New chat room entered at 1/17/2008 8:46:14 PM.
You are now in chat room “sotsw20080117.”
circlmastr has entered the chat room.

MilesMk1 has entered the chat room.

vernjonal has entered the chat room.

circlmastr (8:47:28 PM): Ahoy all.
umbrafer (8:47:34 PM): Good evening, all
umbrafer (8:49:03 PM): When we last left our antiheroes, they were getting ready for a meet.
umbrafer (8:49:09 PM): And also maybe some killing.
circlmastr (8:49:43 PM): (If we encountered a genuinely moral person, would the hero-antihero reaction destroy Seattle?)
umbrafer (8:49:58 PM): Glitch was trying to find a spot to camp, according to http://www.sotsw.net/runs/SotSW%202007-12-27.html
circlmastr (8:50:27 PM): The Great Log in the Sky sees all and knows all.
circlmastr (8:54:30 PM): In any case, this period of deathly silence might as well let me pack up and head home from work. Back shortly.
circlmastr has left the chat room.

MilesMk1 (8:54:50 PM): Sorry.
MilesMk1 (8:55:07 PM): Guess I should have said something, but I was wrapping things up.
umbrafer (8:55:14 PM): No problem, when you're ready.
MilesMk1 (8:55:37 PM): Right, so I believe you said there were some decent hiding places, right?
MilesMk1 (8:56:49 PM): Hmm... Here's a question for you, can I make my ruthenium suit look like it's, say, just one of those Rapid Transit jobs that display different patterns, or is it too obvious to anyojne with half a clue?
umbrafer (8:56:58 PM): There are great hiding places for visible people. Traffic's prety low, but good places to hang out unseen without risk of someone barging in on you will be scarce if business picks up much. Anything in particular you're looking for?
umbrafer (8:56:59 PM): Hm.
MilesMk1 (8:57:14 PM): Or not rapid transit, necessarily, just some garish bike messenger one-piece, or something.
MilesMk1 (8:57:29 PM): I guess it depends on how distinctive it is, and how obvious all the sensors are.
MilesMk1 (8:58:11 PM): Now, is that inside or outside the restaurant? I was assuming you meant inside. (unless it's a really busy street)
umbrafer (8:58:58 PM): I meant outside. It's not busy right now, but it looks like it mostly caters towards foot traffic
MilesMk1 (8:59:32 PM): Ah. So, no low rootops? No convenient news kiosks I could climb and lay down on top of?
MilesMk1 (9:00:02 PM): Perhaps I could perch cross-legged on top of a streetlight or a telephone pole.
umbrafer (9:00:46 PM): There is a five-storey rooftop across from the restaurant. The angle ends up being pretty steep, but you'd be out of the way.
MilesMk1 (9:01:22 PM): The utility pole idea could actually be viable, now that I think about it... Are there any around?
umbrafer (9:01:42 PM): Regarding visible ruthenium, I'm going to say that it would look a little off (probably not attention-grabbing, but someone who explicitly looked at you might have a chance to figure it out), but that it should be possible.
umbrafer (9:01:53 PM): There are, in fact. This is one of the areas that hasn't gone underground yet.
MilesMk1 (9:02:28 PM): Hmm... Also, since I'm sort of brainstorming here... Any SUVs parked in the street? I could always crawl under one.
umbrafer (9:02:39 PM): Hehehe
MilesMk1 (9:02:58 PM): It's not as silly as it sounds. With the ruthenium, it's be hiding in plain sight.
MilesMk1 (9:03:03 PM): it'd
umbrafer (9:03:32 PM): There are a few cars, some large enough to do that. The bad news is that this street is all metered parking with a two-hour limit, but providing you don't fall asleep it's probably quite doable.
MilesMk1 (9:04:26 PM): Of course, I'm overthinking this a bit - I could probably just park my Range Rover, and sit there with the suit on and be invisible.
MilesMk1 (9:04:44 PM): Then again, I might not want my car right at the crime scene.
MilesMk1 (9:05:46 PM): Aw, why the hell not, let's be unconventional for once. I'll look for a good hiding spot under one of the larger vehicles.
umbrafer (9:06:19 PM): Roll perception
MilesMk1 (9:06:24 PM): Take advantage of being short and double-jointed.
MilesMk1 (9:06:27 PM): MilesMk1 rolled 6 6-sided dice: 6 5 4 2 3 6
MilesMk1 (9:06:31 PM): MilesMk1 rolled 2 6-sided dice: 1 3
MilesMk1 (9:06:38 PM): Ideally, something with a lot of time on the meter.
MilesMk1 (9:07:01 PM): Hmm. I assume in your game cars don't explode at the drop of hat, right?
umbrafer (9:07:05 PM): Yep. You quickly spot one that must have parked just before you got there and crawl under.
umbrafer (9:07:13 PM): Depends on what's in the hat
umbrafer (9:07:19 PM): But no, not generally.
MilesMk1 (9:08:23 PM): Ok, then. I'll make myself comfortable - get good cover, lie down with a view of the restaurant entrance, and get my weapons ready.
MilesMk1 (9:09:07 PM): Hmm. I'll also make sure this thing actually has enough clearance that I won't be squashed like a bug if someone shoots the tires out on one side.
MilesMk1 (9:09:36 PM): I imagine it'd be rather unlikely, unless someone got all four tires at once, really, but...
umbrafer (9:09:45 PM): That's a little tough, but unless someone shoots both tires at pretty much exactly the same time it won't be a problem
umbrafer (9:10:01 PM): And yeah, you wouldn't be squished from just two (though it'd be a tighter squeeze)
MilesMk1 (9:15:07 PM): Ok, after that I wait. If I get bored, I begin to engrave whatever magical glyphs I vaguely recall from our recent adventures (with a preference for the more sinister-looking ones) in key structural locations on the undercarriage.
MilesMk1 (9:15:20 PM): And think of the owner's next vehicle inspection.
MilesMk1 (9:15:39 PM): And snicker.
umbrafer (9:15:47 PM): Hehehe
umbrafer (9:16:24 PM): There's some time. The poor owner will now have a surprise waiting for him.
umbrafer (9:16:38 PM): (Or her, or it)
circlmastr has entered the chat room.

circlmastr (9:23:02 PM): (So what'd I miss?)
MilesMk1 (9:23:15 PM): I found a hiding spot.
umbrafer (9:23:34 PM): At the moment he's waiting for Hound and the crew to show, I believe.
MilesMk1 (9:23:40 PM): I'm camping out under a big SUV with a clear shot at the entrance.
MilesMk1 (9:24:49 PM): BTW, did we decide if you want me to take her out before or after the meet?
MilesMk1 (9:25:00 PM): I was assuming before so you'd have a chance to talk to her.
circlmastr (9:25:58 PM): Uh, if you take her out before, how will I talk to her?
umbrafer (9:26:07 PM): ?
umbrafer (9:26:07 PM): Wouldn't that be the other way around? Yeah, what he said.
MilesMk1 (9:26:10 PM): I meant after.
circlmastr (9:27:30 PM): Is Fierelle going to be at the meet?
umbrafer (9:27:46 PM): At the moment, you don't know.
circlmastr (9:28:34 PM): Well, might as well take her out after, in case she's there to talk to. Though, aren't we taking out everyone at the meet?
umbrafer (9:30:50 PM): (I believe that was your plan, but it can be hard to tell)
MilesMk1 (9:32:05 PM): I think we'll pretty much have to take everyone out. That is why I have my grenade launcher with me.
MilesMk1 (9:32:23 PM): Not that it's my first choice, but if there's 6 of them at the meet...
MilesMk1 (9:32:43 PM): If I just shoot one or two with a pistol, I might not live long enough to take out the rest.
circlmastr (9:32:50 PM): That gives me an evil, evil, EVIL idea.
umbrafer (9:32:59 PM): Especially if you shoot the wrong ones :)
circlmastr (9:33:01 PM): Not one that can be implemented for this, but in general.
umbrafer (9:35:38 PM): Actions?
circlmastr (9:36:01 PM): Um, Hound waits for an all-clear to go to the meet, then goes to the meet.
MilesMk1 (9:37:50 PM): Glitch just waits, and observes the foot traffic.
umbrafer (9:38:55 PM): (Who's in charge of giving all-clears?) Perception. Looking for anything particular in the foot-traffic?
circlmastr (9:39:11 PM): (Grah, brb, dinner)
MilesMk1 (9:40:14 PM): Anyone acting like a lookout, anyone I recognize from our observation of the targets.
MilesMk1 (9:40:18 PM): MilesMk1 rolled 6 6-sided dice: 1 3 3 2 5 6
MilesMk1 (9:40:23 PM): MilesMk1 rolled 1 6-sided die: 1
MilesMk1 (9:40:53 PM): I think Hound can just choose when to go to the meet... If not, I nominate Gem to be in charge. :)
Chat room exited at 1/17/2008 9:50:25 PM.

New chat room entered at 1/17/2008 9:56:27 PM.
Chat room exited at 1/17/2008 9:57:29 PM.

New chat room entered at 1/17/2008 9:57:38 PM.
You are now in chat room “sotsw20080117.”
umbrafer (9:57:46 PM): Can it be?
umbrafer (9:57:49 PM): Victoly!
umbrafer (9:58:07 PM): Ok. Hound goes to the meet. Early, late, on time?
circlmastr (10:00:34 PM): On time.
umbrafer (10:01:52 PM): Perception from Glitch.
MilesMk1 (10:03:28 PM): MilesMk1 rolled 6 6-sided dice: 3 5 4 5 6 6
MilesMk1 (10:03:32 PM): MilesMk1 rolled 2 6-sided dice: 1 1
umbrafer (10:05:38 PM): You see people filter in and out of the restaurant (mostly in, it's still early). One group in particular catches your eye—four people, three of them targets.
umbrafer (10:06:42 PM): Looks like Fierelle, Xeric, and Thiran.
umbrafer (10:09:18 PM): They enter the restaurant.
umbrafer (10:09:38 PM): Somewhat after, Hound rolls up. Where are you going and how are you getting there?
circlmastr (10:10:04 PM): *they see me rollin', they hatin', patrollin' tryin' ta catch me ridin' dirty*
umbrafer (10:12:22 PM): They are indeed hatin'.
MilesMk1 (10:12:27 PM): Is the fourth one anyone notable, or just one of their flunkies?
umbrafer (10:12:40 PM): Give me Int.
MilesMk1 (10:13:18 PM): MilesMk1 rolled 8 6-sided dice: 6 1 3 6 5 5 2 5
MilesMk1 (10:13:19 PM): MilesMk1 rolled 2 6-sided dice: 1 1
MilesMk1 (10:13:19 PM): Damn. Every time I roll a 6 tonight, I follow up with a 1.
umbrafer (10:13:24 PM): Heh
umbrafer (10:13:56 PM): You don't recognize him. He isn't carrying himself like a total flunky, but you're pretty sure you haven't seen him before.
umbrafer (10:17:06 PM): Hound gives them plenty of time to be hatin'.
circlmastr (10:17:50 PM): Uh, Hound parks and goes in.
MilesMk1 (10:17:58 PM): I'm trying to decide if I will hold the fact that you appear to know rap lyrics against you.
umbrafer (10:18:47 PM): (Resolution: hate 20% less playa, 20% more game)
circlmastr (10:19:02 PM): (I know it because my brother-in-law is a cop, and that song was the theme song of the LAPD for a period after it came out.)
umbrafer (10:20:01 PM): Hound is in! The entire place is done up in what is either real (and if so, expensive) or well-done fake wood. It's moodily lit and there's some kind of harp music playing.
circlmastr (10:20:18 PM): (I also enjoy Weird Al's parody of same song)
umbrafer (10:20:44 PM): Some bongos join the harp.
circlmastr (10:21:06 PM): *immediately becomes offended, but just looks around for those I'm to meet*
circlmastr (10:21:15 PM): #Remind me how much I'm telling these people.#
umbrafer (10:22:44 PM): As soon as you give your pseudonym to the staff, you are ushered into a booth.
umbrafer (10:23:13 PM): There are three people there—Xeric, a very large man you don't know, and a smaller man you don't know.
circlmastr (10:23:30 PM): No Fierelle?
umbrafer (10:23:51 PM): Not that you can see.
MilesMk1 (10:24:04 PM): #As much as you need to of the events at the bridge, stripped of anything specifically identifying our real involvement. Pretend we weren't right at the scene and you saw it from a distance.#
circlmastr (10:24:35 PM): (I forgot the pseudonym I gave so logn ago)
circlmastr (10:24:37 PM): *long
umbrafer (10:25:19 PM): (The log sees all, the log knows all)
umbrafer (10:25:34 PM): (Except I think I closed it. One second.)
umbrafer (10:25:44 PM): (Carry on)
MilesMk1 (10:26:32 PM): #We have three targets here. We'll need to take the shot.#
circlmastr (10:27:38 PM): #That doesn't really answer my question.# "Uh, hey...."
umbrafer (10:28:48 PM): As it turns out, you never specified a name.
MilesMk1 (10:29:02 PM): (I answered his first question in my previous line.)
circlmastr (10:29:27 PM): (I missed it, sorry)
umbrafer (10:30:55 PM): X: "Hello, I'm glad you could join us. I'm Xeric. Would you like something to drink?"
circlmastr (10:34:42 PM): "Uh, they got real alcohol here?"
umbrafer (10:35:24 PM): "Of course, an excellent selection of Tir vintages."
circlmastr (10:36:38 PM): "That's fine."
umbrafer (10:37:30 PM): He nods to the waitfolk, who scurry off to do his bidding.
umbrafer (10:39:37 PM): Shortly after, several glasses of something are produced and distributed.
circlmastr (10:40:44 PM): *picks up the one presented to him, sniffs it in a manner approximating oenology, then tastes it*
umbrafer (10:41:32 PM): "Now then, thank you again for coming. I've been told you know something about the crash?"
umbrafer (10:41:44 PM): Does Hound have any appropriate knowledge skills?
circlmastr (10:42:34 PM): Allow me to check
circlmastr (10:43:37 PM): Not so much.
umbrafer (10:44:15 PM): Well then, it tastes more or less like whatever Hound's opinion of wine is.
circlmastr (10:44:37 PM): "Yeah, I was camping nearby."
umbrafer (10:45:29 PM): umbrafer rolled 15 6-sided dice: 1 5 5 1 2 1 2 3 2 3 1 3 5 4 5
umbrafer (10:45:38 PM): He brightens. "Ah, fond of nature?"
circlmastr (10:46:37 PM): *shrugs a bit* "It's nice getting away from the sprawl from time to time."
umbrafer (10:47:51 PM): "What did you see? I've heard strange things, but you're the first reliable source I've found…"
Chat room exited at 1/17/2008 10:51:30 PM.

New chat room entered at 1/17/2008 10:52:01 PM.
You are now in chat room “sotsw20080117.”
umbrafer (10:52:15 PM): (Carry on.)
circlmastr (10:53:15 PM): (Fucking too long messages...)
circlmastr (10:53:23 PM): "Well, the thing I remember most was the light. At first I thought it was some sort of... I dunno, beacon or something.
circlmastr (10:53:31 PM): "It was this light, y'know? But then I got closer, and I realized it wasn't one light, it was like... everything in the area was glowing.
circlmastr (10:53:38 PM): "Like, I dunno, I don't know anything about magic, but if it's anything like the trid, I'd say everything was glowing with its, uh, aura or something."
umbrafer (10:54:36 PM): Xeric glances briefly at the smaller man you don't know, then back at you.
umbrafer (10:54:52 PM): "Do you have the Gift?"
circlmastr (10:55:15 PM): "The whatnow?"
umbrafer (10:56:37 PM): "Awakening. Magic.
umbrafer (10:56:38 PM): "
circlmastr (10:57:58 PM): "No, I ain't Awakened or anything."
umbrafer (10:58:39 PM): "I see. Never had anything like that happen before?"
circlmastr (10:59:11 PM): *shakes head, taking another sip of wine*
umbrafer (10:59:52 PM): "Was there anything else? People, things, shapes?"
circlmastr (11:02:00 PM): "Well, there was this... I dunno if it was a ravine or what, this, y'know, gap with a bridge across it, I could see off to one side. And... well, I'm not sure what I saw.
circlmastr (11:02:02 PM): I know I saw a bunch of shit moving. I'd have said they were spiders, but they were too big for that. Needless to say I didn't get close to investigate."
MilesMk1 (11:02:44 PM): (Also, birds, if you want to tell them about it. Big-ass crows, right?)
umbrafer (11:02:56 PM): "Spiders. Were they doing anything special?"
umbrafer (11:03:10 PM): (Yep, giant corvids of some variety)
circlmastr (11:03:23 PM): (One thing at a time, heh)
circlmastr (11:04:23 PM): "Like I said, I didn't want to get any closer. So, uh, I didn't. Spiders are freaky enough when they aren't giant and glowy, if you ask me. Seriously, what do spiders do?
circlmastr (11:04:24 PM): They eat bugs. So do birds. Why can't we have no spiders and more birds?"
umbrafer (11:04:53 PM): "Did you see anything that looked like a wolf?"
circlmastr (11:05:12 PM): "In fact, that reminds me, I think there were some birds in the area too. Looked like crows, but fuck if I can tell a crow from a raven or any other thing."
circlmastr (11:05:20 PM): (Did I/we?)
umbrafer (11:06:00 PM): (Not that I remember)
circlmastr (11:06:43 PM): "Uh... I don't remember seeing one. Coulda been."
umbrafer (11:11:17 PM): There's a pause. "Anything else you remember?"
circlmastr (11:12:41 PM): "Well, there was the actual crash, of course."
circlmastr (11:13:13 PM): (Was there anything else?)
umbrafer (11:13:24 PM): "Some kind of failure in the supports?"
circlmastr (11:13:58 PM): (How did the train crash, again?)
umbrafer (11:14:54 PM): (About half of the bridge fell before the train even started crossing it.)
circlmastr (11:15:50 PM): "I dunno for sure, but I saw, like, half the bridge fall out before the train was even there."
umbrafer (11:16:27 PM): This gets some glances between the people on the other side of the table.
circlmastr (11:18:17 PM): "Yeah, I know it sounds crazy, but I'm telling you this all really happened."
umbrafer (11:18:37 PM): "Did you see what happened?"
circlmastr (11:19:36 PM): "Uh, when the train crashed?"
umbrafer (11:19:56 PM): "Yes. And when the bridge fell."
circlmastr (11:22:24 PM): (Like I can remember. I'm guessing the first few cars went over the broken bridge and the ones behind them derailed)
MilesMk1 (11:23:09 PM): (I think they mainly mean if you saw what made the bridge fall before the train even got there.)
MilesMk1 (11:23:23 PM): (I don't think we did, though.)
circlmastr (11:25:03 PM): "I didn't see what made the bridge fall."
umbrafer (11:25:14 PM): "Mm."
circlmastr (11:27:09 PM): "The train crash was what you'd expect after the bridge went out. Engine went over, maybe the next car or two as well, and the ones behind derailed and... well, yeah, it was bad."
umbrafer (11:28:44 PM): "I see."
circlmastr (11:29:03 PM): *takes another sip*
umbrafer (11:29:37 PM): The waitfolk meanders up and asks for dinner orders.
umbrafer (11:30:22 PM): (And we should probably break here or shortly, as most likely either you're going to start trying to extract information, which will require consciousness, or you're going to start killing them, which will require time)
circlmastr (11:31:13 PM): "Uh, would it be a stupid thing to ask if they serve meat here?"
circlmastr (11:31:37 PM): (True enough.)
MilesMk1 (11:31:53 PM): (Yeah, I was about to say... I hardly notice how late it's gotten.)
umbrafer (11:32:07 PM): The large man blinks at you, and then at Xeric, and then back at you.
MilesMk1 (11:32:09 PM): (BTW, did you hear that Neuromancer is finally getting made into a movie?)
circlmastr (11:32:21 PM): (Buh?)
umbrafer (11:32:21 PM): And the outraged response to Hound's question will wait until next week ;)
umbrafer (11:32:25 PM): (Nay, I didn't)
MilesMk1 (11:33:10 PM): (It's not good news, though. The director is the guy who did Torque, and they're apparently casting Hayden Christenses and Case.)
MilesMk1 (11:33:43 PM): (Though Christensen is not a bad actor when he's in something other than a SW prequel, it just...)
MilesMk1 (11:33:57 PM): (Those movies taint everything they touch.)
umbrafer (11:34:36 PM): (Sooth.)
circlmastr (11:34:38 PM): (My brief search shows it's been tossed around since 2001.)
circlmastr (11:34:51 PM): (And the director is attached but no firm cast members yet.)
MilesMk1 (11:36:48 PM): (do one for Neuromancer and Hayden Christensen)
MilesMk1 (11:37:17 PM): (Anyway... See you guys Monday - I'
MilesMk1 (11:37:27 PM): ll stop by to see if we're playing.)
circlmastr (11:37:37 PM): (I hope we are.)
umbrafer (11:38:06 PM): (Sounds good. I'll try to actually email Seiler to confirm.)
MilesMk1 (11:38:12 PM): (It's a three day weekend, so it Seiler's been consumed by work, or something, maybe he'll have more time. If Jon ever e-mails him, we may know one day. ;))
MilesMk1 (11:38:24 PM): (Good night.)
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Chat room exited at 1/17/2008 11:40:12 PM.