 6-sided dice: 1 6 6 2 2 6 3 2 6
MilesMk1 (9:35:26 PM): MilesMk1 rolled 4 6-sided dice: 3 3 2 2
MilesMk1 (9:35:31 PM): MilesMk1 rolled 9 6-sided dice: 6 2 4 3 3 2 6 4 6
MilesMk1 (9:35:35 PM): MilesMk1 rolled 3 6-sided dice: 1 5 4
Thematrian1 (9:35:52 PM): after mods, that looks like 4 and 3 successes?
MilesMk1 (9:35:57 PM): I believe so.
Thematrian1 (9:36:15 PM): it plummets
Thematrian1 (9:36:36 PM): SC, second action
MilesMk1 (9:36:41 PM): Good, but we're not out of the woods yet.
Thematrian1 (9:37:42 PM): Sigrun, on the radio:
Thematrian1 (9:38:13 PM): #Last bus, absorb the refugees from two that're down. Stop for 30 seconds, then leave.#
Dragcrell (9:38:35 PM): #the Bugs arrre hanging arrround the bus that was hit by the missile.#
Thematrian1 (9:39:36 PM): Third actions. Alex?
umbrafer (9:40:04 PM): Still no one visibly interfering with the refugees?
Thematrian1 (9:40:16 PM): no
umbrafer (9:41:07 PM): Where are the armored vans relative to me and relative to the breach now?
Thematrian1 (9:42:05 PM): two Turns from the breach, maybe 40 meters. They're driving carefully
MilesMk1 (9:43:02 PM): #Alex, drones just launched against us a few hundred meters out, I got one. This cordon has some depth.#
umbrafer (9:43:19 PM): Hm. Ok, I keep doing what I'm doing so long as Essie doesn't stop growing back. Acceleration, unless doing so would cause undue difficulty crossing the breach.
umbrafer (9:43:23 PM): umbrafer rolled 6 6-sided dice: 6 2 1 6 1 4
umbrafer (9:43:26 PM): umbrafer rolled 2 6-sided dice: 6 2
umbrafer (9:43:30 PM): umbrafer rolled 1 6-sided die: 4
Thematrian1 (9:43:36 PM): not at all
umbrafer (9:43:42 PM): +12
Thematrian1 (9:44:10 PM): kbump kbump. You're climbing the ruins of the sandbags
umbrafer (9:45:10 PM): #Thin it if you can, we're on our way.#
Thematrian1 (9:45:57 PM): Blake, you have a third action coming. The remaining drones (two, you think) are on their way
MilesMk1 (9:46:45 PM): Well, guess what I'm doing. I'll be firing again, same procedure as last time.
Thematrian1 (9:47:01 PM): check
MilesMk1 (9:47:07 PM): Let me know when.
Thematrian1 (9:47:16 PM): now
MilesMk1 (9:47:38 PM): AH.
MilesMk1 (9:47:43 PM): MilesMk1 rolled 8 6-sided dice: 5 5 3 1 2 2 6 2
MilesMk1 (9:47:46 PM): MilesMk1 rolled 1 6-sided die: 5
MilesMk1 (9:47:51 PM): MilesMk1 rolled 8 6-sided dice: 4 6 1 3 6 2 3 5
MilesMk1 (9:47:52 PM): MilesMk1 rolled 2 6-sided dice: 3 6
MilesMk1 (9:47:55 PM): MilesMk1 rolled 1 6-sided die: 5
MilesMk1 (9:48:02 PM): 1 and 2, I guess.
Thematrian1 (9:48:31 PM): yep
Thematrian1 (9:48:42 PM): The drone jinks left and right. It dodged.
Thematrian1 (9:49:15 PM): Appolonia: #I have detected the fighter jets you mentioned earlier, Mr. Ventures#
MilesMk1 (9:50:16 PM): #Are they trying to intercept us, or heading for the breach?#
Thematrian1 (9:50:45 PM): #The breach, I believe, but it is likely that the will engage once they become aware of my presence here.#
Thematrian1 (9:51:44 PM): That closes out the Turn. SC heals, Alex's passengers get even more freaked out, and it's time for initiative.
umbrafer (9:52:07 PM): umbrafer rolled 4 6-sided dice: 6 4 2 5
Dragcrell (9:52:21 PM): Dragcrell rolled 4 6-sided dice: 5 4 1 3
MilesMk1 (9:52:24 PM): #Let's try to keep them unaware, then...#
Dragcrell (9:52:36 PM): 17
MilesMk1 (9:52:41 PM): MilesMk1 rolled 3 6-sided dice: 5 2 5
MilesMk1 (9:52:43 PM): 22
umbrafer (9:52:52 PM): 29 :( miscounted and thought I had 31 at first
Thematrian1 (9:53:09 PM): #Yes, Mr. Ventures.#
Thematrian1 (9:55:20 PM): Alex, you have the next action
umbrafer (9:55:35 PM): Keep on truckin' towards the breach.
umbrafer (9:55:39 PM): umbrafer rolled 6 6-sided dice: 5 5 2 4 2 3
Thematrian1 (9:55:51 PM): you have successfully climbed through the breach. It's WP fumes as far as the eye can see
umbrafer (9:56:01 PM): Mmm, WP fumes.
Thematrian1 (9:57:23 PM): Blake: the two drones you can see fire on Appolonia. She dodges, rattling your teeth in the process.
Thematrian1 (9:57:26 PM): Then you get an action
MilesMk1 (9:58:50 PM): Son of a...
MilesMk1 (9:59:01 PM): I fire twice at the lead drone.
MilesMk1 (9:59:05 PM): MilesMk1 rolled 9 6-sided dice: 3 4 1 2 1 6 4 1 5
MilesMk1 (9:59:08 PM): MilesMk1 rolled 1 6-sided die: 3
MilesMk1 (9:59:11 PM): MilesMk1 rolled 9 6-sided dice: 3 2 5 2 4 3 5 3 6
MilesMk1 (9:59:20 PM): Karma on the second shot.
Thematrian1 (9:59:24 PM): ok. Reroll 8
MilesMk1 (9:59:29 PM): MilesMk1 rolled 8 6-sided dice: 1 5 5 6 6 2 1 3
MilesMk1 (9:59:31 PM): MilesMk1 rolled 2 6-sided dice: 4 4
Thematrian1 (9:59:59 PM): It easily dodges your first shot. Your second wings it, you think; at any rate, it drops below the roofline
Thematrian1 (10:01:59 PM): Alex, second action
Thematrian1 (10:03:44 PM): (Incidentally, I'm going to call the game at the end of this Turn. I'm tired, and I get the sense that everyone else is, too)
umbrafer (10:03:54 PM): Look for the evacuee-gathering bus and move to cover it until it starts moving again. Or was it still behind the barricade?
Thematrian1 (10:04:16 PM): it's still behind the barricade, and will be for quite a long time. 30 seconds == 10 Turns, after all
umbrafer (10:05:21 PM): Ah. Hm. Then I'll try to acquire a position without too much WP smoke to provide supporting fire from.
Thematrian1 (10:06:25 PM): I don't see how that's possible. The only hole in the barricade is the one you made, and that one now has a bus in it
umbrafer (10:07:15 PM): Well, presumably the bus won't be there long, unless I'm misinterpreting the layout
Thematrian1 (10:07:45 PM): indeed it won't. Four more will follow it, and then you'll have an openign
umbrafer (10:09:17 PM): Heh, fair enow. Well, I'll cover them while I'm waiting.
Thematrian1 (10:09:40 PM): check. Blake, you have an action and one visible target
MilesMk1 (10:09:51 PM): Two shots, as before.
MilesMk1 (10:09:54 PM): MilesMk1 rolled 9 6-sided dice: 6 1 4 5 6 1 2 5 4
MilesMk1 (10:09:57 PM): MilesMk1 rolled 2 6-sided dice: 1 3
MilesMk1 (10:10:04 PM): MilesMk1 rolled 9 6-sided dice: 2 2 3 3 3 5 3 4 4
MilesMk1 (10:10:05 PM): Karma
Thematrian1 (10:10:08 PM): k
MilesMk1 (10:10:10 PM): MilesMk1 rolled 9 6-sided dice: 2 5 2 5 1 1 3 2 5
MilesMk1 (10:10:11 PM): Damn it.
MilesMk1 (10:10:25 PM): Oh well. It's there to be used. I still have 6 left...
Thematrian1 (10:11:09 PM): again?
MilesMk1 (10:12:25 PM): Oops. Sorry, nope.
MilesMk1 (10:12:27 PM): That's it.
Thematrian1 (10:12:53 PM): ok. No visible effect
Thematrian1 (10:13:30 PM): It fires back, Appolonia dodges, then darts behind an apartment building
Thematrian1 (10:15:34 PM): Alex, no change on the ground
umbrafer (10:16:07 PM): OiD surroundings
umbrafer (10:16:10 PM): umbrafer rolled 5 6-sided dice: 4 4 5 5 1
umbrafer (10:16:13 PM): umbrafer rolled 9 6-sided dice: 3 5 1 5 3 5 5 5 1
umbrafer (10:16:28 PM): Nothing much to speak of
Thematrian1 (10:16:40 PM): Blake, you're out of visual range of your attackers. For a moment, you get a clear look into a man's living room. It's empty, of course
MilesMk1 (10:17:59 PM): I don't know much about helicopters, but this can't be safe. Still, if we want to avade pursuit... *smiles reassuringly at Alice*
MilesMk1 (10:18:12 PM): evade, even
umbrafer (10:18:22 PM): Helicopters like flying upside down.
Thematrian1 (10:18:26 PM): (OOC: no, it isn't at all. It may not even be possible with modern-day helicopter technology and pilots)
Thematrian1 (10:20:12 PM): (Flying near the ground for long stretches is like asking to crash. Anyway)
Thematrian1 (10:20:55 PM): Alex: WP fumes to the barricade, big messy hole in the ground to the north, and...yeah, nothing much to speak of
Thematrian1 (10:21:12 PM): Blake, you have an action if you wish to take it, and so does Alex. Pass 3
umbrafer (10:21:16 PM): Use flask.
umbrafer (10:21:55 PM): I'll continue covering, no doubt much to the dismay of my passengers.
Thematrian1 (10:22:02 PM): The water is refreshing
Thematrian1 (10:22:11 PM): They're still recovering from the SC Show.
umbrafer (10:22:24 PM): Heh, they'll get used to it.
MilesMk1 (10:23:58 PM): Hmm. I'll get the GD ATGM reloaded and ready to hand. I don't think I have anything else that can be used against aircraft in a pinch.
MilesMk1 (10:24:49 PM): #What are those aircraft up to, Appolonia?#
Thematrian1 (10:25:37 PM): #They're attacking the barricades. I am attempting to hide in the city noise.#
MilesMk1 (10:25:45 PM): #Very well.#
MilesMk1 (10:26:05 PM): #Alex, Appolonia says the aircraft are attacking the barricades. What's your status?#
umbrafer (10:27:21 PM): #Covering busses. ETA?#
MilesMk1 (10:28:47 PM): #Appolonia, ETA on the strafing run on the barricades?# *relays the info to Alex as he gets it*
Thematrian1 (10:29:31 PM): #10 seconds#
umbrafer (10:30:09 PM): #INCOMING AIRCRAFT, EVERYONE MOVE!#
umbrafer (10:30:15 PM): Full acceleration
Thematrian1 (10:30:24 PM): And that's the end of the Turn, and the end of the game.
MilesMk1 (10:30:34 PM): Damn it.
umbrafer (10:30:45 PM): Meanie ;)
Thematrian1 (10:30:59 PM): I'm sleepy, you're sleepy, we're all sleepy. The cliffhanger is just a bonus.
MilesMk1 (10:31:10 PM): Ah well... See you guys on Thursday. :)
Thematrian1 (10:31:15 PM): Next week: I get to finally kill off a bunch of these NPCs
MilesMk1 (10:31:23 PM): Aw.
Thematrian1 (10:31:35 PM): err...Escape from Chicago: Strafing Edition
Dragcrell (10:31:59 PM): have fun
MilesMk1 (10:32:00 PM): Well, I suppose they knew the risks, and Sigrun has a bunch of airborne drones up - they might not be entirely helpless.
Dragcrell has left the chat room.

MilesMk1 (10:32:11 PM): Good night.
MilesMk1 has left the chat room.

Chat room exited at 12/3/2007 10:32:38 PM.